PalacePal/Pal.Client/Windows/StatisticsWindow.cs

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4.2 KiB
C#
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using Dalamud.Interface.Windowing;
using ImGuiNET;
using Pal.Common;
using Palace;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
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using Pal.Client.Properties;
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using System.ComponentModel.DataAnnotations;
using System.Runtime.CompilerServices;
using System.Reflection;
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namespace Pal.Client.Windows
{
internal class StatisticsWindow : Window, ILanguageChanged
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{
private const string WindowId = "###PalacePalStats";
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private readonly SortedDictionary<ETerritoryType, TerritoryStatistics> _territoryStatistics = new();
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public StatisticsWindow() : base(WindowId)
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{
LanguageChanged();
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Size = new Vector2(500, 500);
SizeCondition = ImGuiCond.FirstUseEver;
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Flags = ImGuiWindowFlags.AlwaysAutoResize;
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foreach (ETerritoryType territory in typeof(ETerritoryType).GetEnumValues())
{
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_territoryStatistics[territory] = new TerritoryStatistics(territory.ToString());
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}
}
public void LanguageChanged()
=> WindowName = $"{Localization.Palace_Pal} - {Localization.Statistics}{WindowId}";
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public override void Draw()
{
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if (ImGui.BeginTabBar("Tabs"))
{
DrawDungeonStats("Palace of the Dead", Localization.PalaceOfTheDead, ETerritoryType.Palace_1_10, ETerritoryType.Palace_191_200);
DrawDungeonStats("Heaven on High", Localization.HeavenOnHigh, ETerritoryType.HeavenOnHigh_1_10, ETerritoryType.HeavenOnHigh_91_100);
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}
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}
private void DrawDungeonStats(string id, string name, ETerritoryType minTerritory, ETerritoryType maxTerritory)
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{
if (ImGui.BeginTabItem($"{name}###{id}"))
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{
if (ImGui.BeginTable($"TrapHoardStatistics{id}", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.Resizable))
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{
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ImGui.TableSetupColumn(Localization.Statistics_TerritoryId);
ImGui.TableSetupColumn(Localization.Statistics_InstanceName);
ImGui.TableSetupColumn(Localization.Statistics_Traps);
ImGui.TableSetupColumn(Localization.Statistics_HoardCoffers);
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ImGui.TableHeadersRow();
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foreach (var (territoryType, stats) in _territoryStatistics.Where(x => x.Key >= minTerritory && x.Key <= maxTerritory).OrderBy(x => x.Key.GetOrder() ?? (int)x.Key))
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{
ImGui.TableNextRow();
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if (ImGui.TableNextColumn())
ImGui.Text($"{(uint)territoryType}");
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if (ImGui.TableNextColumn())
ImGui.Text(stats.TerritoryName);
if (ImGui.TableNextColumn())
ImGui.Text(stats.TrapCount?.ToString() ?? "-");
if (ImGui.TableNextColumn())
ImGui.Text(stats.HoardCofferCount?.ToString() ?? "-");
}
ImGui.EndTable();
}
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ImGui.EndTabItem();
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}
}
internal void SetFloorData(IEnumerable<FloorStatistics> floorStatistics)
{
foreach (var territoryStatistics in _territoryStatistics.Values)
{
territoryStatistics.TrapCount = null;
territoryStatistics.HoardCofferCount = null;
}
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foreach (var floor in floorStatistics)
{
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if (_territoryStatistics.TryGetValue((ETerritoryType)floor.TerritoryType, out TerritoryStatistics? territoryStatistics))
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{
territoryStatistics.TrapCount = floor.TrapCount;
territoryStatistics.HoardCofferCount = floor.HoardCount;
}
}
}
private class TerritoryStatistics
{
public string TerritoryName { get; set; }
public uint? TrapCount { get; set; }
public uint? HoardCofferCount { get; set; }
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public TerritoryStatistics(string territoryName)
{
TerritoryName = territoryName;
}
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}
}
}