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forked from liza/ARDiscard

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25 changed files with 1763 additions and 413 deletions

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@ -0,0 +1,3 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=AutoRetainerAPI/@EntryIndexedValue">ExplicitlyExcluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=ECommons/@EntryIndexedValue">ExplicitlyExcluded</s:String></wpf:ResourceDictionary>

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ARDiscard/.editorconfig Normal file

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@ -1,67 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Dalamud.NET.Sdk/11.0.0">
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<Version>4.7</Version>
<LangVersion>11.0</LangVersion>
<Nullable>enable</Nullable>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<Version>7.0</Version>
<OutputPath>dist</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>portable</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<DebugType>portable</DebugType>
</PropertyGroup>
<PropertyGroup>
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
</PropertyGroup>
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
</PropertyGroup>
<Import Project="..\LLib\LLib.targets"/>
<Import Project="..\LLib\RenameZip.targets"/>
<ItemGroup>
<ProjectReference Include="..\AutoRetainerAPI\AutoRetainerAPI\AutoRetainerAPI.csproj"/>
<ProjectReference Include="..\ECommons\ECommons\ECommons.csproj"/>
<ProjectReference Include="..\LLib\LLib.csproj"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Dalamud.ContextMenu" Version="1.3.1"/>
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
</ItemGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin">
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
</Target>
</Project>

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@ -2,7 +2,13 @@
"Name": "Discard Helper",
"Author": "Liza Carvelli",
"Punchline": "Discard items automatically via a command or as a post-venture task for AutoRetainer",
"Description": "",
"Description": "Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
"RepoUrl": "https://git.carvel.li/liza/ARDiscard",
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png"
"IconUrl": "https://plugins.carvel.li/icons/ARDiscard.png",
"Tags": [
"autoretainer",
"automation",
"discard",
"yeet"
]
}

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@ -11,7 +11,7 @@ using Dalamud.Memory;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons;
using ECommons.Automation;
using ECommons.Automation.NeoTaskManager;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI;
@ -20,14 +20,14 @@ using LLib;
namespace ARDiscard;
[SuppressMessage("ReSharper", "UnusedType.Global")]
public class AutoDiscardPlogon : IDalamudPlugin
public sealed class AutoDiscardPlogon : IDalamudPlugin
{
private readonly WindowSystem _windowSystem = new(nameof(AutoDiscardPlogon));
private readonly Configuration _configuration;
private readonly ConfigWindow _configWindow;
private readonly DiscardWindow _discardWindow;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly IChatGui _chatGui;
private readonly IClientState _clientState;
private readonly IPluginLog _pluginLog;
@ -35,21 +35,26 @@ public class AutoDiscardPlogon : IDalamudPlugin
private readonly ICommandManager _commandManager;
private readonly InventoryUtils _inventoryUtils;
private readonly IconCache _iconCache;
private readonly GameStrings _gameStrings;
private readonly AutoRetainerApi _autoRetainerApi;
[SuppressMessage("Usage", "CA2213:Disposable fields should be disposed", Justification = "Obsolete in ECommons")]
private readonly TaskManager _taskManager;
private readonly ContextMenuIntegration _contextMenuIntegration;
private readonly AutoDiscardIpc _autoDiscardIpc;
private DateTime _cancelDiscardAfter = DateTime.MaxValue;
public AutoDiscardPlogon(DalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
[SuppressMessage("Maintainability", "CA1506")]
public AutoDiscardPlogon(IDalamudPluginInterface pluginInterface, ICommandManager commandManager, IChatGui chatGui,
IDataManager dataManager, IClientState clientState, ICondition condition, IPluginLog pluginLog,
IGameGui gameGui, ITextureProvider textureProvider)
IGameGui gameGui, ITextureProvider textureProvider, IContextMenu contextMenu)
{
ItemCache itemCache = new ItemCache(dataManager);
ArgumentNullException.ThrowIfNull(dataManager);
_pluginInterface = pluginInterface;
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? Configuration.CreateNew();
MigrateConfiguration(_configuration);
_chatGui = chatGui;
_clientState = clientState;
@ -68,28 +73,38 @@ public class AutoDiscardPlogon : IDalamudPlugin
{
HelpMessage = "Show what will be discarded with your current configuration",
});
_inventoryUtils = new InventoryUtils(_configuration, itemCache, _pluginLog);
ListManager listManager = new ListManager(_configuration);
ItemCache itemCache = new ItemCache(dataManager, listManager);
_inventoryUtils = new InventoryUtils(_configuration, itemCache, listManager, _pluginLog);
listManager.FinishInitialization();
_iconCache = new IconCache(textureProvider);
_gameStrings = new GameStrings(dataManager, pluginLog);
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += OpenDiscardUi;
_pluginInterface.UiBuilder.OpenConfigUi += OpenConfigUi;
_discardWindow = new(_inventoryUtils, itemCache, _iconCache, clientState, condition, _configuration);
_windowSystem.AddWindow(_discardWindow);
_configWindow = new(_pluginInterface, _configuration, itemCache, clientState, condition);
_configWindow = new(_pluginInterface, _configuration, itemCache, listManager, clientState, condition);
_windowSystem.AddWindow(_configWindow);
_configWindow.DiscardNowClicked += (_, _) => OpenDiscardWindow(string.Empty, string.Empty);
_configWindow.ConfigSaved += (_, _) => _discardWindow.RefreshInventory(true);
_discardWindow.OpenConfigurationClicked += (_, _) => OpenConfigUi();
_discardWindow.DiscardAllClicked += (_, filter) =>
_taskManager!.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
{
_taskManager?.Abort();
_taskManager?.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, filter));
};
ECommonsMain.Init(_pluginInterface, this);
_autoRetainerApi = new();
_taskManager = new();
_contextMenuIntegration = new(_pluginInterface, _chatGui, itemCache, _configuration, _configWindow, _gameGui);
_contextMenuIntegration = new(_chatGui, itemCache, _configuration, listManager, _configWindow, _gameGui, contextMenu);
_autoDiscardIpc = new(_pluginInterface, _configuration);
_clientState.Login += _discardWindow.Login;
@ -109,6 +124,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
configuration.Version = 2;
_pluginInterface.SavePluginConfig(configuration);
}
if (configuration.Version == 2)
{
if (!configuration.BlacklistedItems.Contains(2820))
configuration.BlacklistedItems.Add(2820);
configuration.Version = 3;
_pluginInterface.SavePluginConfig(configuration);
}
}
private void CheckRetainerPostProcess(string retainerName) =>
@ -143,11 +166,13 @@ public class AutoDiscardPlogon : IDalamudPlugin
private void DoRetainerPostProcess(string retainerName)
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Retainer, ItemFilter.None));
}
private void DoCharacterPostProcess()
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.Character, ItemFilter.None));
}
@ -160,10 +185,13 @@ public class AutoDiscardPlogon : IDalamudPlugin
private void DiscardAll(string command, string arguments)
{
_taskManager.Abort();
_taskManager.Enqueue(() => DiscardNextItem(PostProcessType.ManuallyStarted, ItemFilter.None));
}
private void OpenDiscardWindow(string command, string arguments)
private void OpenDiscardWindow(string command, string arguments) => OpenDiscardUi();
private void OpenDiscardUi()
{
_discardWindow.IsOpen = !_discardWindow.IsOpen;
}
@ -184,11 +212,11 @@ public class AutoDiscardPlogon : IDalamudPlugin
var (inventoryType, slot) = (nextItem->Container, nextItem->Slot);
_pluginLog.Information(
$"Discarding itemId {nextItem->ItemID} in slot {nextItem->Slot} of container {nextItem->Container}.");
$"Discarding itemId {nextItem->ItemId} in slot {nextItem->Slot} of container {nextItem->Container}.");
_inventoryUtils.Discard(nextItem);
_cancelDiscardAfter = DateTime.Now.AddSeconds(15);
_taskManager.DelayNext(20);
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
}
}
@ -203,7 +231,7 @@ public class AutoDiscardPlogon : IDalamudPlugin
((AddonSelectYesno*)addon)->YesButton->AtkComponentBase.SetEnabledState(true);
addon->FireCallbackInt(0);
_taskManager.DelayNext(20);
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
}
else
@ -218,14 +246,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
{
_pluginLog.Information(
$"Addon is not (yet) visible, still trying to discard item in slot {slot} in inventory {inventoryType}");
_taskManager.DelayNext(100);
_taskManager.EnqueueDelay(100);
_taskManager.Enqueue(() => ConfirmDiscardItem(type, itemFilter, inventoryType, slot));
}
else
{
_pluginLog.Information(
$"Addon is not (yet) visible, but slot or inventory type changed, retrying from start");
_taskManager.DelayNext(100);
_taskManager.EnqueueDelay(100);
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
}
}
@ -251,14 +279,14 @@ public class AutoDiscardPlogon : IDalamudPlugin
{
_pluginLog.Verbose(
$"ContinueAfterDiscard: Waiting for server response until {_cancelDiscardAfter}");
_taskManager.DelayNext(20);
_taskManager.EnqueueDelay(20);
_taskManager.Enqueue(() => ContinueAfterDiscard(type, itemFilter, inventoryType, slot));
}
}
else
{
_pluginLog.Information($"ContinueAfterDiscard: Discovered different item to discard");
_taskManager.EnqueueImmediate(() => DiscardNextItem(type, itemFilter));
_pluginLog.Information("ContinueAfterDiscard: Discovered different item to discard");
_taskManager.Enqueue(() => DiscardNextItem(type, itemFilter));
}
}
@ -296,6 +324,7 @@ public class AutoDiscardPlogon : IDalamudPlugin
_iconCache.Dispose();
_pluginInterface.UiBuilder.OpenConfigUi -= OpenConfigUi;
_pluginInterface.UiBuilder.OpenMainUi -= OpenDiscardUi;
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
_commandManager.RemoveHandler("/discard");
_commandManager.RemoveHandler("/discardall");
@ -315,7 +344,7 @@ public class AutoDiscardPlogon : IDalamudPlugin
var textNode = addon->UldManager.NodeList[15]->GetAsAtkTextNode();
var text = MemoryHelper.ReadSeString(&textNode->NodeText).ExtractText();
_pluginLog.Information($"YesNo prompt: {text}");
if (text.StartsWith("Discard"))
if (_gameStrings.DiscardItem.IsMatch(text) || _gameStrings.DiscardCollectable.IsMatch(text))
{
return addon;
}

