Compare commits

...

27 Commits
v3.6 ... master

Author SHA1 Message Date
Liza cfbd064d4a
Automatically adjust max gear item level based on the highest ilvl green item (dungeon drop) 2024-07-19 19:20:31 +02:00
Liza d730e2c039
Fix confirm check 2024-07-05 21:48:21 +02:00
Liza ed2f8b9c86
API 10 2024-07-02 19:11:28 +02:00
Liza 33c9facad4
Replace deprecated gearset accessors 2024-06-26 01:54:12 +02:00
Liza 32775ac409
Allow auto-discarding irregular tomestones 2024-06-26 01:53:05 +02:00
Liza 51d94c923a
Ensure no two discard processes run at the same time 2024-04-20 22:16:25 +02:00
Liza 7396aa97d1
Changes for Patch 6.58 items 2024-04-14 16:23:51 +02:00
Liza e0e69e9b6a
Add sub parts to internal blacklist, add config for additional blacklisted items 2024-03-30 19:29:43 +01:00
Liza 3c986562b2
NET 8 2024-03-21 21:59:58 +01:00
Liza 1ee347f0ba
Add Sharlayan Cabinet/Wardrobe as discardable 2024-02-29 11:03:37 +01:00
Liza 56f6e949fc
Adjust log levels 2024-02-06 18:26:37 +01:00
Liza a94c5077fc
Allow gear coffers to be discarded 2024-02-04 09:38:58 +01:00
Liza 0d7f9f4aa4
Add an option to never discard items crafted manually 2024-02-03 21:14:16 +01:00
Liza 24b76b1b49
Fix not all armoury items being discarded 2024-01-25 09:48:50 +01:00
Liza 5db9c5e6fb
Enable context menu integration by default 2024-01-24 08:26:33 +01:00
Liza e419653744
Allow unapproved skybuilders' materials to be discarded 2024-01-24 08:21:05 +01:00
Liza 34b40a8c88
Allow for weapons/tools to be discarded 2024-01-24 07:55:49 +01:00
Liza f60cfab13b
Update icon URL 2024-01-16 06:51:38 +01:00
Liza c2d42317ce
Add IPC to retrieve items that'll be auto-discarded 2024-01-13 23:32:14 +01:00
Liza 3cce7bce2d
Add certain squadron-related stuff to discardable items 2023-12-22 17:57:38 +01:00
Liza b28367fb65
Add chat context menu entries 2023-12-22 17:50:49 +01:00
Liza 19e1e93416
Add ceruleum tanks/repair mats to blacklist 2023-12-22 17:40:22 +01:00
Liza b4bdad19f7
Add more fate drops as discardable items 2023-12-18 17:03:07 +01:00
Liza ce37130390
Refactoring, allow unique/untradeable items that can be purchased after completing quests to be discarded 2023-12-07 16:38:00 +01:00
Liza 5817f8c976
Fix wrong bracelets/hands inventory used during discards 2023-12-06 01:26:02 +01:00
Liza 239cb18968
Don't show gil/mgp/allagan tomestones in item search (although they wouldn't be discarded anyway) 2023-11-28 17:30:57 +01:00
Liza be97c709f8
Add normal raid drops as allowed discardable items 2023-11-27 20:35:07 +01:00
25 changed files with 2173 additions and 454 deletions

1017
ARDiscard/.editorconfig Normal file

File diff suppressed because it is too large Load Diff

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@ -1,67 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<Version>3.6</Version>
<LangVersion>11.0</LangVersion>
<Nullable>enable</Nullable>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<Version>6.2</Version>
<OutputPath>dist</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup>
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
</PropertyGroup>
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
</PropertyGroup>
<Import Project="..\LLib\LLib.targets"/>
<Import Project="..\LLib\RenameZip.targets"/>
<ItemGroup>
<ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
<ProjectReference Include="..\LLib\LLib.csproj"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Dalamud.ContextMenu" Version="1.3.1"/>
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
</ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
</Target>
</Project>

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@ -2,7 +2,13 @@
"Name": "Discard Helper",
"Author": "Liza Carvelli",
"Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
"Description": "",
"Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
"RepoUrl": "https://git.carvel.li/liza/ARDiscard",
"IconUrl": "https://git.carvel.li/liza/plugin-repo/raw/branch/master/dist/ARDiscard.png"
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png",
"Tags": [
"autoretainer",
"automation",
"discard",
"yeet"
]
}

