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..

64 Commits
v1.4 ... master

Author SHA1 Message Date
b92bff2455
Version bump 2024-11-09 12:19:09 +01:00
6437692c0a
Update submodules 2024-11-09 12:18:43 +01:00
de4c2ab9f3
Add collectables to discardable items 2024-11-09 12:14:58 +01:00
3bd6b6fbca
Remove Red Onion Helm from internal blacklist 2024-11-09 12:05:37 +01:00
cfbd064d4a
Automatically adjust max gear item level based on the highest ilvl green item (dungeon drop) 2024-07-19 19:20:31 +02:00
d730e2c039
Fix confirm check 2024-07-05 21:48:21 +02:00
ed2f8b9c86
API 10 2024-07-02 19:11:28 +02:00
33c9facad4
Replace deprecated gearset accessors 2024-06-26 01:54:12 +02:00
32775ac409
Allow auto-discarding irregular tomestones 2024-06-26 01:53:05 +02:00
51d94c923a
Ensure no two discard processes run at the same time 2024-04-20 22:16:25 +02:00
7396aa97d1
Changes for Patch 6.58 items 2024-04-14 16:23:51 +02:00
e0e69e9b6a
Add sub parts to internal blacklist, add config for additional blacklisted items 2024-03-30 19:29:43 +01:00
3c986562b2
NET 8 2024-03-21 21:59:58 +01:00
1ee347f0ba
Add Sharlayan Cabinet/Wardrobe as discardable 2024-02-29 11:03:37 +01:00
56f6e949fc
Adjust log levels 2024-02-06 18:26:37 +01:00
a94c5077fc
Allow gear coffers to be discarded 2024-02-04 09:38:58 +01:00
0d7f9f4aa4
Add an option to never discard items crafted manually 2024-02-03 21:14:16 +01:00
24b76b1b49
Fix not all armoury items being discarded 2024-01-25 09:48:50 +01:00
5db9c5e6fb
Enable context menu integration by default 2024-01-24 08:26:33 +01:00
e419653744
Allow unapproved skybuilders' materials to be discarded 2024-01-24 08:21:05 +01:00
34b40a8c88
Allow for weapons/tools to be discarded 2024-01-24 07:55:49 +01:00
f60cfab13b
Update icon URL 2024-01-16 06:51:38 +01:00
c2d42317ce
Add IPC to retrieve items that'll be auto-discarded 2024-01-13 23:32:14 +01:00
3cce7bce2d
Add certain squadron-related stuff to discardable items 2023-12-22 17:57:38 +01:00
b28367fb65
Add chat context menu entries 2023-12-22 17:50:49 +01:00
19e1e93416
Add ceruleum tanks/repair mats to blacklist 2023-12-22 17:40:22 +01:00
b4bdad19f7
Add more fate drops as discardable items 2023-12-18 17:03:07 +01:00
ce37130390
Refactoring, allow unique/untradeable items that can be purchased after completing quests to be discarded 2023-12-07 16:38:00 +01:00
5817f8c976
Fix wrong bracelets/hands inventory used during discards 2023-12-06 01:26:02 +01:00
239cb18968
Don't show gil/mgp/allagan tomestones in item search (although they wouldn't be discarded anyway) 2023-11-28 17:30:57 +01:00
be97c709f8
Add normal raid drops as allowed discardable items 2023-11-27 20:35:07 +01:00
4ab8eb86a8
Bump version 2023-11-27 00:03:24 +01:00
b86935dc56
Search: Show number of results, limit shown results due to performance 2023-11-27 00:02:28 +01:00
9bf199e91b
Add tribal quest fate drops as allowed discardable items 2023-11-26 23:54:45 +01:00
48c8052afe
Add antique gear (from Snowcloak/Sastasha Hard/Qarn Hard) to allowed discardable items 2023-11-26 13:30:11 +01:00
0d706ca395
Bump version/recompile 2023-11-14 20:08:42 +01:00
b31b2e24dc
Add customization options to the preview discards window 2023-11-13 22:31:35 +01:00
a4fc9bc954
Update header icon logic for Dalamud changes 2023-11-09 11:28:31 +01:00
030cb235f1
Use AutoRetainerAPI as submodule 2023-11-09 11:25:09 +01:00
19e435ea59
Update submodule URL 2023-10-14 00:01:08 +02:00
a5d28dd124
Use colors instead of quotes for item names in chat feedback 2023-10-11 10:12:01 +02:00
b0b430795d
Add chat feedback for adding/removing items via context menu 2023-10-11 10:06:31 +02:00
0bfa666099
Add LLib 2023-10-11 10:05:58 +02:00
c109741066
Rename plugin 2023-10-11 10:04:48 +02:00
6b7c63c8c2
Update Icon 2023-10-05 16:50:40 +02:00
33f3639ea9
API 9 2023-10-04 10:37:09 +02:00
1ffeb4ae14
Add Onion items as possbily discardable 2023-09-26 20:28:51 +02:00
778df35626
Change blacklist 2023-09-26 19:58:51 +02:00
6e8b885d75
Remove some redundant files from .zip 2023-09-21 11:54:01 +02:00
7547db5e9c
Context menu integration for armoury chest 2023-09-21 11:49:36 +02:00
22314f556d
Add a stack limit for items to discard 2023-09-21 11:23:30 +02:00
d9ce02123c
Ensure itemId is never 0 2023-09-18 11:01:55 +02:00
09ff48b96e
Cleanup 2023-09-18 10:54:02 +02:00
4335e09fbe
Change some access modifiers 2023-09-16 17:15:44 +02:00
9a23663c67
Improve some conditions 2023-09-16 16:19:08 +02:00
6590db2a03
Optimize gearset checks 2023-09-16 16:18:58 +02:00
158eda6d7f
Add context menu integration 2023-09-16 14:42:15 +02:00
9d255fea92
Armoury discards; Discard (preview) UI 2023-09-16 13:20:22 +02:00
29ef359871
Bump version 2023-09-13 20:27:31 +02:00
28190571f5
Merge branch 'character-post-processing' 2023-09-13 20:27:02 +02:00
2025b0253d
Character post processing settings 2023-09-13 20:26:48 +02:00
36c52f433b
Character post processing 2023-09-13 15:16:28 +02:00
3bf3d52b40
Update project file 2023-09-11 19:03:36 +02:00
d6155e403e
Cancel discard if no server response received after 15s 2023-09-10 14:19:09 +02:00
29 changed files with 3147 additions and 501 deletions

9
.gitmodules vendored Normal file
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@ -0,0 +1,9 @@
[submodule "LLib"]
path = LLib
url = https://git.carvel.li/liza/LLib.git
[submodule "AutoRetainerAPI"]
path = AutoRetainerAPI
url = https://github.com/PunishXIV/AutoRetainerAPI.git
[submodule "ECommons"]
path = ECommons
url = https://github.com/NightmareXIV/ECommons.git

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@ -2,6 +2,12 @@
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ARDiscard", "ARDiscard\ARDiscard.csproj", "{A9B4C542-1C83-4F46-81E7-5BAFCA109767}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ARDiscard", "ARDiscard\ARDiscard.csproj", "{A9B4C542-1C83-4F46-81E7-5BAFCA109767}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LLib", "LLib\LLib.csproj", "{2E159617-A667-4EC8-B3A8-8B087315C181}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AutoRetainerAPI", "AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj", "{265C467A-3687-42AE-A178-CA7186852B38}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ECommons", "ECommons\ECommons\ECommons.csproj", "{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -12,5 +18,17 @@ Global
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Debug|Any CPU.Build.0 = Debug|Any CPU {A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.ActiveCfg = Release|Any CPU {A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.Build.0 = Release|Any CPU {A9B4C542-1C83-4F46-81E7-5BAFCA109767}.Release|Any CPU.Build.0 = Release|Any CPU
{2E159617-A667-4EC8-B3A8-8B087315C181}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2E159617-A667-4EC8-B3A8-8B087315C181}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2E159617-A667-4EC8-B3A8-8B087315C181}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2E159617-A667-4EC8-B3A8-8B087315C181}.Release|Any CPU.Build.0 = Release|Any CPU
{265C467A-3687-42AE-A178-CA7186852B38}.Debug|Any CPU.ActiveCfg = Debug|x64
{265C467A-3687-42AE-A178-CA7186852B38}.Debug|Any CPU.Build.0 = Debug|x64
{265C467A-3687-42AE-A178-CA7186852B38}.Release|Any CPU.ActiveCfg = Release|x64
{265C467A-3687-42AE-A178-CA7186852B38}.Release|Any CPU.Build.0 = Release|x64
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Debug|Any CPU.ActiveCfg = Debug|x64
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Debug|Any CPU.Build.0 = Debug|x64
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Release|Any CPU.ActiveCfg = Release|x64
{F4483C28-62CF-4EB2-A51E-FF0CF4B1E727}.Release|Any CPU.Build.0 = Release|x64
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

1017
ARDiscard/.editorconfig Normal file

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@ -1,77 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Dalamud.NET.Sdk/9.0.2">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework> <Version>6.3</Version>
<Version>1.4</Version>
<LangVersion>11.0</LangVersion>
<Nullable>enable</Nullable>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<OutputPath>dist</OutputPath> <OutputPath>dist</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<DebugType>portable</DebugType>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <Import Project="..\LLib\LLib.targets"/>
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath> <Import Project="..\LLib\RenameZip.targets"/>
</PropertyGroup>
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
</PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="DalamudPackager" Version="2.1.11"/> <ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
<ProjectReference Include="..\LLib\LLib.csproj"/>
</ItemGroup> </ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ImGuiScene">
<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="AutoRetainerAPI">
<HintPath>$(appdata)\XIVLauncher\installedPlugins\AutoRetainer\4.1.0.6\AutoRetainerAPI.dll</HintPath>
</Reference>
<Reference Include="ECommons">
<HintPath>$(appdata)\XIVLauncher\installedPlugins\AutoRetainer\4.1.0.6\ECommons.dll</HintPath>
</Reference>
<Reference Include="ClickLib">
<HintPath>$(appdata)\XIVLauncher\installedPlugins\AutoRetainer\4.1.0.6\ClickLib.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
</Target>
</Project> </Project>

