forked from liza/Questionable
Compare commits
11 Commits
Author | SHA1 | Date | |
---|---|---|---|
fe63319b56 | |||
5757a73b22 | |||
b213e872da | |||
c7f4865201 | |||
59793d19dc | |||
2ada2fa9dc | |||
fe1d86bf5b | |||
71b40496fb | |||
224825b071 | |||
ed797143b3 | |||
22aa81cf75 |
@ -1,5 +1,5 @@
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||||
<Project>
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||||
<PropertyGroup Condition="$(MSBuildProjectName) != 'GatheringPathRenderer'">
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<Version>4.19</Version>
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<Version>4.20</Version>
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</PropertyGroup>
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</Project>
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|
@ -21,8 +21,7 @@ internal static class SinglePlayerDutyOptionsExtensions
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Assignment(nameof(SinglePlayerDutyOptions.Enabled),
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dutyOptions.Enabled, emptyOptions.Enabled)
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.AsSyntaxNodeOrToken(),
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Assignment(nameof(SinglePlayerDutyOptions.Notes),
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dutyOptions.Notes, emptyOptions.Notes)
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AssignmentList(nameof(SinglePlayerDutyOptions.Notes), dutyOptions.Notes)
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.AsSyntaxNodeOrToken(),
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Assignment(nameof(SinglePlayerDutyOptions.Index),
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dutyOptions.Index, emptyOptions.Index)
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|
@ -141,7 +141,8 @@
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"TerritoryId": 141,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true
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"Enabled": true,
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"TestedBossModVersion": 292
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},
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"Fly": true
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}
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|
@ -29,13 +29,7 @@
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},
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"DialogueChoices": [
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{
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"Type": "YesNo",
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"Prompt": "TEXT_CLSROG011_00102_Q9_000_901",
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"Yes": true
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}
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]
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"TargetTerritoryId": 129
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},
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{
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"DataId": 1009943,
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|
@ -5,6 +5,26 @@
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{
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"Sequence": 0,
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"Steps": [
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{
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"TerritoryId": 129,
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"InteractionType": "EquipItem",
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"ItemId": 7952,
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"AetheryteShortcut": "Limsa Lominsa",
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"SkipConditions": {
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"AetheryteShortcutIf": {
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"InSameTerritory": true
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},
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"StepIf": {
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"Item": {
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"NotInInventory": true
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}
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}
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}
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},
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{
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"TerritoryId": 129,
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"InteractionType": "EquipRecommended"
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},
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{
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"DataId": 1009944,
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"Position": {
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@ -14,16 +34,12 @@
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},
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"AetheryteShortcut": "Limsa Lominsa",
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"TargetTerritoryId": 129,
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"AethernetShortcut": [
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"[Limsa Lominsa] Aetheryte Plaza",
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"[Limsa Lominsa] Fishermens' Guild"
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],
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"SkipConditions": {
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"AetheryteShortcutIf": {
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"InSameTerritory": true
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},
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"StepIf": {
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"ExtraCondition": "RoguesGuild"
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}
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@ -45,6 +61,25 @@
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{
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"Sequence": 1,
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"Steps": [
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{
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"DataId": 2004936,
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"Position": {
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"X": -151.90363,
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"Y": -128.16058,
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"Z": 256.8551
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},
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"TargetTerritoryId": 129,
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"SkipConditions": {
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"StepIf": {
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"InTerritory": [
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134
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],
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"ExtraCondition": "NotRoguesGuild"
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}
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}
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},
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{
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"Position": {
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"X": 31.662792,
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|
@ -152,15 +152,9 @@
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"TargetTerritoryId": 129,
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"AethernetShortcut": [
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"[Limsa Lominsa] Fishermens' Guild",
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"[Limsa Lominsa] The Aftcastle"
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],
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"SkipConditions": {
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"StepIf": {
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"InTerritory": [
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128
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]
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"ExtraCondition": "NotRoguesGuild"
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}
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}
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},
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@ -173,6 +167,10 @@
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},
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"TerritoryId": 128,
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"InteractionType": "Interact",
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"AethernetShortcut": [
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"[Limsa Lominsa] Fishermens' Guild",
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"[Limsa Lominsa] The Aftcastle"