View File

@ -1,6 +1,7 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using ARDiscard.External;
using ARDiscard.GameData;
using ARDiscard.Windows;
using AutoRetainerAPI;
@ -10,7 +11,7 @@ using Dalamud.Memory;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons;
using ECommons.Automation;
using ECommons.Automation.NeoTaskManager;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI;
@ -19,14 +20,14 @@ using LLib;
namespace ARDiscard;
[SuppressMessage("ReSharper", "UnusedType.Global")]
public class AutoDiscardPlogon : IDalamudPlugin
public sealed class AutoDiscardPlogon : IDalamudPlugin
{
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
private readonly Configuration _configuration;
private readonly ConfigWindow _configWindow;
private readonly DiscardWindow _discardWindow;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly IChatGui _chatGui;
private readonly IClientState _clientState;
private readonly IPluginLog _pluginLog;
@ -34,20 +35,27 @@ public class AutoDiscardPlogon : IDalamudPlugin
private readonly ICommandManager _commandManager;
private readonly InventoryUtils _inventoryUtils;
private readonly IconCache _iconCache;
private readonly GameStrings _gameStrings;
private readonly AutoRetainerApi _autoRetainerApi;
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
private readonly TaskManager _taskManager;
private readonly ContextMenuIntegration _contextMenuIntegration;
private readonly AutoDiscardIpc _autoDiscardIpc;
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
[SuppressMessage("Maintainability", "CA1506")]
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
IGameGui gameGui, ITextureProvider textureProvider)
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
{
ItemCache itemCache = new ItemCache(dataManager);
ArgumentNullException.ThrowIfNull(dataManager);
_pluginInterface = pluginInterface;
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
MigrateConfiguration(_configuration);
_chatGui = chatGui;
_clientState = clientState;
_pluginLog = pluginLog;
@ -65,28 +73,39 @@ public class AutoDiscardPlogon : IDalamudPlugin
{
HelpMessage = "Show what will be discarded with your current configuration",
});
_inventoryUtils = new InventoryUtils(_configuration, itemCache, _pluginLog);
ListManager listManager = new ListManager(_configuration);
ItemCache itemCache = new ItemCache(dataManager, listManager);
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
listManager.FinishInitialization();
_iconCache = new IconCache(textureProvider);
_gameStrings = new GameStrings(dataManager, pluginLog);
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
_windowSystem.AddWindow(_discardWindow);
_configWindow = new(_pluginInterface, _configuration, itemCache, clientState, condition);
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition);
_windowSystem.AddWindow(_configWindow);
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
_discardWindow.DiscardAllClicked += (_, filter) =>
_taskManager!.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
{
_taskManager?.Abort();
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
};
ECommonsMain.Init(_pluginInterface, this);
_autoRetainerApi = new();
_taskManager = new();
_contextMenuIntegration = new(_pluginInterface, _chatGui, itemCache, _configuration, _configWindow);
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu);
_autoDiscardIpc = new(_pluginInterface, _configuration);
_clientState.Login += _discardWindow.Login;
_clientState.Logout += _discardWindow.Logout;
@ -96,6 +115,17 @@ public class AutoDiscardPlogon : IDalamudPlugin
_autoRetainerApi.OnCharacterReadyToPostProcess += DoCharacterPostProcess;
}
private void MigrateConfiguration(Configuration configuration)
{
if (configuration.Version == 1)
{
configuration.ContextMenu.Enabled = true;
configuration.ContextMenu.OnlyWhenConfigIsOpen = false;
configuration.Version = 2;
_pluginInterface.SavePluginConfig(configuration);
}
}
private void CheckRetainerPostProcess(string retainerName) =>
CheckPostProcessInternal(PostProcessType.Retainer, retainerName, _configuration.RunAfterVenture);
@ -128,11 +158,13 @@ public class AutoDiscardPlogon : IDalamudPlugin
private void DoRetainerPostProcess(string retainerName)
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
}
private void DoCharacterPostProcess()
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
}
@ -145,10 +177,13 @@ public class AutoDiscardPlogon : IDalamudPlugin
private void DiscardAll(string command, string arguments)
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
}
private void OpenDiscardWindow(string command, string arguments)
private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi();
private void OpenDiscardUi()
{
_discardWindow.IsOpen = !_discardWindow.IsOpen;
}
@ -169,11 +204,11 @@ public class AutoDiscardPlogon : IDalamudPlugin
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
_pluginLog.Information(
$"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}.");
$"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}.");
_inventoryUtils.Discard(nextItem);
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
_taskManager.DelayNext(20);
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
}
}
@ -184,11 +219,11 @@ public class AutoDiscardPlogon : IDalamudPlugin
var addon = GetDiscardAddon();
if (addon != null)
{
_pluginLog.Information("Addon is visible, clicking 'yes'");
_pluginLog.Verbose("Addon is visible, clicking 'yes'");
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
addon->FireCallbackInt(0);
_taskManager.DelayNext(20);
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
}
else
@ -203,14 +238,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
{
_pluginLog.Information(
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
_taskManager.DelayNext(100);
_taskManager.EnqueueDelay(100);
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
}
else
{
_pluginLog.Information(
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
_taskManager.DelayNext(100);
_taskManager.EnqueueDelay(100);
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
}
}
@ -234,16 +269,16 @@ public class AutoDiscardPlogon : IDalamudPlugin
}
else
{
_pluginLog.Information(
_pluginLog.Verbose(
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
_taskManager.DelayNext(20);
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
}
}
else
{
_pluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard");
_taskManager.EnqueueImmediate(() => DiscardNextItem(type, itemFilter));
_pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard");
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
}
}
@ -274,12 +309,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
_clientState.Login -= _discardWindow.Login;
_clientState.Logout -= _discardWindow.Logout;
_autoDiscardIpc.Dispose();
_contextMenuIntegration.Dispose();
_autoRetainerApi.Dispose();
ECommonsMain.Dispose();
_iconCache.Dispose();
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_commandManager.RemoveHandler("/discard");
_commandManager.RemoveHandler("/discardall");
@ -299,7 +336,7 @@ public class AutoDiscardPlogon : IDalamudPlugin
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
_pluginLog.Information($"YesNo prompt: {text}");
if (text.StartsWith("Discard"))
if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text))
{
return addon;
}

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@ -5,16 +5,18 @@ namespace ARDiscard;
internal sealed class Configuration : IPluginConfiguration
{
public int Version { get; set; } = 1;
public int Version { get; set; } = 2;
public bool RunAfterVenture { get; set; }
public bool RunBeforeLogout { get; set; }
public List<uint> DiscardingItems { get; set; } = new();
public List<uint> BlacklistedItems { get; set; } = new();
public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
public ArmouryConfiguration Armoury { get; set; } = new();
public ContextMenuConfiguration ContextMenu { get; set; } = new();
public PreviewConfiguration Preview { get; set; } = new();
public uint IgnoreItemCountWhenAbove { get; set; } = 50;
public bool IgnoreItemWithSignature { get; set; }
public sealed class CharacterInfo
{
@ -25,16 +27,17 @@ internal sealed class Configuration : IPluginConfiguration
public sealed class ArmouryConfiguration
{
public bool DiscardFromArmouryChest { get; set; } = false;
public bool CheckLeftSideGear { get; set; } = false;
public bool CheckRightSideGear { get; set; } = false;
public bool DiscardFromArmouryChest { get; set; }
public bool CheckMainHandOffHand { get; set; }
public bool CheckLeftSideGear { get; set; }
public bool CheckRightSideGear { get; set; }
public int MaximumGearItemLevel { get; set; } = 45;
}
public sealed class ContextMenuConfiguration
{
public bool Enabled { get; set; } = false;
public bool OnlyWhenConfigIsOpen { get; set; } = true;
public bool Enabled { get; set; } = true;
public bool OnlyWhenConfigIsOpen { get; set; }
}
public sealed class PreviewConfiguration

