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2
LLib
2
LLib
@ -1 +1 @@
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Subproject commit e206782c1106e1a5292a06af61783faef1ac0c42
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Subproject commit e59d291f04473eae0b76712397733e2e25349953
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File diff suppressed because it is too large
Load Diff
@ -1,45 +1,8 @@
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using System;
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namespace Squadronista.Solver;
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internal class Attributes : IEquatable<Attributes>
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internal class Attributes
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{
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public required int PhysicalAbility { get; init; }
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public required int MentalAbility { get; init; }
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public required int TacticalAbility { get; init; }
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public bool Equals(Attributes? other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return PhysicalAbility == other.PhysicalAbility && MentalAbility == other.MentalAbility && TacticalAbility == other.TacticalAbility;
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}
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public override bool Equals(object? obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((Attributes)obj);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(PhysicalAbility, MentalAbility, TacticalAbility);
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}
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public static bool operator ==(Attributes? left, Attributes? right)
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{
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return Equals(left, right);
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}
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public static bool operator !=(Attributes? left, Attributes? right)
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{
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return !Equals(left, right);
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}
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public override string ToString()
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{
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return $"{PhysicalAbility} / {MentalAbility} / {TacticalAbility}";
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}
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}
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@ -54,7 +54,7 @@ internal sealed class BonusAttributes : Attributes, IEquatable<BonusAttributes>
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}
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}
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private static void Fix(ref int mainStat, int mainGained, ref int otherStatA, int otherGainedA, ref int otherStatB, int otherGainedB)
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private void Fix(ref int mainStat, int mainGained, ref int otherStatA, int otherGainedA, ref int otherStatB, int otherGainedB)
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{
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if (mainStat >= 0 || mainGained > 0)
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return;
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@ -10,12 +10,12 @@ internal sealed class SquadronMember : IEquatable<SquadronMember>
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{
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public required string Name { get; init; }
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public required int Level { get; init; }
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public required uint ClassJob { get; init; }
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// TODO
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public required Race Race { get; init; }
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public required int EnlistmentTimestamp { get; init; }
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public uint Experience { get; init; }
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// TODO
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public int Experience { get; init; }
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public int PhysicalAbility => GrowthParams[Level].PhysicalAbility;
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public int MentalAbility => GrowthParams[Level].MentalAbility;
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public int TacticalAbility => GrowthParams[Level].TacticalAbility;
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@ -34,7 +34,6 @@ internal sealed class SquadronMember : IEquatable<SquadronMember>
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{
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growthAsList.Add((growth.Physical[i], growth.Mental[i], growth.Tactical[i]));
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}
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growthAsList.Add((growth.Unknown123, growth.Unknown184, growth.Unknown245));
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GrowthParams = growthAsList;
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return this;
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@ -44,8 +43,7 @@ internal sealed class SquadronMember : IEquatable<SquadronMember>
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return Name == other.Name && Level == other.Level && ClassJob == other.ClassJob && Race == other.Race &&
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Experience == other.Experience && PhysicalAbility == other.PhysicalAbility && MentalAbility == other.MentalAbility && TacticalAbility == other.TacticalAbility;
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return Name == other.Name && Level == other.Level && ClassJob == other.ClassJob && Race == other.Race && Experience == other.Experience;
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}
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public override bool Equals(object? obj)
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@ -67,11 +65,4 @@ internal sealed class SquadronMember : IEquatable<SquadronMember>
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{
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return !Equals(left, right);
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}
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public Attributes ToAttributes() => new()
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{
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PhysicalAbility = PhysicalAbility,
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MentalAbility = MentalAbility,
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TacticalAbility = TacticalAbility,
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};
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}
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@ -1,11 +0,0 @@
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using System;
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namespace Squadronista.Solver;
