forked from liza/Workshoppa
199 lines
6.2 KiB
C#
199 lines
6.2 KiB
C#
using System;
|
|
using System.Numerics;
|
|
using Dalamud.Game.Addon.Lifecycle;
|
|
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
|
using Dalamud.Plugin.Services;
|
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
|
using FFXIVClientStructs.FFXIV.Component.GUI;
|
|
using ImGuiNET;
|
|
using LLib.GameUI;
|
|
using LLib.ImGui;
|
|
using Workshoppa.External;
|
|
using Workshoppa.GameData.Shops;
|
|
|
|
namespace Workshoppa.Windows;
|
|
|
|
internal abstract class ShopWindow : LWindow, IDisposable
|
|
{
|
|
private readonly string _addonName;
|
|
private readonly WorkshopPlugin _plugin;
|
|
private readonly IPluginLog _pluginLog;
|
|
private readonly IGameGui _gameGui;
|
|
private readonly IAddonLifecycle _addonLifecycle;
|
|
private readonly ExternalPluginHandler _externalPluginHandler;
|
|
|
|
protected ItemForSale? ItemForSale;
|
|
protected PurchaseState? PurchaseState;
|
|
|
|
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
|
|
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
|
|
: base(name)
|
|
{
|
|
_addonName = addonName;
|
|
_plugin = plugin;
|
|
_pluginLog = pluginLog;
|
|
_gameGui = gameGui;
|
|
_addonLifecycle = addonLifecycle;
|
|
_externalPluginHandler = externalPluginHandler;
|
|
|
|
Position = new Vector2(100, 100);
|
|
PositionCondition = ImGuiCond.Always;
|
|
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
|
|
|
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
|
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
|
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
|
}
|
|
|
|
public bool AutoBuyEnabled => PurchaseState != null;
|
|
|
|
protected abstract bool Enabled { get; }
|
|
|
|
public bool IsAwaitingYesNo
|
|
{
|
|
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
|
set => PurchaseState!.IsAwaitingYesNo = value;
|
|
}
|
|
|
|
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
|
{
|
|
if (!Enabled)
|
|
{
|
|
ItemForSale = null;
|
|
IsOpen = false;
|
|
return;
|
|
}
|
|
|
|
UpdateShopStock((AtkUnitBase*)args.Addon);
|
|
PostUpdateShopStock();
|
|
if (ItemForSale != null)
|
|
IsOpen = true;
|
|
}
|
|
|
|
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
|
{
|
|
PurchaseState = null;
|
|
_externalPluginHandler.Restore();
|
|
|
|
IsOpen = false;
|
|
}
|
|
|
|
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
|
{
|
|
if (!Enabled)
|
|
{
|
|
ItemForSale = null;
|
|
IsOpen = false;
|
|
return;
|
|
}
|
|
|
|
UpdateShopStock((AtkUnitBase*)args.Addon);
|
|
PostUpdateShopStock();
|
|
if (ItemForSale != null)
|
|
{
|
|
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
|
short x = 0, y = 0;
|
|
addon->GetPosition(&x, &y);
|
|
|
|
short width = 0, height = 0;
|
|
addon->GetSize(&width, &height, true);
|
|
x += width;
|
|
|
|
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
|
Position = new Vector2(x, y);
|
|
|
|
IsOpen = true;
|
|
}
|
|
else
|
|
IsOpen = false;
|
|
}
|
|
|
|
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
|
|
|
private void PostUpdateShopStock()
|
|
{
|
|
if (ItemForSale != null && PurchaseState != null)
|
|
{
|
|
int ownedItems = (int)ItemForSale.OwnedItems;
|
|
if (PurchaseState.OwnedItems != ownedItems)
|
|
{
|
|
PurchaseState.OwnedItems = ownedItems;
|
|
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected unsafe int GetItemCount(uint itemId)
|
|
{
|
|
InventoryManager* inventoryManager = InventoryManager.Instance();
|
|
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
|
}
|
|
|
|
protected abstract int GetCurrencyCount();
|
|
|
|
protected int GetMaxItemsToPurchase()
|
|
{
|
|
if (ItemForSale == null)
|
|
return 0;
|
|
|
|
int currency = GetCurrencyCount();
|
|
return (int)(currency / ItemForSale!.Price);
|
|
}
|
|
|
|
protected void CancelAutoPurchase()
|
|
{
|
|
PurchaseState = null;
|
|
_externalPluginHandler.Restore();
|
|
}
|
|
|
|
protected void StartAutoPurchase(int toPurchase)
|
|
{
|
|
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
|
_externalPluginHandler.Save();
|
|
}
|
|
|
|
protected unsafe void HandleNextPurchaseStep()
|
|
{
|
|
if (ItemForSale == null || PurchaseState == null)
|
|
return;
|
|
|
|
int maxStackSize = _plugin.DetermineMaxStackSize(ItemForSale.ItemId);
|
|
if (maxStackSize == 0 && !_plugin.HasFreeInventorySlot())
|
|
{
|
|
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
|
PurchaseState = null;
|
|
_externalPluginHandler.Restore();
|
|
}
|
|
else if (!PurchaseState.IsComplete)
|
|
{
|
|
if (PurchaseState.NextStep <= DateTime.Now &&
|
|
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
|
{
|
|
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, maxStackSize);
|
|
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
|
|
|
FirePurchaseCallback(addonShop, buyNow);
|
|
|
|
PurchaseState.NextStep = DateTime.MaxValue;
|
|
PurchaseState.IsAwaitingYesNo = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_pluginLog.Information(
|
|
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
|
PurchaseState = null;
|
|
_externalPluginHandler.Restore();
|
|
}
|
|
}
|
|
|
|
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
|
|
|
public void Dispose()
|
|
{
|
|
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
|
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
|
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
|
}
|
|
}
|