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9
.gitmodules
vendored
Normal file
9
.gitmodules
vendored
Normal file
@ -0,0 +1,9 @@
|
||||
[submodule "LLib"]
|
||||
path = LLib
|
||||
url = https://git.carvel.li/liza/LLib.git
|
||||
[submodule "AutoRetainerAPI"]
|
||||
path = AutoRetainerAPI
|
||||
url = https://github.com/PunishXIV/AutoRetainerAPI.git
|
||||
[submodule "ECommons"]
|
||||
path = ECommons
|
||||
url = https://github.com/NightmareXIV/ECommons.git
|
@ -2,6 +2,12 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ARDiscard", "ARDiscard\ARDiscard.csproj", "{A9B4C542-1C83-4F46-81E7-5BAFCA109767}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LLib", "LLib\LLib.csproj", "{2E159617-A667-4EC8-B3A8-8B087315C181}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoRetainerAPI", "AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj", "{265C467A-3687-42AE-A178-CA7186852B38}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ECommons", "ECommons\ECommons\ECommons.csproj", "{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -12,5 +18,17 @@ Global
|
||||
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2E159617-A667-4EC8-B3A8-8B087315C181}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{265C467A-3687-42AE-A178-CA7186852B38}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{265C467A-3687-42AE-A178-CA7186852B38}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{265C467A-3687-42AE-A178-CA7186852B38}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{265C467A-3687-42AE-A178-CA7186852B38}.Release|Any CPU.Build.0 = Release|x64
|
||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Release|Any CPU.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
1017
ARDiscard/.editorconfig
Normal file
1017
ARDiscard/.editorconfig
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,72 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Version>3.0</Version>
|
||||
<LangVersion>11.0</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
|
||||
<Version>6.3</Version>
|
||||
<OutputPath>dist</OutputPath>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DebugType>portable</DebugType>
|
||||
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
|
||||
<AutoRetainerLibPath>$(appdata)\XIVLauncher\installedPlugins\AutoRetainer\4.2.0.2\</AutoRetainerLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\LLib\LLib.targets"/>
|
||||
<Import Project="..\LLib\RenameZip.targets"/>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Dalamud.ContextMenu" Version="1.3.1" />
|
||||
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
|
||||
<ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
|
||||
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
|
||||
<ProjectReference Include="..\LLib\LLib.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGui.NET">
|
||||
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="AutoRetainerAPI">
|
||||
<HintPath>$(AutoRetainerLibPath)AutoRetainerAPI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ECommons">
|
||||
<HintPath>$(AutoRetainerLibPath)ECommons.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ClickLib">
|
||||
<HintPath>$(AutoRetainerLibPath)ClickLib.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
|
||||
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
|
||||
</Target>
|
||||
</Project>
|
||||
|
@ -1,7 +1,14 @@
|
||||
{
|
||||
"Name": "Discard after AutoRetainer",
|
||||
"Name": "Discard Helper",
|
||||
"Author": "Liza Carvelli",
|
||||
"Punchline": "",
|
||||
"Description": "",
|
||||
"RepoUrl": "https://git.carvel.li/liza/ARDiscard"
|
||||
"Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
|
||||
"Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
|
||||
"RepoUrl": "https://git.carvel.li/liza/ARDiscard",
|
||||
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png",
|
||||
"Tags": [
|
||||
"autoretainer",
|
||||
"automation",
|
||||
"discard",
|
||||
"yeet"
|
||||
]
|
||||
}
|
||||
|
@ -1,51 +1,61 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using ARDiscard.External;
|
||||
using ARDiscard.GameData;
|
||||
using ARDiscard.Windows;
|
||||
using AutoRetainerAPI;
|
||||
using ClickLib.Clicks;
|
||||
using Dalamud.Game.Command;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Memory;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using ECommons;
|
||||
using ECommons.Automation;
|
||||
using ECommons.Automation.NeoTaskManager;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using LLib;
|
||||
|
||||
namespace ARDiscard;
|
||||
|
||||
[SuppressMessage("ReSharper", "UnusedType.Global")]
|
||||
public class AutoDiscardPlogon : IDalamudPlugin
|
||||
public sealed class AutoDiscardPlogon : IDalamudPlugin
|
||||
{
|
||||
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ConfigWindow _configWindow;
|
||||
private readonly DiscardWindow _discardWindow;
|
||||
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly ICommandManager _commandManager;
|
||||
private readonly InventoryUtils _inventoryUtils;
|
||||
private readonly IconCache _iconCache;
|
||||
private readonly GameStrings _gameStrings;
|
||||
private readonly AutoRetainerApi _autoRetainerApi;
|
||||
|
||||
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
|
||||
private readonly TaskManager _taskManager;
|
||||
|
||||
private readonly ContextMenuIntegration _contextMenuIntegration;
|
||||
private readonly AutoDiscardIpc _autoDiscardIpc;
|
||||
|
||||
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
|
||||
|
||||
public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
|
||||
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog, IGameGui gameGui)
|
||||
[SuppressMessage("Maintainability", "CA1506")]
|
||||
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
|
||||
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
|
||||
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
|
||||
{
|
||||
ItemCache itemCache = new ItemCache(dataManager);
|
||||
ArgumentNullException.ThrowIfNull(dataManager);
|
||||
|
||||
_pluginInterface = pluginInterface;
|
||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
|
||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? Configuration.CreateNew();
|
||||
MigrateConfiguration(_configuration);
|
||||
_chatGui = chatGui;
|
||||
_clientState = clientState;
|
||||
_pluginLog = pluginLog;
|
||||
@ -63,27 +73,39 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
{
|
||||
HelpMessage = "Show what will be discarded with your current configuration",
|
||||
});
|
||||
_inventoryUtils = new InventoryUtils(_configuration, itemCache, _pluginLog);
|
||||
|
||||
ListManager listManager = new ListManager(_configuration);
|
||||
ItemCache itemCache = new ItemCache(dataManager, listManager);
|
||||
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
|
||||
listManager.FinishInitialization();
|
||||
|
||||
_iconCache = new IconCache(textureProvider);
|
||||
_gameStrings = new GameStrings(dataManager, pluginLog);
|
||||
|
||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
|
||||
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
|
||||
|
||||
_discardWindow = new(_inventoryUtils, itemCache, clientState, condition);
|
||||
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
|
||||
_windowSystem.AddWindow(_discardWindow);
|
||||
|
||||
_configWindow = new(_pluginInterface, _configuration, itemCache, clientState, condition);
|
||||
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
|
||||
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
|
||||
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
|
||||
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
|
||||
_discardWindow.DiscardAllClicked += (_, filter) =>
|
||||
_taskManager!.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
|
||||
{
|
||||
_taskManager?.Abort();
|
||||
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
|
||||
};
|
||||
|
||||
ECommonsMain.Init(_pluginInterface, this);
|
||||
_autoRetainerApi = new();
|
||||
_taskManager = new();
|
||||
_contextMenuIntegration = new(_pluginInterface, _configuration, _configWindow);
|
||||
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu);
|
||||
_autoDiscardIpc = new(_pluginInterface, _configuration);
|
||||
|
||||
_clientState.Login += _discardWindow.Login;
|
||||
_clientState.Logout += _discardWindow.Logout;
|
||||
@ -93,6 +115,25 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
_autoRetainerApi.OnCharacterReadyToPostProcess += DoCharacterPostProcess;
|
||||
}
|
||||
|
||||
private void MigrateConfiguration(Configuration configuration)
|
||||
{
|
||||
if (configuration.Version == 1)
|
||||
{
|
||||
configuration.ContextMenu.Enabled = true;
|
||||
configuration.ContextMenu.OnlyWhenConfigIsOpen = false;
|
||||
configuration.Version = 2;
|
||||
_pluginInterface.SavePluginConfig(configuration);
|
||||
}
|
||||
|
||||
if (configuration.Version == 2)
|
||||
{
|
||||
if (!configuration.BlacklistedItems.Contains(2820))
|
||||
configuration.BlacklistedItems.Add(2820);
|
||||
configuration.Version = 3;
|
||||
_pluginInterface.SavePluginConfig(configuration);
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckRetainerPostProcess(string retainerName) =>
|