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[Flags]
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public enum SquadronMemberUiInfo : int
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{
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Unknown1 = 1,
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IsPartOfMission = 2,
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NewChemistryAvailable = 8192,
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}
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@ -38,11 +38,11 @@ internal sealed class SquadronSolver
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_newTrainings = _calculatedTrainings.Keys.ToList();
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}
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public IEnumerable<CalculationResult> SolveFor(SquadronMission mission, Attributes missionAttributes, int requiredMatchingStats)
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public IEnumerable<CalculationResult> SolveFor(SquadronMission mission, int requiredMatchingStats)
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{
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int minPhysical = missionAttributes.PhysicalAbility;
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int minMental = missionAttributes.MentalAbility;
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int minTactical = missionAttributes.TacticalAbility;
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int minPhysical = mission.CurrentAttributes.PhysicalAbility;
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int minMental = mission.CurrentAttributes.MentalAbility;
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int minTactical = mission.CurrentAttributes.TacticalAbility;
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bool foundWithoutTraining = false;
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List<CalculationResult> intermediates = CalculateForAllMemberCombinations(mission.Level, _state.Bonus);
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@ -78,7 +78,7 @@ internal sealed class SquadronSolver
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}
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}
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private static int CountStatMatches(CalculationResult x, int minPhysical, int minMental, int minTactical)
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private int CountStatMatches(CalculationResult x, int minPhysical, int minMental, int minTactical)
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{
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return (x.PhysicalAbility >= minPhysical ? 1 : 0) +
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(x.MentalAbility >= minMental ? 1 : 0) +
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@ -5,20 +5,15 @@ namespace Squadronista.Solver;
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internal sealed class SquadronState
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{
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private readonly Dictionary<(int id, Attributes attributes), Task<SquadronSolver.CalculationResults>> _calculationResults = new();
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private readonly Dictionary<SquadronMission, Task<SquadronSolver.CalculationResults>> _calculationResults = new();
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public required byte Rank { get; init; }
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public required IReadOnlyList<SquadronMember> Members { get; init; }
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public required BonusAttributes Bonus { get; set; }
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public required uint CurrentTraining { get; set; }
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public Task<SquadronSolver.CalculationResults>? GetCalculation(SquadronMission mission, Attributes? attributes)
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{
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if (attributes == null)
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return null;
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public Task<SquadronSolver.CalculationResults>? GetCalculation(SquadronMission mission)
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=> _calculationResults.TryGetValue(mission, out var task) ? task : null;
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return _calculationResults.GetValueOrDefault((mission.Id, attributes));
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}
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public void SetCalculation(SquadronMission mission, Attributes attributes, Task<SquadronSolver.CalculationResults> task)
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=> _calculationResults[(mission.Id, attributes)] = task;
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public void SetCalculation(SquadronMission mission, Task<SquadronSolver.CalculationResults> task)
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=> _calculationResults[mission] = task;
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}
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@ -12,7 +12,7 @@ public class Training
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public int CappedMentalGained => CalculateCapped(MentalGained, PhysicalGained, TacticalGained);
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public int CappedTacticalGained => CalculateCapped(TacticalGained, PhysicalGained, MentalGained);
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private static int CalculateCapped(int mainStat, int otherA, int otherB)
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private int CalculateCapped(int mainStat, int otherA, int otherB)
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{
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if (mainStat > 0)
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return mainStat;
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@ -1,5 +1,4 @@
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using System.Collections.Generic;
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using Squadronista.Solver;
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using Squadronista.Solver;
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namespace Squadronista;
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@ -10,5 +9,5 @@ internal sealed class SquadronMission
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public required byte Level { get; init; }
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public required bool IsFlaggedMission { get; init; }
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public required IReadOnlyList<Attributes> PossibleAttributes { get; init; }
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public Attributes? CurrentAttributes { get; set; }
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}
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@ -1,13 +1,64 @@
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<Project Sdk="Dalamud.NET.Sdk/9.0.2">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Version>4.0</Version>
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<TargetFramework>net7.0-windows</TargetFramework>
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<Version>0.3</Version>
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<LangVersion>11.0</LangVersion>