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@ -1,7 +1,14 @@
{ {
"Name": "Discard after AutoRetainer", "Name": "Discard Helper",
"Author": "Liza Carvelli", "Author": "Liza Carvelli",
"Punchline": "", "Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
"Description": "", "Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
"RepoUrl": "https://git.carvel.li/liza/ARDiscard" "RepoUrl": "https://git.carvel.li/liza/ARDiscard",
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png",
"Tags": [
"autoretainer",
"automation",
"discard",
"yeet"
]
} }

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@ -1,218 +1,350 @@
using System; using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using ARDiscard.External;
using ARDiscard.GameData;
using ARDiscard.Windows;
using AutoRetainerAPI; using AutoRetainerAPI;
using ClickLib.Clicks;
using Dalamud.Data;
using Dalamud.Game.ClientState;
using Dalamud.Game.Command; using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Interface.Windowing; using Dalamud.Interface.Windowing;
using Dalamud.Logging;
using Dalamud.Memory; using Dalamud.Memory;
using Dalamud.Plugin; using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons; using ECommons;
using ECommons.Automation; using ECommons.Automation.NeoTaskManager;
using ECommons.DalamudServices;
using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI; using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI; using FFXIVClientStructs.FFXIV.Component.GUI;
using LLib;
namespace ARDiscard; namespace ARDiscard;
public class AutoDiscardPlogon : IDalamudPlugin [SuppressMessage("ReSharper", "UnusedType.Global")]
public sealed class AutoDiscardPlogon : IDalamudPlugin
{ {
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon)); private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly ConfigWindow _configWindow; private readonly ConfigWindow _configWindow;
private readonly DiscardWindow _discardWindow;
private readonly DalamudPluginInterface _pluginInterface; private readonly IDalamudPluginInterface _pluginInterface;
private readonly ChatGui _chatGui; private readonly IChatGui _chatGui;
private readonly ClientState _clientState; private readonly IClientState _clientState;
private readonly CommandManager _commandManager; private readonly IPluginLog _pluginLog;
private readonly IGameGui _gameGui;
private readonly ICommandManager _commandManager;
private readonly InventoryUtils _inventoryUtils; private readonly InventoryUtils _inventoryUtils;
private readonly IconCache _iconCache;
private readonly GameStrings _gameStrings;
private readonly AutoRetainerApi _autoRetainerApi; private readonly AutoRetainerApi _autoRetainerApi;
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
private readonly TaskManager _taskManager; private readonly TaskManager _taskManager;
public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, CommandManager commandManager, ChatGui chatGui, private readonly ContextMenuIntegration _contextMenuIntegration;
DataManager dataManager, ClientState clientState) private readonly AutoDiscardIpc _autoDiscardIpc;
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
[SuppressMessage("Maintainability", "CA1506")]
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
{ {
ArgumentNullException.ThrowIfNull(dataManager);
_pluginInterface = pluginInterface; _pluginInterface = pluginInterface;
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration(); _configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? Configuration.CreateNew();
MigrateConfiguration(_configuration);
_chatGui = chatGui; _chatGui = chatGui;
_clientState = clientState; _clientState = clientState;
_pluginLog = pluginLog;
_gameGui = gameGui;
_commandManager = commandManager; _commandManager = commandManager;
_commandManager.AddHandler("/discardconfig", new CommandInfo(OpenConfig)); _commandManager.AddHandler("/discardconfig", new CommandInfo(OpenConfig)
_commandManager.AddHandler("/discardall", new CommandInfo(ProcessCommand)); {
_inventoryUtils = new(_configuration); HelpMessage = "Configures which items to automatically discard",
});
_commandManager.AddHandler("/discardall", new CommandInfo(DiscardAll)
{
HelpMessage = "Discard all configured items now"
});
_commandManager.AddHandler("/discard", new CommandInfo(OpenDiscardWindow)
{
HelpMessage = "Show what will be discarded with your current configuration",
});
ListManager listManager = new ListManager(_configuration);
ItemCache itemCache = new ItemCache(dataManager, listManager);
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
listManager.FinishInitialization();
_iconCache = new IconCache(textureProvider);
_gameStrings = new GameStrings(dataManager, pluginLog);
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw; _pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi; _pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_configWindow = new(_pluginInterface, _configuration, dataManager, clientState);
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
_windowSystem.AddWindow(_discardWindow);
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition);
_windowSystem.AddWindow(_configWindow); _windowSystem.AddWindow(_configWindow);
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
_discardWindow.DiscardAllClicked += (_, filter) =>
{
_taskManager?.Abort();
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
};
ECommonsMain.Init(_pluginInterface, this); ECommonsMain.Init(_pluginInterface, this);
_autoRetainerApi = new(); _autoRetainerApi = new();
_taskManager = new(); _taskManager = new();
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu);
_autoDiscardIpc = new(_pluginInterface, _configuration);
_autoRetainerApi.OnRetainerReadyToPostprocess += DoPostProcess; _clientState.Login += _discardWindow.Login;
_autoRetainerApi.OnRetainerPostprocessStep += CheckPostProcess; _clientState.Logout += _discardWindow.Logout;
_autoRetainerApi.OnRetainerPostprocessStep += CheckRetainerPostProcess;
_autoRetainerApi.OnRetainerReadyToPostprocess += DoRetainerPostProcess;
_autoRetainerApi.OnCharacterPostprocessStep += CheckCharacterPostProcess;
_autoRetainerApi.OnCharacterReadyToPostProcess += DoCharacterPostProcess;
} }
public string Name => "Discard after AutoRetainer"; private void MigrateConfiguration(Configuration configuration)
private unsafe void CheckPostProcess(string retainerName)
{ {
if (!_configuration.RunAfterVenture) if (configuration.Version == 1)
{ {
PluginLog.Information($"Not running post-venture tasks for {retainerName}, disabled globally"); configuration.ContextMenu.Enabled = true;
configuration.ContextMenu.OnlyWhenConfigIsOpen = false;
configuration.Version = 2;
_pluginInterface.SavePluginConfig(configuration);
}
if (configuration.Version == 2)
{
if (!configuration.BlacklistedItems.Contains(2820))
configuration.BlacklistedItems.Add(2820);
configuration.Version = 3;
_pluginInterface.SavePluginConfig(configuration);
}
}
private void CheckRetainerPostProcess(string retainerName) =>
CheckPostProcessInternal(PostProcessType.Retainer, retainerName, _configuration.RunAfterVenture);
private void CheckCharacterPostProcess() =>
CheckPostProcessInternal(PostProcessType.Character, "current character", _configuration.RunBeforeLogout);
private unsafe void CheckPostProcessInternal(PostProcessType type, string name, bool enabled)
{
if (!enabled)
{
_pluginLog.Information($"Not running post-venture tasks for {name}, disabled globally");
} }
else if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId)) else if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
{ {
PluginLog.Information($"Not running post-venture tasks for {retainerName}, disabled for current character"); _pluginLog.Information($"Not running post-venture tasks for {name}, disabled for current character");
} }
else if (_inventoryUtils.GetNextItemToDiscard() == null) else if (_inventoryUtils.GetNextItemToDiscard(ItemFilter.None) == null)
{ {
PluginLog.Information($"Not running post-venture tasks for {retainerName}, no items to discard"); _pluginLog.Information($"Not running post-venture tasks for {name}, no items to discard");
} }
else else
{ {
PluginLog.Information($"Requesting post-processing for {retainerName}"); _pluginLog.Information($"Requesting post-processing for {name}");
_autoRetainerApi.RequestPostprocess(); if (type == PostProcessType.Retainer)
_autoRetainerApi.RequestRetainerPostprocess();
else if (type == PostProcessType.Character)
_autoRetainerApi.RequestCharacterPostprocess();
} }
} }
private void DoPostProcess(string retainerName) private void DoRetainerPostProcess(string retainerName)
{ {
_taskManager.Enqueue(() => DiscardNextItem(true)); _taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
}
private void DoCharacterPostProcess()
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
} }
private void OpenConfig(string command, string arguments) => OpenConfigUi(); private void OpenConfig(string command, string arguments) => OpenConfigUi();
private void OpenConfigUi() private void OpenConfigUi()
{ {
_configWindow.IsOpen = true; _configWindow.IsOpen = !_configWindow.IsOpen;
} }
private void ProcessCommand(string command, string arguments) private void DiscardAll(string command, string arguments)
{ {
_taskManager.Enqueue(() => DiscardNextItem(false)); _taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
} }
private unsafe void DiscardNextItem(bool finishRetainerAction) private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi();
private void OpenDiscardUi()
{ {
PluginLog.Information($"DiscardNextItem (retainer = {finishRetainerAction})"); _discardWindow.IsOpen = !_discardWindow.IsOpen;
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(); }
private unsafe void DiscardNextItem(PostProcessType type, ItemFilter? itemFilter)
{
_pluginLog.Information($"DiscardNextItem (type = {type})");
_discardWindow.Locked = true;
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
if (nextItem == null) if (nextItem == null)
{ {
PluginLog.Information($"No item to discard found"); _pluginLog.Information("No item to discard found");
if (finishRetainerAction) FinishDiscarding(type);
_autoRetainerApi.FinishPostProcess();
else
_chatGui.Print("Done discarding.");
} }
else else
{ {
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot); var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
PluginLog.Information( _pluginLog.Information(
$"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}."); $"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}.");
_inventoryUtils.Discard(nextItem); _inventoryUtils.Discard(nextItem);
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
_taskManager.DelayNext(20); _taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ConfirmDiscardItem(finishRetainerAction, inventoryType, slot)); _taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
} }
} }
private unsafe void ConfirmDiscardItem(bool finishRetainerAction, InventoryType inventoryType, short slot) private unsafe void ConfirmDiscardItem(PostProcessType type, ItemFilter? itemFilter, InventoryType inventoryType,
short slot)
{ {
var addon = GetDiscardAddon(); var addon = GetDiscardAddon();
if (addon != null) if (addon != null)
{ {
PluginLog.Information("Addon is visible, clicking 'yes'"); _pluginLog.Verbose("Addon is visible, clicking 'yes'");
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true); ((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
ClickSelectYesNo.Using((nint)addon).Yes(); addon->FireCallbackInt(0);
_taskManager.DelayNext(20); _taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(finishRetainerAction, inventoryType, slot)); _taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
} }
else else
{ {
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(); InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
if (nextItem == null) if (nextItem == null)
{ {
PluginLog.Information("Addon is not visible, but next item is also no longer set"); _pluginLog.Information("Addon is not visible, but next item is also no longer set");
if (finishRetainerAction) FinishDiscarding(type);
_autoRetainerApi.FinishPostProcess();
else
_chatGui.Print("Done discarding.");
} }
else if (nextItem->Container == inventoryType && nextItem->Slot == slot) else if (nextItem->Container == inventoryType && nextItem->Slot == slot)
{ {
PluginLog.Information( _pluginLog.Information(
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}"); $"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
_taskManager.DelayNext(100); _taskManager.EnqueueDelay(100);
_taskManager.Enqueue(() => ConfirmDiscardItem(finishRetainerAction, inventoryType, slot)); _taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
} }
else else
{ {
PluginLog.Information( _pluginLog.Information(
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start"); $"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
_taskManager.DelayNext(100); _taskManager.EnqueueDelay(100);
_taskManager.Enqueue(() => DiscardNextItem(finishRetainerAction)); _taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
} }
} }
} }
private unsafe void ContinueAfterDiscard(bool finishRetainerAction, InventoryType inventoryType, short slot) private unsafe void ContinueAfterDiscard(PostProcessType type, ItemFilter? itemFilter, InventoryType inventoryType,
short slot)
{ {
InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(); InventoryItem* nextItem = _inventoryUtils.GetNextItemToDiscard(itemFilter);
if (nextItem == null) if (nextItem == null)
{ {
PluginLog.Information($"Continuing after discard: no next item (retainer = {finishRetainerAction})"); _pluginLog.Information($"Continuing after discard: no next item (type = {type})");
if (finishRetainerAction) FinishDiscarding(type);
_autoRetainerApi.FinishPostProcess();
else
_chatGui.Print("Done discarding.");
} }
else if (nextItem->Container == inventoryType && nextItem->Slot == slot) else if (nextItem->Container == inventoryType && nextItem->Slot == slot)
{ {
PluginLog.Information($"ContinueAfterDiscard: Waiting for server response"); if (_cancelDiscardAfter < DateTime.Now)
_taskManager.DelayNext(20); {
_taskManager.Enqueue(() => ContinueAfterDiscard(finishRetainerAction, inventoryType, slot)); _pluginLog.Information("No longer waiting for plugin to pop up, assume discard failed");
FinishDiscarding(type, "Discarding probably failed due to an error.");
}
else
{
_pluginLog.Verbose(
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
}
} }
else else
{ {
PluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard"); _pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard");
_taskManager.EnqueueImmediate(() => DiscardNextItem(finishRetainerAction)); _taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
} }
} }
private void FinishDiscarding(PostProcessType type, string? error = null)
{
if (type == PostProcessType.Retainer)
_autoRetainerApi.FinishRetainerPostProcess();
else if (type == PostProcessType.Character)
_autoRetainerApi.FinishCharacterPostProcess();
else
{
if (string.IsNullOrEmpty(error))
_chatGui.Print("Done discarding.");
else
_chatGui.PrintError(error);
}
_discardWindow.Locked = false;
_discardWindow.RefreshInventory(true);
}
public void Dispose() public void Dispose()
{ {
_autoRetainerApi.OnRetainerPostprocessStep -= CheckRetainerPostProcess;
_autoRetainerApi.OnRetainerReadyToPostprocess -= DoRetainerPostProcess;
_autoRetainerApi.OnCharacterPostprocessStep -= CheckCharacterPostProcess;
_autoRetainerApi.OnCharacterReadyToPostProcess -= DoCharacterPostProcess;
_clientState.Login -= _discardWindow.Login;
_clientState.Logout -= _discardWindow.Logout;
_autoDiscardIpc.Dispose();
_contextMenuIntegration.Dispose();
_autoRetainerApi.Dispose(); _autoRetainerApi.Dispose();
ECommonsMain.Dispose(); ECommonsMain.Dispose();
_iconCache.Dispose();
_inventoryUtils.Dispose();
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi; _pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw; _pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_commandManager.RemoveHandler("/discard");
_commandManager.RemoveHandler("/discardall"); _commandManager.RemoveHandler("/discardall");
_commandManager.RemoveHandler("/discardconfig"); _commandManager.RemoveHandler("/discardconfig");
} }
private static unsafe AtkUnitBase* GetDiscardAddon() private unsafe AtkUnitBase* GetDiscardAddon()
{ {
for (int i = 1; i < 100; i++) for (int i = 1; i < 100; i++)
{ {
try try
{ {
var addon = (AtkUnitBase*)Svc.GameGui.GetAddonByName("SelectYesno", i); var addon = (AtkUnitBase*)_gameGui.GetAddonByName("SelectYesno", i);
if (addon == null) return null; if (addon == null) return null;
if (addon->IsVisible && addon->UldManager.LoadedState == AtkLoadState.Loaded) if (addon->IsVisible && addon->UldManager.LoadedState == AtkLoadState.Loaded)
{ {
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode(); var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText(); var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
PluginLog.Information($"YesNo prompt: {text}"); _pluginLog.Information($"YesNo prompt: {text}");
if (text.StartsWith("Discard")) if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text))
{ {
return addon; return addon;
} }
@ -226,4 +358,11 @@ public class AutoDiscardPlogon : IDalamudPlugin
return null; return null;
} }
public enum PostProcessType
{
Retainer,
Character,
ManuallyStarted,
}
} }