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@ -1,14 +1,11 @@
using System;
using System.Linq;
using ARDiscard.GameData;
using ARDiscard.GameData.Agents;
using ARDiscard.Windows;
using Dalamud.ContextMenu;
using Dalamud.Game.Gui.ContextMenu;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
namespace ARDiscard;
@ -17,97 +14,151 @@ internal sealed class ContextMenuIntegration : IDisposable
private readonly IChatGui _chatGui;
private readonly ItemCache _itemCache;
private readonly Configuration _configuration;
private readonly IListManager _listManager;
private readonly ConfigWindow _configWindow;
private readonly InventoryContextMenuItem _addItem;
private readonly InventoryContextMenuItem _removeItem;
private readonly DalamudContextMenu _dalamudContextMenu;
private readonly IGameGui _gameGui;
private readonly IContextMenu _contextMenu;
private readonly MenuItem _addInventoryItem;
private readonly MenuItem _removeInventoryItem;
public ContextMenuIntegration(DalamudPluginInterface pluginInterface, IChatGui chatGui, ItemCache itemCache,
Configuration configuration, ConfigWindow configWindow)
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
{
_chatGui = chatGui;
_itemCache = itemCache;
_configuration = configuration;
_listManager = listManager;
_configWindow = configWindow;
_addItem = new InventoryContextMenuItem(
new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0)).Append("Add to Auto Discard List"),
AddToDiscardList);
_removeItem = new InventoryContextMenuItem(
new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0)).Append("Remove from Auto Discard List"),
RemoveFromDiscardList);
_gameGui = gameGui;
_contextMenu = contextMenu;
_addInventoryItem = new MenuItem
{
Prefix = (SeIconChar)57439,
PrefixColor = 52,
Name = "Add to Auto Discard List",
OnClicked = AddToDiscardList,
};
_removeInventoryItem = new MenuItem
{
Prefix = (SeIconChar)57439,
PrefixColor = 52,
Name = "Remove from Auto Discard List",
OnClicked = RemoveFromDiscardList,
};
_dalamudContextMenu = new(pluginInterface);
_dalamudContextMenu.OnOpenInventoryContextMenu += OpenInventoryContextMenu;
_contextMenu.OnMenuOpened += MenuOpened;
}
private unsafe void OpenInventoryContextMenu(InventoryContextMenuOpenArgs args)
private void MenuOpened(IMenuOpenedArgs args)
{
if (!_configuration.ContextMenu.Enabled)
if (!IsEnabled())
return;
if (_configuration.ContextMenu.OnlyWhenConfigIsOpen && !_configWindow.IsOpen)
return;
if (args.ParentAddonName == "ArmouryBoard")
if (args.Target is MenuTargetInventory targetInventory)
{
var agent = AgentModule.Instance()->GetAgentByInternalId(AgentId.ArmouryBoard);
if (agent == null || !agent->IsAgentActive())
if (args.AddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard") ||
targetInventory.TargetItem == null)
return;
// don't add it in the main/off hand weapon tabs, as we don't use these for discarding
var agentArmouryBoard = (AgentArmouryBoard*)agent;
if (agentArmouryBoard->CurrentTab is 0 or 6)
var item = targetInventory.TargetItem.Value;
if (!_configWindow.CanItemBeConfigured(item.ItemId))
return;
if (_configuration.DiscardingItems.Contains(item.ItemId))
args.AddMenuItem(_removeInventoryItem);
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager))
args.AddMenuItem(_addInventoryItem);
}
else if (!(args.ParentAddonName is "Inventory" or "InventoryExpansion" or "InventoryLarge"))
else
{
if (args.AddonName is not "ChatLog")
return;
if (!_configWindow.CanItemBeConfigured(args.ItemId))
return;
uint itemId = (uint)_gameGui.HoveredItem;
if (itemId > 1_000_000)
itemId -= 1_000_000;
if (_configuration.DiscardingItems.Contains(args.ItemId))
args.AddCustomItem(_removeItem);
else if (!InternalConfiguration.BlacklistedItems.Contains(args.ItemId))
args.AddCustomItem(_addItem);
if (itemId > 500_000)
itemId -= 500_000;
if (_configuration.DiscardingItems.Contains(itemId))
{
args.AddMenuItem(new MenuItem
{
Prefix = _removeInventoryItem.Prefix,
PrefixColor = _removeInventoryItem.PrefixColor,
Name = _removeInventoryItem.Name,
OnClicked = _ => RemoveFromDiscardList(itemId),
});
}
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager))
{
args.AddMenuItem(new MenuItem
{
Prefix = _addInventoryItem.Prefix,
PrefixColor = _addInventoryItem.PrefixColor,
Name = _addInventoryItem.Name,
OnClicked = _ => AddToDiscardList(itemId),
});
}
}
}
private void AddToDiscardList(InventoryContextMenuItemSelectedArgs args)
private void AddToDiscardList(IMenuItemClickedArgs args) =>
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void AddToDiscardList(uint itemId)
{
if (_configWindow.AddToDiscardList(args.ItemId))
if (_configWindow.AddToDiscardList(itemId))
{
_chatGui.Print(new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0))
.Append($"Added ")
.Append(new UIForegroundPayload(52))
.Append(_itemCache.GetItemName(args.ItemId))
.Append(new ItemPayload(itemId))
.Append(_itemCache.GetItemName(itemId))
.Append(RawPayload.LinkTerminator)
.Append(new UIForegroundPayload(0))
.Append(" to Auto Discard List."));
}
}
private void RemoveFromDiscardList(InventoryContextMenuItemSelectedArgs args)
private void RemoveFromDiscardList(IMenuItemClickedArgs args) =>
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void RemoveFromDiscardList(uint itemId)
{
if (_configWindow.RemoveFromDiscardList(args.ItemId))
if (_configWindow.RemoveFromDiscardList(itemId))
{
_chatGui.Print(new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0))
.Append($"Removed ")
.Append(new UIForegroundPayload(52))
.Append(_itemCache.GetItemName(args.ItemId))
.Append(new ItemPayload(itemId))
.Append(_itemCache.GetItemName(itemId))
.Append(RawPayload.LinkTerminator)
.Append(new UIForegroundPayload(0))
.Append(" from Auto Discard List."));
}
}
private bool IsEnabled()
{
if (!_configuration.ContextMenu.Enabled)
return false;
if (_configuration.ContextMenu.OnlyWhenConfigIsOpen && !_configWindow.IsOpen)
return false;
return true;
}
public void Dispose()
{
_dalamudContextMenu.OnOpenInventoryContextMenu -= OpenInventoryContextMenu;
_dalamudContextMenu.Dispose();
_contextMenu.OnMenuOpened -= MenuOpened;
}
}

32
ARDiscard/External/AutoDiscardIpc.cs vendored Normal file
View File

@ -0,0 +1,32 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
namespace ARDiscard.External;
internal sealed class AutoDiscardIpc
{
private const string ItemsToDiscard = "ARDiscard.GetItemsToDiscard";
private readonly Configuration _configuration;
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration)
{
_configuration = configuration;
_getItemsToDiscard = pluginInterface.GetIpcProvider<IReadOnlySet<uint>>(ItemsToDiscard);
_getItemsToDiscard.RegisterFunc(GetItemsToDiscard);
}
public void Dispose()
{
_getItemsToDiscard.UnregisterFunc();
}
private IReadOnlySet<uint> GetItemsToDiscard()
{
return _configuration.DiscardingItems.ToImmutableHashSet();
}
}