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<Nullable>enable</Nullable>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<OutputPath>dist</OutputPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>portable</DebugType>
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<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
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<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
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<DebugType>portable</DebugType>
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</PropertyGroup>
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<Import Project="..\LLib\LLib.targets"/>
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<Import Project="..\LLib\RenameZip.targets"/>
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<PropertyGroup>
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<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
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<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\LLib\LLib.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="DalamudPackager" Version="2.1.12"/>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Dalamud">
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<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="ImGui.NET">
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<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Lumina">
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<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Lumina.Excel">
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<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
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<Private>false</Private>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
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<Private>false</Private>
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||||
</Reference>
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||||
<Reference Include="FFXIVClientStructs">
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<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
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<Private>false</Private>
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</Reference>
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</ItemGroup>
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||||
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<Target Name="RenameLatestZip" AfterTargets="PackagePlugin" Condition="'$(Configuration)' == 'Release'">
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<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
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</Target>
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</Project>
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@ -1,8 +1,8 @@
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{
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"Name": "Squadronista",
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"Author": "Liza Carvelli",
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"Punchline": "Simplified Squadron Calculator, heavily inspired by https://ffxivsquadron.com/",
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"Punchline": "Simplified Squadron Calculator for Flagged Missions, heavily inspired by https://ffxivsquadron.com/",
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"Description": "",
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"RepoUrl": "https://git.carvel.li/liza/Squadronista",
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"IconUrl": "https://plugins.carvel.li/icons/Squadronista.png"
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"IconUrl": "https://git.carvel.li/liza/plugin-repo/raw/branch/master/dist/Squadronista.png"
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}
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@ -1,14 +1,15 @@
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||||
using System;
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||||
using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Runtime.InteropServices;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Interface.Windowing;
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using Dalamud.Memory;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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||||
using Lumina.Excel.GeneratedSheets;
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using Squadronista.Solver;
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using Squadronista.Windows;
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@ -16,29 +17,34 @@ using Race = Squadronista.Solver.Race;
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namespace Squadronista;
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||||
public sealed class SquadronistaPlugin : IDalamudPlugin
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||||
public class SquadronistaPlugin : IDalamudPlugin
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||||
{
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||||
private readonly WindowSystem _windowSystem = new(nameof(SquadronistaPlugin));
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||||
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||||
private readonly IDalamudPluginInterface _pluginInterface;
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private readonly DalamudPluginInterface _pluginInterface;
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||||
private readonly IClientState _clientState;
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||||
private readonly IPluginLog _pluginLog;
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||||
private readonly IDataManager _dataManager;
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private readonly IAddonLifecycle _addonLifecycle;
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private readonly IReadOnlyDictionary<string, uint> _classNamesToId;
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private readonly IReadOnlyList<SquadronMission> _allMissions;
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private readonly MainWindow _mainWindow;
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||||
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||||
public SquadronistaPlugin(IDalamudPluginInterface pluginInterface, IClientState clientState, IPluginLog pluginLog,
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||||
IDataManager dataManager, IAddonLifecycle addonLifecycle, IGameGui gameGui)
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public SquadronistaPlugin(DalamudPluginInterface pluginInterface, IClientState clientState, IPluginLog pluginLog,
|
||||
IDataManager dataManager, IAddonLifecycle addonLifecycle, IGameGui gameGui, IFramework framework)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(dataManager);
|
||||
|
||||
_pluginInterface = pluginInterface;
|
||||
_clientState = clientState;
|
||||
_pluginLog = pluginLog;
|
||||
_dataManager = dataManager;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
|
||||
_classNamesToId = dataManager.GetExcelSheet<ClassJob>()!
|
||||
.Where(x => x.RowId > 0)
|
||||
.Where(x => x.Name.ToString().Length > 0)
|
||||
.ToDictionary(x => x.Name.ToString().ToLower(), x => x.RowId)
|
||||
.AsReadOnly();
|
||||
|
||||
_allMissions = dataManager.GetExcelSheet<GcArmyExpedition>()!