View File

@ -1,269 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Data;
using Dalamud.Game.ClientState;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using ECommons;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;
namespace ARDiscard;
public class ConfigWindow : Window
{
private readonly DalamudPluginInterface _pluginInterface;
private readonly Configuration _configuration;
private readonly DataManager _dataManager;
private readonly ClientState _clientState;
private string _itemName = string.Empty;
private List<(uint ItemId, string Name)> _searchResults = new();
private List<(uint ItemId, string Name)> _discarding = new();
private List<(uint ItemId, string Name)>? _allItems = null;
private bool _resetKeyboardFocus = true;
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, DataManager dataManager,
ClientState clientState)
: base("Auto Discard###AutoDiscardConfig")
{
_pluginInterface = pluginInterface;
_configuration = configuration;
_dataManager = dataManager;
_clientState = clientState;
Size = new Vector2(600, 400);
SizeCondition = ImGuiCond.FirstUseEver;
SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(600, 400),
MaximumSize = new Vector2(9999, 9999),
};
_discarding.AddRange(_configuration.DiscardingItems
.Select(x => (x, dataManager.GetExcelSheet<Item>()?.GetRow(x)?.Name?.ToString() ?? x.ToString())).ToList());
}
public override void Draw()
{
bool runAfterVenture = _configuration.RunAfterVenture;
if (ImGui.Checkbox("[Global] Run automatically after AutoRetainer's venture", ref runAfterVenture))
{
_configuration.RunAfterVenture = runAfterVenture;
Save();
}
if (ImGui.BeginTabBar("AutoDiscardTabs"))
{
DrawDiscardList();
DrawExcludedCharacters();
ImGui.EndTabBar();
}
}
private void DrawDiscardList()
{
if (ImGui.BeginTabItem("Items to Discard"))
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
{
_discarding.Add(itemToAdd);
}
else
{
_discarding.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults)
{
bool selected = _discarding.Any(x => x.Item1 == id);
if (ImGui.Selectable(name, selected))
{
if (!selected)
{
_discarding.Add((id, name));
}
else
{
_discarding.Remove((id, name));
}
Save();
}
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text("Items that will be automatically discarded");
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in _discarding.OrderBy(x => x.Name.ToLower()))
{
if (ImGui.Selectable(name, true))
toRemove.Add((id, name));
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
_discarding.Remove(tr);
Save();
}
}
ImGui.EndChild();
ImGui.EndTabItem();
}
}
private void DrawExcludedCharacters()
{
if (ImGui.BeginTabItem("Excluded Characters"))
{
if (_clientState.IsLoggedIn && _clientState.LocalContentId > 0)
{
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
ImGui.TextWrapped(
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
ImGui.Indent(30);
if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
{
ImGui.TextColored(ImGuiColors.DalamudRed, "This character is currently excluded.");
if (ImGui.Button("Remove exclusion"))
{
_configuration.ExcludedCharacters.RemoveAll(
c => c.LocalContentId == _clientState.LocalContentId);
Save();
}
}
else
{
if (_configuration.RunAfterVenture)
{
ImGui.TextColored(ImGuiColors.HealerGreen,
"This character is currently included (and will be post-processed in autoretainer).");
}
else
{
ImGui.TextColored(ImGuiColors.DalamudYellow,
"This character is currently included (but running post-processing is disabled globally)");
}
if (ImGui.Button("Exclude current character"))
{
_configuration.ExcludedCharacters.Add(new Configuration.CharacterInfo
{
LocalContentId = _clientState.LocalContentId,
CachedPlayerName = _clientState.LocalPlayer?.Name.ToString() ?? "??",
CachedWorldName = worldName,
});
Save();
}
}
ImGui.Unindent(30);
}
else
{
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not logged in.");
}
ImGui.Separator();
ImGui.TextWrapped(
"Characters that won't run auto-cleanup after ventures (/discardall works for excluded characters)");
ImGui.Spacing();
ImGui.Indent(30);
if (_configuration.ExcludedCharacters.Count == 0)
{
ImGui.TextColored(ImGuiColors.DalamudGrey, "No excluded characters.");
}
else
{
foreach (var characterInfo in _configuration.ExcludedCharacters)
{
ImGui.Text(
$"{characterInfo.CachedPlayerName} @ {characterInfo.CachedWorldName} ({characterInfo.LocalContentId:X})");
}
}
ImGui.Unindent(30);
ImGui.EndTabItem();
}
}
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
if (_allItems == null)
{
_allItems = _dataManager.GetExcelSheet<Item>()!
.Where(x => x.RowId != 0)
.Where(x => !x.IsUnique && !x.IsUntradable)
.Where(x => x.ItemUICategory?.Value?.Name?.ToString() != "Currency" &&
x.ItemUICategory?.Value?.Name?.ToString() != "Crystal")
.Where(x => !string.IsNullOrEmpty(x.Name.ToString()))
.Select(x => (x.RowId, x.Name.ToString()))
.ToList();
}
_searchResults = _allItems.Where(x => x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
.ToList();
}
}
private void Save()
{
_configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
_pluginInterface.SavePluginConfig(_configuration);
}
}