||||
CheckPostProcessInternal(PostProcessType.Retainer, retainerName, _configuration.RunAfterVenture);
|
||||
|
||||
@ -125,11 +166,13 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
|
||||
private void DoRetainerPostProcess(string retainerName)
|
||||
{
|
||||
_taskManager.Abort();
|
||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
|
||||
}
|
||||
|
||||
private void DoCharacterPostProcess()
|
||||
{
|
||||
_taskManager.Abort();
|
||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
|
||||
}
|
||||
|
||||
@ -142,10 +185,13 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
|
||||
private void DiscardAll(string command, string arguments)
|
||||
{
|
||||
_taskManager.Abort();
|
||||
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
|
||||
}
|
||||
|
||||
private void OpenDiscardWindow(string command, string arguments)
|
||||
private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi();
|
||||
|
||||
private void OpenDiscardUi()
|
||||
{
|
||||
_discardWindow.IsOpen = !_discardWindow.IsOpen;
|
||||
}
|
||||
@ -158,7 +204,7 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
|
||||
if (nextItem == null)
|
||||
{
|
||||
_pluginLog.Information($"No item to discard found");
|
||||
_pluginLog.Information("No item to discard found");
|
||||
FinishDiscarding(type);
|
||||
}
|
||||
else
|
||||
@ -166,11 +212,11 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
|
||||
|
||||
_pluginLog.Information(
|
||||
$"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}.");
|
||||
$"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}.");
|
||||
_inventoryUtils.Discard(nextItem);
|
||||
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
|
||||
|
||||
_taskManager.DelayNext(20);
|
||||
_taskManager.EnqueueDelay(20);
|
||||
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
}
|
||||
@ -181,11 +227,11 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
var addon = GetDiscardAddon();
|
||||
if (addon != null)
|
||||
{
|
||||
_pluginLog.Information("Addon is visible, clicking 'yes'");
|
||||
_pluginLog.Verbose("Addon is visible, clicking 'yes'");
|
||||
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
|
||||
ClickSelectYesNo.Using((nint)addon).Yes();
|
||||
addon->FireCallbackInt(0);
|
||||
|
||||
_taskManager.DelayNext(20);
|
||||
_taskManager.EnqueueDelay(20);
|
||||
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
else
|
||||
@ -200,14 +246,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
|
||||
_taskManager.DelayNext(100);
|
||||
_taskManager.EnqueueDelay(100);
|
||||
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
|
||||
_taskManager.DelayNext(100);
|
||||
_taskManager.EnqueueDelay(100);
|
||||
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
|
||||
}
|
||||
}
|
||||
@ -231,15 +277,16 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information($"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
|
||||
_taskManager.DelayNext(20);
|
||||
_pluginLog.Verbose(
|
||||
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
|
||||
_taskManager.EnqueueDelay(20);
|
||||
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard");
|
||||
_taskManager.EnqueueImmediate(() => DiscardNextItem(type, itemFilter));
|
||||
_pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard");
|
||||
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
|
||||
}
|
||||
}
|
||||
|
||||
@ -270,11 +317,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
_clientState.Login -= _discardWindow.Login;
|
||||
_clientState.Logout -= _discardWindow.Logout;
|
||||
|
||||
_autoDiscardIpc.Dispose();
|
||||
_contextMenuIntegration.Dispose();
|
||||
_autoRetainerApi.Dispose();
|
||||
ECommonsMain.Dispose();
|
||||
_iconCache.Dispose();
|
||||
|
||||
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
|
||||
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
|
||||
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
||||
_commandManager.RemoveHandler("/discard");
|
||||
_commandManager.RemoveHandler("/discardall");
|
||||
@ -294,7 +344,7 @@ public class AutoDiscardPlogon : IDalamudPlugin
|
||||
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
|
||||
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
|
||||
_pluginLog.Information($"YesNo prompt: {text}");
|
||||
if (text.StartsWith("Discard"))
|
||||
if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text))
|
||||
{
|
||||
return addon;
|
||||
}
|
||||
|
@ -5,15 +5,18 @@ namespace ARDiscard;
|
||||
|
||||
internal sealed class Configuration : IPluginConfiguration
|
||||
{
|
||||
public int Version { get; set; } = 1;
|
||||
public int Version { get; set; } = 3;
|
||||
public bool RunAfterVenture { get; set; }
|
||||
public bool RunBeforeLogout { get; set; }
|
||||
public List<uint> DiscardingItems { get; set; } = new();
|
||||
public List<uint> BlacklistedItems { get; set; } = new();
|
||||
public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
|
||||
|
||||
public ArmouryConfiguration Armoury { get; set; } = new();
|
||||
public ContextMenuConfiguration ContextMenu { get; set; } = new();
|
||||
public PreviewConfiguration Preview { get; set; } = new();
|
||||
public uint IgnoreItemCountWhenAbove { get; set; } = 50;
|
||||
public bool IgnoreItemWithSignature { get; set; }
|
||||
|
||||
public sealed class CharacterInfo
|
||||
{
|
||||
@ -24,15 +27,30 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
|
||||
public sealed class ArmouryConfiguration
|
||||
{
|
||||
public bool DiscardFromArmouryChest { get; set; } = false;
|
||||
public bool CheckLeftSideGear { get; set; } = false;
|
||||
public bool CheckRightSideGear { get; set; } = false;
|
||||
public bool DiscardFromArmouryChest { get; set; }
|
||||
public bool CheckMainHandOffHand { get; set; }
|
||||
public bool CheckLeftSideGear { get; set; }
|
||||
public bool CheckRightSideGear { get; set; }
|
||||
public int MaximumGearItemLevel { get; set; } = 45;
|
||||
}
|
||||
|
||||
public sealed class ContextMenuConfiguration
|
||||
{
|
||||
public bool Enabled { get; set; } = false;
|
||||
public bool OnlyWhenConfigIsOpen { get; set; } = true;
|
||||
public bool Enabled { get; set; } = true;
|
||||
public bool OnlyWhenConfigIsOpen { get; set; }
|
||||
}
|
||||
|
||||
public sealed class PreviewConfiguration
|
||||
{
|
||||
public bool GroupByCategory { get; set; } = true;
|
||||
public bool ShowIcons { get; set; } = true;
|
||||
}
|
||||
|
||||
public static Configuration CreateNew()
|
||||
{
|
||||
return new Configuration
|
||||
{
|
||||
BlacklistedItems = [2820]
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,87 +1,164 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
using ARDiscard.GameData.Agents;
|
||||
using ARDiscard.Windows;
|
||||
using Dalamud.ContextMenu;
|
||||
using Dalamud.Game.Gui.ContextMenu;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Game.Text.SeStringHandling.Payloads;
|
||||
using Dalamud.Plugin;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using Dalamud.Plugin.Services;
|
||||
|
||||
namespace ARDiscard;
|
||||
|
||||
internal sealed class ContextMenuIntegration : IDisposable
|
||||
{
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IListManager _listManager;
|
||||
private readonly ConfigWindow _configWindow;
|
||||
private readonly InventoryContextMenuItem _addItem;
|
||||
private readonly InventoryContextMenuItem _removeItem;
|
||||
private readonly DalamudContextMenu _dalamudContextMenu;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IContextMenu _contextMenu;
|
||||
private readonly MenuItem _addInventoryItem;
|
||||
private readonly MenuItem _removeInventoryItem;
|
||||
|
||||
public ContextMenuIntegration(DalamudPluginInterface pluginInterface, Configuration configuration, ConfigWindow configWindow)
|
||||
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
|
||||
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
|
||||
{
|
||||
_chatGui = chatGui;
|
||||
_itemCache = itemCache;
|
||||
_configuration = configuration;
|
||||
_listManager = listManager;
|
||||
_configWindow = configWindow;
|
||||
_addItem = new InventoryContextMenuItem(
|
||||
new SeString(new UIForegroundPayload(52))
|
||||
.Append($"\ue05f ")
|
||||
.Append(new UIForegroundPayload(0)).Append("Add to Auto Discard List"),
|
||||
AddToDiscardList);
|
||||
_removeItem = new InventoryContextMenuItem(
|
||||
new SeString(new UIForegroundPayload(52))
|
||||
.Append($"\ue05f ")
|
||||
.Append(new UIForegroundPayload(0)).Append("Remove from Auto Discard List"),
|
||||
RemoveFromDiscardList);
|
||||
_gameGui = gameGui;
|
||||
_contextMenu = contextMenu;
|
||||
_addInventoryItem = new MenuItem
|
||||
{
|
||||
Prefix = (SeIconChar)57439,
|
||||
PrefixColor = 52,
|
||||
Name = "Add to Auto Discard List",
|
||||
OnClicked = AddToDiscardList,
|
||||
};
|
||||
_removeInventoryItem = new MenuItem
|
||||
{
|
||||
Prefix = (SeIconChar)57439,
|
||||
PrefixColor = 52,
|
||||
Name = "Remove from Auto Discard List",
|
||||
OnClicked = RemoveFromDiscardList,
|
||||
};
|
||||
|
||||
_dalamudContextMenu = new(pluginInterface);
|
||||
_dalamudContextMenu.OnOpenInventoryContextMenu += OpenInventoryContextMenu;
|
||||
_contextMenu.OnMenuOpened += MenuOpened;