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@ -5,10 +5,11 @@ namespace ARDiscard;
internal sealed class Configuration : IPluginConfiguration
{
public int Version { get; set; } = 2;
public int Version { get; set; } = 3;
public bool RunAfterVenture { get; set; }
public bool RunBeforeLogout { get; set; }
public List<uint> DiscardingItems { get; set; } = new();
public List<uint> BlacklistedItems { get; set; } = new();
public List<CharacterInfo> ExcludedCharacters { get; set; } = new();
public ArmouryConfiguration Armoury { get; set; } = new();
@ -26,17 +27,17 @@ internal sealed class Configuration : IPluginConfiguration
public sealed class ArmouryConfiguration
{
public bool DiscardFromArmouryChest { get; set; } = false;
public bool CheckMainHandOffHand { get; set; } = false;
public bool CheckLeftSideGear { get; set; } = false;
public bool CheckRightSideGear { get; set; } = false;
public bool DiscardFromArmouryChest { get; set; }
public bool CheckMainHandOffHand { get; set; }
public bool CheckLeftSideGear { get; set; }
public bool CheckRightSideGear { get; set; }
public int MaximumGearItemLevel { get; set; } = 45;
}
public sealed class ContextMenuConfiguration
{
public bool Enabled { get; set; } = true;
public bool OnlyWhenConfigIsOpen { get; set; } = false;
public bool OnlyWhenConfigIsOpen { get; set; }
}
public sealed class PreviewConfiguration
@ -44,4 +45,12 @@ internal sealed class Configuration : IPluginConfiguration
public bool GroupByCategory { get; set; } = true;
public bool ShowIcons { get; set; } = true;
}
public static Configuration CreateNew()
{
return new Configuration
{
BlacklistedItems = [2820]
};
}
}