View File

@ -1,12 +0,0 @@
using System.Runtime.InteropServices;
using FFXIVClientStructs.Attributes;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
namespace ARDiscard.GameData.Agents;
[Agent(AgentId.ArmouryBoard)]
[StructLayout(LayoutKind.Explicit, Size = 0x2E)]
public struct AgentArmouryBoard
{
[FieldOffset(0x2C)] public byte CurrentTab;
}

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@ -0,0 +1,21 @@
using System.Data;
using System.Text.RegularExpressions;
using Dalamud.Plugin.Services;
using LLib;
using Lumina.Excel.GeneratedSheets;
namespace ARDiscard.GameData;
internal sealed class GameStrings
{
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
{
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
}
public Regex DiscardItem { get; }
public Regex DiscardCollectable { get; }
}

View File

@ -0,0 +1,12 @@
using System.Collections.Generic;
namespace ARDiscard.GameData;
internal interface IListManager
{
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
IReadOnlyList<uint> GetInternalBlacklist();
bool IsWhitelisted(uint itemId);
}

View File

@ -1,52 +0,0 @@
using System.Collections.Generic;
namespace ARDiscard.GameData;
internal static class InternalConfiguration
{
/// <summary>
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
/// </summary>
public static readonly IReadOnlyList<uint> BlacklistedItems = new List<uint>
{
2820, // red onion helm
16039, // ala mhigan earrings
24589, // aetheryte earrings
33648, // menphina's earrings
21197, // UCOB token
23175, // UWU token
28633, // TEA token
36810, // DSR token
38951, // TOP token
}.AsReadOnly();
/// <summary>
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
/// </summary>
public static readonly IReadOnlyList<uint> WhitelistedItems = new List<uint>
{
2962, // Onion Doublet
3279, // Onion Gaskins
3743, // Onion Patterns
9387, // Antique Helm
9388, // Antique Mail
9389, // Antique Gauntlets
9390, // Antique Breeches
9391, // Antique Sollerets
// Fate drops used in tribal quests
7001, // Flamefang Choker (Amalj'aa)
7002, // Proto Armor Identification Key (Sylphs)
7003, // Kafre's Tusk (Sylphs)
7797, // Titan Mythrilshield (Kobolds)
7798, // Coral Armband (Sahagin)
7802, // Titan Steelshield (Kobolds)
7803, // Titan Electrumshield (Kobolds)
7804, // Coral Band (Sahagin)
7805, // Coral Necklace (Sahagin)
}.AsReadOnly();
}

View File

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
@ -11,38 +12,48 @@ namespace ARDiscard.GameData;
internal sealed class InventoryUtils
{
private static readonly InventoryType[] DefaultInventoryTypes =
{
[
InventoryType.Inventory1,
InventoryType.Inventory2,
InventoryType.Inventory3,
InventoryType.Inventory4
};
];
private static readonly InventoryType[] MainHandOffHandInventoryTypes =
[
InventoryType.ArmoryMainHand,
InventoryType.ArmoryOffHand
];
private static readonly InventoryType[] LeftSideGearInventoryTypes =
{
[
InventoryType.ArmoryHead,
InventoryType.ArmoryBody,
InventoryType.ArmoryHands,
InventoryType.ArmoryLegs,
InventoryType.ArmoryFeets
};
];
private static readonly InventoryType[] RightSideGearInventoryTypes =
{
[
InventoryType.ArmoryEar,
InventoryType.ArmoryNeck,
InventoryType.ArmoryHands,
InventoryType.ArmoryWrist,
InventoryType.ArmoryRings
};
];
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
private readonly Configuration _configuration;
private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IPluginLog _pluginLog;
public InventoryUtils(Configuration configuration, ItemCache itemCache, IPluginLog pluginLog)
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog)
{
_configuration = configuration;
_itemCache = itemCache;
_listManager = listManager;
_pluginLog = pluginLog;
}
@ -53,42 +64,47 @@ internal sealed class InventoryUtils
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (InventoryType inventoryType in DefaultInventoryTypes)
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, false, null));
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, NoGearsetItems));
if (_configuration.Armoury.DiscardFromArmouryChest)
{
var gearsetItems = GetAllGearsetItems();
if (_configuration.Armoury.CheckLeftSideGear)
{
foreach (InventoryType inventoryType in LeftSideGearInventoryTypes)
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, true,
gearsetItems));
}
if (_configuration.Armoury.CheckRightSideGear)
{
foreach (InventoryType inventoryType in RightSideGearInventoryTypes)
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, true,
gearsetItems));
}
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckMainHandOffHand, inventoryManager,
MainHandOffHandInventoryTypes, itemCounts, gearsetItems));
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckLeftSideGear, inventoryManager,
LeftSideGearInventoryTypes, itemCounts, gearsetItems));
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckRightSideGear, inventoryManager,
RightSideGearInventoryTypes, itemCounts, gearsetItems));
}
return toDiscard
.Where(x => itemCounts[x.InventoryItem->ItemID] < _configuration.IgnoreItemCountWhenAbove)
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove)
.ToList();
}
private unsafe ReadOnlyCollection<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
InventoryType[] inventoryTypes, Dictionary<uint, uint> itemCounts, List<uint>? gearsetItems)
{
List<ItemWrapper> items = new();
if (condition)
{
foreach (InventoryType inventoryType in inventoryTypes)
items.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, gearsetItems));
}
return items.AsReadOnly();
}
public unsafe InventoryItem* GetNextItemToDiscard(ItemFilter? itemFilter)
{
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemID));
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId));
return toDiscard != null ? toDiscard.InventoryItem : null;
}
private unsafe IReadOnlyList<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
InventoryType inventoryType, Dictionary<uint, uint> itemCounts, bool doGearChecks,
private unsafe ReadOnlyCollection<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
InventoryType inventoryType, Dictionary<uint, uint> itemCounts,
IReadOnlyList<uint>? gearsetItems)
{
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
@ -97,34 +113,36 @@ internal sealed class InventoryUtils
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item != null && item->ItemID != 0)
if (item != null && item->ItemId != 0)
{
if (itemCounts.TryGetValue(item->ItemID, out uint itemCount))
itemCounts[item->ItemID] = itemCount + item->Quantity;
if (itemCounts.TryGetValue(item->ItemId, out uint itemCount))
itemCounts[item->ItemId] = itemCount + item->Quantity;
else
itemCounts[item->ItemID] = item->Quantity;
itemCounts[item->ItemId] = item->Quantity;
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID))
if (_listManager.IsBlacklisted(item->ItemId))
continue;
if (doGearChecks)
{
if (gearsetItems == null || gearsetItems.Contains(item->ItemID))
continue;
ItemCache.CachedItemInfo? itemInfo = _itemCache.GetItem(item->ItemID);
if (itemInfo == null)
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) ||
!itemInfo.CanBeDiscarded(_listManager))
continue; // no info, who knows what that item is
if (itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
// skip gear if we're unable to load gearsets or it is used in a gearset
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId)))
continue;
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
continue;
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0)
continue;
}
//PluginLog.Verbose($"{i} → {item->ItemID}");
if (_configuration.DiscardingItems.Contains(item->ItemID))
if (_configuration.DiscardingItems.Contains(item->ItemId))
{
_pluginLog.Information(
$"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
_pluginLog.Verbose(
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}");
toDiscard.Add(new ItemWrapper { InventoryItem = item });
}
}
@ -134,7 +152,7 @@ internal sealed class InventoryUtils
}
}
return toDiscard;
return toDiscard.AsReadOnly();
}
private unsafe List<uint>? GetAllGearsetItems()
@ -151,23 +169,23 @@ internal sealed class InventoryUtils
{
var gearsetItems = new[]
{
gearset->MainHand,
gearset->OffHand,
gearset->Head,
gearset->Body,
gearset->Hands,
gearset->Legs,
gearset->Feet,
gearset->Ears,
gearset->Neck,
gearset->Wrists,
gearset->RingRight,
gearset->RingLeft,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight),
};
foreach (var gearsetItem in gearsetItems)
{
if (gearsetItem.ItemID != 0)
allGearsetItems.Add(gearsetItem.ItemID);
if (gearsetItem.ItemId != 0)
allGearsetItems.Add(gearsetItem.ItemId);
}
}
}
@ -177,8 +195,8 @@ internal sealed class InventoryUtils
public unsafe void Discard(InventoryItem* item)
{
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID))
throw new Exception($"Can't discard {item->ItemID}");
if (_listManager.IsBlacklisted(item->ItemId))
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item));
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
}