|
||||
}
|
||||
|
||||
private unsafe void OpenInventoryContextMenu(InventoryContextMenuOpenArgs args)
|
||||
private void MenuOpened(IMenuOpenedArgs args)
|
||||
{
|
||||
if (!IsEnabled())
|
||||
return;
|
||||
|
||||
if (args.Target is MenuTargetInventory targetInventory)
|
||||
{
|
||||
if (args.AddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard") ||
|
||||
targetInventory.TargetItem == null)
|
||||
return;
|
||||
|
||||
var item = targetInventory.TargetItem.Value;
|
||||
if (!_configWindow.CanItemBeConfigured(item.ItemId))
|
||||
return;
|
||||
|
||||
if (_configuration.DiscardingItems.Contains(item.ItemId))
|
||||
args.AddMenuItem(_removeInventoryItem);
|
||||
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
||||
cachedItemInfo.CanBeDiscarded(_listManager))
|
||||
args.AddMenuItem(_addInventoryItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (args.AddonName is not "ChatLog")
|
||||
return;
|
||||
|
||||
uint itemId = (uint)_gameGui.HoveredItem;
|
||||
if (itemId > 1_000_000)
|
||||
itemId -= 1_000_000;
|
||||
|
||||
if (itemId > 500_000)
|
||||
itemId -= 500_000;
|
||||
|
||||
if (_configuration.DiscardingItems.Contains(itemId))
|
||||
{
|
||||
args.AddMenuItem(new MenuItem
|
||||
{
|
||||
Prefix = _removeInventoryItem.Prefix,
|
||||
PrefixColor = _removeInventoryItem.PrefixColor,
|
||||
Name = _removeInventoryItem.Name,
|
||||
OnClicked = _ => RemoveFromDiscardList(itemId),
|
||||
});
|
||||
}
|
||||
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
|
||||
cachedItemInfo.CanBeDiscarded(_listManager))
|
||||
{
|
||||
args.AddMenuItem(new MenuItem
|
||||
{
|
||||
Prefix = _addInventoryItem.Prefix,
|
||||
PrefixColor = _addInventoryItem.PrefixColor,
|
||||
Name = _addInventoryItem.Name,
|
||||
OnClicked = _ => AddToDiscardList(itemId),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddToDiscardList(IMenuItemClickedArgs args) =>
|
||||
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
|
||||
|
||||
private void AddToDiscardList(uint itemId)
|
||||
{
|
||||
if (_configWindow.AddToDiscardList(itemId))
|
||||
{
|
||||
_chatGui.Print(new SeString(new UIForegroundPayload(52))
|
||||
.Append($"\ue05f ")
|
||||
.Append(new UIForegroundPayload(0))
|
||||
.Append($"Added ")
|
||||
.Append(new UIForegroundPayload(52))
|
||||
.Append(new ItemPayload(itemId))
|
||||
.Append(_itemCache.GetItemName(itemId))
|
||||
.Append(RawPayload.LinkTerminator)
|
||||
.Append(new UIForegroundPayload(0))
|
||||
.Append(" to Auto Discard List."));
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveFromDiscardList(IMenuItemClickedArgs args) =>
|
||||
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
|
||||
|
||||
private void RemoveFromDiscardList(uint itemId)
|
||||
{
|
||||
if (_configWindow.RemoveFromDiscardList(itemId))
|
||||
{
|
||||
_chatGui.Print(new SeString(new UIForegroundPayload(52))
|
||||
.Append($"\ue05f ")
|
||||
.Append(new UIForegroundPayload(0))
|
||||
.Append($"Removed ")
|
||||
.Append(new UIForegroundPayload(52))
|
||||
.Append(new ItemPayload(itemId))
|
||||
.Append(_itemCache.GetItemName(itemId))
|
||||
.Append(RawPayload.LinkTerminator)
|
||||
.Append(new UIForegroundPayload(0))
|
||||
.Append(" from Auto Discard List."));
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsEnabled()
|
||||
{
|
||||
if (!_configuration.ContextMenu.Enabled)
|
||||
return;
|
||||
return false;
|
||||
|
||||
if (_configuration.ContextMenu.OnlyWhenConfigIsOpen && !_configWindow.IsOpen)
|
||||
return;
|
||||
return false;
|
||||
|
||||
if (args.ParentAddonName == "ArmouryBoard")
|
||||
{
|
||||
var agent = AgentModule.Instance()->GetAgentByInternalId(AgentId.ArmouryBoard);
|
||||
if (agent == null || !agent->IsAgentActive())
|
||||
return;
|
||||
|
||||
// don't add it in the main/off hand weapon tabs, as we don't use these for discarding
|
||||
var agentArmouryBoard = (AgentArmouryBoard*)agent;
|
||||
if (agentArmouryBoard->CurrentTab is 0 or 6)
|
||||
return;
|
||||
}
|
||||
else if (!(args.ParentAddonName is "Inventory" or "InventoryExpansion" or "InventoryLarge"))
|
||||
return;
|
||||
|
||||
if (!_configWindow.CanItemBeConfigured(args.ItemId))
|
||||
return;
|
||||
|
||||
if (_configuration.DiscardingItems.Contains(args.ItemId))
|
||||
args.AddCustomItem(_removeItem);
|
||||
else if (!InternalConfiguration.BlacklistedItems.Contains(args.ItemId))
|
||||
args.AddCustomItem(_addItem);
|
||||
}
|
||||
|
||||
private void AddToDiscardList(InventoryContextMenuItemSelectedArgs args)
|
||||
{
|
||||
_configWindow.AddToDiscardList(args.ItemId);
|
||||
}
|
||||
|
||||
private void RemoveFromDiscardList(InventoryContextMenuItemSelectedArgs args)
|
||||
{
|
||||
_configWindow.RemoveFromDiscardList(args.ItemId);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_dalamudContextMenu.OnOpenInventoryContextMenu -= OpenInventoryContextMenu;
|
||||
_dalamudContextMenu.Dispose();
|
||||
_contextMenu.OnMenuOpened -= MenuOpened;
|
||||
}
|
||||
}
|
||||
|
32
ARDiscard/External/AutoDiscardIpc.cs
vendored
Normal file
32
ARDiscard/External/AutoDiscardIpc.cs
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
|
||||
namespace ARDiscard.External;
|
||||
|
||||
internal sealed class AutoDiscardIpc
|
||||
{
|
||||
private const string ItemsToDiscard = "ARDiscard.GetItemsToDiscard";
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
|
||||
|
||||
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
{
|
||||
_configuration = configuration;
|
||||
|
||||
_getItemsToDiscard = pluginInterface.GetIpcProvider<IReadOnlySet<uint>>(ItemsToDiscard);
|
||||
_getItemsToDiscard.RegisterFunc(GetItemsToDiscard);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_getItemsToDiscard.UnregisterFunc();
|
||||
}
|
||||
|
||||
private IReadOnlySet<uint> GetItemsToDiscard()
|
||||
{
|
||||
return _configuration.DiscardingItems.ToImmutableHashSet();
|
||||
}
|
||||
}
|
@ -1,12 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using FFXIVClientStructs.Attributes;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
|
||||
namespace ARDiscard.GameData.Agents;
|
||||
|
||||
[Agent(AgentId.ArmouryBoard)]
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0x2E)]
|
||||
public struct AgentArmouryBoard
|
||||
{
|
||||
[FieldOffset(0x2C)] public byte CurrentTab;
|
||||
}
|
21
ARDiscard/GameData/GameStrings.cs
Normal file
21
ARDiscard/GameData/GameStrings.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Data;
|
||||
using System.Text.RegularExpressions;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LLib;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal sealed class GameStrings
|
||||
{
|
||||
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
|
||||
{
|
||||
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
|
||||
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
|
||||
}
|
||||
|
||||
public Regex DiscardItem { get; }
|
||||
public Regex DiscardCollectable { get; }
|
||||
}
|
12
ARDiscard/GameData/IListManager.cs
Normal file
12
ARDiscard/GameData/IListManager.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal interface IListManager
|
||||
{
|
||||
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
|
||||
|
||||
IReadOnlyList<uint> GetInternalBlacklist();
|
||||
|
||||
bool IsWhitelisted(uint itemId);
|
||||
}
|
@ -1,31 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal static class InternalConfiguration
|
||||
{
|
||||
public static readonly IReadOnlyList<uint> BlacklistedItems = new List<uint>
|
||||
{
|
||||
2820, // red onion helm
|
||||
16039, // ala mhigan earrings
|
||||
24589, // aetheryte earrings
|
||||
33648, // menphina's earrings
|
||||
|
||||
21197, // UCOB
|
||||
23175, // UWU
|
||||
28633, // TEA
|
||||
36810, // DSR
|
||||
38951, // TOP
|
||||
}.AsReadOnly();
|
||||
|
||||
/// <summary>
|
||||
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
|
||||
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
|
||||
/// </summary>
|
||||
public static readonly IReadOnlyList<uint> WhitelistedItems = new List<uint>
|
||||
{
|
||||
2962, // Onion Doublet
|
||||
3279, // Onion Gaskins
|
||||
3743, // Onion Patterns
|
||||
}.AsReadOnly();
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
@ -11,38 +12,48 @@ namespace ARDiscard.GameData;
|
||||
internal sealed class InventoryUtils
|
||||
{
|
||||
private static readonly InventoryType[] DefaultInventoryTypes =
|
||||
{
|
||||
[
|
||||
InventoryType.Inventory1,
|
||||
InventoryType.Inventory2,
|
||||
InventoryType.Inventory3,
|
||||
InventoryType.Inventory4
|
||||
};
|
||||
];
|
||||
|
||||
private static readonly InventoryType[] MainHandOffHandInventoryTypes =
|
||||
[
|
||||
InventoryType.ArmoryMainHand,
|
||||
InventoryType.ArmoryOffHand
|
||||
];
|
||||
|
||||
private static readonly InventoryType[] LeftSideGearInventoryTypes =
|
||||
{
|
||||
[
|
||||
InventoryType.ArmoryHead,
|
||||
InventoryType.ArmoryBody,
|
||||
InventoryType.ArmoryHands,
|
||||
InventoryType.ArmoryLegs,
|
||||
InventoryType.ArmoryFeets
|
||||
};
|
||||
];
|
||||
|
||||
private static readonly InventoryType[] RightSideGearInventoryTypes =
|
||||
{
|
||||
[
|
||||
InventoryType.ArmoryEar,
|
||||
InventoryType.ArmoryNeck,
|
||||
InventoryType.ArmoryHands,