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@ -1,10 +1,10 @@
using System;
using ARDiscard.GameData;
using ARDiscard.Windows;
using Dalamud.ContextMenu;
using Dalamud.Game.Gui.ContextMenu;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
namespace ARDiscard;
@ -14,61 +14,65 @@ internal sealed class ContextMenuIntegration : IDisposable
private readonly IChatGui _chatGui;
private readonly ItemCache _itemCache;
private readonly Configuration _configuration;
private readonly IListManager _listManager;
private readonly ConfigWindow _configWindow;
private readonly IGameGui _gameGui;
private readonly SeString _addItemPayload;
private readonly SeString _removeItemPayload;
private readonly InventoryContextMenuItem _addInventoryItem;
private readonly InventoryContextMenuItem _removeInventoryItem;
private readonly DalamudContextMenu _dalamudContextMenu;
private readonly IContextMenu _contextMenu;
private readonly MenuItem _addInventoryItem;
private readonly MenuItem _removeInventoryItem;
public ContextMenuIntegration(DalamudPluginInterface pluginInterface, IChatGui chatGui, ItemCache itemCache,
Configuration configuration, ConfigWindow configWindow, IGameGui gameGui)
public ContextMenuIntegration(IChatGui chatGui, ItemCache itemCache, Configuration configuration,
IListManager listManager, ConfigWindow configWindow, IGameGui gameGui, IContextMenu contextMenu)
{
_chatGui = chatGui;
_itemCache = itemCache;
_configuration = configuration;
_listManager = listManager;
_configWindow = configWindow;
_gameGui = gameGui;
_addItemPayload =
new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0)).Append("Add to Auto Discard List");
_removeItemPayload = new SeString(new UIForegroundPayload(52))
.Append($"\ue05f ")
.Append(new UIForegroundPayload(0)).Append("Remove from Auto Discard List");
_addInventoryItem = new InventoryContextMenuItem(_addItemPayload, AddToDiscardList);
_removeInventoryItem = new InventoryContextMenuItem(_removeItemPayload, RemoveFromDiscardList);
_contextMenu = contextMenu;
_addInventoryItem = new MenuItem
{
Prefix = (SeIconChar)57439,
PrefixColor = 52,
Name = "Add to Auto Discard List",
OnClicked = AddToDiscardList,
};
_removeInventoryItem = new MenuItem
{
Prefix = (SeIconChar)57439,
PrefixColor = 52,
Name = "Remove from Auto Discard List",
OnClicked = RemoveFromDiscardList,
};
_dalamudContextMenu = new(pluginInterface);
_dalamudContextMenu.OnOpenInventoryContextMenu += OpenInventoryContextMenu;
_dalamudContextMenu.OnOpenGameObjectContextMenu += OpenGameObjectContextMenu;
_contextMenu.OnMenuOpened += MenuOpened;
}
private void OpenInventoryContextMenu(InventoryContextMenuOpenArgs args)
private void MenuOpened(IMenuOpenedArgs args)
{
if (!IsEnabled())
return;
if (args.ParentAddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard"))
return;
if (!_configWindow.CanItemBeConfigured(args.ItemId))
return;
if (_configuration.DiscardingItems.Contains(args.ItemId))
args.AddCustomItem(_removeInventoryItem);
else if (_itemCache.TryGetItem(args.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded())
args.AddCustomItem(_addInventoryItem);
}
private void OpenGameObjectContextMenu(GameObjectContextMenuOpenArgs args)
if (args.Target is MenuTargetInventory targetInventory)
{
if (!IsEnabled())
if (args.AddonName is not ("Inventory" or "InventoryExpansion" or "InventoryLarge" or "ArmouryBoard") ||
targetInventory.TargetItem == null)
return;
if (args.ParentAddonName is not "ChatLog")
var item = targetInventory.TargetItem.Value;
if (!_configWindow.CanItemBeConfigured(item.ItemId))
return;
if (_configuration.DiscardingItems.Contains(item.ItemId))
args.AddMenuItem(_removeInventoryItem);
else if (_itemCache.TryGetItem(item.ItemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded(_listManager))
args.AddMenuItem(_addInventoryItem);
}
else
{
if (args.AddonName is not "ChatLog")
return;
uint itemId = (uint)_gameGui.HoveredItem;
@ -79,13 +83,31 @@ internal sealed class ContextMenuIntegration : IDisposable
itemId -= 500_000;
if (_configuration.DiscardingItems.Contains(itemId))
args.AddCustomItem(new GameObjectContextMenuItem(_removeItemPayload, _ => RemoveFromDiscardList(itemId)));
{
args.AddMenuItem(new MenuItem
{
Prefix = _removeInventoryItem.Prefix,
PrefixColor = _removeInventoryItem.PrefixColor,
Name = _removeInventoryItem.Name,
OnClicked = _ => RemoveFromDiscardList(itemId),
});
}
else if (_itemCache.TryGetItem(itemId, out ItemCache.CachedItemInfo? cachedItemInfo) &&
cachedItemInfo.CanBeDiscarded())
args.AddCustomItem(new GameObjectContextMenuItem(_addItemPayload, _ => AddToDiscardList(itemId)));
cachedItemInfo.CanBeDiscarded(_listManager))
{
args.AddMenuItem(new MenuItem
{
Prefix = _addInventoryItem.Prefix,
PrefixColor = _addInventoryItem.PrefixColor,
Name = _addInventoryItem.Name,
OnClicked = _ => AddToDiscardList(itemId),
});
}
}
}
private void AddToDiscardList(InventoryContextMenuItemSelectedArgs args) => AddToDiscardList(args.ItemId);
private void AddToDiscardList(IMenuItemClickedArgs args) =>
AddToDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void AddToDiscardList(uint itemId)
{
@ -104,7 +126,8 @@ internal sealed class ContextMenuIntegration : IDisposable
}
}
private void RemoveFromDiscardList(InventoryContextMenuItemSelectedArgs args) => RemoveFromDiscardList(args.ItemId);
private void RemoveFromDiscardList(IMenuItemClickedArgs args) =>
RemoveFromDiscardList(((MenuTargetInventory)args.Target).TargetItem!.Value.ItemId);
private void RemoveFromDiscardList(uint itemId)
{
@ -136,8 +159,6 @@ internal sealed class ContextMenuIntegration : IDisposable
public void Dispose()
{
_dalamudContextMenu.OnOpenGameObjectContextMenu -= OpenGameObjectContextMenu;
_dalamudContextMenu.OnOpenInventoryContextMenu -= OpenInventoryContextMenu;
_dalamudContextMenu.Dispose();
_contextMenu.OnMenuOpened -= MenuOpened;
}
}

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@ -16,6 +16,6 @@
AssemblyName="$(AssemblyName)"
MakeZip="true"
VersionComponents="2"
Exclude="ARDiscard.deps.json;AutoRetainerAPI.pdb;ClickLib.pdb;ClickLib.xml;ECommons.pdb;ECommons.xml"/>
Exclude="ARDiscard.deps.json;AutoRetainerAPI.pdb;ECommons.pdb;ECommons.xml"/>
</Target>
</Project>

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@ -12,7 +12,7 @@ internal sealed class AutoDiscardIpc
private readonly Configuration _configuration;
private readonly ICallGateProvider<IReadOnlySet<uint>> _getItemsToDiscard;
public AutoDiscardIpc(DalamudPluginInterface pluginInterface, Configuration configuration)
public AutoDiscardIpc(IDalamudPluginInterface pluginInterface, Configuration configuration)
{
_configuration = configuration;

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@ -0,0 +1,21 @@
using System.Data;
using System.Text.RegularExpressions;
using Dalamud.Plugin.Services;
using LLib;
using Lumina.Excel.Sheets;
namespace ARDiscard.GameData;
internal sealed class GameStrings
{
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
{
DiscardItem = dataManager.GetRegex<Addon>(110, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardItem)}");
DiscardCollectable = dataManager.GetRegex<Addon>(153, addon => addon.Text, pluginLog)
?? throw new ConstraintException($"Unable to resolve {nameof(DiscardCollectable)}");
}
public Regex DiscardItem { get; }
public Regex DiscardCollectable { get; }
}

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@ -0,0 +1,12 @@
using System.Collections.Generic;
namespace ARDiscard.GameData;
internal interface IListManager
{
bool IsBlacklisted(uint itemId, bool checkConfiguration = true);
IReadOnlyList<uint> GetInternalBlacklist();
bool IsWhitelisted(uint itemId);
}