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],
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"DialogueChoices": [
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{
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"Type": "List",
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|
@ -291,7 +291,17 @@
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"Z": 239.30713
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},
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"TerritoryId": 129,
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"InteractionType": "SinglePlayerDuty"
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 292,
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"Notes": [
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"(phase 1) AI doesn't move or pick up the stolen firearms",
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"(phase 1 + 2) AI automatically removes Hidden status",
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"(phase 2) AI only moves while targeted enemies are in range + gets stuck on corners while trying to get to irrelevant enemies",
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"(phase 2) AI doesn't even attempt to navigate to the end of the quest"
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]
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}
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}
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]
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},
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|
@ -36,7 +36,8 @@
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"TerritoryId": 137,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true
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"Enabled": true,
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"TestedBossModVersion": 292
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},
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"AetheryteShortcut": "Eastern La Noscea - Wineport",
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"Fly": true
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|
@ -117,7 +117,8 @@
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"TerritoryId": 152,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true
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"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
},
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"Fly": true
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||||
}
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||||
|
@ -119,7 +119,8 @@
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||||
"TerritoryId": 152,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
}
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||||
}
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||||
]
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||||
|
@ -251,7 +251,8 @@
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||||
"TerritoryId": 152,
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true
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||||
"Enabled": true,
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"TestedBossModVersion": 292
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||||
},
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"Fly": true
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}
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|
@ -140,7 +140,8 @@
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||||
"TerritoryId": 148,
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"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
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||||
}
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||||
}
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||||
]
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||||
|
@ -114,6 +114,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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"TestedBossModVersion": 292,
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||||
"Notes": [
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"Healer NPC is only killed after the boss dies; all NPCs need to be killed for the duty to complete"
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]
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||||
|
@ -31,6 +31,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": false,
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||||
"TestedBossModVersion": 292,
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||||
"Notes": [
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"AI doesn't automatically target newly spawning adds until after the boss died, and dies (tested on CNJ)"
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||||
]
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|
@ -79,6 +79,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": true,
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||||
"TestedBossModVersion": 292,
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||||
"Notes": [
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"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
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]
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||||
|
@ -71,6 +71,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
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||||
"Enabled": false,
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"TestedBossModVersion": 292,
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"Notes": [
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"(Phase 1, second enemy group) Stuck with enemy being out of sight -- but still able to attack you (tested on ACN)"
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]
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|
@ -75,7 +75,8 @@
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||||
"TerritoryId": 134,
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||||
"InteractionType": "SinglePlayerDuty",
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||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
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||||
"TestedBossModVersion": 292
|
||||
}
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||||
}
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||||
]
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||||
|
@ -31,6 +31,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
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||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
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||||
"AI doesn't automatically target newly spawning adds until after the boss died (requires healing luck on ACN)"
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||||
]
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|
@ -60,6 +60,7 @@
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||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
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||||
"TestedBossModVersion": 292,
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||||
"Notes": [
|
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"(Phase 1) Kills PGL NPCs and then the boss - allied NPCs will kill most other NPCs eventually; all NPCs need to be killed for the duty to complete"
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||||
]
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||||
|
@ -46,7 +46,8 @@
|
||||
"TerritoryId": 145,
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||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -80,7 +80,8 @@
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||||
"TerritoryId": 130,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
},
|
||||
"AetheryteShortcut": "Ul'dah",
|
||||
"AethernetShortcut": [
|
||||
|
@ -90,7 +90,8 @@
|
||||
"TerritoryId": 152,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
},
|
||||
"AetheryteShortcut": "East Shroud - Hawthorne Hut",
|
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"SkipConditions": {
|
||||
|
@ -65,7 +65,8 @@
|
||||
"TerritoryId": 135,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
},
|
||||
"AethernetShortcut": [
|
||||
"[Limsa Lominsa] The Aftcastle",
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||||
|
@ -60,7 +60,8 @@
|
||||
"TerritoryId": 140,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
},
|
||||
"AetheryteShortcut": "Western Thanalan - Horizon"
|
||||
}
|
||||
|
@ -160,7 +160,8 @@
|
||||
"TerritoryId": 141,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -39,7 +39,8 @@
|
||||
"TerritoryId": 140,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -30,7 +30,8 @@
|
||||
"TerritoryId": 141,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -67,6 +67,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
|
||||
]
|
||||
|
@ -66,7 +66,8 @@
|
||||
"TerritoryId": 152,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -86,6 +86,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"AI will kill initial adds before the boss, but not switch target whenever new enemies spawn; all NPCs need to be killed for the duty to complete"