|
||||
.Where(x => x.RowId > 0)
|
||||
.Select(x => new SquadronMission
|
||||
@ -49,15 +55,6 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
||||
|
||||
// 13 and 14 seems to be a duplicate
|
||||
IsFlaggedMission = x.RowId is 7 or 14 or 15 or 34,
|
||||
PossibleAttributes = Enumerable.Range(0, x.RequiredPhysical.Length)
|
||||
.Select(i => new Attributes
|
||||
{
|
||||
PhysicalAbility = x.RequiredPhysical[i],
|
||||
MentalAbility = x.RequiredMental[i],
|
||||
TacticalAbility = x.RequiredTactical[i],
|
||||
})
|
||||
.ToList()
|
||||
.AsReadOnly(),
|
||||
})
|
||||
.ToList()
|
||||
.AsReadOnly();
|
||||
@ -76,12 +73,12 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
||||
.AsReadOnly();
|
||||
|
||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||
_clientState.Logout += ResetCharacterSpecificData;
|
||||
_clientState.Logout += Logout;
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyMemberList", UpdateSquadronState);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostRefresh, "GcArmyExpedition", UpdateExpeditionState);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyExpedition", UpdateExpeditionState);
|
||||
|
||||
_mainWindow = new MainWindow(this, pluginLog, addonLifecycle, gameGui);
|
||||
_mainWindow = new MainWindow(this, pluginInterface, pluginLog, addonLifecycle, gameGui);
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
}
|
||||
|
||||
@ -92,88 +89,75 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
||||
private unsafe void UpdateSquadronState(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
_pluginLog.Information("Updating squadron state from member list");
|
||||
var gcArmyManager = GcArmyManager.Instance();
|
||||
if (gcArmyManager == null)
|
||||
|
||||
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||
if (addon->AtkValuesCount != 133)
|
||||
{
|
||||
_pluginLog.Warning("No GcArmyManager");
|
||||
ResetCharacterSpecificData();
|
||||
_pluginLog.Error("Unexpected AddonGcArmyMemberList atkvalues count");
|
||||
SquadronState = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (gcArmyManager->Data == null)
|
||||
var atkValues = addon->AtkValues;
|
||||
uint memberCount = atkValues[4].UInt;
|
||||
|
||||
// can't do any missions like this...
|
||||
if (memberCount < 4)
|
||||
{
|
||||
_pluginLog.Warning("No GcArmyManager->Data");
|
||||
ResetCharacterSpecificData();
|
||||
SquadronState = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (gcArmyManager->GetMemberCount() < 4)
|
||||
IReadOnlyList<SquadronMember> members = Enumerable.Range(0, (int)memberCount)
|
||||
.Select(i => new SquadronMember
|
||||
{
|
||||
_pluginLog.Warning($"Not enough squadron members to send on missions, only got {gcArmyManager->GetMemberCount()} members");
|
||||
ResetCharacterSpecificData();
|
||||
return;
|
||||
}
|
||||
|
||||
IReadOnlyList<SquadronMember> members = Enumerable.Range(0, (int)gcArmyManager->GetMemberCount())
|
||||
.Select(i =>
|
||||
{
|
||||
var member = gcArmyManager->GetMember((uint)i);
|
||||
if (member == null)
|
||||
return null;
|
||||
|
||||
return new SquadronMember
|
||||
{
|
||||
Name = _dataManager.GetExcelSheet<ENpcResident>()!.GetRow(member->ENpcResidentId)!
|
||||
.Singular.ToString(),
|
||||
Level = member->Level,
|
||||
ClassJob = member->ClassJob,
|
||||
Race = (Race)member->Race,
|
||||
Experience = member->Experience,
|
||||
EnlistmentTimestamp = member->EnlistmentTimestamp,
|
||||
}.InitializeFrom(_dataManager);
|
||||
})
|
||||
.Where(x => x != null)
|
||||
.Cast<SquadronMember>()
|
||||
.OrderBy(x => x.EnlistmentTimestamp)
|
||||
Name = ReadAtkString(atkValues[6 + 15 * i])!,
|
||||
Level = atkValues[10 + 15 * i].Int,
|
||||
ClassJob = _classNamesToId[ReadAtkString(atkValues[7 + 15 * i])!.ToLower()],
|
||||
Race = Race.Lalafell, // TODO
|
||||
Experience = 0, // TODO
|
||||
}.InitializeFrom(_dataManager))
|
||||
.ToList()
|
||||
.AsReadOnly();
|
||||
byte rank = byte.Parse(ReadAtkString(atkValues[0])!.Split(":")[1].Trim());
|
||||
|
||||
int[] attributes = ReadAtkString(atkValues[1])!.Split(":")[1].Trim()
|
||||
.Split("/")
|
||||
.Select(int.Parse)
|
||||
.ToArray();
|
||||
var bonus = new BonusAttributes
|
||||
{
|
||||
PhysicalAbility = gcArmyManager->Data->BonusPhysical,
|
||||
MentalAbility = gcArmyManager->Data->BonusMental,
|
||||
TacticalAbility = gcArmyManager->Data->BonusTactical,
|
||||
Cap = gcArmyManager->Data->BonusPhysical + gcArmyManager->Data->BonusMental + gcArmyManager->Data->BonusTactical,
|
||||
PhysicalAbility = attributes[0],
|
||||
MentalAbility = attributes[1],
|
||||
TacticalAbility = attributes[2],
|
||||
Cap = attributes.Sum()
|
||||
};
|
||||
|
||||
if (SquadronState != null &&
|
||||
members.SequenceEqual(SquadronState.Members) &&
|
||||
rank == SquadronState.Rank &&
|
||||
bonus == SquadronState.Bonus)
|
||||
{
|
||||
// nothing changed...