View File

@ -1,5 +1,8 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.GeneratedSheets;
namespace ARDiscard.GameData;
@ -8,7 +11,7 @@ internal sealed class ItemCache
{
private readonly Dictionary<uint, CachedItemInfo> _items = new();
public ItemCache(IDataManager dataManager)
public ItemCache(IDataManager dataManager, ListManager listManager)
{
foreach (var item in dataManager.GetExcelSheet<Item>()!)
{
@ -28,12 +31,68 @@ internal sealed class ItemCache
Level = item.LevelEquip,
UiCategory = item.ItemUICategory.Row,
UiCategoryName = item.ItemUICategory.Value!.Name.ToString(),
EquipSlotCategory = item.EquipSlotCategory.Row,
};
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
listManager.AddToInternalBlacklist(item.RowId);
if (item is { ItemSearchCategory.Row: 79, ItemUICategory.Row: >= 101 and <= 104 })
listManager.AddToInternalBlacklist(item.RowId);
}
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
{
// exclude base ARR relics, not strictly necessary since we don't allow discarding weapons anyway
if (shopItem.Item.Value!.Rarity == 4)
continue;
// the item can be discarded already
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
cachedItemInfo.CanBeDiscarded(listManager))
continue;
if (shopItem.AchievementRequired.Row != 0)
continue;
// has a quest required to unlock from the shop
if (!shopItem.QuestRequired.Any(CanDiscardItemsFromQuest))
continue;
cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
}
// only look at msq + regional side quests
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
{
foreach (var itemId in quest.ItemReward.Where(x => x > 0))
{
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
listManager.AddToInternalWhitelist(item.RowId);
}
}
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
.Select(x => (int)x.ILvl)
.Max();
}
public int MaxDungeonItemLevel { get; }
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
{
return quest.Row > 0 &&
quest.Value?.JournalGenre.Value?.JournalCategory.Value?.JournalSection
.Row is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
}
public IEnumerable<CachedItemInfo> AllItems => _items.Values;
public bool TryGetItem(uint itemId, [NotNullWhen(true)] out CachedItemInfo? item)
=> _items.TryGetValue(itemId, out item);
public CachedItemInfo? GetItem(uint itemId)
{
if (_items.TryGetValue(itemId, out var item))
@ -71,7 +130,25 @@ internal sealed class ItemCache
/// </summary>
public required bool IsIndisposable { get; init; }
public bool CanBeBoughtFromCalamitySalvager { get; set; }
public required uint UiCategory { get; init; }
public required string UiCategoryName { get; init; }
public required uint EquipSlotCategory { get; init; }
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true)
{
if (listManager.IsBlacklisted(ItemId, checkConfiguration))
return false;
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
return false;
if (listManager.IsWhitelisted(ItemId))
return true;
return CanBeBoughtFromCalamitySalvager ||
this is { IsUnique: false, IsUntradable: false, IsIndisposable: false };
}
}
}

View File

@ -2,9 +2,9 @@
namespace ARDiscard.GameData;
internal class ItemFilter
internal sealed class ItemFilter
{
public static ItemFilter? None = null;
public const ItemFilter? None = null;
public required List<uint> ItemIds { get; init; }
}