|
||||
]
|
||||
|
@ -159,7 +159,11 @@
|
||||
"Z": -805.478
|
||||
},
|
||||
"TerritoryId": 140,
|
||||
"InteractionType": "SinglePlayerDuty"
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -105,7 +105,8 @@
|
||||
"TerritoryId": 1053,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -68,6 +68,15 @@
|
||||
{
|
||||
"Sequence": 3,
|
||||
"Steps": [
|
||||
{
|
||||
"Position": {
|
||||
"X": -561.9863,
|
||||
"Y": 9.919454,
|
||||
"Z": 66.29564
|
||||
},
|
||||
"TerritoryId": 152,
|
||||
"InteractionType": "WalkTo"
|
||||
},
|
||||
{
|
||||
"DataId": 1008276,
|
||||
"Position": {
|
||||
|
@ -78,6 +78,10 @@
|
||||
"StopDistance": 1,
|
||||
"TerritoryId": 156,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
},
|
||||
"Fly": true
|
||||
}
|
||||
]
|
||||
|
@ -100,6 +100,28 @@
|
||||
2
|
||||
]
|
||||
},
|
||||
{
|
||||
"Position": {
|
||||
"X": 86.662384,
|
||||
"Y": 28.34813,
|
||||
"Z": -627.5218
|
||||
},
|
||||
"TerritoryId": 156,
|
||||
"InteractionType": "WalkTo",
|
||||
"Fly": true,
|
||||
"SkipConditions": {
|
||||
"StepIf": {
|
||||
"CompletionQuestVariablesFlags": [
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
32
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"DataId": 1009143,
|
||||
"Position": {
|
||||
@ -109,7 +131,6 @@
|
||||
},
|
||||
"TerritoryId": 156,
|
||||
"InteractionType": "Interact",
|
||||
"Fly": true,
|
||||
"$": "1 112 0 0 0 2 -> 2 96 0 0 0 34",
|
||||
"CompletionQuestVariablesFlags": [
|
||||
null,
|
||||
|
@ -71,6 +71,14 @@
|
||||
},
|
||||
"TerritoryId": 147,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"Will target Eline first (other NPCs later), and move to some -other- group of NPCs; only re-targets once they're at 1 HP (for Eline) or die",
|
||||
"If the target isn't in melee range but other NPCs are, whether any AOEs are used for nearby enemies seems random"
|
||||
]
|
||||
},
|
||||
"Fly": true,
|
||||
"AetheryteShortcut": "Northern Thanalan - Ceruleum Processing Plant"
|
||||
}
|
||||
|
@ -28,7 +28,16 @@
|
||||
"Z": -328.66406
|
||||
},
|
||||
"TerritoryId": 155,
|
||||
"InteractionType": "SinglePlayerDuty"
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"WIP: Needs to be re-tested",
|
||||
"AI doesn't move after starting the instance, so enemies won't be triggered",
|
||||
"(First Barrier) If the player is too far south, after being stunned by Vishap's roar, AI doesn't move out of the AOE and dies to the Cauterize"
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -46,6 +46,10 @@
|
||||
},
|
||||
"TerritoryId": 155,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
},
|
||||
"Fly": true
|
||||
}
|
||||
]
|
||||
|
@ -97,7 +97,8 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"Fly": true,
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -30,7 +30,11 @@
|
||||
},
|
||||
"TerritoryId": 397,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"Comment": "Walk straight to Gorgagne Mills basement, ignore footprints"
|
||||
"Comment": "Walk straight to Gorgagne Mills basement, ignore footprints",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -60,7 +60,8 @@
|
||||
"TerritoryId": 401,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -80,7 +80,8 @@
|
||||
"[Ishgard] The Tribunal"
|
||||
],
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -30,7 +30,11 @@
|
||||
"TerritoryId": 145,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"Will not move into melee range to kill the gate; Alphinaud will kill it after a while"
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -80,7 +80,8 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"DisableNavmesh": true,
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -76,7 +76,8 @@
|
||||
"TerritoryId": 418,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -58,7 +58,8 @@
|
||||
"Emote": "lookout",
|
||||
"StopDistance": 0.25,
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -49,7 +49,8 @@
|
||||
"[Idyllshire] Epilogue Gate (Eastern Hinterlands)"
|
||||
],
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -70,7 +70,8 @@
|
||||
"TerritoryId": 402,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
|
@ -87,6 +87,7 @@
|
||||
"Comment": "Estinien vs. Arch Ultima",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"AI doesn't move automatically for the first boss",
|
||||
"AI doesn't move automatically for the dialogue with gaius on the bridge",
|
||||
|
@ -48,6 +48,7 @@
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"Doesn't walk to the teleporter to finish the duty"
|
||||
]
|
||||
|
@ -78,6 +78,14 @@
|
||||
},
|
||||
"TerritoryId": 918,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 292,
|
||||
"Notes": [
|
||||
"(phase 2) AI doesn't target Ardbert to start combat",
|
||||
"(phase 2) VBM module: Elidibus' line cleave only covers half the length of the actual line (survivable)"
|
||||
]
|
||||
},
|
||||
"Comment": "Fight NPCs, then Elidibus",
|
||||
"DialogueChoices": [
|
||||
{
|
||||
|
@ -84,7 +84,10 @@
|
||||
},
|
||||
"TerritoryId": 180,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"Comment": "Great Ship Vylbrand"
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 292
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -46,6 +46,15 @@
|
||||
"StopDistance": 7,
|
||||
"TerritoryId": 132,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 293,
|
||||
"Notes": [
|
||||
"(Lunar Odin) AI doesn't pull Odin to start combat",
|
||||
"(Lunar Ravana) AI doesn't pull Ravana to start combat",
|
||||
"(Lunar Ravana) AI doesn't move out of directional parry directions"
|
||||
]
|
||||
},
|
||||
"Comment": "Death Unto Dawn"
|
||||
}
|
||||
]
|
||||
|
@ -99,6 +99,9 @@
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Sequence": 5
|
||||
},
|
||||
{
|
||||
"Sequence": 255,
|
||||
"Steps": [
|
||||
|
@ -54,6 +54,11 @@
|
||||
},
|
||||
"TerritoryId": 816,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 293,
|
||||
"$": "test: Redacted"
|
||||
},
|
||||
"ItemId": 2002569
|
||||
}
|
||||
]
|
||||
|
@ -153,7 +153,7 @@
|
||||
"Y": -14.169313,
|
||||
"Z": 114.76306
|
||||
},
|
||||
"StopDistance": 7,
|
||||
"StopDistance": 6.9,
|
||||
"TerritoryId": 962,
|
||||
"InteractionType": "Interact"
|
||||
}
|
||||
|
@ -146,7 +146,8 @@
|
||||
"TerritoryId": 956,
|
||||
"InteractionType": "UseItem",
|
||||
"ItemId": 2003129,
|
||||
"Mount": false
|
||||
"Mount": false,
|
||||
"DelaySecondsAtStart": 2
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -30,6 +30,13 @@
|
||||
"TerritoryId": 621,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"Comment": "A Frosty Reception",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"TestedBossModVersion": 293,
|
||||
"Notes": [
|
||||
"(Thancred) How many enemies get pulled during the stealth section is random; if you pull multiple you can die here. Can probably be fixed by retrying on very easy."
|
||||
]
|
||||
},
|
||||
"DialogueChoices": [
|
||||
{
|
||||
"Type": "List",
|
||||
|
@ -59,7 +59,15 @@
|
||||
},
|
||||
"TerritoryId": 958,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"Comment": "In from the Cold",
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": false,
|
||||
"Notes": [
|
||||
"Instance probably only works on very easy difficulty",
|
||||
"AI doesn't move to first enemy",
|
||||
"AI doesn't unmount from the Magitek Reaper",
|
||||
"Navmesh takes 5+ minutes to build"
|
||||
]
|
||||
},
|
||||
"DialogueChoices": [
|
||||
{
|
||||
"Type": "YesNo",
|
||||
|
@ -54,7 +54,10 @@
|
||||
},
|
||||
"TerritoryId": 961,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"Comment": "Venat"
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -29,8 +29,11 @@
|
||||
},
|
||||
"TerritoryId": 958,
|
||||
"InteractionType": "SinglePlayerDuty",
|
||||
"AetheryteShortcut": "Garlemald - Camp Broken Glass",
|
||||
"Comment": "As the Heavens Burn"
|
||||
"SinglePlayerDutyOptions": {
|
||||
"Enabled": true,
|
||||
"TestedBossModVersion": 294
|
||||
},
|
||||
"AetheryteShortcut": "Garlemald - Camp Broken Glass"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -302,6 +302,7 @@
|
||||
"WakingSandsSolar",
|
||||
"RisingStonesSolar",
|
||||
"RoguesGuild",
|
||||
"NotRoguesGuild",
|
||||
"DockStorehouse"
|
||||
]
|
||||
}
|
||||
@ -1285,6 +1286,10 @@
|
||||
"maximum": 1,
|
||||
"description": "If a quest has multiple solo instances (which affects 5 quests total), indicates which one this is"
|
||||
},
|
||||
"TestedBossModVersion": {
|
||||
"type": "number",
|
||||
"minimum": 292
|
||||
},
|
||||
"$": {
|
||||
"type": "string"
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ public sealed class SkipConditionConverter() : EnumConverter<EExtraSkipCondition
|
||||
{ EExtraSkipCondition.WakingSandsSolar, "WakingSandsSolar" },
|
||||
{ EExtraSkipCondition.RisingStonesSolar, "RisingStonesSolar"},
|
||||
{ EExtraSkipCondition.RoguesGuild, "RoguesGuild"},
|
||||
{ EExtraSkipCondition.NotRoguesGuild, "NotRoguesGuild"},
|
||||
{ EExtraSkipCondition.DockStorehouse, "DockStorehouse"},
|
||||
};
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ public enum EExtraSkipCondition
|
||||
/// Location for ROG quests in Limsa Lominsa; located far underneath the actual lower decks.