|
||||
InventoryType.ArmoryWrist,
|
||||
InventoryType.ArmoryRings
|
||||
};
|
||||
];
|
||||
|
||||
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly IListManager _listManager;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
public InventoryUtils(Configuration configuration, ItemCache itemCache, IPluginLog pluginLog)
|
||||
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog)
|
||||
{
|
||||
_configuration = configuration;
|
||||
_itemCache = itemCache;
|
||||
_listManager = listManager;
|
||||
_pluginLog = pluginLog;
|
||||
}
|
||||
|
||||
@ -53,42 +64,47 @@ internal sealed class InventoryUtils
|
||||
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
foreach (InventoryType inventoryType in DefaultInventoryTypes)
|
||||
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, false, null));
|
||||
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, NoGearsetItems));
|
||||
|
||||
if (_configuration.Armoury.DiscardFromArmouryChest)
|
||||
{
|
||||
var gearsetItems = GetAllGearsetItems();
|
||||
|
||||
if (_configuration.Armoury.CheckLeftSideGear)
|
||||
{
|
||||
foreach (InventoryType inventoryType in LeftSideGearInventoryTypes)
|
||||
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, true,
|
||||
gearsetItems));
|
||||
}
|
||||
|
||||
if (_configuration.Armoury.CheckRightSideGear)
|
||||
{
|
||||
foreach (InventoryType inventoryType in RightSideGearInventoryTypes)
|
||||
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, true,
|
||||
gearsetItems));
|
||||
}
|
||||
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckMainHandOffHand, inventoryManager,
|
||||
MainHandOffHandInventoryTypes, itemCounts, gearsetItems));
|
||||
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckLeftSideGear, inventoryManager,
|
||||
LeftSideGearInventoryTypes, itemCounts, gearsetItems));
|
||||
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckRightSideGear, inventoryManager,
|
||||
RightSideGearInventoryTypes, itemCounts, gearsetItems));
|
||||
}
|
||||
|
||||
return toDiscard
|
||||
.Where(x => itemCounts[x.InventoryItem->ItemID] < _configuration.IgnoreItemCountWhenAbove)
|
||||
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
private unsafe ReadOnlyCollection<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
|
||||
InventoryType[] inventoryTypes, Dictionary<uint, uint> itemCounts, List<uint>? gearsetItems)
|
||||
{
|
||||
List<ItemWrapper> items = new();
|
||||
if (condition)
|
||||
{
|
||||
foreach (InventoryType inventoryType in inventoryTypes)
|
||||
items.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, gearsetItems));
|
||||
}
|
||||
|
||||
return items.AsReadOnly();
|
||||
}
|
||||
|
||||
public unsafe InventoryItem* GetNextItemToDiscard(ItemFilter? itemFilter)
|
||||
{
|
||||
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
|
||||
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
|
||||
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemID));
|
||||
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId));
|
||||
return toDiscard != null ? toDiscard.InventoryItem : null;
|
||||
}
|
||||
|
||||
private unsafe IReadOnlyList<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
|
||||
InventoryType inventoryType, Dictionary<uint, uint> itemCounts, bool doGearChecks,
|
||||
private unsafe ReadOnlyCollection<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
|
||||
InventoryType inventoryType, Dictionary<uint, uint> itemCounts,
|
||||
IReadOnlyList<uint>? gearsetItems)
|
||||
{
|
||||
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
|
||||
@ -97,34 +113,36 @@ internal sealed class InventoryUtils
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item != null && item->ItemID != 0)
|
||||
if (item != null && item->ItemId != 0)
|
||||
{
|
||||
if (itemCounts.TryGetValue(item->ItemID, out uint itemCount))
|
||||
itemCounts[item->ItemID] = itemCount + item->Quantity;
|
||||
if (itemCounts.TryGetValue(item->ItemId, out uint itemCount))
|
||||
itemCounts[item->ItemId] = itemCount + item->Quantity;
|
||||
else
|
||||
itemCounts[item->ItemID] = item->Quantity;
|
||||
itemCounts[item->ItemId] = item->Quantity;
|
||||
|
||||
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID))
|
||||
if (_listManager.IsBlacklisted(item->ItemId))
|
||||
continue;
|
||||
|
||||
if (doGearChecks)
|
||||
{
|
||||
if (gearsetItems == null || gearsetItems.Contains(item->ItemID))
|
||||
continue;
|
||||
|
||||
ItemCache.CachedItemInfo? itemInfo = _itemCache.GetItem(item->ItemID);
|
||||
if (itemInfo == null)
|
||||
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) ||
|
||||
!itemInfo.CanBeDiscarded(_listManager))
|
||||
continue; // no info, who knows what that item is
|
||||
|
||||
if (itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
|
||||
// skip gear if we're unable to load gearsets or it is used in a gearset
|
||||
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId)))
|
||||
continue;
|
||||
|
||||
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
|
||||
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
|
||||
continue;
|
||||
|
||||
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0)
|
||||
continue;
|
||||
}
|
||||
|
||||
//PluginLog.Verbose($"{i} → {item->ItemID}");
|
||||
if (_configuration.DiscardingItems.Contains(item->ItemID))
|
||||
if (_configuration.DiscardingItems.Contains(item->ItemId))
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
|
||||
_pluginLog.Verbose(
|
||||
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}");
|
||||
toDiscard.Add(new ItemWrapper { InventoryItem = item });
|
||||
}
|
||||
}
|
||||
@ -134,7 +152,7 @@ internal sealed class InventoryUtils
|
||||
}
|
||||
}
|
||||
|
||||
return toDiscard;
|
||||
return toDiscard.AsReadOnly();
|
||||
}
|
||||
|
||||
private unsafe List<uint>? GetAllGearsetItems()
|
||||
@ -151,23 +169,23 @@ internal sealed class InventoryUtils
|
||||
{
|
||||
var gearsetItems = new[]
|
||||
{
|
||||
gearset->MainHand,
|
||||
gearset->OffHand,
|
||||
gearset->Head,
|
||||
gearset->Body,
|
||||
gearset->Hands,
|
||||
gearset->Legs,
|
||||
gearset->Feet,
|
||||
gearset->Ears,
|
||||
gearset->Neck,
|
||||
gearset->Wrists,
|
||||
gearset->RingRight,
|
||||
gearset->RingLeft,
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft),
|
||||
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight),
|
||||
};
|
||||
foreach (var gearsetItem in gearsetItems)
|
||||
{
|
||||
if (gearsetItem.ItemID != 0)
|
||||
allGearsetItems.Add(gearsetItem.ItemID);
|
||||
if (gearsetItem.ItemId != 0)
|
||||
allGearsetItems.Add(gearsetItem.ItemId);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -177,8 +195,8 @@ internal sealed class InventoryUtils
|
||||
|
||||
public unsafe void Discard(InventoryItem* item)
|
||||
{
|
||||
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID))
|
||||
throw new Exception($"Can't discard {item->ItemID}");
|
||||
if (_listManager.IsBlacklisted(item->ItemId))
|
||||
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item));
|
||||
|
||||
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
|
||||
}
|
||||
|
@ -1,5 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
@ -8,7 +11,7 @@ internal sealed class ItemCache
|
||||
{
|
||||
private readonly Dictionary<uint, CachedItemInfo> _items = new();
|
||||
|
||||
public ItemCache(IDataManager dataManager)
|
||||
public ItemCache(IDataManager dataManager, ListManager listManager)
|
||||
{
|
||||
foreach (var item in dataManager.GetExcelSheet<Item>()!)
|
||||
{
|
||||
@ -19,6 +22,7 @@ internal sealed class ItemCache
|
||||
{
|
||||
ItemId = item.RowId,
|
||||
Name = item.Name.ToString(),
|
||||
IconId = item.Icon,
|
||||
ILvl = item.LevelItem.Row,
|
||||
Rarity = item.Rarity,
|
||||
IsUnique = item.IsUnique,
|
||||
@ -26,12 +30,77 @@ internal sealed class ItemCache
|
||||
IsIndisposable = item.IsIndisposable,
|
||||
Level = item.LevelEquip,
|
||||
UiCategory = item.ItemUICategory.Row,
|
||||
UiCategoryName = item.ItemUICategory.Value!.Name.ToString(),
|
||||
EquipSlotCategory = item.EquipSlotCategory.Row,
|
||||
};
|
||||
|
||||
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
|
||||
listManager.AddToInternalBlacklist(item.RowId);
|
||||
|
||||
if (item is { ItemSearchCategory.Row: 79, ItemUICategory.Row: >= 101 and <= 104 })
|
||||
listManager.AddToInternalBlacklist(item.RowId);
|
||||
}
|
||||
|
||||
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
|
||||
{
|
||||
// exclude base ARR relics, not strictly necessary since we don't allow discarding weapons anyway
|
||||
if (shopItem.Item.Value!.Rarity == 4)
|
||||
continue;
|
||||
|
||||
// the item can be discarded already
|
||||
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
|
||||
cachedItemInfo.CanBeDiscarded(listManager))
|
||||
continue;
|
||||
|
||||
if (shopItem.AchievementRequired.Row != 0)
|
||||
continue;
|
||||
|
||||
// has a quest required to unlock from the shop
|
||||
if (!shopItem.QuestRequired.Any(CanDiscardItemsFromQuest))
|
||||
continue;
|
||||
|
||||
cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
|
||||
}
|
||||
|
||||
foreach (var collectableItem in dataManager.GetExcelSheet<CollectablesShopItem>()!)