View File

@ -3,17 +3,54 @@ using Dalamud.Configuration;
namespace ARDiscard; namespace ARDiscard;
public class Configuration : IPluginConfiguration internal sealed class Configuration : IPluginConfiguration
{ {
public int Version { get; set; } = 1; public int Version { get; set; } = 3;
public bool RunAfterVenture { get; set; } public bool RunAfterVenture { get; set; }
public bool RunBeforeLogout { get; set; }
public List<uint> DiscardingItems { get; set; } = new(); public List<uint> DiscardingItems { get; set; } = new();
public List<uint> BlacklistedItems { get; set; } = new();
public List<CharacterInfo> ExcludedCharacters { get; set; } = new(); public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
public class CharacterInfo public ArmouryConfiguration Armoury { get; set; } = new();
public ContextMenuConfiguration ContextMenu { get; set; } = new();
public PreviewConfiguration Preview { get; set; } = new();
public uint IgnoreItemCountWhenAbove { get; set; } = 50;
public bool IgnoreItemWithSignature { get; set; }
public sealed class CharacterInfo
{ {
public ulong LocalContentId { get; set; } public ulong LocalContentId { get; set; }
public string CachedPlayerName { get; set; } public string? CachedPlayerName { get; set; }
public string CachedWorldName { get; set; } public string? CachedWorldName { get; set; }
}
public sealed class ArmouryConfiguration
{
public bool DiscardFromArmouryChest { get; set; }
public bool CheckMainHandOffHand { get; set; }
public bool CheckLeftSideGear { get; set; }
public bool CheckRightSideGear { get; set; }
public int MaximumGearItemLevel { get; set; } = 45;
}
public sealed class ContextMenuConfiguration
{
public bool Enabled { get; set; } = true;
public bool OnlyWhenConfigIsOpen { get; set; }
}
public sealed class PreviewConfiguration
{
public bool GroupByCategory { get; set; } = true;
public bool ShowIcons { get; set; } = true;
}
public static Configuration CreateNew()
{
return new Configuration
{
BlacklistedItems = [2820]
};
} }
} }

View File

@ -0,0 +1,164 @@
using System;
using ARDiscard.GameData;
using ARDiscard.Windows;
using Dalamud.Game.Gui.ContextMenu;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin.Services;
namespace ARDiscard;
internal sealed class ContextMenuIntegration : IDisposable
{
private readonly IChatGui _chatGui;
private readonly ItemCache _itemCache;
private readonly Configuration _configuration;
private readonly IListManager _listManager;
private readonly ConfigWindow _configWindow;
private readonly IGameGui _gameGui;
private readonly IContextMenu _contextMenu;
private readonly MenuItem _addInventoryItem;
private readonly MenuItem _removeInventoryItem;
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
{
_chatGui = chatGui;
_itemCache = itemCache;
_configuration = configuration;
_listManager = listManager;
_configWindow = configWindow;
_gameGui = gameGui;
_contextMenu = contextMenu;
_addInventoryItem = new MenuItem
{
Prefix = (SeIconChar)57439,
PrefixColor = 52,
Name = "Add to Auto Discard List",
OnClicked = AddToDiscardList,
};
_removeInventoryItem = new MenuItem
{
Prefix = (SeIconChar)57439,
PrefixColor = 52,
Name = "Remove from Auto Discard List",
OnClicked = RemoveFromDiscardList,
};
_contextMenu.OnMenuOpened += MenuOpened;
}
private void MenuOpened(IMenuOpenedArgs args)
{
if (!IsEnabled())
return;
if (args.Target is MenuTargetInventory targetInventory)
{
if (args.AddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard") ||
targetInventory.TargetItem == null)
return;
var item = targetInventory.TargetItem.Value;
if (!_configWindow.CanItemBeConfigured(item.ItemId))
return;
if (_configuration.DiscardingItems.Contains(item.ItemId))
args.AddMenuItem(_removeInventoryItem);
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager))
args.AddMenuItem(_addInventoryItem);
}
else
{
if (args.AddonName is not "ChatLog")
return;
uint itemId = (uint)_gameGui.HoveredItem;
if (itemId > 1_000_000)
itemId -= 1_000_000;
if (itemId > 500_000)
itemId -= 500_000;
if (_configuration.DiscardingItems.Contains(itemId))
{
args.AddMenuItem(new MenuItem
{
Prefix = _removeInventoryItem.Prefix,
PrefixColor = _removeInventoryItem.PrefixColor,
Name = _removeInventoryItem.Name,
OnClicked = _ => RemoveFromDiscardList(itemId),
});
}
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager))
{
args.AddMenuItem(new MenuItem
{
Prefix = _addInventoryItem.Prefix,
PrefixColor = _addInventoryItem.PrefixColor,
Name = _addInventoryItem.Name,
OnClicked = _ => AddToDiscardList(itemId),
});
}
}
}
private void AddToDiscardList(IMenuItemClickedArgs args) =>
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void AddToDiscardList(uint itemId)
{
if (_configWindow.AddToDiscardList(itemId))
{
_chatGui.Print(new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0))
.Append($"Added ")
.Append(new UIForegroundPayload(52))
.Append(new ItemPayload(itemId))
.Append(_itemCache.GetItemName(itemId))
.Append(RawPayload.LinkTerminator)
.Append(new UIForegroundPayload(0))
.Append(" to Auto Discard List."));
}
}
private void RemoveFromDiscardList(IMenuItemClickedArgs args) =>
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void RemoveFromDiscardList(uint itemId)
{
if (_configWindow.RemoveFromDiscardList(itemId))
{
_chatGui.Print(new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0))
.Append($"Removed ")
.Append(new UIForegroundPayload(52))
.Append(new ItemPayload(itemId))
.Append(_itemCache.GetItemName(itemId))
.Append(RawPayload.LinkTerminator)
.Append(new UIForegroundPayload(0))
.Append(" from Auto Discard List."));
}
}
private bool IsEnabled()
{
if (!_configuration.ContextMenu.Enabled)
return false;
if (_configuration.ContextMenu.OnlyWhenConfigIsOpen && !_configWindow.IsOpen)
return false;
return true;
}
public void Dispose()
{
_contextMenu.OnMenuOpened -= MenuOpened;
}
}

View File

@ -15,6 +15,7 @@
OutputPath="$(OutputPath)" OutputPath="$(OutputPath)"
AssemblyName="$(AssemblyName)" AssemblyName="$(AssemblyName)"
MakeZip="true" MakeZip="true"
VersionComponents="2"/> VersionComponents="2"
Exclude="ARDiscard.deps.json;AutoRetainerAPI.pdb;ClickLib.pdb;ClickLib.xml;ECommons.pdb;ECommons.xml"/>
</Target> </Target>
</Project> </Project>

32
ARDiscard/External/AutoDiscardIpc.cs vendored Normal file
View File

@ -0,0 +1,32 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
namespace ARDiscard.External;
internal sealed class AutoDiscardIpc
{
private const string ItemsToDiscard = "ARDiscard.GetItemsToDiscard";
private readonly Configuration _configuration;
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration)
{
_configuration = configuration;
_getItemsToDiscard = pluginInterface.GetIpcProvider<IReadOnlySet<uint>>(ItemsToDiscard);
_getItemsToDiscard.RegisterFunc(GetItemsToDiscard);
}
public void Dispose()
{
_getItemsToDiscard.UnregisterFunc();
}
private IReadOnlySet<uint> GetItemsToDiscard()
{
return _configuration.DiscardingItems.ToImmutableHashSet();
}
}