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@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
@ -11,53 +12,55 @@ namespace ARDiscard.GameData;
internal sealed class InventoryUtils
{
private static readonly InventoryType[] DefaultInventoryTypes =
{
[
InventoryType.Inventory1,
InventoryType.Inventory2,
InventoryType.Inventory3,
InventoryType.Inventory4
};
];
private static readonly InventoryType[] MainHandOffHandInventoryTypes =
{
[
InventoryType.ArmoryMainHand,
InventoryType.ArmoryOffHand,
};
InventoryType.ArmoryOffHand
];
private static readonly InventoryType[] LeftSideGearInventoryTypes =
{
[
InventoryType.ArmoryHead,
InventoryType.ArmoryBody,
InventoryType.ArmoryHands,
InventoryType.ArmoryLegs,
InventoryType.ArmoryFeets
};
];
private static readonly InventoryType[] RightSideGearInventoryTypes =
{
[
InventoryType.ArmoryEar,
InventoryType.ArmoryNeck,
InventoryType.ArmoryWrist,
InventoryType.ArmoryRings
};
];
private static readonly IReadOnlyList<uint> NoGearsetItems = new List<uint>();
private readonly Configuration _configuration;
private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IPluginLog _pluginLog;
public InventoryUtils(Configuration configuration, ItemCache itemCache, IPluginLog pluginLog)
public InventoryUtils(Configuration configuration, ItemCache itemCache, IListManager listManager, IPluginLog pluginLog)
{
_configuration = configuration;
_itemCache = itemCache;
_listManager = listManager;
_pluginLog = pluginLog;
}
public unsafe List<ItemWrapper> GetAllItemsToDiscard()
{
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
Dictionary<uint, uint> itemCounts = new();
Dictionary<uint, int> itemCounts = new();
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (InventoryType inventoryType in DefaultInventoryTypes)
@ -75,12 +78,12 @@ internal sealed class InventoryUtils
}
return toDiscard
.Where(x => itemCounts[x.InventoryItem->ItemID] < _configuration.IgnoreItemCountWhenAbove)
.Where(x => itemCounts[x.InventoryItem->ItemId] < _configuration.IgnoreItemCountWhenAbove)
.ToList();
}
private unsafe IEnumerable<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
InventoryType[] inventoryTypes, Dictionary<uint, uint> itemCounts, List<uint>? gearsetItems)
private unsafe ReadOnlyCollection<ItemWrapper> GetArmouryItemsToDiscard(bool condition, InventoryManager* inventoryManager,
InventoryType[] inventoryTypes, Dictionary<uint, int> itemCounts, List<uint>? gearsetItems)
{
List<ItemWrapper> items = new();
if (condition)
@ -89,19 +92,19 @@ internal sealed class InventoryUtils
items.AddRange(GetItemsToDiscard(inventoryManager, inventoryType, itemCounts, gearsetItems));
}
return items;
return items.AsReadOnly();
}
public unsafe InventoryItem* GetNextItemToDiscard(ItemFilter? itemFilter)
{
List<ItemWrapper> allItemsToDiscard = GetAllItemsToDiscard();
ItemWrapper? toDiscard = allItemsToDiscard.FirstOrDefault(x =>
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemID));
itemFilter == null || itemFilter.ItemIds.Contains(x.InventoryItem->ItemId));
return toDiscard != null ? toDiscard.InventoryItem : null;
}
private unsafe IReadOnlyList<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
InventoryType inventoryType, Dictionary<uint, uint> itemCounts,
private unsafe ReadOnlyCollection<ItemWrapper> GetItemsToDiscard(InventoryManager* inventoryManager,
InventoryType inventoryType, Dictionary<uint, int> itemCounts,
IReadOnlyList<uint>? gearsetItems)
{
List<ItemWrapper> toDiscard = new List<ItemWrapper>();
@ -110,37 +113,36 @@ internal sealed class InventoryUtils
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item != null && item->ItemID != 0)
if (item != null && item->ItemId != 0)
{
if (itemCounts.TryGetValue(item->ItemID, out uint itemCount))
itemCounts[item->ItemID] = itemCount + item->Quantity;
if (itemCounts.TryGetValue(item->ItemId, out int itemCount))
itemCounts[item->ItemId] = itemCount + item->Quantity;
else
itemCounts[item->ItemID] = item->Quantity;
itemCounts[item->ItemId] = item->Quantity;
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID) ||
InternalConfiguration.UltimateWeapons.Contains(item->ItemID))
if (_listManager.IsBlacklisted(item->ItemId))
continue;
if (!_itemCache.TryGetItem(item->ItemID, out ItemCache.CachedItemInfo? itemInfo) ||
!itemInfo.CanBeDiscarded())
if (!_itemCache.TryGetItem(item->ItemId, out ItemCache.CachedItemInfo? itemInfo) ||
!itemInfo.CanBeDiscarded(_listManager))
continue; // no info, who knows what that item is
// skip gear if we're unable to load gearsets or it is used in a gearset
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemID)))
if (itemInfo.EquipSlotCategory > 0 && (gearsetItems == null || gearsetItems.Contains(item->ItemId)))
continue;
if (itemInfo is { EquipSlotCategory: > 0, CanBeBoughtFromCalamitySalvager: false } &&
itemInfo.ILvl >= _configuration.Armoury.MaximumGearItemLevel)
continue;
if (_configuration.IgnoreItemWithSignature && item->CrafterContentID != 0)
if (_configuration.IgnoreItemWithSignature && item->CrafterContentId != 0)
continue;
//PluginLog.Verbose($"{i} → {item->ItemID}");
if (_configuration.DiscardingItems.Contains(item->ItemID))
if (_configuration.DiscardingItems.Contains(item->ItemId))
{
_pluginLog.Verbose(
$"Found item {item->ItemID} to discard in inventory {inventoryType} in slot {i}");
$"Found item {item->ItemId} to discard in inventory {inventoryType} in slot {i}");
toDiscard.Add(new ItemWrapper { InventoryItem = item });
}
}
@ -150,7 +152,7 @@ internal sealed class InventoryUtils
}
}
return toDiscard;
return toDiscard.AsReadOnly();
}
private unsafe List<uint>? GetAllGearsetItems()
@ -167,23 +169,23 @@ internal sealed class InventoryUtils
{
var gearsetItems = new[]
{
gearset->MainHand,
gearset->OffHand,
gearset->Head,
gearset->Body,
gearset->Hands,
gearset->Legs,
gearset->Feet,
gearset->Ears,
gearset->Neck,
gearset->Wrists,
gearset->RingRight,
gearset->RingLeft,
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.MainHand),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.OffHand),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Head),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Body),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Hands),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Legs),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Feet),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Ears),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Neck),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.Wrists),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingLeft),
gearset->GetItem(RaptureGearsetModule.GearsetItemIndex.RingRight),
};
foreach (var gearsetItem in gearsetItems)
{
if (gearsetItem.ItemID != 0)
allGearsetItems.Add(gearsetItem.ItemID);
if (gearsetItem.ItemId != 0)
allGearsetItems.Add(gearsetItem.ItemId);
}
}
}
@ -193,9 +195,8 @@ internal sealed class InventoryUtils
public unsafe void Discard(InventoryItem* item)
{
if (InternalConfiguration.BlacklistedItems.Contains(item->ItemID) ||
InternalConfiguration.UltimateWeapons.Contains(item->ItemID))
throw new Exception($"Can't discard {item->ItemID}");
if (_listManager.IsBlacklisted(item->ItemId))
throw new ArgumentException($"Can't discard {item->ItemId}", nameof(item));
AgentInventoryContext.Instance()->DiscardItem(item, item->Container, item->Slot, 0);
}