|
||||
_pluginLog.Verbose("Not updating SquadronState, not changed");
|
||||
return;
|
||||
}
|
||||
|
||||
SquadronState = new SquadronState
|
||||
{
|
||||
Members = members,
|
||||
Rank = rank,
|
||||
Bonus = bonus,
|
||||
CurrentTraining = ((ExtendedGcArmyData*)gcArmyManager->Data)->CurrentTraining,
|
||||
};
|
||||
|
||||
_pluginLog.Verbose(
|
||||
$"Bonus stats: {bonus} (Cap: {bonus.Cap})");
|
||||
foreach (var member in members)
|
||||
_pluginLog.Verbose(
|
||||
$"Squadron Member {member.Name}: ClassJob {member.ClassJob}, Lv{member.Level} → {member.ToAttributes()}");
|
||||
_pluginLog.Verbose($"Squadron Member {member.Name}: ClassJob {member.ClassJob}, Lv{member.Level}");
|
||||
}
|
||||
|
||||
private unsafe void UpdateExpeditionState(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
AvailableMissions.Clear();
|
||||
if (type == AddonEvent.PostSetup)
|
||||
ResetCharacterSpecificData();
|
||||
SquadronState = null;
|
||||
|
||||
AddonGcArmyExpedition* addonExpedition = (AddonGcArmyExpedition*)args.Addon;
|
||||
if (addonExpedition->AtkUnitBase.AtkValuesCount != 216)
|
||||
@ -191,7 +175,14 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
||||
.ToList();
|
||||
}
|
||||
|
||||
private void ResetCharacterSpecificData()
|
||||
private unsafe string? ReadAtkString(AtkValue atkValue)
|
||||
{
|
||||
if (atkValue.String != null)
|
||||
return MemoryHelper.ReadSeStringNullTerminated(new nint(atkValue.String)).ToString();
|
||||
return null;
|
||||
}
|
||||
|
||||
private void Logout()
|
||||
{
|
||||
SquadronState = null;
|
||||
}
|
||||
@ -202,12 +193,7 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyExpedition", UpdateExpeditionState);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostRefresh, "GcArmyExpedition", UpdateExpeditionState);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyMemberList", UpdateSquadronState);
|
||||
_clientState.Logout -= ResetCharacterSpecificData;
|
||||
_clientState.Logout -= Logout;
|
||||
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 0xB28)]
|
||||
private struct ExtendedGcArmyData {
|
||||
[FieldOffset(0x2C4)] public ushort CurrentTraining;
|
||||
}
|
||||
}
|
||||
|
@ -1,40 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.GameUI;
|
||||
using LLib.ImGui;
|
||||
using Squadronista.Solver;
|
||||
using Task = System.Threading.Tasks.Task;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Squadronista.Windows;
|
||||
|
||||
internal sealed class MainWindow : LWindow, IDisposable
|
||||
internal sealed class MainWindow : Window, IDisposable
|
||||
{
|
||||
private readonly SquadronistaPlugin _plugin;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IAddonLifecycle _addonLifecycle;
|
||||
private readonly IGameGui _gameGui;
|
||||
|
||||
public MainWindow(SquadronistaPlugin plugin, IPluginLog pluginLog,
|
||||
public MainWindow(SquadronistaPlugin plugin, DalamudPluginInterface pluginInterface, IPluginLog pluginLog,
|
||||
IAddonLifecycle addonLifecycle, IGameGui gameGui)
|
||||
: base("Squadronista##SquadronistaMainWindow")
|
||||
{
|
||||
_plugin = plugin;
|
||||
_pluginInterface = pluginInterface;
|
||||
_pluginLog = pluginLog;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
_gameGui = gameGui;
|
||||
@ -92,18 +92,16 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
|
||||
public override unsafe void Draw()
|
||||
{
|
||||
LImGui.AddPatreonIcon(_pluginInterface);
|
||||
|
||||
var agentExpedition = AgentGcArmyExpedition.Instance();
|
||||
if (agentExpedition == null || agentExpedition->SelectedRow >= _plugin.AvailableMissions.Count)