View File

@ -0,0 +1,322 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
namespace ARDiscard.GameData;
internal sealed class ListManager : IListManager
{
/// <summary>
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
/// </summary>
private ISet<uint> _blacklistedItems = new List<uint>
{
2820, // red onion helm
16039, // ala mhigan earrings
24589, // aetheryte earrings
33648, // menphina's earrings
41081, // azeyma's earrings
10155, // Ceruleum Tank
10373, // Magitek Repair Materials
21197, // UCOB token
23175, // UWU token
28633, // TEA token
36810, // DSR token
38951, // TOP token
}
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
.ToHashSet();
/// <summary>
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
/// </summary>
private ISet<uint> _whitelistedItems = new HashSet<uint>()
{
2962, // Onion Doublet
3279, // Onion Gaskins
3743, // Onion Patterns
9387, // Antique Helm
9388, // Antique Mail
9389, // Antique Gauntlets
9390, // Antique Breeches
9391, // Antique Sollerets
6223, // Mended Imperial Pot Helm
6224, // Mended Imperial Short Robe
7060, // Durability Draught
14945, // Squadron Enlistment Manual
15772, // Contemporary Warfare: Defense
15773, // Contemporary Warfare: Offense
15774, // Contemporary Warfare: Magicks
4572, // Company-issue Tonic
20790, // High Grade Company-issue Tonic
#region Fate drops used in tribal quests
7001, // Flamefang Choker (Amalj'aa)
7002, // Proto Armor Identification Key (Sylphs)
7003, // Kafre's Tusk (Sylphs)
7797, // Titan Mythrilshield (Kobolds)
7798, // Coral Armband (Sahagin)
7802, // Titan Steelshield (Kobolds)
7803, // Titan Electrumshield (Kobolds)
7804, // Coral Band (Sahagin)
7805, // Coral Necklace (Sahagin)
#endregion
#region Fate drops that can be turned in for mount/glamour/whatever
12252, // Coeurlregina Horn
12253, // Proto Ultima Exoplating
18032, // Stygian Ash
20521, // Sassho-seki Fragment
20638, // Ixion Horn
27972, // Archaeotania's Horn
27973, // Formidable Cog
36633, // Chi Bolt
36634, // Daivadipa's Bead
#endregion
#region Normal Raid trash (with no weekly lockout)
// A1-A4
12674, // Tarnished Gordian Lens
12675, // Tarnished Gordian Shaft
12676, // Tarnished Gordian Crank
12677, // Tarnished Gordian Spring
12678, // Tarnished Gordian Pedal
12680, // Tarnished Gordian Bolt
13581, // Precision Gordian Bolt
13583, // Precision Gordian Lens
13585, // Precision Gordian Spring
13587, // Precision Gordian Shaft
// A5-A8
14301, // Tarnished Midan Lens
14302, // Tarnished Midan Shaft
14303, // Tarnished Midan Crank
14304, // Tarnished Midan Spring
14305, // Tarnished Midan Pedal
14307, // Tarnished Midan Bolt
// A9-A12
16545, // Alexandrian Gear
16546, // Tarnished Alexandrian Lens
16547, // Tarnished Alexandrian Shaft
16548, // Tarnished Alexandrian Crank
16549, // Tarnished Alexandrian Spring
16550, // Tarnished Alexandrian Pedal
16552, // Tarnished Alexandrian Bolt
// O1-O4
19111, // Deltascape Lens
19112, // Deltascape Shaft
19113, // Deltascape Crank
19114, // Deltascape Spring
19115, // Deltascape Pedal
19117, // Deltascape Bolt
19122, // Deltascape Crystalloid
// O5-O8
21774, // Sigmascape Lens
21775, // Sigmascape Shaft
21776, // Sigmascape Crank
21777, // Sigmascape Spring
21778, // Sigmascape Pedal
21780, // Sigmascape Bolt
// O9-O12
23963, // Alphascape Lens
23964, // Alphascape Shaft
23965, // Alphascape Crank
23966, // Alphascape Spring
23967, // Alphascape Pedal
23969, // Alphascape Bolt
// E1-E4
27393, // Helm of Early Antiquity
27394, // Armor of Early Antiquity
27395, // Gauntlets of Early Antiquity
27396, // Chausses of Early Antiquity
27397, // Greaves of Early Antiquity
27399, // Bangle of Early Antiquity
// E5-E8
29020, // Helm of Golden Antiquity
29021, // Armor of Golden Antiquity
29022, // Gauntlets of Golden Antiquity
29023, // Chausses of Golden Antiquity
29024, // Greaves of Golden Antiquity
29026, // Bangle of Golden Antiquity
// E9-E12
32133, // Helm of Lost Antiquity
32134, // Armor of Lost Antiquity
32135, // Gauntlets of Lost Antiquity
32136, // Chausses of Lost Antiquity
32137, // Greaves of Lost Antiquity
32139, // Bangle of Lost Antiquity
// P1-P4
35817, // Unsung Helm of Asphodelos
35818, // Unsung Armor of Asphodelos
35819, // Unsung Gauntlets of Asphodelos
35820, // Unsung Chausses of Asphodelos
35821, // Unsung Greaves of Asphodelos
35822, // Unsung Ring of Asphodelos
// P5-P8
38375, // Unsung Helm of Abyssos
38376, // Unsung Armor of Abyssos
38377, // Unsung Gauntlets of Abyssos
38378, // Unsung Chausses of Abyssos
38379, // Unsung Greaves of Abyssos
38380, // Unsung Ring of Abyssos
38385, // Unsung Blade of Abyssos // TODO: Remove in 7.0 as it will no longer drop
// P9-P12
40297, // Unsung Helm of Anabaseios
40298, // Unsung Armor of Anabaseios
40299, // Unsung Gauntlets of Anabaseios
40300, // Unsung Chausses of Anabaseios
40301, // Unsung Greaves of Anabaseios
40302, // Unsung Ring of Anabaseios
40317, // Unsung Blade of Anabaseios
#endregion
#region Cracked crystals/clusters
15110, // V
16783, // V
18030, // VI
18031, // VI
26819, // VII
26820, // VII
26821, // VIII
26822, // VIII
36025, // IX
36026, // IX
36027, // X
36028, // X
#endregion
#region Eureka Lootboxes
21831, // Sharlayan Cabinet
21832, // Sharlayan Wardrobe
22306, // Eurekan Potion
#endregion
#region Unapproved Firmament materials
32005, // Switch
32006, // Hemp
32007, // Iron Ore
32008, // Iron Sand
32009, // Mahogany Log
32010, // Sesame
32011, // Cotton
32012, // Ore
32013, // Rock Salt
32014, // Mythrite Sand
32015, // Spruce Log
32016, // Mistletoe
32017, // Toad
32018, // Vine
32019, // Tea Leaves
32020, // Electrum Ore
32021, // Alumen
32022, // Spring Water
32023, // Gold Sand
32024, // Ragstone
32025, // White Cedar Log
32026, // Primordial Resin
32027, // Wheat
32028, // Gossamer Cotton Boll
32029, // Tortoise
32030, // Gold Ore
32031, // Finest Rock Salt
32032, // Truespring Water
32034, // Bluespirit Ore
32033, // Mineral Sand
32035, // Log
32036, // Raspberry
32037, // Caiman
32038, // Cocoon
32039, // Barbgrass
32040, // Cloudstone
32041, // Spring Water
32042, // Ice Stalagmite
32043, // Silex
32044, // Prismstone
32045, // Galewood Branch
32046, // Umbral Dirtleaf
32047, // Umbral Flarerock
32048, // Umbral Levinsand
#endregion
#region Irregular Tomestones (after the event is over)
24909, // Philosophy
26536, // Mythology
28648, // Soldiery
30272, // Law
31339, // Esoterics
33329, // Pageantry
33330, // Lore
35834, // Scripture
36658, // Verity
38211, // Creation
39365, // Mendacity
39919, // Tenfold Pageantry
41305, // Genesis I
41306, // Genesis II
#endregion
};
private readonly Configuration _configuration;
public ListManager(Configuration configuration)
{
_configuration = configuration;
}
public void FinishInitialization()
{
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
}
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
{
if (_blacklistedItems.Contains(itemId))
return true;
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
return true;
return false;
}
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
}