|
||||
/// </summary>
|
||||
RoguesGuild,
|
||||
NotRoguesGuild,
|
||||
|
||||
/// <summary>
|
||||
/// Location for NIN quests in Eastern La Noscea; located far underneath the actual zone.
|
||||
|
@ -113,12 +113,15 @@ public sealed class QuestStep
|
||||
|
||||
public float CalculateActualStopDistance()
|
||||
{
|
||||
if (InteractionType == EInteractionType.WalkTo)
|
||||
return StopDistance ?? 0.25f;
|
||||
if (InteractionType == EInteractionType.AttuneAetheryte)
|
||||
return StopDistance ?? 10f;
|
||||
else
|
||||
return StopDistance ?? DefaultStopDistance;
|
||||
if (StopDistance is { } stopDistance)
|
||||
return stopDistance;
|
||||
|
||||
return InteractionType switch
|
||||
{
|
||||
EInteractionType.WalkTo => 0.25f,
|
||||
EInteractionType.AttuneAetheryte => 10f,
|
||||
_ => DefaultStopDistance
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -37,6 +37,7 @@
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=tertium/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=tural/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=urqopacha/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=vnavmesh/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=wachumeqimeqi/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=wachunpelo/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=wolekdorf/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Dalamud.Configuration;
|
||||
using Dalamud.Game.Text;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
@ -45,7 +46,10 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
internal sealed class SinglePlayerDutyConfiguration
|
||||
{
|
||||
public bool RunSoloInstancesWithBossMod { get; set; }
|
||||
public byte RetryDifficulty { get; set; } = 2;
|
||||
|
||||
[SuppressMessage("Performance", "CA1822", Justification = "Will be fixed when no longer WIP")]
|
||||
public byte RetryDifficulty => 0;
|
||||
|
||||
public HashSet<uint> WhitelistedSinglePlayerDutyCfcIds { get; set; } = [];
|
||||
public HashSet<uint> BlacklistedSinglePlayerDutyCfcIds { get; set; } = [];
|
||||
}
|
||||
|
@ -1,14 +1,7 @@
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Ipc.Exceptions;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Json.Schema;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Questionable.Model;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
using Questionable.External;
|
||||
|
||||
namespace Questionable.Controller.CombatModules;
|
||||
@ -19,8 +12,6 @@ internal sealed class BossModModule : ICombatModule, IDisposable
|
||||
private readonly BossModIpc _bossModIpc;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
private static Stream Preset => typeof(BossModModule).Assembly.GetManifestResourceStream("Questionable.Controller.CombatModules.BossModPreset")!;
|
||||
|
||||
public BossModModule(
|
||||
ILogger<BossModModule> logger,
|
||||
BossModIpc bossModIpc,
|
||||
@ -43,12 +34,7 @@ internal sealed class BossModModule : ICombatModule, IDisposable
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_bossModIpc.GetPreset("Questionable") == null)
|
||||
{
|
||||
using var reader = new StreamReader(Preset);
|
||||
_logger.LogInformation("Loading Questionable BossMod Preset: {LoadedState}", _bossModIpc.CreatePreset(reader.ReadToEnd(), true));
|
||||
}
|
||||
_bossModIpc.SetPreset("Questionable");
|
||||
_bossModIpc.SetPreset(BossModIpc.EPreset.Overworld);
|
||||
return true;
|
||||
}
|
||||
catch (IpcError e)
|
||||
|
@ -0,0 +1,293 @@
|
||||
{
|
||||
"Name": "Questionable",
|
||||
"Modules": {
|
||||
"BossMod.Autorotation.xan.DNC": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.MCH": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.MNK": [
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.PCT": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
},
|
||||
{
|
||||
"Track": "Motifs",
|
||||
"Option": "Downtime"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.PLD": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SAM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SGE": [
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.VPR": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.NIN": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.GNB": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SMN": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.DRK": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.RPR": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.WHM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.AST": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.BRD": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SCH": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.BLM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.RDM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.DRG": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.VeynWAR": [
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AutoFinishCombo"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.MiscAI.NormalMovement": [
|
||||
{
|
||||
"Track": "Destination",
|
||||