View File

@ -3,7 +3,7 @@ using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Dalamud.Plugin.Services;
using Lumina.Excel;
using Lumina.Excel.GeneratedSheets;
using Lumina.Excel.Sheets;
namespace ARDiscard.GameData;
@ -11,9 +11,9 @@ internal sealed class ItemCache
{
private readonly Dictionary<uint, CachedItemInfo> _items = new();
public ItemCache(IDataManager dataManager)
public ItemCache(IDataManager dataManager, ListManager listManager)
{
foreach (var item in dataManager.GetExcelSheet<Item>()!)
foreach (var item in dataManager.GetExcelSheet<Item>())
{
if (item.RowId == 0)
continue;
@ -23,35 +23,36 @@ internal sealed class ItemCache
ItemId = item.RowId,
Name = item.Name.ToString(),
IconId = item.Icon,
ILvl = item.LevelItem.Row,
ILvl = item.LevelItem.RowId,
Rarity = item.Rarity,
IsUnique = item.IsUnique,
IsUntradable = item.IsUntradable,
IsIndisposable = item.IsIndisposable,
Level = item.LevelEquip,
UiCategory = item.ItemUICategory.Row,
UiCategoryName = item.ItemUICategory.Value!.Name.ToString(),
EquipSlotCategory = item.EquipSlotCategory.Row,
UiCategory = item.ItemUICategory.RowId,
UiCategoryName = item.ItemUICategory.Value.Name.ToString(),
EquipSlotCategory = item.EquipSlotCategory.RowId,
};
if (item is { Rarity: 3, MateriaSlotCount: 3, RowId: < 33154 or > 33358 })
{
InternalConfiguration.UltimateWeapons.Add(item.RowId);
}
listManager.AddToInternalBlacklist(item.RowId);
if (item is { ItemSearchCategory.RowId: 79, ItemUICategory.RowId: >= 101 and <= 104 })
listManager.AddToInternalBlacklist(item.RowId);
}
foreach (var shopItem in dataManager.GetExcelSheet<GilShopItem>()!)
foreach (var shopItem in dataManager.GetSubrowExcelSheet<GilShopItem>().SelectMany(x => x))
{
// exclude base ARR relics, not strictly necessary since we don't allow discarding weapons anyway
if (shopItem.Item.Value!.Rarity == 4)
if (shopItem.Item.Value.Rarity == 4)
continue;
// the item can be discarded already
if (!_items.TryGetValue(shopItem.Item.Row, out CachedItemInfo? cachedItemInfo) ||
cachedItemInfo.CanBeDiscarded())
if (!_items.TryGetValue(shopItem.Item.RowId, out CachedItemInfo? cachedItemInfo) ||
cachedItemInfo.CanBeDiscarded(listManager))
continue;
if (shopItem.AchievementRequired.Row != 0)
if (shopItem.AchievementRequired.RowId != 0)
continue;
// has a quest required to unlock from the shop
@ -61,23 +62,38 @@ internal sealed class ItemCache
cachedItemInfo.CanBeBoughtFromCalamitySalvager = true;
}
// only look at msq + regional side quests
foreach (var quest in dataManager.GetExcelSheet<Quest>()!.Where(x => x.JournalGenre.Value?.JournalCategory.Value?.JournalSection.Row is 0 or 1 or 3))
foreach (var collectableItem in dataManager.GetSubrowExcelSheet<CollectablesShopItem>().SelectMany(x => x))
{
foreach (var itemId in quest.ItemReward.Where(x => x > 0))
{
var item = dataManager.GetExcelSheet<Item>()!.GetRow(itemId);
if (item is { Rarity: 1, ItemAction.Row: 388 } && item.RowId != 38809 && item.RowId != 29679)
InternalConfiguration.DiscardableGearCoffers.Add(item.RowId);
if (collectableItem.RowId == 0)
continue;
listManager.AddToInternalWhitelist(collectableItem.Item.RowId);
}
// only look at msq + regional side quests
foreach (var quest in dataManager.GetExcelSheet<Quest>().Where(x =>
x.JournalGenre.ValueNullable?.JournalCategory.ValueNullable?.JournalSection.RowId is 0 or 1 or 3))
{
foreach (var itemRef in quest.Reward.Where(x => x.RowId > 0))
{
var item = itemRef.GetValueOrDefault<Item>();
if (item is { Rarity: 1, ItemAction.RowId: 388 } && item.Value.RowId != 38809 && item.Value.RowId != 29679)
listManager.AddToInternalWhitelist(item.Value.RowId);
}
}
private bool CanDiscardItemsFromQuest(LazyRow<Quest> quest)
MaxDungeonItemLevel = _items.Values.Where(x => x.Rarity == 2)
.Select(x => (int)x.ILvl)
.Max();
}
public int MaxDungeonItemLevel { get; }
private bool CanDiscardItemsFromQuest(RowRef<Quest> quest)
{
return quest.Row > 0 &&
quest.Value?.JournalGenre.Value?.JournalCategory.Value?.JournalSection
.Row is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
return quest is { RowId: > 0, IsValid: true } &&
quest.ValueNullable?.JournalGenre.ValueNullable?.JournalCategory.ValueNullable?.JournalSection
.RowId is 0 or 1 or 6; // pre-EW MSQ, EW MSQ or Job/Class quest
}
public IEnumerable<CachedItemInfo> AllItems => _items.Values;
@ -129,17 +145,15 @@ internal sealed class ItemCache
public required string UiCategoryName { get; init; }
public required uint EquipSlotCategory { get; init; }
public bool CanBeDiscarded()
public bool CanBeDiscarded(IListManager listManager, bool checkConfiguration = true)
{
if (InternalConfiguration.BlacklistedItems.Contains(ItemId) ||
InternalConfiguration.UltimateWeapons.Contains(ItemId))
if (listManager.IsBlacklisted(ItemId, checkConfiguration))
return false;
if (UiCategory is UiCategories.Currency or UiCategories.Crystals or UiCategories.Unobtainable)
return false;
if (InternalConfiguration.WhitelistedItems.Contains(ItemId) ||
InternalConfiguration.DiscardableGearCoffers.Contains(ItemId))
if (listManager.IsWhitelisted(ItemId))
return true;
return CanBeBoughtFromCalamitySalvager ||

View File

@ -2,9 +2,9 @@
namespace ARDiscard.GameData;
internal class ItemFilter
internal sealed class ItemFilter
{
public static ItemFilter? None = null;
public const ItemFilter? None = null;
public required List<uint> ItemIds { get; init; }
}