View File

@ -0,0 +1,21 @@
using System.Data;
using System.Text.RegularExpressions;
using Dalamud.Plugin.Services;
using LLib;
using Lumina.Excel.GeneratedSheets;
namespace ARDiscard.GameData;
internal sealed class GameStrings
{
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
{
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
}
public Regex DiscardItem { get; }
public Regex DiscardCollectable { get; }
}

View File

@ -0,0 +1,12 @@
using System.Collections.Generic;
namespace ARDiscard.GameData;
internal interface IListManager
{
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
IReadOnlyList<uint> GetInternalBlacklist();
bool IsWhitelisted(uint itemId);
}

View File

@ -0,0 +1,208 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using FFXIVClientStructs.FFXIV.Client.UI.Misc;
namespace ARDiscard.GameData;
internal sealed class InventoryUtils
{
private static readonly InventoryType[] DefaultInventoryTypes =
[
InventoryType.Inventory1,
InventoryType.Inventory2,
InventoryType.Inventory3,
InventoryType.Inventory4
];
private static readonly InventoryType[] MainHandOffHandInventoryTypes =
[
InventoryType.ArmoryMainHand,
InventoryType.ArmoryOffHand
];
private static readonly InventoryType[] LeftSideGearInventoryTypes =
[
InventoryType.ArmoryHead,
InventoryType.ArmoryBody,
InventoryType.ArmoryHands,
InventoryType.ArmoryLegs,
InventoryType.ArmoryFeets
];
private static readonly InventoryType[] RightSideGearInventoryTypes =
[
InventoryType.ArmoryEar,
InventoryType.ArmoryNeck,
InventoryType.ArmoryWrist,
InventoryType.ArmoryRings
];
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
private readonly Configuration _configuration;
private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IPluginLog _pluginLog;
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog)
{
_configuration = configuration;
_itemCache = itemCache;
_listManager = listManager;
_pluginLog = pluginLog;
}
public unsafe List<ItemWrapper> GetAllItemsToDiscard()
{
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
Dictionary<uint, uint> itemCounts = new();
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (InventoryType inventoryType in DefaultInventoryTypes)
toDiscard.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, NoGearsetItems));
if (_configuration.Armoury.DiscardFromArmouryChest)
{
var gearsetItems = GetAllGearsetItems();
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckMainHandOffHand, inventoryManager,
MainHandOffHandInventoryTypes, itemCounts, gearsetItems));
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckLeftSideGear, inventoryManager,
LeftSideGearInventoryTypes, itemCounts, gearsetItems));
toDiscard.AddRange(GetArmouryItemsToDiscard(_configuration.Armoury.CheckRightSideGear, inventoryManager,
RightSideGearInventoryTypes, itemCounts, gearsetItems));
}
return toDiscard
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove)
.ToList();
}
private unsafe ReadOnlyCollection<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
InventoryType[] inventoryTypes, Dictionary<uint, uint> itemCounts, List<uint>? gearsetItems)
{
List<ItemWrapper> items = new();
if (condition)
{
foreach (InventoryType inventoryType in inventoryTypes)
items.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, gearsetItems));
}
return items.AsReadOnly();
}
public unsafe InventoryItem* GetNextItemToDiscard(ItemFilter? itemFilter)
{
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId));
return toDiscard != null ? toDiscard.InventoryItem : null;
}
private unsafe ReadOnlyCollection<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
InventoryType inventoryType, Dictionary<uint, uint> itemCounts,
IReadOnlyList<uint>? gearsetItems)
{
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
InventoryContainer* container = inventoryManager->GetInventoryContainer(inventoryType);
//PluginLog.Verbose($"Checking {inventoryType}, {container->Size}");
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item != null && item->ItemId != 0)
{
if (itemCounts.TryGetValue(item->ItemId, out uint itemCount))
itemCounts[item->ItemId] = itemCount + item->Quantity;
else
itemCounts[item->ItemId] = item->Quantity;
if (_listManager.IsBlacklisted(item->ItemId))
continue;
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) ||
!itemInfo.CanBeDiscarded(_listManager))
continue; // no info, who knows what that item is
// skip gear if we're unable to load gearsets or it is used in a gearset
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId)))
continue;
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
continue;
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0)
continue;
//PluginLog.Verbose($"{i} → {item->ItemID}");
if (_configuration.DiscardingItems.Contains(item->ItemId))
{
_pluginLog.Verbose(
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}");
toDiscard.Add(new ItemWrapper { InventoryItem = item });
}
}
else
{
//PluginLog.Verbose($"{i} → none");
}
}
return toDiscard.AsReadOnly();
}
private unsafe List<uint>? GetAllGearsetItems()
{
var gearsetModule = RaptureGearsetModule.Instance();
if (gearsetModule == null)
return null;
List<uint> allGearsetItems = new();
for (int i = 0; i < 100; ++i)
{
var gearset = gearsetModule->GetGearset(i);
if (gearset != null && gearset->Flags.HasFlag(RaptureGearsetModule.GearsetFlag.Exists))
{
var gearsetItems = new[]
{
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight),
};
foreach (var gearsetItem in gearsetItems)
{
if (gearsetItem.ItemId != 0)
allGearsetItems.Add(gearsetItem.ItemId);
}
}
}
return allGearsetItems;
}
public unsafe void Discard(InventoryItem* item)
{
if (_listManager.IsBlacklisted(item->ItemId))
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item));
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
}
public sealed unsafe class ItemWrapper
{
public required InventoryItem* InventoryItem { get; init; }
}
}

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using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.GeneratedSheets;
namespace ARDiscard.GameData;
internal sealed class ItemCache
{
private readonly Dictionary<uint, CachedItemInfo> _items = new();
public ItemCache(IDataManager dataManager, ListManager listManager)
{
foreach (var item in dataManager.GetExcelSheet<Item>()!)
{
if (item.RowId == 0)
continue;
_items[item.RowId] = new CachedItemInfo
{
ItemId = item.RowId,
Name = item.Name.ToString(),
IconId = item.Icon,
ILvl = item.LevelItem.Row,
Rarity = item.Rarity,
IsUnique = item.IsUnique,
IsUntradable = item.IsUntradable,
IsIndisposable = item.IsIndisposable,
Level = item.LevelEquip,
UiCategory = item.ItemUICategory.Row,
UiCategoryName = item.ItemUICategory.Value!.Name.ToString(),
EquipSlotCategory = item.EquipSlotCategory.Row,
};
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
listManager.AddToInternalBlacklist(item.RowId);
if (item is { ItemSearchCategory.Row: 79, ItemUICategory.Row: >= 101 and <= 104 })
listManager.AddToInternalBlacklist(item.RowId);
}
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
{
// exclude base ARR relics, not strictly necessary since we don't allow discarding weapons anyway
if (shopItem.Item.Value!.Rarity == 4)
continue;
// the item can be discarded already
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
cachedItemInfo.CanBeDiscarded(listManager))
continue;
if (shopItem.AchievementRequired.Row != 0)
continue;
// has a quest required to unlock from the shop
if (!shopItem.QuestRequired.Any(CanDiscardItemsFromQuest))
continue;
cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
}
foreach (var collectableItem in dataManager.GetExcelSheet<CollectablesShopItem>()!)
{
if (collectableItem.RowId == 0)
continue;
listManager.AddToInternalWhitelist(collectableItem.Item.Row);
}
// only look at msq + regional side quests
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
{
foreach (var itemId in quest.ItemReward.Where(x => x > 0))
{
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
listManager.AddToInternalWhitelist(item.RowId);
}
}
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
.Select(x => (int)x.ILvl)
.Max();
}
public int MaxDungeonItemLevel { get; }
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
{
return quest.Row > 0 &&
quest.Value?.JournalGenre.Value?.JournalCategory.Value?.JournalSection
.Row is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
}
public IEnumerable<CachedItemInfo> AllItems => _items.Values;
public bool TryGetItem(uint itemId, [NotNullWhen(true)] out CachedItemInfo? item)
=> _items.TryGetValue(itemId, out item);
public CachedItemInfo? GetItem(uint itemId)
{
if (_items.TryGetValue(itemId, out var item))
return item;
return null;
}
public string GetItemName(uint itemId)
{
if (_items.TryGetValue(itemId, out var item))
return item.Name;
return string.Empty;
}
public ushort GetItemIconId(uint itemId)
{
if (_items.TryGetValue(itemId, out var item))
return item.IconId;
return ushort.MinValue;
}
public sealed class CachedItemInfo
{
public required uint ItemId { get; init; }
public required string Name { get; init; }
public required ushort IconId { get; init; }
public required uint ILvl { get; init; }
public required uint Level { get; init; }
public required byte Rarity { get; init; }
public required bool IsUnique { get; init; }
public required bool IsUntradable { get; init; }
/// <summary>
/// Whether this item can be discarded at all. "Discard" is greyed out e.g. for the preorder EXP earrings.
/// </summary>
public required bool IsIndisposable { get; init; }
public bool CanBeBoughtFromCalamitySalvager { get; set; }
public required uint UiCategory { get; init; }
public required string UiCategoryName { get; init; }
public required uint EquipSlotCategory { get; init; }
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true)
{
if (listManager.IsBlacklisted(ItemId, checkConfiguration))
return false;
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
return false;
if (listManager.IsWhitelisted(ItemId))
return true;
return CanBeBoughtFromCalamitySalvager ||
this is { IsUnique: false, IsUntradable: false, IsIndisposable: false };
}
}
}