"Option": "Pathfind"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"Name": "Questionable",
|
||||
"Name": "Questionable - Quest Battles",
|
||||
"Modules": {
|
||||
"BossMod.Autorotation.MiscAI.AutoFarm": [],
|
||||
"BossMod.Autorotation.MiscAI.AutoPull": [
|
@ -89,6 +89,7 @@ internal sealed class MovementController : IDisposable
|
||||
public bool IsPathfinding => _pathfindTask is { IsCompleted: false };
|
||||
public DestinationData? Destination { get; set; }
|
||||
public DateTime MovementStartedAt { get; private set; } = DateTime.Now;
|
||||
public int BuiltNavmeshPercent => _navmeshIpc.GetBuildProgress();
|
||||
|
||||
public void Update()
|
||||
{
|
||||
|
@ -687,6 +687,17 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
||||
public bool IsRunning => !_taskQueue.AllTasksComplete;
|
||||
public TaskQueue TaskQueue => _taskQueue;
|
||||
|
||||
public string? CurrentTaskState
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_taskQueue.CurrentTaskExecutor is IDebugStateProvider debugStateProvider)
|
||||
return debugStateProvider.GetDebugState();
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class QuestProgress
|
||||
{
|
||||
public Quest Quest { get; }
|
||||
|
@ -1,4 +1,6 @@
|
||||
using Microsoft.Extensions.Logging;
|
||||
using System.Linq;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Questionable.Data;
|
||||
using Questionable.Functions;
|
||||
using Questionable.Model;
|
||||
using Questionable.Model.Questing;
|
||||
@ -21,7 +23,7 @@ internal static class NextQuest
|
||||
return null;
|
||||
|
||||
// probably irrelevant, since pick up is handled elsewhere (and, in particular, checks for aetherytes and stuff)
|
||||
if (questFunctions.GetPriorityQuests().Contains(step.NextQuestId))
|
||||
if (questFunctions.GetPriorityQuests(onlyClassAndRoleQuests: true).Contains(step.NextQuestId))
|
||||
return null;
|
||||
|
||||
return new SetQuestTask(step.NextQuestId, quest.Id);
|
||||
|
27
Questionable/Controller/Steps/Common/WaitNavmesh.cs
Normal file
27
Questionable/Controller/Steps/Common/WaitNavmesh.cs
Normal file
@ -0,0 +1,27 @@
|
||||
namespace Questionable.Controller.Steps.Common;
|
||||
|
||||
internal sealed class WaitNavmesh
|
||||
{
|
||||
internal sealed record Task : ITask
|
||||
{
|
||||
public override string ToString() => "Wait(navmesh)";
|
||||
}
|
||||
|
||||
internal sealed class Executor(MovementController movementController) : TaskExecutor<Task>, IDebugStateProvider
|
||||
{
|
||||
protected override bool Start() => true;
|
||||
|
||||
public override ETaskResult Update() =>
|
||||
movementController.IsNavmeshReady ? ETaskResult.TaskComplete : ETaskResult.StillRunning;
|
||||
|
||||
public override bool ShouldInterruptOnDamage() => false;
|
||||
|
||||
public string? GetDebugState()
|
||||
{
|
||||
if (!movementController.IsNavmeshReady)
|
||||
return $"Navmesh: {movementController.BuiltNavmeshPercent}%";
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -96,6 +96,12 @@ internal static class Interact
|
||||
private EInteractionState _interactionState = EInteractionState.None;
|
||||
private DateTime _continueAt = DateTime.MinValue;
|
||||
|
||||
/// <summary>
|
||||
/// A slight delay when we think an interaction has ended, to make sure that we're processing "Action cancelled"
|
||||
/// prior to the next step (in case we're attacked).
|
||||
/// </summary>
|
||||
private bool delayedFinalCheck;
|
||||
|
||||
public Quest? Quest => Task.Quest;
|
||||
public EInteractionType InteractionType { get; set; }
|
||||
|
||||
@ -179,7 +185,14 @@ internal static class Interact
|
||||
return ETaskResult.StillRunning;
|
||||
else if (ProgressContext.WasSuccessful() ||
|
||||
_interactionState == EInteractionState.InteractionConfirmed)
|
||||
{
|
||||
if (delayedFinalCheck)
|
||||
return ETaskResult.TaskComplete;
|
||||
|
||||
_continueAt = DateTime.Now.AddSeconds(0.2);
|
||||
delayedFinalCheck = true;
|
||||
return ETaskResult.StillRunning;
|
||||
}
|
||||
}
|
||||
|
||||
IGameObject? gameObject = gameFunctions.FindObjectByDataId(Task.DataId);
|
||||
|
@ -96,7 +96,9 @@ internal static class SinglePlayerDuty
|
||||
}
|
||||
|
||||
internal sealed class WaitSinglePlayerDutyExecutor(
|
||||
BossModIpc bossModIpc) : TaskExecutor<WaitSinglePlayerDuty>, IStoppableTaskExecutor
|
||||
BossModIpc bossModIpc,
|
||||
MovementController movementController)
|
||||
: TaskExecutor<WaitSinglePlayerDuty>, IStoppableTaskExecutor, IDebugStateProvider
|
||||
{
|
||||
protected override bool Start() => true;
|
||||
|
||||
@ -110,6 +112,14 @@ internal static class SinglePlayerDuty
|
||||
public void StopNow() => bossModIpc.DisableAi();
|
||||
|
||||
public override bool ShouldInterruptOnDamage() => false;
|
||||
|
||||
public string? GetDebugState()
|
||||
{
|
||||
if (!movementController.IsNavmeshReady)
|
||||
return $"Navmesh: {movementController.BuiltNavmeshPercent}%";
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed record DisableAi : ITask
|
||||
|
@ -45,12 +45,13 @@ internal static class QuestCleanUp
|
||||
}
|
||||
|
||||
// have any of the previous sequences interacted with the issuer?