View File

@ -1,20 +1,20 @@
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
namespace ARDiscard.GameData;
internal static class InternalConfiguration
internal sealed class ListManager : IListManager
{
/// <summary>
/// Not all of these *can* be discarded, but we shouldn't attempt it either.
/// </summary>
public static readonly IReadOnlyList<uint> BlacklistedItems = new List<uint>
private ISet<uint> _blacklistedItems = new List<uint>
{
2820, // red onion helm
16039, // ala mhigan earrings
24589, // aetheryte earrings
33648, // menphina's earrings
41081, // azeyma's earrings
10155, // Ceruleum Tank
10373, // Magitek Repair Materials
@ -26,16 +26,13 @@ internal static class InternalConfiguration
38951, // TOP token
}
.Concat(Enumerable.Range(1, 99).Select(x => (uint)x))
.ToList()
.AsReadOnly();
public static readonly IList<uint> UltimateWeapons = new List<uint>();
.ToHashSet();
/// <summary>
/// Items that are unique/untradeable, but should still be possible to discard. This is moreso because
/// 99% of the unique/untradeable items should NOT be selectable for discard, but these are OK.
/// </summary>
public static readonly IReadOnlyList<uint> WhitelistedItems = new List<uint>
private ISet<uint> _whitelistedItems = new HashSet<uint>()
{
2962, // Onion Doublet
3279, // Onion Gaskins
@ -190,7 +187,7 @@ internal static class InternalConfiguration
40300, // Unsung Chausses of Anabaseios
40301, // Unsung Greaves of Anabaseios
40302, // Unsung Ring of Anabaseios
// 40317, // Unsung Blade of Anabaseios // TODO: Add when the weekly restriction is removed
40317, // Unsung Blade of Anabaseios
#endregion
@ -268,7 +265,56 @@ internal static class InternalConfiguration
32048, // Umbral Levinsand
#endregion
}.AsReadOnly();
public static readonly IList<uint> DiscardableGearCoffers = new List<uint>();
#region Irregular Tomestones (after the event is over)
24909, // Philosophy
26536, // Mythology
28648, // Soldiery
30272, // Law
31339, // Esoterics
33329, // Pageantry
33330, // Lore
35834, // Scripture
36658, // Verity
38211, // Creation
39365, // Mendacity
39919, // Tenfold Pageantry
41305, // Genesis I
41306, // Genesis II
#endregion
};
private readonly Configuration _configuration;
public ListManager(Configuration configuration)
{
_configuration = configuration;
}
public void FinishInitialization()
{
_blacklistedItems = _blacklistedItems.ToImmutableHashSet();
_whitelistedItems = _whitelistedItems.ToImmutableHashSet();
}
public bool IsBlacklisted(uint itemId, bool checkConfiguration = true)
{
if (_blacklistedItems.Contains(itemId))
return true;
if (checkConfiguration && _configuration.BlacklistedItems.Contains(itemId))
return true;
return false;
}
public IReadOnlyList<uint> GetInternalBlacklist() => _blacklistedItems.ToList().AsReadOnly();
public void AddToInternalBlacklist(uint itemId) => _blacklistedItems.Add(itemId);
public bool IsWhitelisted(uint itemId) => _whitelistedItems.Contains(itemId);
public void AddToInternalWhitelist(uint itemId) => _whitelistedItems.Add(itemId);
}

View File

@ -8,38 +8,35 @@ using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using ECommons;
using ImGuiNET;
using LLib;
using LLib.ImGui;
namespace ARDiscard.Windows;
internal sealed class ConfigWindow : LImGui.LWindow
internal sealed class ConfigWindow : LWindow
{
private const int ResultLimit = 200;
private readonly DalamudPluginInterface _pluginInterface;
private readonly IDalamudPluginInterface _pluginInterface;
private readonly Configuration _configuration;
private readonly ItemCache _itemCache;
private readonly IListManager _listManager;
private readonly IClientState _clientState;
private readonly ICondition _condition;
private string _itemName = string.Empty;
private readonly DiscardListTab _discardListTab;
private readonly ExcludedListTab _excludedListTab;
private List<(uint ItemId, string Name)> _searchResults = new();
private List<(uint ItemId, string Name)> _discarding = new();
private List<(uint ItemId, string Name)>? _allItems = null;
private bool _resetKeyboardFocus = true;
private List<(uint ItemId, string Name)>? _allItems;
public event EventHandler? DiscardNowClicked;
public event EventHandler? ConfigSaved;
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
IClientState clientState, ICondition condition)
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration, ItemCache itemCache,
IListManager listManager, IClientState clientState, ICondition condition)
: base("Auto Discard###AutoDiscardConfig")
{
_pluginInterface = pluginInterface;
_configuration = configuration;
_itemCache = itemCache;
_listManager = listManager;
_clientState = clientState;
_condition = condition;
@ -52,8 +49,11 @@ internal sealed class ConfigWindow : LImGui.LWindow
MaximumSize = new Vector2(9999, 9999),
};
_discarding.AddRange(_configuration.DiscardingItems
.Select(x => (x, itemCache.GetItemName(x))).ToList());
_excludedListTab = new ExcludedListTab(this, itemCache, _configuration.BlacklistedItems, listManager);
_discardListTab = new DiscardListTab(this, itemCache, _configuration.DiscardingItems)
{
ExcludedTab = _excludedListTab,
};
}
public override void Draw()
@ -65,7 +65,10 @@ internal sealed class ConfigWindow : LImGui.LWindow
Save();
}
ImGui.SameLine(ImGui.GetWindowWidth() - 115 * ImGuiHelpers.GlobalScale);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Preview Discards").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
DiscardNowClicked == null);
@ -84,6 +87,7 @@ internal sealed class ConfigWindow : LImGui.LWindow
{
DrawDiscardList();
DrawExcludedCharacters();
DrawExcludedItems();
DrawExperimentalSettings();
ImGui.EndTabBar();
@ -94,100 +98,7 @@ internal sealed class ConfigWindow : LImGui.LWindow
{
if (ImGui.BeginTabItem("Items to Discard"))
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (_discarding.All(x => x.ItemId != itemToAdd.ItemId))
{
_discarding.Add(itemToAdd);
}
else
{
_discarding.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = _discarding.Any(x => x.Item1 == id);
if (ImGui.Selectable(name, selected))
{
if (!selected)
{
_discarding.Add((id, name));
}
else
{
_discarding.Remove((id, name));
}
Save();
}
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text("Items that will be automatically discarded");
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in _discarding.OrderBy(x => x.Name.ToLower()))
{
if (ImGui.Selectable(name, true))
toRemove.Add((id, name));
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
_discarding.Remove(tr);
Save();
}
}
ImGui.EndChild();
_discardListTab.Draw();
ImGui.EndTabItem();
}
}
@ -198,7 +109,7 @@ internal sealed class ConfigWindow : LImGui.LWindow
{
if (_clientState is { IsLoggedIn: true, LocalContentId: > 0 })
{
string worldName = _clientState.LocalPlayer?.HomeWorld.GameData?.Name ?? "??";
string worldName = _clientState.LocalPlayer?.HomeWorld.ValueNullable?.Name .ToString() ?? "??";
ImGui.TextWrapped(
$"Current Character: {_clientState.LocalPlayer?.Name} @ {worldName} ({_clientState.LocalContentId:X})");
ImGui.Indent(30);
@ -269,6 +180,19 @@ internal sealed class ConfigWindow : LImGui.LWindow
}
}
private void DrawExcludedItems()
{
if (ImGui.BeginTabItem("Excluded Items"))
{
ImGui.Text(
"Items configured here will never be discarded, and have priority over the 'Items to Discard' tab.");
ImGui.Text("Some items (such as Ultimate weapons) can not be un-blacklisted.");
_excludedListTab.Draw();
ImGui.EndTabItem();
}
}
private void DrawExperimentalSettings()
{
if (ImGui.BeginTabItem("Experimental Settings"))
@ -310,7 +234,8 @@ internal sealed class ConfigWindow : LImGui.LWindow
if (ImGui.InputInt("Ignore items >= this ilvl (Armoury Chest only)",
ref maximumItemLevel))
{
_configuration.Armoury.MaximumGearItemLevel = Math.Max(0, Math.Min(625, maximumItemLevel));
_configuration.Armoury.MaximumGearItemLevel =
Math.Max(0, Math.Min(_itemCache.MaxDungeonItemLevel, maximumItemLevel));
Save();
}
@ -378,26 +303,12 @@ internal sealed class ConfigWindow : LImGui.LWindow
}
}
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.EqualsIgnoreCase(x.Name) ? string.Empty : x.Name)
.ToList();
}
}
private List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
internal List<(uint ItemId, string Name)> EnsureAllItemsLoaded()
{
if (_allItems == null)
{
_allItems = _itemCache.AllItems
.Where(x => x.CanBeDiscarded())
.Where(x => x.CanBeDiscarded(_listManager, false))
.Select(x => (x.ItemId, x.Name.ToString()))
.ToList();
}
@ -405,37 +316,18 @@ internal sealed class ConfigWindow : LImGui.LWindow
return _allItems;
}
private void Save()
internal void Save()
{
_configuration.DiscardingItems = _discarding.Select(x => x.ItemId).ToList();
_configuration.DiscardingItems = _discardListTab.ToSavedItems().ToList();
_configuration.BlacklistedItems = _excludedListTab.ToSavedItems().ToList();
_pluginInterface.SavePluginConfig(_configuration);
ConfigSaved?.Invoke(this, EventArgs.Empty);
}
internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
_discarding.Add(item);
Save();
return true;
}
internal bool AddToDiscardList(uint itemId) => _discardListTab.AddToDiscardList(itemId);
return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (_discarding.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
internal bool RemoveFromDiscardList(uint itemId) => _discardListTab.RemoveFromDiscardList(itemId);
public bool CanItemBeConfigured(uint itemId)
{