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using System.Collections.Generic;
namespace ARDiscard.GameData;
internal sealed class ItemFilter
{
public const ItemFilter? None = null;
public required List<uint> ItemIds { get; init; }
}

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using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
namespace ARDiscard.GameData;
internal sealed class ListManager : IListManager
{
/// <summary>
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
/// </summary>
private ISet<uint> _blacklistedItems = new List<uint>
{
16039, // ala mhigan earrings
24589, // aetheryte earrings
33648, // menphina's earrings
41081, // azeyma's earrings
10155, // Ceruleum Tank
10373, // Magitek Repair Materials
21197, // UCOB token
23175, // UWU token
28633, // TEA token
36810, // DSR token
38951, // TOP token
}
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
.ToHashSet();
/// <summary>
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
/// </summary>
private ISet<uint> _whitelistedItems = new HashSet<uint>()
{
2962, // Onion Doublet
3279, // Onion Gaskins
3743, // Onion Patterns
9387, // Antique Helm
9388, // Antique Mail
9389, // Antique Gauntlets
9390, // Antique Breeches
9391, // Antique Sollerets
6223, // Mended Imperial Pot Helm
6224, // Mended Imperial Short Robe
7060, // Durability Draught
14945, // Squadron Enlistment Manual
15772, // Contemporary Warfare: Defense
15773, // Contemporary Warfare: Offense
15774, // Contemporary Warfare: Magicks
4572, // Company-issue Tonic
20790, // High Grade Company-issue Tonic
#region Fate drops used in tribal quests
7001, // Flamefang Choker (Amalj'aa)
7002, // Proto Armor Identification Key (Sylphs)
7003, // Kafre's Tusk (Sylphs)
7797, // Titan Mythrilshield (Kobolds)
7798, // Coral Armband (Sahagin)
7802, // Titan Steelshield (Kobolds)
7803, // Titan Electrumshield (Kobolds)
7804, // Coral Band (Sahagin)
7805, // Coral Necklace (Sahagin)
#endregion
#region Fate drops that can be turned in for mount/glamour/whatever
12252, // Coeurlregina Horn
12253, // Proto Ultima Exoplating
18032, // Stygian Ash
20521, // Sassho-seki Fragment
20638, // Ixion Horn
27972, // Archaeotania's Horn
27973, // Formidable Cog
36633, // Chi Bolt
36634, // Daivadipa's Bead
#endregion
#region Normal Raid trash (with no weekly lockout)
// A1-A4
12674, // Tarnished Gordian Lens
12675, // Tarnished Gordian Shaft
12676, // Tarnished Gordian Crank
12677, // Tarnished Gordian Spring
12678, // Tarnished Gordian Pedal
12680, // Tarnished Gordian Bolt
13581, // Precision Gordian Bolt
13583, // Precision Gordian Lens
13585, // Precision Gordian Spring
13587, // Precision Gordian Shaft
// A5-A8
14301, // Tarnished Midan Lens
14302, // Tarnished Midan Shaft
14303, // Tarnished Midan Crank
14304, // Tarnished Midan Spring
14305, // Tarnished Midan Pedal
14307, // Tarnished Midan Bolt
// A9-A12
16545, // Alexandrian Gear
16546, // Tarnished Alexandrian Lens
16547, // Tarnished Alexandrian Shaft
16548, // Tarnished Alexandrian Crank
16549, // Tarnished Alexandrian Spring
16550, // Tarnished Alexandrian Pedal
16552, // Tarnished Alexandrian Bolt
// O1-O4
19111, // Deltascape Lens
19112, // Deltascape Shaft
19113, // Deltascape Crank
19114, // Deltascape Spring
19115, // Deltascape Pedal
19117, // Deltascape Bolt
19122, // Deltascape Crystalloid
// O5-O8
21774, // Sigmascape Lens
21775, // Sigmascape Shaft
21776, // Sigmascape Crank
21777, // Sigmascape Spring
21778, // Sigmascape Pedal
21780, // Sigmascape Bolt
// O9-O12
23963, // Alphascape Lens
23964, // Alphascape Shaft
23965, // Alphascape Crank
23966, // Alphascape Spring
23967, // Alphascape Pedal
23969, // Alphascape Bolt
// E1-E4
27393, // Helm of Early Antiquity
27394, // Armor of Early Antiquity
27395, // Gauntlets of Early Antiquity
27396, // Chausses of Early Antiquity
27397, // Greaves of Early Antiquity
27399, // Bangle of Early Antiquity
// E5-E8
29020, // Helm of Golden Antiquity
29021, // Armor of Golden Antiquity
29022, // Gauntlets of Golden Antiquity
29023, // Chausses of Golden Antiquity
29024, // Greaves of Golden Antiquity
29026, // Bangle of Golden Antiquity
// E9-E12
32133, // Helm of Lost Antiquity
32134, // Armor of Lost Antiquity
32135, // Gauntlets of Lost Antiquity
32136, // Chausses of Lost Antiquity
32137, // Greaves of Lost Antiquity
32139, // Bangle of Lost Antiquity
// P1-P4
35817, // Unsung Helm of Asphodelos
35818, // Unsung Armor of Asphodelos
35819, // Unsung Gauntlets of Asphodelos
35820, // Unsung Chausses of Asphodelos
35821, // Unsung Greaves of Asphodelos
35822, // Unsung Ring of Asphodelos
// P5-P8
38375, // Unsung Helm of Abyssos
38376, // Unsung Armor of Abyssos
38377, // Unsung Gauntlets of Abyssos
38378, // Unsung Chausses of Abyssos
38379, // Unsung Greaves of Abyssos
38380, // Unsung Ring of Abyssos
38385, // Unsung Blade of Abyssos // TODO: Remove in 7.0 as it will no longer drop
// P9-P12
40297, // Unsung Helm of Anabaseios
40298, // Unsung Armor of Anabaseios
40299, // Unsung Gauntlets of Anabaseios
40300, // Unsung Chausses of Anabaseios
40301, // Unsung Greaves of Anabaseios
40302, // Unsung Ring of Anabaseios
40317, // Unsung Blade of Anabaseios
#endregion
#region Cracked crystals/clusters
15110, // V
16783, // V
18030, // VI
18031, // VI
26819, // VII
26820, // VII
26821, // VIII
26822, // VIII
36025, // IX
36026, // IX
36027, // X
36028, // X
#endregion
#region Eureka Lootboxes
21831, // Sharlayan Cabinet
21832, // Sharlayan Wardrobe
22306, // Eurekan Potion
#endregion
#region Unapproved Firmament materials
32005, // Switch
32006, // Hemp
32007, // Iron Ore
32008, // Iron Sand
32009, // Mahogany Log
32010, // Sesame
32011, // Cotton
32012, // Ore
32013, // Rock Salt
32014, // Mythrite Sand
32015, // Spruce Log
32016, // Mistletoe
32017, // Toad
32018, // Vine
32019, // Tea Leaves
32020, // Electrum Ore
32021, // Alumen
32022, // Spring Water
32023, // Gold Sand
32024, // Ragstone
32025, // White Cedar Log
32026, // Primordial Resin
32027, // Wheat
32028, // Gossamer Cotton Boll
32029, // Tortoise
32030, // Gold Ore
32031, // Finest Rock Salt
32032, // Truespring Water
32034, // Bluespirit Ore
32033, // Mineral Sand
32035, // Log
32036, // Raspberry
32037, // Caiman
32038, // Cocoon
32039, // Barbgrass
32040, // Cloudstone
32041, // Spring Water
32042, // Ice Stalagmite
32043, // Silex
32044, // Prismstone
32045, // Galewood Branch
32046, // Umbral Dirtleaf
32047, // Umbral Flarerock
32048, // Umbral Levinsand
#endregion
#region Irregular Tomestones (after the event is over)
24909, // Philosophy
26536, // Mythology
28648, // Soldiery
30272, // Law
31339, // Esoterics
33329, // Pageantry
33330, // Lore
35834, // Scripture
36658, // Verity
38211, // Creation
39365, // Mendacity
39919, // Tenfold Pageantry
41305, // Genesis I
41306, // Genesis II
#endregion
};
private readonly Configuration _configuration;
public ListManager(Configuration configuration)
{
_configuration = configuration;
}
public void FinishInitialization()
{
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
}
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
{
if (_blacklistedItems.Contains(itemId))
return true;
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
return true;
return false;
}
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
}

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namespace ARDiscard.GameData;
internal static class UiCategories
{
public const uint Unobtainable = 39;
public const uint Crystals = 59;
public const uint Currency = 100;
}