|
||||
var previousSequences =
|
||||
var previousSteps =
|
||||
quest.AllSequences()
|
||||
.Where(x => x.Sequence > 0 // quest accept doesn't ever put us into a mount
|
||||
&& x.Sequence < sequence.Sequence)
|
||||
.SelectMany(x => x.Steps)
|
||||
.ToList();
|
||||
if (previousSequences.SelectMany(x => x.Steps).All(x => x.DataId != mountConfiguration.IssuerDataId))
|
||||
if (!previousSteps.Any(x => x.DataId != null && mountConfiguration.IssuerDataIds.Contains(x.DataId.Value)))
|
||||
{
|
||||
// this quest hasn't given us a mount yet
|
||||
logger.LogInformation("Haven't talked to mount NPC for this allied society quest; {Aetheryte}", mountConfiguration.ClosestAetheryte);
|
||||
|
@ -20,7 +20,6 @@ namespace Questionable.Controller.Steps.Shared;
|
||||
internal static class AethernetShortcut
|
||||
{
|
||||
internal sealed class Factory(
|
||||
MovementController movementController,
|
||||
AetheryteData aetheryteData,
|
||||
TerritoryData territoryData,
|
||||
IClientState clientState)
|
||||
@ -31,8 +30,7 @@ internal static class AethernetShortcut
|
||||
if (step.AethernetShortcut == null)
|
||||
yield break;
|
||||
|
||||
yield return new WaitCondition.Task(() => movementController.IsNavmeshReady,
|
||||
"Wait(navmesh ready)");
|
||||
yield return new WaitNavmesh.Task();
|
||||
yield return new Task(step.AethernetShortcut.From, step.AethernetShortcut.To,
|
||||
step.SkipConditions?.AethernetShortcutIf ?? new());
|
||||
|
||||
|
@ -38,7 +38,6 @@ internal static class Gather
|
||||
}
|
||||
|
||||
internal sealed class DelayedGatheringExecutor(
|
||||
MovementController movementController,
|
||||
GatheringData gatheringData,
|
||||
GatheringPointRegistry gatheringPointRegistry,
|
||||
TerritoryData territoryData,
|
||||
@ -85,8 +84,7 @@ internal static class Gather
|
||||
yield return new WaitCondition.Task(() => clientState.TerritoryType == territoryId,
|
||||
$"Wait(territory: {territoryData.GetNameAndId(territoryId)})");
|
||||
|
||||
yield return new WaitCondition.Task(() => movementController.IsNavmeshReady,
|
||||
"Wait(navmesh ready)");
|
||||
yield return new WaitNavmesh.Task();
|
||||
|
||||
yield return new GatheringTask(gatheringPointId, Task.GatheredItem);
|
||||
yield return new WaitAtEnd.WaitDelay();
|
||||
|
@ -25,7 +25,6 @@ namespace Questionable.Controller.Steps.Shared;
|
||||
internal static class MoveTo
|
||||
{
|
||||
internal sealed class Factory(
|
||||
MovementController movementController,
|
||||
IClientState clientState,
|
||||
AetheryteData aetheryteData,
|
||||
TerritoryData territoryData,
|
||||
@ -67,10 +66,7 @@ internal static class MoveTo
|
||||
$"Wait(territory: {territoryData.GetNameAndId(step.TerritoryId)})");
|
||||
|
||||
if (!step.DisableNavmesh)
|
||||
{
|
||||
yield return new WaitCondition.Task(() => movementController.IsNavmeshReady,
|
||||
"Wait(navmesh ready)");
|
||||
}
|
||||
yield return new WaitNavmesh.Task();
|
||||
|
||||
yield return new MoveTask(step, destination);
|
||||
|
||||
|
@ -310,6 +310,7 @@ internal static class SkipCondition
|
||||
EExtraSkipCondition.WakingSandsSolar => territoryType == 212 && position.X >= 24,
|
||||
EExtraSkipCondition.RisingStonesSolar => territoryType == 351 && position.Z <= -28,
|
||||
EExtraSkipCondition.RoguesGuild => territoryType == 129 && position.Y <= -115,
|
||||
EExtraSkipCondition.NotRoguesGuild => territoryType == 129 && position.Y > -115,
|
||||
EExtraSkipCondition.DockStorehouse => territoryType == 137 && position.Y <= -20,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(condition), condition, null)
|
||||
};
|
||||
|
@ -30,6 +30,11 @@ internal interface IStoppableTaskExecutor : ITaskExecutor
|
||||
void StopNow();
|
||||
}
|
||||
|
||||
internal interface IDebugStateProvider : ITaskExecutor
|
||||
{
|
||||
string? GetDebugState();
|
||||
}
|
||||
|
||||
internal abstract class TaskExecutor<T> : ITaskExecutor
|
||||
where T : class, ITask
|
||||
{
|
||||
|
169
Questionable/Controller/Utils/PartyWatchDog.cs
Normal file
169
Questionable/Controller/Utils/PartyWatchDog.cs
Normal file
@ -0,0 +1,169 @@
|
||||
using System;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Group;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace Questionable.Controller.Utils;
|
||||
|
||||
internal sealed class PartyWatchDog : IDisposable
|
||||
{
|
||||
private readonly QuestController _questController;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly ILogger<PartyWatchDog> _logger;
|
||||
|
||||
private ushort? _uncheckedTeritoryId;
|
||||
|
||||
public PartyWatchDog(QuestController questController, IClientState clientState, IChatGui chatGui,
|
||||
ILogger<PartyWatchDog> logger)
|
||||
{
|
||||