View File

@ -8,38 +8,35 @@ using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons;
using ImGuiNET;
using LLib;
using LLib.ImGui;
namespace ARDiscard.Windows;
internal sealed class ConfigWindow : LImGui.LWindow
internal sealed class ConfigWindow : LWindow
{
private const int ResultLimit = 200;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly Configuration _configuration;
private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IClientState _clientState;
private readonly ICondition _condition;
private string _itemName = string.Empty;
private readonly DiscardListTab _discardListTab;
private readonly ExcludedListTab _excludedListTab;
private List<(uint ItemId, string Name)> _searchResults = new();
private List<(uint ItemId, string Name)> _discarding = new();
private List<(uint ItemId, string Name)>? _allItems = null;
private bool _resetKeyboardFocus = true;
private List<(uint ItemId, string Name)>? _allItems;
public event EventHandler? DiscardNowClicked;
public event EventHandler? ConfigSaved;
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
IClientState clientState, ICondition condition)
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
IListManager listManager, IClientState clientState, ICondition condition)
: base("Auto Discard###AutoDiscardConfig")
{
_pluginInterface = pluginInterface;
_configuration = configuration;
_itemCache = itemCache;
_listManager = listManager;
_clientState = clientState;
_condition = condition;
@ -52,8 +49,11 @@ internal sealed class ConfigWindow : LImGui.LWindow
MaximumSize = new Vector2(9999, 9999),
};
_discarding.AddRange(_configuration.DiscardingItems
.Select(x => (x, itemCache.GetItemName(x))).ToList());
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager);
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems)
{
ExcludedTab = _excludedListTab,
};
}
public override void Draw()
@ -65,7 +65,10 @@ internal sealed class ConfigWindow : LImGui.LWindow
Save();
}
ImGui.SameLine(ImGui.GetWindowWidth() - 115 * ImGuiHelpers.GlobalScale);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Preview Discards").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
DiscardNowClicked == null);
@ -84,6 +87,7 @@ internal sealed class ConfigWindow : LImGui.LWindow
{
DrawDiscardList();
DrawExcludedCharacters();
DrawExcludedItems();
DrawExperimentalSettings();
ImGui.EndTabBar();
@ -94,100 +98,7 @@ internal sealed class ConfigWindow : LImGui.LWindow
{
if (ImGui.BeginTabItem("Items to Discard"))
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
{
_discarding.Add(itemToAdd);
}
else
{
_discarding.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = _discarding.Any(x => x.Item1 == id);
if (ImGui.Selectable(name, selected))
{
if (!selected)
{
_discarding.Add((id, name));
}
else
{
_discarding.Remove((id, name));
}
Save();
}
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text("Items that will be automatically discarded");
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in _discarding.OrderBy(x => x.Name.ToLower()))
{
if (ImGui.Selectable(name, true))
toRemove.Add((id, name));
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
_discarding.Remove(tr);
Save();
}
}
ImGui.EndChild();
_discardListTab.Draw();
ImGui.EndTabItem();
}
}
@ -269,6 +180,19 @@ internal sealed class ConfigWindow : LImGui.LWindow
}
}
private void DrawExcludedItems()
{
if (ImGui.BeginTabItem("Excluded Items"))
{
ImGui.Text(
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
_excludedListTab.Draw();
ImGui.EndTabItem();
}
}
private void DrawExperimentalSettings()
{
if (ImGui.BeginTabItem("Experimental Settings"))
@ -283,6 +207,14 @@ internal sealed class ConfigWindow : LImGui.LWindow
ImGui.BeginDisabled(!discardFromArmouryChest);
ImGui.Indent(30);
bool mainHandOffHand = _configuration.Armoury.CheckMainHandOffHand;
if (ImGui.Checkbox("Discard when items are found in Main Hand/Off Hand (Weapons and Tools)",
ref mainHandOffHand))
{
_configuration.Armoury.CheckMainHandOffHand = mainHandOffHand;
Save();
}
bool leftSideGear = _configuration.Armoury.CheckLeftSideGear;
if (ImGui.Checkbox("Discard when items are found in Head/Body/Hands/Legs/Feet", ref leftSideGear))
{
@ -302,7 +234,8 @@ internal sealed class ConfigWindow : LImGui.LWindow
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
ref maximumItemLevel))
{
_configuration.Armoury.MaximumGearItemLevel = Math.Max(0, Math.Min(625, maximumItemLevel));
_configuration.Armoury.MaximumGearItemLevel =
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
Save();
}
@ -341,6 +274,15 @@ internal sealed class ConfigWindow : LImGui.LWindow
Save();
}
bool ignoreItemWithSignature = _configuration.IgnoreItemWithSignature;
if (ImGui.Checkbox(
"Ignore items with a 'crafted by' signature (manually crafted by yourself or someone else)",
ref ignoreItemWithSignature))
{
_configuration.IgnoreItemWithSignature = ignoreItemWithSignature;
Save();
}
ImGui.Separator();
bool groupPreviewByCategory = _configuration.Preview.GroupByCategory;
@ -361,29 +303,12 @@ internal sealed class ConfigWindow : LImGui.LWindow
}
}
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
.ToList();
}
}
private List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
{
if (_allItems == null)
{
_allItems = _itemCache.AllItems
.Where(x => InternalConfiguration.WhitelistedItems.Contains(x.ItemId) ||
x is { IsUnique: false, IsUntradable: false, IsIndisposable: false })
.Where(x => x.UiCategory != UiCategories.Currency && x.UiCategory != UiCategories.Crystals &&
x.UiCategory != UiCategories.Unobtainable)
.Where(x => x.CanBeDiscarded(_listManager, false))
.Select(x => (x.ItemId, x.Name.ToString()))
.ToList();
}
@ -391,37 +316,18 @@ internal sealed class ConfigWindow : LImGui.LWindow
return _allItems;
}
private void Save()
internal void Save()
{
_configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList();
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
_pluginInterface.SavePluginConfig(_configuration);
ConfigSaved?.Invoke(this, EventArgs.Empty);
}
internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
_discarding.Add(item);
Save();
return true;
}
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId);
return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (_discarding.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId);
public bool CanItemBeConfigured(uint itemId)
{

View File

@ -0,0 +1,55 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows
{
internal sealed class DiscardListTab : ItemListTab
{
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
: base(parent, itemCache, initialItems)
{
}
protected override string RightSideLabel => "Items that will be automatically discarded";
internal required ExcludedListTab ExcludedTab { private get; init; }
public IEnumerable<uint> ToSavedItems()
{
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
return SelectedItems.Select(x => x.ItemId);
}
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
{
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
return ($"{name} (Blacklisted/Excluded Item)", false);
return base.AsLeftSideDisplay(itemId, name);
}
internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
SelectedItems.Add(item);
Save();
return true;
}
return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
}
}