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using System;
using Dalamud.Hooking;
using Dalamud.Logging;
using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
namespace ARDiscard;
public class InventoryUtils : IDisposable
{
private readonly Configuration _configuration;
private static readonly InventoryType[] InventoryTypes =
{ InventoryType.Inventory1, InventoryType.Inventory2, InventoryType.Inventory3, InventoryType.Inventory4 };
private unsafe delegate void DiscardItemDelegate(AgentInventoryContext* inventoryManager, InventoryItem* itemSlot,
InventoryType inventory, int slot, uint addonId, int position = -1);
[Signature("E8 ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 85 C0 74 ?? 0F B7 48")]
private DiscardItemDelegate _discardItem = null!;
public InventoryUtils(Configuration configuration)
{
_configuration = configuration;
SignatureHelper.Initialise(this);
}
public void Dispose()
{
}
public unsafe InventoryItem* GetNextItemToDiscard()
{
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (InventoryType inventoryType in InventoryTypes)
{
InventoryContainer* container = inventoryManager->GetInventoryContainer(inventoryType);
//PluginLog.Verbose($"Checking {inventoryType}, {container->Size}");
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item != null)
{
//PluginLog.Verbose($"{i} → {item->ItemID}");
if (_configuration.DiscardingItems.Contains(item->ItemID))
{
PluginLog.Information(
$"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
return item;
}
}
else
{
//PluginLog.Verbose($"{i} → none");
}
}
}
return null;
}
public unsafe void Discard(InventoryItem* item)
{
_discardItem(AgentInventoryContext.Instance(), item, item->Container, item->Slot, 0);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARDiscard.GameData;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ImGuiNET;
using LLib.ImGui;
namespace ARDiscard.Windows;
internal sealed class ConfigWindow : LWindow
{
private readonly IDalamudPluginInterface _pluginInterface;
private readonly Configuration _configuration;
private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IClientState _clientState;
private readonly ICondition _condition;
private readonly DiscardListTab _discardListTab;
private readonly ExcludedListTab _excludedListTab;
private List<(uint ItemId, string Name)>? _allItems;
public event EventHandler? DiscardNowClicked;
public event EventHandler? ConfigSaved;
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
IListManager listManager, IClientState clientState, ICondition condition)
: base("Auto Discard###AutoDiscardConfig")
{
_pluginInterface = pluginInterface;
_configuration = configuration;
_itemCache = itemCache;
_listManager = listManager;
_clientState = clientState;
_condition = condition;
Size = new Vector2(600, 400);
SizeCondition = ImGuiCond.FirstUseEver;
SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(600, 400),
MaximumSize = new Vector2(9999, 9999),
};
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager);
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems)
{
ExcludedTab = _excludedListTab,
};
}
public override void Draw()
{
bool runAfterVenture = _configuration.RunAfterVenture;
if (ImGui.Checkbox("[Global] Run automatically after AutoRetainer's venture", ref runAfterVenture))
{
_configuration.RunAfterVenture = runAfterVenture;
Save();
}
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Preview Discards").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
DiscardNowClicked == null);
if (ImGui.Button("Preview Discards"))
DiscardNowClicked!.Invoke(this, EventArgs.Empty);
ImGui.EndDisabled();
bool runBeforeLogout = _configuration.RunBeforeLogout;
if (ImGui.Checkbox("[Global] Run before logging out in Multi-Mode", ref runBeforeLogout))
{
_configuration.RunBeforeLogout = runBeforeLogout;
Save();
}
if (ImGui.BeginTabBar("AutoDiscardTabs"))
{
DrawDiscardList();
DrawExcludedCharacters();
DrawExcludedItems();
DrawExperimentalSettings();
ImGui.EndTabBar();
}
}
private void DrawDiscardList()
{
if (ImGui.BeginTabItem("Items to Discard"))
{
_discardListTab.Draw();
ImGui.EndTabItem();
}
}
private void DrawExcludedCharacters()
{
if (ImGui.BeginTabItem("Excluded Characters"))
{
if (_clientState is { IsLoggedIn: true, LocalContentId: > 0 })
{
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
ImGui.TextWrapped(
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
ImGui.Indent(30);
if (_configuration.ExcludedCharacters.Any(x => x.LocalContentId == _clientState.LocalContentId))
{
ImGui.TextColored(ImGuiColors.DalamudRed, "This character is currently excluded.");
if (ImGui.Button("Remove exclusion"))
{
_configuration.ExcludedCharacters.RemoveAll(
c => c.LocalContentId == _clientState.LocalContentId);
Save();
}
}
else
{
if (_configuration.RunAfterVenture || _configuration.RunBeforeLogout)
{
ImGui.TextColored(ImGuiColors.HealerGreen,
"This character is currently included (and will be post-processed in autoretainer).");
}
else
{
ImGui.TextColored(ImGuiColors.DalamudYellow,
"This character is currently included (but running post-processing is disabled globally)");
}
if (ImGui.Button("Exclude current character"))
{
_configuration.ExcludedCharacters.Add(new Configuration.CharacterInfo
{
LocalContentId = _clientState.LocalContentId,
CachedPlayerName = _clientState.LocalPlayer?.Name.ToString() ?? "??",
CachedWorldName = worldName,
});
Save();
}
}
ImGui.Unindent(30);
}
else
{
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not logged in.");
}
ImGui.Separator();
ImGui.TextWrapped(
"Characters that won't run auto-cleanup after ventures (/discardall works for excluded characters)");
ImGui.Spacing();
ImGui.Indent(30);
if (_configuration.ExcludedCharacters.Count == 0)
{
ImGui.TextColored(ImGuiColors.DalamudGrey, "No excluded characters.");
}
else
{
foreach (var characterInfo in _configuration.ExcludedCharacters)
{
ImGui.Text(
$"{characterInfo.CachedPlayerName} @ {characterInfo.CachedWorldName} ({characterInfo.LocalContentId:X})");
}
}
ImGui.Unindent(30);
ImGui.EndTabItem();
}
}
private void DrawExcludedItems()
{
if (ImGui.BeginTabItem("Excluded Items"))
{
ImGui.Text(
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
_excludedListTab.Draw();
ImGui.EndTabItem();
}
}
private void DrawExperimentalSettings()
{
if (ImGui.BeginTabItem("Experimental Settings"))
{
bool discardFromArmouryChest = _configuration.Armoury.DiscardFromArmouryChest;
if (ImGui.Checkbox("Discard items from Armoury Chest", ref discardFromArmouryChest))
{
_configuration.Armoury.DiscardFromArmouryChest = discardFromArmouryChest;
Save();
}
ImGui.BeginDisabled(!discardFromArmouryChest);
ImGui.Indent(30);
bool mainHandOffHand = _configuration.Armoury.CheckMainHandOffHand;
if (ImGui.Checkbox("Discard when items are found in Main Hand/Off Hand (Weapons and Tools)",
ref mainHandOffHand))
{
_configuration.Armoury.CheckMainHandOffHand = mainHandOffHand;
Save();
}
bool leftSideGear = _configuration.Armoury.CheckLeftSideGear;
if (ImGui.Checkbox("Discard when items are found in Head/Body/Hands/Legs/Feet", ref leftSideGear))
{
_configuration.Armoury.CheckLeftSideGear = leftSideGear;
Save();
}
bool rightSideGear = _configuration.Armoury.CheckRightSideGear;
if (ImGui.Checkbox("Discard when items are found in Accessories", ref rightSideGear))
{
_configuration.Armoury.CheckRightSideGear = rightSideGear;
Save();
}
ImGui.SetNextItemWidth(ImGuiHelpers.GlobalScale * 100);
int maximumItemLevel = _configuration.Armoury.MaximumGearItemLevel;
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
ref maximumItemLevel))
{
_configuration.Armoury.MaximumGearItemLevel =
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
Save();
}
ImGui.Unindent(30);
ImGui.EndDisabled();
ImGui.Separator();
bool contextMenuEnabled = _configuration.ContextMenu.Enabled;
if (ImGui.Checkbox("Inventory context menu integration", ref contextMenuEnabled))
{
_configuration.ContextMenu.Enabled = contextMenuEnabled;
Save();
}
ImGui.BeginDisabled(!contextMenuEnabled);
ImGui.Indent(30);
bool contextMenuOnlyWhenConfigIsOpen = _configuration.ContextMenu.OnlyWhenConfigIsOpen;
if (ImGui.Checkbox("Only add menu entries while config window is open",
ref contextMenuOnlyWhenConfigIsOpen))
{
_configuration.ContextMenu.OnlyWhenConfigIsOpen = contextMenuOnlyWhenConfigIsOpen;
Save();
}
ImGui.Unindent(30);
ImGui.EndDisabled();
ImGui.Separator();
ImGui.SetNextItemWidth(ImGuiHelpers.GlobalScale * 100);
int ignoreItemCountWhenAbove = (int)_configuration.IgnoreItemCountWhenAbove;
if (ImGui.InputInt("Ignore stacks with >= this number of items", ref ignoreItemCountWhenAbove))
{
_configuration.IgnoreItemCountWhenAbove = (uint)Math.Max(2, ignoreItemCountWhenAbove);
Save();
}
bool ignoreItemWithSignature = _configuration.IgnoreItemWithSignature;
if (ImGui.Checkbox(
"Ignore items with a 'crafted by' signature (manually crafted by yourself or someone else)",
ref ignoreItemWithSignature))
{
_configuration.IgnoreItemWithSignature = ignoreItemWithSignature;
Save();
}
ImGui.Separator();
bool groupPreviewByCategory = _configuration.Preview.GroupByCategory;
if (ImGui.Checkbox("Group items in 'Preview' by category", ref groupPreviewByCategory))
{
_configuration.Preview.GroupByCategory = groupPreviewByCategory;
Save();
}
bool showIconsInPreview = _configuration.Preview.ShowIcons;
if (ImGui.Checkbox("Show icons in 'Preview'", ref showIconsInPreview))
{
_configuration.Preview.ShowIcons = showIconsInPreview;
Save();
}
ImGui.EndTabItem();
}
}
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
{
if (_allItems == null)
{
_allItems = _itemCache.AllItems
.Where(x => x.CanBeDiscarded(_listManager, false))
.Select(x => (x.ItemId, x.Name.ToString()))
.ToList();
}
return _allItems;
}
internal void Save()
{
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList();
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
_pluginInterface.SavePluginConfig(_configuration);
ConfigSaved?.Invoke(this, EventArgs.Empty);
}
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId);
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId);
public bool CanItemBeConfigured(uint itemId)
{
return EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId).ItemId == itemId;
}
}