_questController = questController;
|
||||
_clientState = clientState;
|
||||
_chatGui = chatGui;
|
||||
_logger = logger;
|
||||
|
||||
_clientState.TerritoryChanged += TerritoryChanged;
|
||||
}
|
||||
|
||||
private unsafe void TerritoryChanged(ushort newTerritoryId)
|
||||
{
|
||||
var intendedUse = (ETerritoryIntendedUseEnum)GameMain.Instance()->CurrentTerritoryIntendedUseId;
|
||||
switch (intendedUse)
|
||||
{
|
||||
case ETerritoryIntendedUseEnum.Gaol:
|
||||
case ETerritoryIntendedUseEnum.Frontline:
|
||||
case ETerritoryIntendedUseEnum.LordOfVerminion:
|
||||
case ETerritoryIntendedUseEnum.Diadem:
|
||||
case ETerritoryIntendedUseEnum.CrystallineConflict:
|
||||
case ETerritoryIntendedUseEnum.Battlehall:
|
||||
case ETerritoryIntendedUseEnum.CrystallineConflict2:
|
||||
case ETerritoryIntendedUseEnum.DeepDungeon:
|
||||
case ETerritoryIntendedUseEnum.TreasureMapDuty:
|
||||
case ETerritoryIntendedUseEnum.Diadem2:
|
||||
case ETerritoryIntendedUseEnum.RivalWings:
|
||||
case ETerritoryIntendedUseEnum.Eureka:
|
||||
case ETerritoryIntendedUseEnum.LeapOfFaith:
|
||||
case ETerritoryIntendedUseEnum.OceanFishing:
|
||||
case ETerritoryIntendedUseEnum.Diadem3:
|
||||
case ETerritoryIntendedUseEnum.Bozja:
|
||||
case ETerritoryIntendedUseEnum.Battlehall2:
|
||||
case ETerritoryIntendedUseEnum.Battlehall3:
|
||||
case ETerritoryIntendedUseEnum.LargeScaleRaid:
|
||||
case ETerritoryIntendedUseEnum.LargeScaleSavageRaid:
|
||||
case ETerritoryIntendedUseEnum.Blunderville:
|
||||
StopIfRunning($"Unsupported Area entered ({newTerritoryId})");
|
||||
break;
|
||||
|
||||
case ETerritoryIntendedUseEnum.Dungeon:
|
||||
case ETerritoryIntendedUseEnum.VariantDungeon:
|
||||
case ETerritoryIntendedUseEnum.AllianceRaid:
|
||||
case ETerritoryIntendedUseEnum.Trial:
|
||||
case ETerritoryIntendedUseEnum.Raid:
|
||||
case ETerritoryIntendedUseEnum.Raid2:
|
||||
case ETerritoryIntendedUseEnum.SeasonalEvent:
|
||||
case ETerritoryIntendedUseEnum.SeasonalEvent2:
|
||||
case ETerritoryIntendedUseEnum.CriterionDuty:
|
||||
case ETerritoryIntendedUseEnum.CriterionSavageDuty:
|
||||
_uncheckedTeritoryId = newTerritoryId;
|
||||
_logger.LogInformation("Will check territory {TerritoryId} after loading", newTerritoryId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void Update()
|
||||
{
|
||||
if (_uncheckedTeritoryId == _clientState.TerritoryType && GameMain.Instance()->TerritoryLoadState == 2)
|
||||
{
|
||||
var groupManager = GroupManager.Instance();
|
||||
if (groupManager == null)
|
||||
return;
|
||||
|
||||
byte memberCount = groupManager->MainGroup.MemberCount;
|
||||
bool isInAlliance = groupManager->MainGroup.IsAlliance;
|
||||
_logger.LogDebug("Territory {TerritoryId} with {MemberCount} members, alliance: {IsInAlliance}",
|
||||
_uncheckedTeritoryId, memberCount, isInAlliance);
|
||||
if (memberCount > 1 || isInAlliance)
|
||||
StopIfRunning("Other party members present");
|
||||
|
||||
_uncheckedTeritoryId = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void StopIfRunning(string reason)
|
||||
{
|
||||
if (_questController.IsRunning || _questController.AutomationType != QuestController.EAutomationType.Manual)
|
||||
{
|
||||
_chatGui.PrintError(
|
||||
$"Stopping Questionable: {reason}. If you believe this to be correct, please restart Questionable manually.",
|
||||
CommandHandler.MessageTag, CommandHandler.TagColor);
|
||||
_questController.Stop(reason);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_clientState.TerritoryChanged -= TerritoryChanged;
|
||||
}
|
||||
|
||||
// from https://github.com/NightmareXIV/ECommons/blob/f69e460e95134c72592654059843b138b4c01a9e/ECommons/ExcelServices/TerritoryIntendedUseEnum.cs#L5
|
||||
[UsedImplicitly(ImplicitUseTargetFlags.Members, Reason = "game data")]
|
||||
private enum ETerritoryIntendedUseEnum : byte
|
||||
{
|
||||
CityArea = 0,
|
||||
OpenWorld = 1,
|
||||
Inn = 2,
|
||||
Dungeon = 3,
|
||||
VariantDungeon = 4,
|
||||
Gaol = 5,
|
||||
StartingArea = 6,
|
||||
QuestArea = 7,
|
||||
AllianceRaid = 8,
|
||||
QuestBattle = 9,
|
||||
Trial = 10,
|
||||
QuestArea2 = 12,
|
||||
ResidentialArea = 13,
|
||||
HousingInstances = 14,
|
||||
QuestArea3 = 15,
|
||||
Raid = 16,
|
||||
Raid2 = 17,
|
||||
Frontline = 18,
|
||||
ChocoboSquare = 20,
|
||||
RestorationEvent = 21,
|
||||
Sanctum = 22,
|
||||
GoldSaucer = 23,
|
||||
LordOfVerminion = 25,
|
||||
Diadem = 26,
|
||||
HallOfTheNovice = 27,
|
||||
CrystallineConflict = 28,
|
||||
QuestBattle2 = 29,
|
||||
Barracks = 30,
|
||||
DeepDungeon = 31,
|
||||
SeasonalEvent = 32,
|
||||
TreasureMapDuty = 33,
|
||||
SeasonalEventDuty = 34,
|
||||
Battlehall = 35,
|
||||
CrystallineConflict2 = 37,
|
||||
Diadem2 = 38,
|
||||
RivalWings = 39,