|
||||
{
|
||||
if (collectableItem.RowId == 0)
|
||||
continue;
|
||||
|
||||
listManager.AddToInternalWhitelist(collectableItem.Item.Row);
|
||||
}
|
||||
|
||||
// only look at msq + regional side quests
|
||||
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
|
||||
{
|
||||
foreach (var itemId in quest.ItemReward.Where(x => x > 0))
|
||||
{
|
||||
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
|
||||
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
|
||||
listManager.AddToInternalWhitelist(item.RowId);
|
||||
}
|
||||
}
|
||||
|
||||
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
|
||||
.Select(x => (int)x.ILvl)
|
||||
.Max();
|
||||
}
|
||||
|
||||
public int MaxDungeonItemLevel { get; }
|
||||
|
||||
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
|
||||
{
|
||||
return quest.Row > 0 &&
|
||||
quest.Value?.JournalGenre.Value?.JournalCategory.Value?.JournalSection
|
||||
.Row is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
|
||||
}
|
||||
|
||||
public IEnumerable<CachedItemInfo> AllItems => _items.Values;
|
||||
|
||||
|
||||
public bool TryGetItem(uint itemId, [NotNullWhen(true)] out CachedItemInfo? item)
|
||||
=> _items.TryGetValue(itemId, out item);
|
||||
|
||||
public CachedItemInfo? GetItem(uint itemId)
|
||||
{
|
||||
if (_items.TryGetValue(itemId, out var item))
|
||||
@ -46,10 +115,18 @@ internal sealed class ItemCache
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
public ushort GetItemIconId(uint itemId)
|
||||
{
|
||||
if (_items.TryGetValue(itemId, out var item))
|
||||
return item.IconId;
|
||||
return ushort.MinValue;
|
||||
}
|
||||
|
||||
public sealed class CachedItemInfo
|
||||
{
|
||||
public required uint ItemId { get; init; }
|
||||
public required string Name { get; init; }
|
||||
public required ushort IconId { get; init; }
|
||||
public required uint ILvl { get; init; }
|
||||
public required uint Level { get; init; }
|
||||
public required byte Rarity { get; init; }
|
||||
@ -61,6 +138,25 @@ internal sealed class ItemCache
|
||||
/// </summary>
|
||||
public required bool IsIndisposable { get; init; }
|
||||
|
||||
public bool CanBeBoughtFromCalamitySalvager { get; set; }
|
||||
|
||||
public required uint UiCategory { get; init; }
|
||||
public required string UiCategoryName { get; init; }
|
||||
public required uint EquipSlotCategory { get; init; }
|
||||
|
||||
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true)
|
||||
{
|
||||
if (listManager.IsBlacklisted(ItemId, checkConfiguration))
|
||||
return false;
|
||||
|
||||
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
|
||||
return false;
|
||||
|
||||
if (listManager.IsWhitelisted(ItemId))
|
||||
return true;
|
||||
|
||||
return CanBeBoughtFromCalamitySalvager ||
|
||||
this is { IsUnique: false, IsUntradable: false, IsIndisposable: false };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,9 +2,9 @@
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal class ItemFilter
|
||||
internal sealed class ItemFilter
|
||||
{
|
||||
public static ItemFilter? None = null;
|
||||
public const ItemFilter? None = null;
|
||||
|
||||
public required List<uint> ItemIds { get; init; }
|
||||
}
|
||||
|
320
ARDiscard/GameData/ListManager.cs
Normal file
320
ARDiscard/GameData/ListManager.cs
Normal file
@ -0,0 +1,320 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
|
||||
namespace ARDiscard.GameData;
|
||||
|
||||
internal sealed class ListManager : IListManager
|
||||
{
|
||||
/// <summary>
|
||||
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
|
||||
/// </summary>
|
||||
private ISet<uint> _blacklistedItems = new List<uint>
|
||||
{
|
||||
16039, // ala mhigan earrings
|
||||
24589, // aetheryte earrings
|
||||
33648, // menphina's earrings
|
||||
41081, // azeyma's earrings
|
||||
|
||||
10155, // Ceruleum Tank
|
||||
10373, // Magitek Repair Materials
|
||||
|
||||
21197, // UCOB token
|
||||
23175, // UWU token
|
||||
28633, // TEA token
|
||||
36810, // DSR token
|
||||
38951, // TOP token
|
||||
}
|
||||
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
|
||||
.ToHashSet();
|
||||
|
||||
/// <summary>
|
||||
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
|
||||
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
|
||||
/// </summary>
|
||||
private ISet<uint> _whitelistedItems = new HashSet<uint>()
|
||||
{
|
||||
2962, // Onion Doublet
|
||||
3279, // Onion Gaskins
|
||||
3743, // Onion Patterns
|
||||
|
||||
9387, // Antique Helm
|
||||
9388, // Antique Mail
|
||||
9389, // Antique Gauntlets
|
||||
9390, // Antique Breeches
|
||||
9391, // Antique Sollerets
|
||||
|
||||
6223, // Mended Imperial Pot Helm
|
||||
6224, // Mended Imperial Short Robe
|
||||
|
||||
7060, // Durability Draught
|
||||
14945, // Squadron Enlistment Manual
|
||||
15772, // Contemporary Warfare: Defense
|
||||
15773, // Contemporary Warfare: Offense
|
||||
15774, // Contemporary Warfare: Magicks
|
||||
4572, // Company-issue Tonic
|
||||
20790, // High Grade Company-issue Tonic
|
||||
|
||||
#region Fate drops used in tribal quests
|
||||
|
||||
7001, // Flamefang Choker (Amalj'aa)
|
||||
7002, // Proto Armor Identification Key (Sylphs)
|
||||
7003, // Kafre's Tusk (Sylphs)
|
||||
7797, // Titan Mythrilshield (Kobolds)
|
||||
7798, // Coral Armband (Sahagin)
|
||||
7802, // Titan Steelshield (Kobolds)
|
||||
7803, // Titan Electrumshield (Kobolds)
|
||||
7804, // Coral Band (Sahagin)
|
||||
7805, // Coral Necklace (Sahagin)
|
||||
|
||||
#endregion
|
||||
|
||||
#region Fate drops that can be turned in for mount/glamour/whatever
|
||||
|
||||
12252, // Coeurlregina Horn
|
||||
12253, // Proto Ultima Exoplating
|
||||
18032, // Stygian Ash
|
||||
20521, // Sassho-seki Fragment
|
||||
20638, // Ixion Horn
|
||||
27972, // Archaeotania's Horn
|
||||
27973, // Formidable Cog
|
||||
36633, // Chi Bolt
|
||||
36634, // Daivadipa's Bead
|
||||
|
||||
#endregion
|
||||
|
||||
#region Normal Raid trash (with no weekly lockout)
|
||||
|
||||
// A1-A4
|
||||
12674, // Tarnished Gordian Lens
|
||||
12675, // Tarnished Gordian Shaft
|
||||
12676, // Tarnished Gordian Crank
|
||||
12677, // Tarnished Gordian Spring
|
||||
12678, // Tarnished Gordian Pedal
|
||||
12680, // Tarnished Gordian Bolt
|
||||
13581, // Precision Gordian Bolt
|
||||
13583, // Precision Gordian Lens
|
||||
13585, // Precision Gordian Spring
|
||||
13587, // Precision Gordian Shaft
|
||||
|
||||
// A5-A8
|
||||
14301, // Tarnished Midan Lens
|
||||
14302, // Tarnished Midan Shaft
|
||||
14303, // Tarnished Midan Crank
|
||||
14304, // Tarnished Midan Spring
|
||||
14305, // Tarnished Midan Pedal
|
||||
14307, // Tarnished Midan Bolt
|
||||
|
||||
// A9-A12
|
||||
16545, // Alexandrian Gear
|
||||
16546, // Tarnished Alexandrian Lens
|
||||
16547, // Tarnished Alexandrian Shaft
|
||||
16548, // Tarnished Alexandrian Crank
|
||||
16549, // Tarnished Alexandrian Spring
|
||||
16550, // Tarnished Alexandrian Pedal
|
||||
16552, // Tarnished Alexandrian Bolt
|
||||
|
||||
// O1-O4
|
||||
19111, // Deltascape Lens
|
||||
19112, // Deltascape Shaft
|
||||
19113, // Deltascape Crank
|
||||
19114, // Deltascape Spring
|
||||
19115, // Deltascape Pedal
|
||||
19117, // Deltascape Bolt
|
||||
19122, // Deltascape Crystalloid
|
||||
|
||||
// O5-O8
|
||||
21774, // Sigmascape Lens
|
||||
21775, // Sigmascape Shaft
|
||||
21776, // Sigmascape Crank
|
||||
21777, // Sigmascape Spring
|
||||
21778, // Sigmascape Pedal
|
||||
21780, // Sigmascape Bolt
|
||||
|
||||
// O9-O12
|
||||
23963, // Alphascape Lens
|
||||
23964, // Alphascape Shaft
|
||||
23965, // Alphascape Crank
|
||||
23966, // Alphascape Spring
|
||||
23967, // Alphascape Pedal
|
||||
23969, // Alphascape Bolt
|
||||
|
||||
// E1-E4
|
||||
27393, // Helm of Early Antiquity
|
||||
27394, // Armor of Early Antiquity
|
||||
27395, // Gauntlets of Early Antiquity
|
||||
27396, // Chausses of Early Antiquity
|
||||
27397, // Greaves of Early Antiquity
|
||||
27399, // Bangle of Early Antiquity
|
||||
|
||||
// E5-E8
|
||||
29020, // Helm of Golden Antiquity
|
||||
29021, // Armor of Golden Antiquity
|
||||
29022, // Gauntlets of Golden Antiquity
|
||||
29023, // Chausses of Golden Antiquity
|
||||
29024, // Greaves of Golden Antiquity
|
||||
29026, // Bangle of Golden Antiquity
|
||||
|
||||
// E9-E12
|
||||
32133, // Helm of Lost Antiquity
|
||||
32134, // Armor of Lost Antiquity
|
||||
32135, // Gauntlets of Lost Antiquity
|
||||
32136, // Chausses of Lost Antiquity
|
||||
32137, // Greaves of Lost Antiquity
|
||||
32139, // Bangle of Lost Antiquity
|
||||
|
||||
// P1-P4
|
||||
35817, // Unsung Helm of Asphodelos
|
||||
35818, // Unsung Armor of Asphodelos
|
||||
35819, // Unsung Gauntlets of Asphodelos
|
||||
35820, // Unsung Chausses of Asphodelos
|
||||
35821, // Unsung Greaves of Asphodelos
|
||||
35822, // Unsung Ring of Asphodelos
|
||||
|
||||
// P5-P8
|
||||
38375, // Unsung Helm of Abyssos
|
||||
38376, // Unsung Armor of Abyssos
|
||||
38377, // Unsung Gauntlets of Abyssos
|
||||
38378, // Unsung Chausses of Abyssos
|
||||
38379, // Unsung Greaves of Abyssos
|
||||
38380, // Unsung Ring of Abyssos
|
||||
38385, // Unsung Blade of Abyssos // TODO: Remove in 7.0 as it will no longer drop
