Allow gear coffers to be discarded
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0d7f9f4aa4
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@ -261,4 +261,6 @@ internal static class InternalConfiguration
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#endregion
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}.AsReadOnly();
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public static readonly IList<uint> DiscardableGearCoffers = new List<uint>();
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}
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@ -60,6 +60,17 @@ internal sealed class ItemCache
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cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
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}
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// only look at msq + regional side quests
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foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
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{
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foreach (var itemId in quest.ItemReward.Where(x => x > 0))
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{
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var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
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if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
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InternalConfiguration.DiscardableGearCoffers.Add(item.RowId);
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}
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}
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}
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private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
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@ -120,13 +131,15 @@ internal sealed class ItemCache
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public bool CanBeDiscarded()
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{
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if (InternalConfiguration.BlacklistedItems.Contains(ItemId) || InternalConfiguration.UltimateWeapons.Contains(ItemId))
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if (InternalConfiguration.BlacklistedItems.Contains(ItemId) ||
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InternalConfiguration.UltimateWeapons.Contains(ItemId))
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return false;
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if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
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return false;
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if (InternalConfiguration.WhitelistedItems.Contains(ItemId))
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if (InternalConfiguration.WhitelistedItems.Contains(ItemId) ||
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InternalConfiguration.DiscardableGearCoffers.Contains(ItemId))
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return true;
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return CanBeBoughtFromCalamitySalvager ||
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