|
||||
{
|
||||
ImGui.Text($"Could not find mission... ({(agentExpedition != null ? agentExpedition->SelectedRow.ToString(CultureInfo.InvariantCulture) : "null")}; {_plugin.AvailableMissions.Count})");
|
||||
ImGui.Text($"Could not find mission... ({(agentExpedition != null ? agentExpedition->SelectedRow.ToString() : "null")}; {_plugin.AvailableMissions.Count})");
|
||||
return;
|
||||
}
|
||||
|
||||
var selectedMission = _plugin.AvailableMissions[agentExpedition->SelectedRow];
|
||||
var missionAttributes = FindCurrentAttributeIndex(agentExpedition, selectedMission);
|
||||
if (missionAttributes != null)
|
||||
ImGui.Text($"{selectedMission.Name} ({missionAttributes})");
|
||||
else
|
||||
ImGui.Text($"{selectedMission.Name}");
|
||||
|
||||
var state = _plugin.SquadronState;
|
||||
@ -111,13 +109,9 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudYellow, "Open Squadron Member list to continue.");
|
||||
}
|
||||
else if (state.CurrentTraining != 0)
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, "Your squadron is currently in training.");
|
||||
}
|
||||
else
|
||||
{
|
||||
var task = state.GetCalculation(selectedMission, missionAttributes);
|
||||
var task = state.GetCalculation(selectedMission);
|
||||
if (task != null)
|
||||
{
|
||||
if (task.IsCompletedSuccessfully)
|
||||
@ -132,7 +126,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
{
|
||||
var atkValues = addonMemberList->AtkValues;
|
||||
activeMembers = Enumerable.Range(0, (int)atkValues[4].UInt)
|
||||
.Where(i => ((SquadronMemberUiInfo)atkValues[5 + i * 15].Int).HasFlag(SquadronMemberUiInfo.IsPartOfMission))
|
||||
.Where(i => atkValues[5 + i * 15].UInt == 3)
|
||||
.Select(i => atkValues[6 + i * 15].ReadAtkString())
|
||||
.Where(x => !string.IsNullOrEmpty(x))
|
||||
.Cast<string>()
|
||||
@ -168,7 +162,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
ImGui.Text($"Trainings needed ({result.Trainings.Count})");
|
||||
ImGui.Indent();
|
||||
foreach (var training in result.Trainings)
|
||||
ImGui.TextColored(ImGuiColors.DalamudYellow, $"{training.Name}");
|
||||
ImGui.Text($"{training.Name}");
|
||||
ImGui.Unindent();
|
||||
}
|
||||
|
||||
@ -176,21 +170,21 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
ImGui.Text("Final Stats:");
|
||||
ImGui.SameLine(0);
|
||||
ImGui.TextColored(
|
||||
result.PhysicalAbility >= missionAttributes!.PhysicalAbility
|
||||
result.PhysicalAbility >= selectedMission.CurrentAttributes.PhysicalAbility
|
||||
? ImGuiColors.HealerGreen
|
||||
: ImGuiColors.DalamudYellow, $"{result.PhysicalAbility}");
|
||||
ImGui.SameLine(0);
|
||||
ImGui.Text("/");
|
||||
ImGui.SameLine(0);
|
||||
ImGui.TextColored(
|
||||
result.MentalAbility >= missionAttributes.MentalAbility
|
||||
result.MentalAbility >= selectedMission.CurrentAttributes.MentalAbility
|
||||
? ImGuiColors.HealerGreen
|
||||
: ImGuiColors.DalamudYellow, $"{result.MentalAbility}");
|
||||
ImGui.SameLine(0);
|
||||
ImGui.Text("/");
|
||||
ImGui.SameLine(0);
|
||||
ImGui.TextColored(
|
||||
result.TacticalAbility >= missionAttributes.TacticalAbility
|
||||
result.TacticalAbility >= selectedMission.CurrentAttributes.TacticalAbility
|
||||
? ImGuiColors.HealerGreen
|
||||
: ImGuiColors.DalamudYellow, $"{result.TacticalAbility}");
|
||||
|
||||
@ -199,7 +193,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, $"No combination of members/trainings can achieve\n{(selectedMission.IsFlaggedMission ? "all" : "2 out of 3")} attributes for {missionAttributes}.");