|
||||
|
||||
// P9-P12
|
||||
40297, // Unsung Helm of Anabaseios
|
||||
40298, // Unsung Armor of Anabaseios
|
||||
40299, // Unsung Gauntlets of Anabaseios
|
||||
40300, // Unsung Chausses of Anabaseios
|
||||
40301, // Unsung Greaves of Anabaseios
|
||||
40302, // Unsung Ring of Anabaseios
|
||||
40317, // Unsung Blade of Anabaseios
|
||||
|
||||
#endregion
|
||||
|
||||
#region Cracked crystals/clusters
|
||||
|
||||
15110, // V
|
||||
16783, // V
|
||||
18030, // VI
|
||||
18031, // VI
|
||||
26819, // VII
|
||||
26820, // VII
|
||||
26821, // VIII
|
||||
26822, // VIII
|
||||
36025, // IX
|
||||
36026, // IX
|
||||
36027, // X
|
||||
36028, // X
|
||||
|
||||
#endregion
|
||||
|
||||
#region Eureka Lootboxes
|
||||
|
||||
21831, // Sharlayan Cabinet
|
||||
21832, // Sharlayan Wardrobe
|
||||
22306, // Eurekan Potion
|
||||
|
||||
#endregion
|
||||
|
||||
#region Unapproved Firmament materials
|
||||
|
||||
32005, // Switch
|
||||
32006, // Hemp
|
||||
32007, // Iron Ore
|
||||
32008, // Iron Sand
|
||||
32009, // Mahogany Log
|
||||
32010, // Sesame
|
||||
32011, // Cotton
|
||||
32012, // Ore
|
||||
32013, // Rock Salt
|
||||
32014, // Mythrite Sand
|
||||
32015, // Spruce Log
|
||||
32016, // Mistletoe
|
||||
32017, // Toad
|
||||
32018, // Vine
|
||||
32019, // Tea Leaves
|
||||
32020, // Electrum Ore
|
||||
32021, // Alumen
|
||||
32022, // Spring Water
|
||||
32023, // Gold Sand
|
||||
32024, // Ragstone
|
||||
32025, // White Cedar Log
|
||||
32026, // Primordial Resin
|
||||
32027, // Wheat
|
||||
32028, // Gossamer Cotton Boll
|
||||
32029, // Tortoise
|
||||
32030, // Gold Ore
|
||||
32031, // Finest Rock Salt
|
||||
32032, // Truespring Water
|
||||
32034, // Bluespirit Ore
|
||||
32033, // Mineral Sand
|
||||
|
||||
32035, // Log
|
||||
32036, // Raspberry
|
||||
32037, // Caiman
|
||||
32038, // Cocoon
|
||||
32039, // Barbgrass
|
||||
32040, // Cloudstone
|
||||
32041, // Spring Water
|
||||
32042, // Ice Stalagmite
|
||||
32043, // Silex
|
||||
32044, // Prismstone
|
||||
32045, // Galewood Branch
|
||||
32046, // Umbral Dirtleaf
|
||||
32047, // Umbral Flarerock
|
||||
32048, // Umbral Levinsand
|
||||
|
||||
#endregion
|
||||
|
||||
#region Irregular Tomestones (after the event is over)
|
||||
|
||||
24909, // Philosophy
|
||||
26536, // Mythology
|
||||
28648, // Soldiery
|
||||
30272, // Law
|
||||
31339, // Esoterics
|
||||
33329, // Pageantry
|
||||
33330, // Lore
|
||||
35834, // Scripture
|
||||
36658, // Verity
|
||||
38211, // Creation
|
||||
39365, // Mendacity
|
||||
39919, // Tenfold Pageantry
|
||||
41305, // Genesis I
|
||||
41306, // Genesis II
|
||||
|
||||
#endregion
|
||||
};
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public ListManager(Configuration configuration)
|
||||
{
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
public void FinishInitialization()
|
||||
{
|
||||
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
|
||||
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
|
||||
}
|
||||
|
||||
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
|
||||
{
|
||||
if (_blacklistedItems.Contains(itemId))
|
||||
return true;
|
||||
|
||||
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
|
||||
|
||||
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
|
||||
|
||||
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
|
||||
|
||||
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
|
||||
}
|
@ -6,38 +6,37 @@ using ARDiscard.GameData;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using ECommons;
|
||||
using ImGuiNET;
|
||||
using LLib.ImGui;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal sealed class ConfigWindow : Window
|
||||
internal sealed class ConfigWindow : LWindow
|
||||
{
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly IListManager _listManager;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly ICondition _condition;
|
||||
private string _itemName = string.Empty;
|
||||
private readonly DiscardListTab _discardListTab;
|
||||
private readonly ExcludedListTab _excludedListTab;
|
||||
|
||||
private List<(uint ItemId, string Name)> _searchResults = new();
|
||||
private List<(uint ItemId, string Name)> _discarding = new();
|
||||
private List<(uint ItemId, string Name)>? _allItems = null;
|
||||
private bool _resetKeyboardFocus = true;
|
||||
private List<(uint ItemId, string Name)>? _allItems;
|
||||
|
||||
public event EventHandler? DiscardNowClicked;
|
||||
public event EventHandler? ConfigSaved;
|
||||
|
||||
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
|
||||
IClientState clientState, ICondition condition)
|
||||
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
|
||||
IListManager listManager, IClientState clientState, ICondition condition)
|
||||
: base("Auto Discard###AutoDiscardConfig")
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_configuration = configuration;
|
||||
_itemCache = itemCache;
|
||||
_listManager = listManager;
|
||||
_clientState = clientState;
|
||||
_condition = condition;
|
||||
|
||||
@ -50,8 +49,11 @@ internal sealed class ConfigWindow : Window
|
||||
MaximumSize = new Vector2(9999, 9999),
|
||||
};
|
||||
|
||||
_discarding.AddRange(_configuration.DiscardingItems
|
||||
.Select(x => (x, itemCache.GetItemName(x))).ToList());
|
||||
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager);
|
||||
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems)
|
||||
{
|
||||
ExcludedTab = _excludedListTab,
|
||||
};
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
@ -63,7 +65,10 @@ internal sealed class ConfigWindow : Window
|
||||
Save();
|
||||
}
|
||||
|
||||
ImGui.SameLine(ImGui.GetWindowWidth() - 115 * ImGuiHelpers.GlobalScale);
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
|
||||
ImGui.GetStyle().WindowPadding.X -
|
||||
ImGui.CalcTextSize("Preview Discards").X -
|
||||
ImGui.GetStyle().ItemSpacing.X);
|
||||
ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
|
||||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
|
||||
DiscardNowClicked == null);
|
||||
@ -82,6 +87,7 @@ internal sealed class ConfigWindow : Window
|
||||
{
|
||||
DrawDiscardList();
|
||||
DrawExcludedCharacters();
|
||||
DrawExcludedItems();
|
||||
DrawExperimentalSettings();
|
||||
|
||||
ImGui.EndTabBar();
|
||||
@ -92,91 +98,7 @@ internal sealed class ConfigWindow : Window
|
||||
{
|
||||
if (ImGui.BeginTabItem("Items to Discard"))
|
||||
{
|
||||
var ws = ImGui.GetWindowSize();
|
||||
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
|
||||
{
|
||||
ImGui.Text("Search");
|
||||
ImGui.SetNextItemWidth(ws.X / 2 - 20);
|
||||
if (_resetKeyboardFocus)
|
||||
{
|
||||
ImGui.SetKeyboardFocusHere();
|
||||
_resetKeyboardFocus = false;
|
||||
}
|
||||
|
||||
string previousName = _itemName;
|
||||
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
|
||||
{
|
||||
_resetKeyboardFocus = true;
|
||||
if (_searchResults.Count > 0)
|
||||
{
|
||||
var itemToAdd = _searchResults.FirstOrDefault();
|
||||
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
|
||||
{
|
||||
_discarding.Add(itemToAdd);
|
||||
}
|
||||
else
|
||||
{
|
||||
_discarding.Remove(itemToAdd);
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
if (previousName != _itemName)
|
||||
UpdateResults();
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
ImGui.Text("Type item name...");
|
||||
}
|
||||
|
||||
foreach (var (id, name) in _searchResults)
|
||||
{
|
||||
bool selected = _discarding.Any(x => x.Item1 == id);
|
||||
if (ImGui.Selectable(name, selected))
|
||||
{
|
||||
if (!selected)
|
||||
{
|
||||
_discarding.Add((id, name));
|
||||
}
|
||||
else
|
||||
{
|
||||
_discarding.Remove((id, name));
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
|
||||
{
|
||||
ImGui.Text("Items that will be automatically discarded");
|
||||
ImGui.Separator();
|
||||
|
||||
List<(uint, string)> toRemove = new();
|
||||
foreach (var (id, name) in _discarding.OrderBy(x => x.Name.ToLower()))
|
||||
{
|
||||
if (ImGui.Selectable(name, true))
|
||||
toRemove.Add((id, name));
|
||||
}
|
||||
|
||||
if (toRemove.Count > 0)
|
||||
{
|
||||
foreach (var tr in toRemove)
|
||||
_discarding.Remove(tr);
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
_discardListTab.Draw();
|
||||
ImGui.EndTabItem();
|
||||
}
|
||||
}
|
||||
@ -258,6 +180,19 @@ internal sealed class ConfigWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawExcludedItems()
|
||||
{
|
||||
if (ImGui.BeginTabItem("Excluded Items"))
|
||||
{
|
||||
ImGui.Text(
|
||||
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
|
||||
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
|
||||
|
||||
_excludedListTab.Draw();
|
||||
ImGui.EndTabItem();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawExperimentalSettings()
|
||||
{
|
||||
if (ImGui.BeginTabItem("Experimental Settings"))
|
||||
@ -272,6 +207,14 @@ internal sealed class ConfigWindow : Window
|
||||
ImGui.BeginDisabled(!discardFromArmouryChest);
|
||||
ImGui.Indent(30);
|
||||
|
||||
bool mainHandOffHand = _configuration.Armoury.CheckMainHandOffHand;
|
||||
if (ImGui.Checkbox("Discard when items are found in Main Hand/Off Hand (Weapons and Tools)",
|
||||
ref mainHandOffHand))