View File

@ -1,18 +1,22 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using ARDiscard.GameData;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Interface.Internal;
using Dalamud.Interface.Textures;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Common.Math;
using ImGuiNET;
using LLib;
using LLib.ImGui;
namespace ARDiscard.Windows;
internal sealed class DiscardWindow : LImGui.LWindow
internal sealed class DiscardWindow : LWindow
{
private readonly InventoryUtils _inventoryUtils;
private readonly ItemCache _itemCache;
@ -47,7 +51,7 @@ internal sealed class DiscardWindow : LImGui.LWindow
};
}
public bool Locked { get; set; } = false;
public bool Locked { get; set; }
public override void Draw()
{
@ -94,11 +98,15 @@ internal sealed class DiscardWindow : LImGui.LWindow
if (ImGui.Button("Open Configuration"))
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
ImGui.EndDisabled();
ImGui.SameLine(ImGui.GetWindowWidth() - 160 * ImGuiHelpers.GlobalScale);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Discard all selected items").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(Locked ||
!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
_displayedItems.Count(x => x.Selected) == 0 ||
!_displayedItems.Any(x => x.Selected) ||
DiscardAllClicked == null);
if (ImGui.Button("Discard all selected items"))
{
@ -115,12 +123,14 @@ internal sealed class DiscardWindow : LImGui.LWindow
{
if (_configuration.Preview.ShowIcons)
{
IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
if (icon != null)
ISharedImmediateTexture icon = _iconCache.GetIcon(displayedItem.IconId);
if (icon.TryGetWrap(out IDalamudTextureWrap? wrap, out _))
{
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
ImGui.Image(wrap.ImGuiHandle, new Vector2(23, 23));
ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
wrap.Dispose();
}
}
@ -148,8 +158,8 @@ internal sealed class DiscardWindow : LImGui.LWindow
_displayedItems = _inventoryUtils.GetAllItemsToDiscard()
.GroupBy(x => new
{
ItemId = x.InventoryItem->ItemID,
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemID),
ItemId = x.InventoryItem->ItemId,
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId),
})
.Where(x => x.Key.ItemInfo != null)
.Select(x => new SelectableItem
@ -162,7 +172,7 @@ internal sealed class DiscardWindow : LImGui.LWindow
UiCategoryName = x.Key.ItemInfo!.UiCategoryName,
Selected = !notSelected.Contains(x.Key.ItemId),
})
.OrderBy(x => x.Name.ToLower())
.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase)
.ToList();
}

View File

@ -0,0 +1,35 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows;
internal sealed class ExcludedListTab : ItemListTab
{
private readonly IListManager _listManager;
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
: base(parent, itemCache, initialItems)
{
_listManager = listManager;
SelectedItems.AddRange(
listManager.GetInternalBlacklist()
.Select(x => (x, itemCache.GetItemName(x)))
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
}
protected override string RightSideLabel => "Items that will never be discarded";
public IEnumerable<uint> ToSavedItems()
{
return SelectedItems
.Select(x => x.ItemId)
.Where(x => !_listManager.IsBlacklisted(x, false));
}
public bool IsBlacklistedInConfiguration(uint itemId)
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
=> (name, !_listManager.IsBlacklisted(itemId, false));
}

View File

@ -0,0 +1,161 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARDiscard.GameData;
using ImGuiNET;
namespace ARDiscard.Windows;
internal abstract class ItemListTab
{
private const int ResultLimit = 200;
private readonly ConfigWindow _parent;
private List<(uint ItemId, string Name)> _searchResults = new();
private string _itemName = string.Empty;
private bool _resetKeyboardFocus = true;
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
{
_parent = parent;
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
}
protected abstract string RightSideLabel { get; }
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
public void Draw()
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
{
SelectedItems.Add(itemToAdd);
}
else
{
SelectedItems.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = SelectedItems.Any(x => x.Item1 == id);
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
{
if (!selected)
{
SelectedItems.Add((id, name));
}
else
{
SelectedItems.Remove((id, name));
}
Save();
}
if (!display.Enabled)
ImGui.EndDisabled();
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text(RightSideLabel);
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
{
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
toRemove.Add((id, name));
if (!display.Enabled)
ImGui.EndDisabled();
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
SelectedItems.Remove(tr);
Save();
}
}
ImGui.EndChild();
}
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
protected void Save() => _parent.Save();
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
.ToList();
}
}
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
}

View File

@ -1,30 +1,95 @@
{
"version": 1,
"dependencies": {
"net7.0-windows7.0": {
"Dalamud.ContextMenu": {
"type": "Direct",
"requested": "[1.3.1, )",
"resolved": "1.3.1",
"contentHash": "ptAxut5PiLnzZ4G/KQdHJVcyklC/BF3otHJ7zYVUPiKBjsOCoF0n/6h2jK7e+8ev2Y1yAY3Wtx2GuXLFQgt9Uw=="
},
"net8.0-windows7.0": {
"DalamudPackager": {
"type": "Direct",
"requested": "[2.1.12, )",
"resolved": "2.1.12",
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
"requested": "[2.1.13, )",
"resolved": "2.1.13",
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.1.1, )",
"resolved": "1.1.1",
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
"dependencies": {
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
"Microsoft.SourceLink.GitHub": "1.1.1",
"Microsoft.SourceLink.GitLab": "1.1.1"
}
},
"Microsoft.SourceLink.Gitea": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "8.0.0",
"Microsoft.SourceLink.Common": "8.0.0"
}
},
"Microsoft.Build.Tasks.Git": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
},
"Microsoft.SourceLink.AzureRepos.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Bitbucket.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Common": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
},
"Microsoft.SourceLink.GitHub": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.GitLab": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"autoretainerapi": {
"type": "Project",
"dependencies": {
"ECommons": "[2.1.0, )"
"ECommons": "[2.2.0.2, )"
}
},
"ecommons": {
"type": "Project"
},
"llib": {
"type": "Project"
"type": "Project",
"dependencies": {
"DalamudPackager": "[2.1.13, )"
}
}
}
}

@ -1 +1 @@
Subproject commit 7cb54772e3a4a60ad02520e898d1ed0e82b2a751
Subproject commit a63c8e7154e272374ffa03d5c801736d4229e38a

@ -1 +1 @@
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global.json Normal file
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{
"sdk": {
"version": "8.0.0",
"rollForward": "latestMajor",
"allowPrerelease": true
}
}