View File

@ -0,0 +1,55 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows
{
internal sealed class DiscardListTab : ItemListTab
{
public DiscardListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
: base(parent, itemCache, initialItems)
{
}
protected override string RightSideLabel => "Items that will be automatically discarded";
internal required ExcludedListTab ExcludedTab { private get; init; }
public IEnumerable<uint> ToSavedItems()
{
SelectedItems.RemoveAll(x => ExcludedTab.IsBlacklistedInConfiguration(x.ItemId));
return SelectedItems.Select(x => x.ItemId);
}
protected override (string, bool) AsLeftSideDisplay(uint itemId, string name)
{
if (ExcludedTab.IsBlacklistedInConfiguration(itemId))
return ($"{name} (Blacklisted/Excluded Item)", false);
return base.AsLeftSideDisplay(itemId, name);
}
internal bool AddToDiscardList(uint itemId)
{
var item = EnsureAllItemsLoaded().SingleOrDefault(x => x.ItemId == itemId);
if (item.ItemId != 0)
{
SelectedItems.Add(item);
Save();
return true;
}
return false;
}
internal bool RemoveFromDiscardList(uint itemId)
{
if (SelectedItems.RemoveAll(x => x.ItemId == itemId) > 0)
{
Save();
return true;
}
return false;
}
}
}

View File

@ -1,18 +1,22 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using ARDiscard.GameData;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Interface.Internal;
using Dalamud.Interface.Textures;
using Dalamud.Interface.Textures.TextureWraps;
using Dalamud.Interface.Utility;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Common.Math;
using ImGuiNET;
using LLib;
using LLib.ImGui;
namespace ARDiscard.Windows;
internal sealed class DiscardWindow : LImGui.LWindow
internal sealed class DiscardWindow : LWindow
{
private readonly InventoryUtils _inventoryUtils;
private readonly ItemCache _itemCache;
@ -47,7 +51,7 @@ internal sealed class DiscardWindow : LImGui.LWindow
};
}
public bool Locked { get; set; } = false;
public bool Locked { get; set; }
public override void Draw()
{
@ -94,11 +98,15 @@ internal sealed class DiscardWindow : LImGui.LWindow
if (ImGui.Button("Open Configuration"))
OpenConfigurationClicked!.Invoke(this, EventArgs.Empty);
ImGui.EndDisabled();
ImGui.SameLine(ImGui.GetWindowWidth() - 160 * ImGuiHelpers.GlobalScale);
ImGui.SameLine(ImGui.GetContentRegionAvail().X +
ImGui.GetStyle().WindowPadding.X -
ImGui.CalcTextSize("Discard all selected items").X -
ImGui.GetStyle().ItemSpacing.X);
ImGui.BeginDisabled(Locked ||
!_clientState.IsLoggedIn ||
!(_condition[ConditionFlag.NormalConditions] || _condition[ConditionFlag.Mounted]) ||
_displayedItems.Count(x => x.Selected) == 0 ||
!_displayedItems.Any(x => x.Selected) ||
DiscardAllClicked == null);
if (ImGui.Button("Discard all selected items"))
{
@ -115,7 +123,7 @@ internal sealed class DiscardWindow : LImGui.LWindow
{
if (_configuration.Preview.ShowIcons)
{
IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
using IDalamudTextureWrap? icon = _iconCache.GetIcon(displayedItem.IconId);
if (icon != null)
{
ImGui.Image(icon.ImGuiHandle, new Vector2(23, 23));
@ -148,8 +156,8 @@ internal sealed class DiscardWindow : LImGui.LWindow
_displayedItems = _inventoryUtils.GetAllItemsToDiscard()
.GroupBy(x => new
{
ItemId = x.InventoryItem->ItemID,
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemID),
ItemId = x.InventoryItem->ItemId,
ItemInfo = _itemCache.GetItem(x.InventoryItem->ItemId),
})
.Where(x => x.Key.ItemInfo != null)
.Select(x => new SelectableItem
@ -162,7 +170,7 @@ internal sealed class DiscardWindow : LImGui.LWindow
UiCategoryName = x.Key.ItemInfo!.UiCategoryName,
Selected = !notSelected.Contains(x.Key.ItemId),
})
.OrderBy(x => x.Name.ToLower())
.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase)
.ToList();
}
@ -187,5 +195,5 @@ internal sealed class DiscardWindow : LImGui.LWindow
public void Login() => RefreshInventory(false);
public void Logout() => _displayedItems.Clear();
public void Logout(int type, int code) => _displayedItems.Clear();
}

View File

@ -0,0 +1,35 @@
using System.Collections.Generic;
using System.Linq;
using ARDiscard.GameData;
namespace ARDiscard.Windows;
internal sealed class ExcludedListTab : ItemListTab
{
private readonly IListManager _listManager;
public ExcludedListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems, IListManager listManager)
: base(parent, itemCache, initialItems)
{
_listManager = listManager;
SelectedItems.AddRange(
listManager.GetInternalBlacklist()
.Select(x => (x, itemCache.GetItemName(x)))
.Where(x => x.Item1 >= 100 && !string.IsNullOrEmpty(x.Item2)));
}
protected override string RightSideLabel => "Items that will never be discarded";
public IEnumerable<uint> ToSavedItems()
{
return SelectedItems
.Select(x => x.ItemId)
.Where(x => !_listManager.IsBlacklisted(x, false));
}
public bool IsBlacklistedInConfiguration(uint itemId)
=> !_listManager.IsBlacklisted(itemId, false) && SelectedItems.Any(x => x.ItemId == itemId);
protected override (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name)
=> (name, !_listManager.IsBlacklisted(itemId, false));
}

