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v2.7 Stable
released this
2024-08-14 09:41:15 +00:00 | 382 commits to master since this release- Add Stormblood MSQ (until 'All the Little Angels') thanks to JerryWester
- Add Dragoon + White Mage ARR class/job quests, thanks to Cacahuetes
- Automatically equip recommended gear before any duties, single player instances and combat
- Priority quests are now only considered 'important' if you have teleporting unlocked + at least 2 000 gil
- Fighting overworld enemies considers NPCs/mobs outside the nameplate render distance (but that are shown e.g. on the minimap)
- Fix combat sometimes being stuck for overworld enemies when using 'KillEnemyDataIds' in the path file
- Fix certain SinglePlayerDuty instances not being triggered
- Handle 'Revisit' for gathering nodes
- Fix distance logic for gathering nodes always trying to place you super close
- Move to Aethernet shards in Rhalgr's Reach while mounted
- Allow aetherytes to be skipped if teleport is locked, but we're e.g. already in the same zone
- Remove disabling YesAlready for SinglePlayerDuty dialogue prompts
- Hide 'cannot execute at this time' toasts when navmesh diving and moving upwards
- Don't handle dialogue/UI interactions for quests if no quest is running
Downloads
- 1.2 MiB Questionable-2.7.zip