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@ -0,0 +1,55 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows
{
internal sealed class DiscardListTab : ItemListTab
{
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
: base(parent, itemCache, initialItems)
{
}
protected override string RightSideLabel => "Items that will be automatically discarded";
internal required ExcludedListTab ExcludedTab { private get; init; }
public IEnumerable<uint> ToSavedItems()
{
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
return SelectedItems.Select(x => x.ItemId);
}
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
{
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
return ($"{name} (Blacklisted/Excluded Item)", false);
return base.AsLeftSideDisplay(itemId, name);
}
internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
SelectedItems.Add(item);
Save();
return true;
}
return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
}
}

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@ -0,0 +1,199 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using ARDiscard.GameData;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Interface.Internal;
using Dalamud.Interface.Textures;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Common.Math;
using ImGuiNET;
using LLib;
using LLib.ImGui;
namespace ARDiscard.Windows;
internal sealed class DiscardWindow : LWindow
{
private readonly InventoryUtils _inventoryUtils;
private readonly ItemCache _itemCache;
private readonly IconCache _iconCache;
private readonly IClientState _clientState;
private readonly ICondition _condition;
private readonly Configuration _configuration;
private List<SelectableItem> _displayedItems = new();
public event EventHandler? OpenConfigurationClicked;
public event EventHandler<ItemFilter>? DiscardAllClicked;
public DiscardWindow(InventoryUtils inventoryUtils, ItemCache itemCache, IconCache iconCache,
IClientState clientState, ICondition condition, Configuration configuration)
: base("Discard Items###AutoDiscardDiscard")
{
_inventoryUtils = inventoryUtils;
_itemCache = itemCache;
_iconCache = iconCache;
_clientState = clientState;
_condition = condition;
_configuration = configuration;
Size = new Vector2(600, 400);
SizeCondition = ImGuiCond.FirstUseEver;
SizeConstraints = new WindowSizeConstraints
{
MinimumSize = new Vector2(600, 400),
MaximumSize = new Vector2(9999, 9999),
};
}
public bool Locked { get; set; }
public override void Draw()
{
ImGui.Text("With your current configuration, the following items would be discarded:");
ImGui.BeginDisabled(Locked);
if (ImGui.BeginChild("Right", new Vector2(-1, -30), true, ImGuiWindowFlags.NoSavedSettings))
{
if (!_clientState.IsLoggedIn)
{
ImGui.Text("Not logged in.");
}
else if (_displayedItems.Count == 0)
{
ImGui.Text("No items to discard.");
}
else
{
if (_configuration.Preview.GroupByCategory)
{
foreach (var category in _displayedItems.OrderBy(x => x.UiCategory)
.GroupBy(x => new { x.UiCategory, x.UiCategoryName }))
{
ImGui.Text($"{category.Key.UiCategoryName}");
ImGui.Indent();
foreach (var displayedItem in category)
DrawItem(displayedItem);
ImGui.Unindent();
}
}
else
{
foreach (var displayedItem in _displayedItems)
DrawItem(displayedItem);
}
}
}
ImGui.EndDisabled();
ImGui.EndChild();
ImGui.BeginDisabled(OpenConfigurationClicked == null);
if (ImGui.Button("Open Configuration"))
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
ImGui.EndDisabled();
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Discard all selected items").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(Locked ||
!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
!_displayedItems.Any(x => x.Selected) ||
DiscardAllClicked == null);
if (ImGui.Button("Discard all selected items"))
{
DiscardAllClicked!.Invoke(this, new ItemFilter
{
ItemIds = _displayedItems.Where(x => x.Selected).Select(x => x.ItemId).ToList()
});
}
ImGui.EndDisabled();
}
private void DrawItem(SelectableItem displayedItem)
{
if (_configuration.Preview.ShowIcons)
{
using IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
if (icon != null)
{
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
ImGui.SameLine();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 3);
}
}
if (ImGui.Selectable(displayedItem.ToString(), displayedItem.Selected))
displayedItem.Selected = !displayedItem.Selected;
}
public override void OnOpen() => RefreshInventory(false);
public override void OnClose() => _displayedItems.Clear();
public unsafe void RefreshInventory(bool keepSelected)
{
if (!IsOpen)
return;
List<uint> notSelected = new();
if (keepSelected)
{
notSelected.AddRange(_displayedItems
.Where(x => !x.Selected)
.Select(x => x.ItemId));
}
_displayedItems = _inventoryUtils.GetAllItemsToDiscard()
.GroupBy(x => new
{
ItemId = x.InventoryItem->ItemId,
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId),
})
.Where(x => x.Key.ItemInfo != null)
.Select(x => new SelectableItem
{
ItemId = x.Key.ItemId,
Name = x.Key.ItemInfo!.Name,
IconId = x.Key.ItemInfo!.IconId,
Quantity = x.Sum(y => y.InventoryItem->Quantity),
UiCategory = x.Key.ItemInfo!.UiCategory,
UiCategoryName = x.Key.ItemInfo!.UiCategoryName,
Selected = !notSelected.Contains(x.Key.ItemId),
})
.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase)
.ToList();
}
private sealed class SelectableItem
{
public required uint ItemId { get; init; }
public required string Name { get; init; }
public required ushort IconId { get; init; }
public required long Quantity { get; init; }
public required uint UiCategory { get; init; }
public required string UiCategoryName { get; init; }
public required bool Selected { get; set; }
public override string ToString()
{
if (Quantity > 1)
return $"{Name} ({Quantity}x)";
return Name;
}
}
public void Login() => RefreshInventory(false);
public void Logout() => _displayedItems.Clear();
}

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@ -0,0 +1,35 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows;
internal sealed class ExcludedListTab : ItemListTab
{
private readonly IListManager _listManager;
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
: base(parent, itemCache, initialItems)
{
_listManager = listManager;
SelectedItems.AddRange(
listManager.GetInternalBlacklist()
.Select(x => (x, itemCache.GetItemName(x)))
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
}
protected override string RightSideLabel => "Items that will never be discarded";
public IEnumerable<uint> ToSavedItems()
{
return SelectedItems
.Select(x => x.ItemId)
.Where(x => !_listManager.IsBlacklisted(x, false));
}
public bool IsBlacklistedInConfiguration(uint itemId)
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
=> (name, !_listManager.IsBlacklisted(itemId, false));
}

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@ -0,0 +1,161 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARDiscard.GameData;
using ImGuiNET;
namespace ARDiscard.Windows;
internal abstract class ItemListTab
{
private const int ResultLimit = 200;
private readonly ConfigWindow _parent;
private List<(uint ItemId, string Name)> _searchResults = new();
private string _itemName = string.Empty;
private bool _resetKeyboardFocus = true;
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
{
_parent = parent;
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
}
protected abstract string RightSideLabel { get; }
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
public void Draw()
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
{
SelectedItems.Add(itemToAdd);
}
else
{
SelectedItems.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = SelectedItems.Any(x => x.Item1 == id);
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
{
if (!selected)
{
SelectedItems.Add((id, name));
}
else
{
SelectedItems.Remove((id, name));
}
Save();
}
if (!display.Enabled)
ImGui.EndDisabled();
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text(RightSideLabel);
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
{
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
toRemove.Add((id, name));
if (!display.Enabled)
ImGui.EndDisabled();
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
SelectedItems.Remove(tr);
Save();
}
}
ImGui.EndChild();
}
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
protected void Save() => _parent.Save();
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
.ToList();
}
}
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
}

View File

@ -1,12 +1,95 @@
{ {
"version": 1, "version": 1,
"dependencies": { "dependencies": {
"net7.0-windows7.0": { "net8.0-windows7.0": {
"DalamudPackager": { "DalamudPackager": {
"type": "Direct", "type": "Direct",
"requested": "[2.1.11, )", "requested": "[2.1.13, )",
"resolved": "2.1.11", "resolved": "2.1.13",
"contentHash": "9qlAWoRRTiL/geAvuwR/g6Bcbrd/bJJgVnB/RurBiyKs6srsP0bvpoo8IK+Eg8EA6jWeM6/YJWs66w4FIAzqPw==" "contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.1.1, )",
"resolved": "1.1.1",
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
"dependencies": {
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
"Microsoft.SourceLink.GitHub": "1.1.1",
"Microsoft.SourceLink.GitLab": "1.1.1"
}
},
"Microsoft.SourceLink.Gitea": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "8.0.0",
"Microsoft.SourceLink.Common": "8.0.0"
}
},
"Microsoft.Build.Tasks.Git": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
},
"Microsoft.SourceLink.AzureRepos.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Bitbucket.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Common": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
},
"Microsoft.SourceLink.GitHub": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.GitLab": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"autoretainerapi": {
"type": "Project",
"dependencies": {
"ECommons": "[2.2.0.2, )"
}
},
"ecommons": {
"type": "Project"
},
"llib": {
"type": "Project",
"dependencies": {
"DalamudPackager": "[2.1.13, )"
}
} }
} }
} }

1
AutoRetainerAPI Submodule

@ -0,0 +1 @@
Subproject commit 1c8745ef2757585d2683b4a83c44c8db81ff8955

1
ECommons Submodule

@ -0,0 +1 @@
Subproject commit 07c07e09101e0c8a5f770dbea2ca6eafea5ec705

1
LLib Submodule

@ -0,0 +1 @@
Subproject commit fde09c705b648f03c287814191a554f0a4b92cc4

7
global.json Normal file
View File

@ -0,0 +1,7 @@
{
"sdk": {
"version": "8.0.0",
"rollForward": "latestMajor",
"allowPrerelease": true
}
}