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, $"No combination of members/trainings can achieve\n{(selectedMission.IsFlaggedMission ? "all" : "2 out of 3")} attributes for {selectedMission.CurrentAttributes.PhysicalAbility} / {selectedMission.CurrentAttributes.MentalAbility} / {selectedMission.CurrentAttributes.TacticalAbility}.");
|
||||
ImGui.Text("Level the squadron further and check again.");
|
||||
}
|
||||
}
|
||||
@ -210,13 +204,16 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
if (missionAttributes == null)
|
||||
if (selectedMission.CurrentAttributes == null)
|
||||
FindCurrentAttributeIndex(agentExpedition, selectedMission);
|
||||
|
||||
if (selectedMission.CurrentAttributes == null)
|
||||
{
|
||||
ImGui.Text("No matching mission found...?");
|
||||
return;
|
||||
}
|
||||
|
||||
state.SetCalculation(selectedMission, missionAttributes, Task.Factory.StartNew(() =>
|
||||
state.SetCalculation(selectedMission, Task.Factory.StartNew(() =>
|
||||
{
|
||||
var solver = new SquadronSolver(_pluginLog, state, _plugin.Trainings);
|
||||
|
||||
@ -228,7 +225,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
if (selectedMission.IsFlaggedMission)
|
||||
{
|
||||
// only relevant when all 3 stats match
|
||||
var perfectMatches = solver.SolveFor(selectedMission, missionAttributes, 3).ToList();
|
||||
var perfectMatches = solver.SolveFor(selectedMission, 3).ToList();
|
||||
if (perfectMatches.Count > 0)
|
||||
{
|
||||
results.Results.Add(perfectMatches
|
||||
@ -239,7 +236,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
}
|
||||
else
|
||||
{
|
||||
var matches = solver.SolveFor(selectedMission, missionAttributes, 2)
|
||||
var matches = solver.SolveFor(selectedMission, 2)
|
||||
.OrderByDescending(x => x.MatchingAttributes)
|
||||
.ThenBy(x => x.Trainings.Count)
|
||||
.ThenBy(x => x.Members.Sum(y => y.Level))
|
||||
@ -269,7 +266,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
if (matches.Count > 0)
|
||||
{
|
||||
var suboptimalMatch = matches.First();
|
||||
if (suboptimalMatch.Trainings.Count == 0 && perfectMatchesWithTraining.Count != 0)
|
||||
if (suboptimalMatch.Trainings.Count == 0 && perfectMatchesWithTraining.Any())
|
||||
results.Results.Insert(results.Results.Count - 1, suboptimalMatch);
|
||||
else
|
||||
results.Results.Add(suboptimalMatch);
|
||||
@ -277,12 +274,12 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
}
|
||||
|
||||
return results;
|
||||
}, default, TaskCreationOptions.LongRunning, TaskScheduler.Default));
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe Attributes? FindCurrentAttributeIndex(AgentGcArmyExpedition* agentExpedition,
|
||||
private unsafe void FindCurrentAttributeIndex(AgentGcArmyExpedition* agentExpedition,
|
||||
SquadronMission selectedMission)
|
||||
{
|
||||
AddonGcArmyExpedition* addonExpedition =
|
||||
@ -290,11 +287,11 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
|
||||
// should never happen
|
||||
if (addonExpedition == null || !LAddon.IsAddonReady(&addonExpedition->AtkUnitBase))
|
||||
return null;
|
||||
return;
|
||||
|
||||
AtkComponentBase* requiredAttribComponent = addonExpedition->RequiredAttributesComponentNode;
|
||||
if (requiredAttribComponent == null)
|
||||
return null;
|
||||
return;
|
||||
|
||||
AtkComponentNode* physicalComponent = GetNodeById<AtkComponentNode>(requiredAttribComponent->UldManager, 2);
|
||||
AtkComponentNode* mentalComponent = GetNodeById<AtkComponentNode>(requiredAttribComponent->UldManager, 4);
|
||||
@ -302,7 +299,7 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