|
||||
{
|
||||
_configuration.Armoury.CheckMainHandOffHand = mainHandOffHand;
|
||||
Save();
|
||||
}
|
||||
|
||||
bool leftSideGear = _configuration.Armoury.CheckLeftSideGear;
|
||||
if (ImGui.Checkbox("Discard when items are found in Head/Body/Hands/Legs/Feet", ref leftSideGear))
|
||||
{
|
||||
@ -291,7 +234,8 @@ internal sealed class ConfigWindow : Window
|
||||
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
|
||||
ref maximumItemLevel))
|
||||
{
|
||||
_configuration.Armoury.MaximumGearItemLevel = Math.Max(0, Math.Min(625, maximumItemLevel));
|
||||
_configuration.Armoury.MaximumGearItemLevel =
|
||||
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
|
||||
Save();
|
||||
}
|
||||
|
||||
@ -330,33 +274,41 @@ internal sealed class ConfigWindow : Window
|
||||
Save();
|
||||
}
|
||||
|
||||
bool ignoreItemWithSignature = _configuration.IgnoreItemWithSignature;
|
||||
if (ImGui.Checkbox(
|
||||
"Ignore items with a 'crafted by' signature (manually crafted by yourself or someone else)",
|
||||
ref ignoreItemWithSignature))
|
||||
{
|
||||
_configuration.IgnoreItemWithSignature = ignoreItemWithSignature;
|
||||
Save();
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
bool groupPreviewByCategory = _configuration.Preview.GroupByCategory;
|
||||
if (ImGui.Checkbox("Group items in 'Preview' by category", ref groupPreviewByCategory))
|
||||
{
|
||||
_configuration.Preview.GroupByCategory = groupPreviewByCategory;
|
||||
Save();
|
||||
}
|
||||
|
||||
bool showIconsInPreview = _configuration.Preview.ShowIcons;
|
||||
if (ImGui.Checkbox("Show icons in 'Preview'", ref showIconsInPreview))
|
||||
{
|
||||
_configuration.Preview.ShowIcons = showIconsInPreview;
|
||||
Save();
|
||||
}
|
||||
|
||||
ImGui.EndTabItem();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateResults()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
_searchResults = new();
|
||||
else
|
||||
{
|
||||
_searchResults = EnsureAllItemsLoaded().Where(x =>
|
||||
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|
||||
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
|
||||
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
|
||||
private List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
|
||||
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
|
||||
{
|
||||
if (_allItems == null)
|
||||
{
|
||||
_allItems = _itemCache.AllItems
|
||||
.Where(x => InternalConfiguration.WhitelistedItems.Contains(x.ItemId) ||
|
||||
x is { IsUnique: false, IsUntradable: false, IsIndisposable: false })
|
||||
.Where(x => x.UiCategory != UiCategories.Currency && x.UiCategory != UiCategories.Crystals &&
|
||||
x.UiCategory != UiCategories.Unobtainable)
|
||||
.Where(x => x.CanBeDiscarded(_listManager, false))
|
||||
.Select(x => (x.ItemId, x.Name.ToString()))
|
||||
.ToList();
|
||||
}
|
||||
@ -364,29 +316,18 @@ internal sealed class ConfigWindow : Window
|
||||
return _allItems;
|
||||
}
|
||||
|
||||
private void Save()
|
||||
internal void Save()
|
||||
{
|
||||
_configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
|
||||
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList();
|
||||
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
|
||||
_pluginInterface.SavePluginConfig(_configuration);
|
||||
|
||||
ConfigSaved?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
internal void AddToDiscardList(uint itemId)
|
||||
{
|
||||
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
|
||||
if (item.ItemId != 0)
|
||||
{
|
||||
_discarding.Add(item);
|
||||
Save();
|
||||
}
|
||||
}
|
||||
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId);
|
||||
|
||||
internal void RemoveFromDiscardList(uint itemId)
|
||||
{
|
||||
if (_discarding.RemoveAll(x => x.ItemId == itemId) > 0)
|
||||
Save();
|
||||
}
|
||||
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId);
|
||||
|
||||
public bool CanItemBeConfigured(uint itemId)
|
||||
{
|
||||
|
55
ARDiscard/Windows/DiscardListTab.cs
Normal file
55
ARDiscard/Windows/DiscardListTab.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
|
||||
namespace ARDiscard.Windows
|
||||
{
|
||||
internal sealed class DiscardListTab : ItemListTab
|
||||
{
|
||||
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
|
||||
: base(parent, itemCache, initialItems)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string RightSideLabel => "Items that will be automatically discarded";
|
||||
internal required ExcludedListTab ExcludedTab { private get; init; }
|
||||
|
||||
public IEnumerable<uint> ToSavedItems()
|
||||
{
|
||||
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
|
||||
return SelectedItems.Select(x => x.ItemId);
|
||||
}
|
||||
|
||||
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
|
||||
{
|
||||
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
|
||||
return ($"{name} (Blacklisted/Excluded Item)", false);
|
||||
|
||||
return base.AsLeftSideDisplay(itemId, name);
|
||||
}
|
||||
|
||||
internal bool AddToDiscardList(uint itemId)
|
||||
{
|
||||
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
|
||||
if (item.ItemId != 0)
|
||||
{
|
||||
SelectedItems.Add(item);
|
||||
Save();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
internal bool RemoveFromDiscardList(uint itemId)
|
||||
{
|
||||
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
|
||||
{
|
||||
Save();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,36 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Interface.Internal;
|
||||
using Dalamud.Interface.Textures;
|
||||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Common.Math;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.ImGui;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal sealed class DiscardWindow : Window
|
||||
internal sealed class DiscardWindow : LWindow
|
||||
{
|
||||
private readonly InventoryUtils _inventoryUtils;
|
||||
private readonly ItemCache _itemCache;
|
||||
private readonly IconCache _iconCache;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly ICondition _condition;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
private List<SelectableItem> _displayedItems = new();
|
||||
|
||||
public event EventHandler? OpenConfigurationClicked;
|
||||
public event EventHandler<ItemFilter>? DiscardAllClicked;
|
||||
|
||||
public DiscardWindow(InventoryUtils inventoryUtils, ItemCache itemCache, IClientState clientState,
|
||||
ICondition condition)
|
||||
: base("Discard Items")
|
||||
public DiscardWindow(InventoryUtils inventoryUtils, ItemCache itemCache, IconCache iconCache,
|
||||
IClientState clientState, ICondition condition, Configuration configuration)
|
||||
: base("Discard Items###AutoDiscardDiscard")
|
||||
{
|
||||
_inventoryUtils = inventoryUtils;
|
||||
_itemCache = itemCache;
|
||||
_iconCache = iconCache;
|
||||
_clientState = clientState;
|
||||
_condition = condition;
|
||||
_configuration = configuration;
|
||||
|
||||
Size = new Vector2(600, 400);
|
||||
SizeCondition = ImGuiCond.FirstUseEver;
|
||||
@ -42,7 +51,7 @@ internal sealed class DiscardWindow : Window
|
||||
};
|
||||
}
|
||||
|
||||
public bool Locked { get; set; } = false;
|
||||
public bool Locked { get; set; }
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
@ -61,10 +70,22 @@ internal sealed class DiscardWindow : Window
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var displayedItem in _displayedItems)
|
||||
if (_configuration.Preview.GroupByCategory)
|
||||
{
|
||||
if (ImGui.Selectable(displayedItem.ToString(), displayedItem.Selected))
|
||||
displayedItem.Selected = !displayedItem.Selected;
|
||||
foreach (var category in _displayedItems.OrderBy(x => x.UiCategory)
|
||||
.GroupBy(x => new { x.UiCategory, x.UiCategoryName }))
|
||||
{
|
||||
ImGui.Text($"{category.Key.UiCategoryName}");
|
||||
ImGui.Indent();
|
||||
foreach (var displayedItem in category)
|
||||
DrawItem(displayedItem);
|
||||
ImGui.Unindent();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var displayedItem in _displayedItems)
|
||||
DrawItem(displayedItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -77,11 +98,15 @@ internal sealed class DiscardWindow : Window
|
||||
if (ImGui.Button("Open Configuration"))
|
||||
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
|
||||
ImGui.EndDisabled();
|
||||
ImGui.SameLine(ImGui.GetWindowWidth() - 160 * ImGuiHelpers.GlobalScale);
|
||||
|
||||
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
|
||||
ImGui.GetStyle().WindowPadding.X -
|
||||
ImGui.CalcTextSize("Discard all selected items").X -
|
||||
ImGui.GetStyle().ItemSpacing.X);
|
||||
ImGui.BeginDisabled(Locked ||
|
||||
!_clientState.IsLoggedIn ||
|
||||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
|
||||
_displayedItems.Count(x => x.Selected) == 0 ||
|
||||
!_displayedItems.Any(x => x.Selected) ||
|
||||
DiscardAllClicked == null);
|
||||
if (ImGui.Button("Discard all selected items"))
|
||||
{
|
||||
@ -94,6 +119,23 @@ internal sealed class DiscardWindow : Window
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
|
||||
private void DrawItem(SelectableItem displayedItem)
|
||||
{
|
||||
if (_configuration.Preview.ShowIcons)
|
||||
{
|
||||
using IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.Selectable(displayedItem.ToString(), displayedItem.Selected))