View File

@ -0,0 +1,161 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using ARDiscard.GameData;
using ImGuiNET;
namespace ARDiscard.Windows;
internal abstract class ItemListTab
{
private const int ResultLimit = 200;
private readonly ConfigWindow _parent;
private List<(uint ItemId, string Name)> _searchResults = new();
private string _itemName = string.Empty;
private bool _resetKeyboardFocus = true;
protected ItemListTab(ConfigWindow parent, ItemCache itemCache, List<uint> initialItems)
{
_parent = parent;
SelectedItems.AddRange(initialItems.Select(x => (x, itemCache.GetItemName(x))).ToList());
}
protected abstract string RightSideLabel { get; }
protected List<(uint ItemId, string Name)> SelectedItems { get; } = new();
public void Draw()
{
var ws = ImGui.GetWindowSize();
if (ImGui.BeginChild("Left", new Vector2(Math.Max(10, ws.X / 2), -1), true))
{
if (!string.IsNullOrEmpty(_itemName))
{
if (_searchResults.Count > ResultLimit)
ImGui.Text($"Search ({ResultLimit:N0} out of {_searchResults.Count:N0} matches)");
else
ImGui.Text($"Search ({_searchResults.Count:N0} matches)");
}
else
ImGui.Text("Search");
ImGui.SetNextItemWidth(ws.X / 2 - 20);
if (_resetKeyboardFocus)
{
ImGui.SetKeyboardFocusHere();
_resetKeyboardFocus = false;
}
string previousName = _itemName;
if (ImGui.InputText("", ref _itemName, 256, ImGuiInputTextFlags.EnterReturnsTrue))
{
_resetKeyboardFocus = true;
if (_searchResults.Count > 0)
{
var itemToAdd = _searchResults.FirstOrDefault();
if (SelectedItems.All(x => x.ItemId != itemToAdd.ItemId))
{
SelectedItems.Add(itemToAdd);
}
else
{
SelectedItems.Remove(itemToAdd);
}
Save();
}
}
if (previousName != _itemName)
UpdateResults();
ImGui.Separator();
if (string.IsNullOrEmpty(_itemName))
{
ImGui.Text("Type item name...");
}
foreach (var (id, name) in _searchResults.Take(ResultLimit))
{
bool selected = SelectedItems.Any(x => x.Item1 == id);
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", selected))
{
if (!selected)
{
SelectedItems.Add((id, name));
}
else
{
SelectedItems.Remove((id, name));
}
Save();
}
if (!display.Enabled)
ImGui.EndDisabled();
}
}
ImGui.EndChild();
ImGui.SameLine();
if (ImGui.BeginChild("Right", new Vector2(-1, -1), true, ImGuiWindowFlags.NoSavedSettings))
{
ImGui.Text(RightSideLabel);
ImGui.Separator();
List<(uint, string)> toRemove = new();
foreach (var (id, name) in SelectedItems.OrderBy(x => x.Name, StringComparer.OrdinalIgnoreCase))
{
var display = AsLeftSideDisplay(id, name);
if (!display.Enabled)
ImGui.BeginDisabled();
if (ImGui.Selectable($"{display.Name}##Item{id}", true))
toRemove.Add((id, name));
if (!display.Enabled)
ImGui.EndDisabled();
}
if (toRemove.Count > 0)
{
foreach (var tr in toRemove)
SelectedItems.Remove(tr);
Save();
}
}
ImGui.EndChild();
}
protected virtual (string Name, bool Enabled) AsLeftSideDisplay(uint itemId, string name) => (name, true);
protected void Save() => _parent.Save();
private void UpdateResults()
{
if (string.IsNullOrEmpty(_itemName))
_searchResults = new();
else
{
_searchResults = EnsureAllItemsLoaded().Where(x =>
x.Name.Contains(_itemName, StringComparison.CurrentCultureIgnoreCase)
|| (uint.TryParse(_itemName, out uint itemId) && x.ItemId == itemId))
.OrderBy(x => _itemName.Equals(x.Name, StringComparison.OrdinalIgnoreCase) ? string.Empty : x.Name)
.ToList();
}
}
protected List<(uint ItemId, string Name)> EnsureAllItemsLoaded() => _parent.EnsureAllItemsLoaded();
}

View File

@ -1,30 +1,95 @@
{
"version": 1,
"dependencies": {
"net7.0-windows7.0": {
"Dalamud.ContextMenu": {
"type": "Direct",
"requested": "[1.3.1, )",
"resolved": "1.3.1",
"contentHash": "ptAxut5PiLnzZ4G/KQdHJVcyklC/BF3otHJ7zYVUPiKBjsOCoF0n/6h2jK7e+8ev2Y1yAY3Wtx2GuXLFQgt9Uw=="
},
"net8.0-windows7.0": {
"DalamudPackager": {
"type": "Direct",
"requested": "[2.1.12, )",
"resolved": "2.1.12",
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
"requested": "[11.0.0, )",
"resolved": "11.0.0",
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
"requested": "[1.1.1, )",
"resolved": "1.1.1",
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
"dependencies": {
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
"Microsoft.SourceLink.GitHub": "1.1.1",
"Microsoft.SourceLink.GitLab": "1.1.1"
}
},
"Microsoft.SourceLink.Gitea": {
"type": "Direct",
"requested": "[8.0.0, )",
"resolved": "8.0.0",
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "8.0.0",
"Microsoft.SourceLink.Common": "8.0.0"
}
},
"Microsoft.Build.Tasks.Git": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
},
"Microsoft.SourceLink.AzureRepos.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Bitbucket.Git": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.Common": {
"type": "Transitive",
"resolved": "8.0.0",
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
},
"Microsoft.SourceLink.GitHub": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"Microsoft.SourceLink.GitLab": {
"type": "Transitive",
"resolved": "1.1.1",
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
"dependencies": {
"Microsoft.Build.Tasks.Git": "1.1.1",
"Microsoft.SourceLink.Common": "1.1.1"
}
},
"autoretainerapi": {
"type": "Project",
"dependencies": {
"ECommons": "[2.1.0, )"
"ECommons": "[2.2.0.2, )"
}
},
"ecommons": {
"type": "Project"
},
"llib": {
"type": "Project"
"type": "Project",
"dependencies": {
"DalamudPackager": "[11.0.0, )"
}
}
}
}

@ -1 +1 @@
Subproject commit 7cb54772e3a4a60ad02520e898d1ed0e82b2a751
Subproject commit 069cf988b5da8657bc13ade73bfcbc2675601023

@ -1 +1 @@
Subproject commit f1c688a0599b41d70230021328a575da7351cf91
Subproject commit 974a0ef35536b7f0a10a278539f7136d6966baa3

2
LLib

@ -1 +1 @@
Subproject commit 865a6080319f8ccbcd5fd5b0004404822b6e60d4
Subproject commit e4bbc05ede6f6f01e7028b24614ed8cb333e909c

7
global.json Normal file
View File

@ -0,0 +1,7 @@
{
"sdk": {
"version": "8.0.0",
"rollForward": "latestMajor",
"allowPrerelease": true
}
}