if (physicalComponent == null || mentalComponent == null || tacticalComponent == null)
|
||||
{
|
||||
_pluginLog.Warning("Could not parse required attribute children");
|
||||
return null;
|
||||
return;
|
||||
}
|
||||
|
||||
AtkTextNode* physicalText = GetNodeById<AtkTextNode>(physicalComponent->Component->UldManager, 2);
|
||||
@ -311,26 +308,19 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
if (physicalText == null || mentalText == null || tacticalText == null)
|
||||
{
|
||||
_pluginLog.Warning("Could not parse required attribute texts");
|
||||
return null;
|
||||
return;
|
||||
}
|
||||
|
||||
int physical = int.Parse(physicalText->NodeText.ToString(), CultureInfo.InvariantCulture);
|
||||
int mental = int.Parse(mentalText->NodeText.ToString(), CultureInfo.InvariantCulture);
|
||||
int tactical = int.Parse(tacticalText->NodeText.ToString(), CultureInfo.InvariantCulture);
|
||||
int physical = int.Parse(physicalText->NodeText.ToString());
|
||||
int mental = int.Parse(mentalText->NodeText.ToString());
|
||||
int tactical = int.Parse(tacticalText->NodeText.ToString());
|
||||
|
||||
var newAttributes = new Attributes
|
||||
selectedMission.CurrentAttributes = new Attributes
|
||||
{
|
||||
PhysicalAbility = physical,
|
||||
MentalAbility = mental,
|
||||
TacticalAbility = tactical,
|
||||
};
|
||||
if (selectedMission.PossibleAttributes.Contains(newAttributes))
|
||||
return newAttributes;
|
||||
else
|
||||
{
|
||||
_pluginLog.Warning($"Wrong attributes for {selectedMission.Name}: {newAttributes}");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe T* GetNodeById<T>(AtkUldManager uldManager, uint nodeId, NodeType? type = null)
|
||||
@ -339,8 +329,8 @@ internal sealed class MainWindow : LWindow, IDisposable
|
||||
for (var i = 0; i < uldManager.NodeListCount; i++)
|
||||
{
|
||||
var n = uldManager.NodeList[i];
|
||||
if (n->NodeId != nodeId || type != null && n->Type != type.Value) continue;
|
||||
if (!n->IsVisible()) continue;
|
||||
if (n->NodeID != nodeId || type != null && n->Type != type.Value) continue;
|
||||
if (!n->IsVisible) continue;
|
||||
return (T*)n;
|
||||
}
|
||||
|
||||
|
@ -1,86 +1,15 @@
|
||||
{
|
||||
"version": 1,
|
||||
"dependencies": {
|
||||
"net8.0-windows7.0": {
|
||||
"net7.0-windows7.0": {
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[2.1.13, )",
|
||||
"resolved": "2.1.13",
|
||||
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
|
||||
},
|
||||
"DotNet.ReproducibleBuilds": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.1.1, )",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Gitea": {
|
||||
"type": "Direct",
|
||||
"requested": "[8.0.0, )",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
||||
"Microsoft.SourceLink.Common": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Build.Tasks.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
||||
},
|
||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
||||
},
|
||||
"Microsoft.SourceLink.GitHub": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.GitLab": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
"requested": "[2.1.12, )",
|
||||
"resolved": "2.1.12",
|
||||
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||
},
|
||||
"llib": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[2.1.13, )"
|
||||
}
|
||||
"type": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "8.0.0",
|
||||
"version": "7.0.0",
|
||||
"rollForward": "latestMinor",
|
||||
"allowPrerelease": false
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user