|
||||
displayedItem.Selected = !displayedItem.Selected;
|
||||
}
|
||||
|
||||
public override void OnOpen() => RefreshInventory(false);
|
||||
|
||||
public override void OnClose() => _displayedItems.Clear();
|
||||
@ -112,15 +154,23 @@ internal sealed class DiscardWindow : Window
|
||||
}
|
||||
|
||||
_displayedItems = _inventoryUtils.GetAllItemsToDiscard()
|
||||
.GroupBy(x => x.InventoryItem->ItemID)
|
||||
.GroupBy(x => new
|
||||
{
|
||||
ItemId = x.InventoryItem->ItemId,
|
||||
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId),
|
||||
})
|
||||
.Where(x => x.Key.ItemInfo != null)
|
||||
.Select(x => new SelectableItem
|
||||
{
|
||||
ItemId = x.Key,
|
||||
Name = _itemCache.GetItemName(x.Key),
|
||||
ItemId = x.Key.ItemId,
|
||||
Name = x.Key.ItemInfo!.Name,
|
||||
IconId = x.Key.ItemInfo!.IconId,
|
||||
Quantity = x.Sum(y => y.InventoryItem->Quantity),
|
||||
Selected = !notSelected.Contains(x.Key),
|
||||
UiCategory = x.Key.ItemInfo!.UiCategory,
|
||||
UiCategoryName = x.Key.ItemInfo!.UiCategoryName,
|
||||
Selected = !notSelected.Contains(x.Key.ItemId),
|
||||
})
|
||||
.OrderBy(x => x.Name.ToLower())
|
||||
.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
@ -128,8 +178,11 @@ internal sealed class DiscardWindow : Window
|
||||
{
|
||||
public required uint ItemId { get; init; }
|
||||
public required string Name { get; init; }
|
||||
public required ushort IconId { get; init; }
|
||||
public required long Quantity { get; init; }
|
||||
public bool Selected { get; set; } = true;
|
||||
public required uint UiCategory { get; init; }
|
||||
public required string UiCategoryName { get; init; }
|
||||
public required bool Selected { get; set; }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
|
35
ARDiscard/Windows/ExcludedListTab.cs
Normal file
35
ARDiscard/Windows/ExcludedListTab.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using ARDiscard.GameData;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal sealed class ExcludedListTab : ItemListTab
|
||||
{
|
||||
private readonly IListManager _listManager;
|
||||
|
||||
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
|
||||
: base(parent, itemCache, initialItems)
|
||||
{
|
||||
_listManager = listManager;
|
||||
SelectedItems.AddRange(
|
||||
listManager.GetInternalBlacklist()
|
||||
.Select(x => (x, itemCache.GetItemName(x)))
|
||||
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
|
||||
}
|
||||
|
||||
protected override string RightSideLabel => "Items that will never be discarded";
|
||||
|
||||
public IEnumerable<uint> ToSavedItems()
|
||||
{
|
||||
return SelectedItems
|
||||
.Select(x => x.ItemId)
|
||||
.Where(x => !_listManager.IsBlacklisted(x, false));
|
||||
}
|
||||
|
||||
public bool IsBlacklistedInConfiguration(uint itemId)
|
||||
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
|
||||
|
||||
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
|
||||
=> (name, !_listManager.IsBlacklisted(itemId, false));
|
||||
}
|
161
ARDiscard/Windows/ItemListTab.cs
Normal file
161
ARDiscard/Windows/ItemListTab.cs
Normal file
@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using ARDiscard.GameData;
|
||||
using ImGuiNET;
|
||||
|
||||
namespace ARDiscard.Windows;
|
||||
|
||||
internal abstract class ItemListTab
|
||||
{
|
||||
private const int ResultLimit = 200;
|
||||
|
||||
private readonly ConfigWindow _parent;
|
||||
|
||||
private List<(uint ItemId, string Name)> _searchResults = new();
|
||||
private string _itemName = string.Empty;
|
||||
private bool _resetKeyboardFocus = true;
|
||||
|
||||
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
|
||||
{
|
||||
_parent = parent;
|
||||
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
|
||||
}
|
||||
|
||||
protected abstract string RightSideLabel { get; }
|
||||
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
var ws = ImGui.GetWindowSize();
|
||||
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
if (_searchResults.Count > ResultLimit)
|
||||
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
|
||||
else
|
||||
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
|
||||
}
|
||||
else
|
||||
ImGui.Text("Search");
|
||||
|
||||
ImGui.SetNextItemWidth(ws.X / 2 - 20);
|
||||
if (_resetKeyboardFocus)
|
||||
{
|
||||
ImGui.SetKeyboardFocusHere();
|
||||
_resetKeyboardFocus = false;
|
||||
}
|
||||
|
||||
string previousName = _itemName;
|
||||
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
|
||||
{
|
||||
_resetKeyboardFocus = true;
|
||||
if (_searchResults.Count > 0)
|
||||
{
|
||||
var itemToAdd = _searchResults.FirstOrDefault();
|
||||
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
|
||||
{
|
||||
SelectedItems.Add(itemToAdd);
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedItems.Remove(itemToAdd);
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
if (previousName != _itemName)
|
||||
UpdateResults();
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
{
|
||||
ImGui.Text("Type item name...");
|
||||
}
|
||||
|
||||
foreach (var (id, name) in _searchResults.Take(ResultLimit))
|
||||
{
|
||||
bool selected = SelectedItems.Any(x => x.Item1 == id);
|
||||
|
||||
var display = AsLeftSideDisplay(id, name);
|
||||
if (!display.Enabled)
|
||||
ImGui.BeginDisabled();
|
||||
|
||||
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
|
||||
{
|
||||
if (!selected)
|
||||
{
|
||||
SelectedItems.Add((id, name));
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedItems.Remove((id, name));
|
||||
}
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
if (!display.Enabled)
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
|
||||
{
|
||||
ImGui.Text(RightSideLabel);
|
||||
ImGui.Separator();
|
||||
|
||||
List<(uint, string)> toRemove = new();
|
||||
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
var display = AsLeftSideDisplay(id, name);
|
||||
if (!display.Enabled)
|
||||
ImGui.BeginDisabled();
|
||||
|
||||
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
|
||||
toRemove.Add((id, name));
|
||||
|
||||
if (!display.Enabled)
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
|
||||
if (toRemove.Count > 0)
|
||||
{
|
||||
foreach (var tr in toRemove)
|
||||
SelectedItems.Remove(tr);
|
||||
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
}
|
||||
|
||||
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
|
||||
|
||||
protected void Save() => _parent.Save();
|
||||
|
||||
private void UpdateResults()
|
||||
{
|
||||
if (string.IsNullOrEmpty(_itemName))
|
||||
_searchResults = new();
|
||||
else
|
||||
{
|
||||
_searchResults = EnsureAllItemsLoaded().Where(x =>
|
||||
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|
||||
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
|
||||
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
|
||||
.ToList();
|
||||
}
|
||||
}
|
||||
|
||||
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
|
||||
}
|
@ -1,18 +1,95 @@
|
||||
{
|
||||
"version": 1,
|
||||
"dependencies": {
|
||||
"net7.0-windows7.0": {
|
||||
"Dalamud.ContextMenu": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.3.1, )",
|
||||
"resolved": "1.3.1",
|
||||
"contentHash": "ptAxut5PiLnzZ4G/KQdHJVcyklC/BF3otHJ7zYVUPiKBjsOCoF0n/6h2jK7e+8ev2Y1yAY3Wtx2GuXLFQgt9Uw=="
|
||||
},
|
||||
"net8.0-windows7.0": {
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[2.1.12, )",
|
||||
"resolved": "2.1.12",
|
||||
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||
"requested": "[2.1.13, )",
|
||||
"resolved": "2.1.13",
|
||||
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
|
||||
},
|
||||
"DotNet.ReproducibleBuilds": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.1.1, )",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Gitea": {
|
||||
"type": "Direct",
|
||||
"requested": "[8.0.0, )",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
||||
"Microsoft.SourceLink.Common": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Build.Tasks.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
||||
},
|
||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
||||
},
|
||||
"Microsoft.SourceLink.GitHub": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.GitLab": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"autoretainerapi": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"ECommons": "[2.2.0.2, )"
|
||||
}
|
||||
},
|
||||
"ecommons": {
|
||||
"type": "Project"
|
||||
},
|
||||
"llib": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[2.1.13, )"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
1
AutoRetainerAPI
Submodule
1
AutoRetainerAPI
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 1c8745ef2757585d2683b4a83c44c8db81ff8955
|
1
ECommons
Submodule
1
ECommons
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit 07c07e09101e0c8a5f770dbea2ca6eafea5ec705
|
1
LLib
Submodule
1
LLib
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit fde09c705b648f03c287814191a554f0a4b92cc4
|
7
global.json
Normal file
7
global.json
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "8.0.0",
|
||||
"rollForward": "latestMajor",
|
||||
"allowPrerelease": true
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user