|
||||
Unknown1 = 40,
|
||||
Eureka = 41,
|
||||
SeasonalEvent2 = 43,
|
||||
LeapOfFaith = 44,
|
||||
MaskedCarnivale = 45,
|
||||
OceanFishing = 46,
|
||||
Diadem3 = 47,
|
||||
Bozja = 48,
|
||||
IslandSanctuary = 49,
|
||||
Battlehall2 = 50,
|
||||
Battlehall3 = 51,
|
||||
LargeScaleRaid = 52,
|
||||
LargeScaleSavageRaid = 53,
|
||||
QuestArea4 = 54,
|
||||
TribalInstance = 56,
|
||||
CriterionDuty = 57,
|
||||
CriterionSavageDuty = 58,
|
||||
Blunderville = 59,
|
||||
}
|
||||
}
|
@ -7,6 +7,7 @@ using Dalamud.Plugin.Services;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Questionable.Controller;
|
||||
using Questionable.Controller.GameUi;
|
||||
using Questionable.Controller.Utils;
|
||||
using Questionable.Windows;
|
||||
|
||||
namespace Questionable;
|
||||
@ -23,6 +24,7 @@ internal sealed class DalamudInitializer : IDisposable
|
||||
private readonly ConfigWindow _configWindow;
|
||||
private readonly IToastGui _toastGui;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly PartyWatchDog _partyWatchDog;
|
||||
private readonly ILogger<DalamudInitializer> _logger;
|
||||
|
||||
public DalamudInitializer(
|
||||
@ -42,6 +44,7 @@ internal sealed class DalamudInitializer : IDisposable
|
||||
PriorityWindow priorityWindow,
|
||||
IToastGui toastGui,
|
||||
Configuration configuration,
|
||||
PartyWatchDog partyWatchDog,
|
||||
ILogger<DalamudInitializer> logger)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
@ -54,6 +57,7 @@ internal sealed class DalamudInitializer : IDisposable
|
||||
_configWindow = configWindow;
|
||||
_toastGui = toastGui;
|
||||
_configuration = configuration;
|
||||
_partyWatchDog = partyWatchDog;
|
||||
_logger = logger;
|
||||
|
||||
_windowSystem.AddWindow(oneTimeSetupWindow);
|
||||
@ -77,6 +81,7 @@ internal sealed class DalamudInitializer : IDisposable
|
||||
|
||||
private void FrameworkUpdate(IFramework framework)
|
||||
{
|
||||
_partyWatchDog.Update();
|
||||
_questController.Update();
|
||||
|
||||
try
|
||||
|
@ -13,12 +13,12 @@ internal sealed class AlliedSocietyData
|
||||
public ReadOnlyDictionary<ushort, AlliedSocietyMountConfiguration> Mounts { get; } =
|
||||
new Dictionary<ushort, AlliedSocietyMountConfiguration>
|
||||
{
|
||||
{ 66, new(1016093, EAetheryteLocation.SeaOfCloudsOkZundu) },
|
||||
{ 79, new(1017031, EAetheryteLocation.DravanianForelandsAnyxTrine) },
|
||||
{ 88, new(1017470, EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 89, new(1017322, EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 147, new(1024777, EAetheryteLocation.FringesPeeringStones) },
|
||||
{ 369, new(1051798, EAetheryteLocation.KozamaukaDockPoga) },
|
||||
{ 66, new([1016093], EAetheryteLocation.SeaOfCloudsOkZundu) },
|
||||
{ 79, new([1017031], EAetheryteLocation.DravanianForelandsAnyxTrine) },
|
||||
{ 88, new([1017470, 1017432], EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 89, new([1017322], EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 147, new([1024777], EAetheryteLocation.FringesPeeringStones) },
|
||||
{ 369, new([1051798], EAetheryteLocation.KozamaukaDockPoga) },
|
||||
}.AsReadOnly();
|
||||
|
||||
public EAlliedSociety GetCommonAlliedSocietyTurnIn(ElementId elementId)
|
||||
@ -63,4 +63,4 @@ internal sealed class AlliedSocietyData
|
||||
}
|
||||
}
|
||||
|
||||
public sealed record AlliedSocietyMountConfiguration(uint IssuerDataId, EAetheryteLocation ClosestAetheryte);
|
||||
public sealed record AlliedSocietyMountConfiguration(List<uint> IssuerDataIds, EAetheryteLocation ClosestAetheryte);
|
||||
|
68
Questionable/External/BossModIpc.cs
vendored
68
Questionable/External/BossModIpc.cs
vendored
@ -1,3 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Ipc.Exceptions;
|
||||
@ -9,7 +13,13 @@ namespace Questionable.External;
|
||||
|
||||
internal sealed class BossModIpc
|
||||
{
|
||||
private const string Name = "BossMod";
|
||||
private const string PluginName = "BossMod";
|
||||
|
||||
private static readonly ReadOnlyDictionary<EPreset, PresetDefinition> PresetDefinitions = new Dictionary<EPreset, PresetDefinition>
|
||||
{
|
||||
{ EPreset.Overworld, new PresetDefinition("Questionable", "Overworld") },
|
||||
{ EPreset.QuestBattle, new PresetDefinition("Questionable - Quest Battles", "QuestBattle") },
|
||||
}.AsReadOnly();
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ICommandManager _commandManager;
|
||||
@ -29,10 +39,10 @@ internal sealed class BossModIpc
|
||||
_commandManager = commandManager;
|
||||
_territoryData = territoryData;
|
||||
|
||||
_getPreset = pluginInterface.GetIpcSubscriber<string, string?>($"{Name}.Presets.Get");
|
||||
_createPreset = pluginInterface.GetIpcSubscriber<string, bool, bool>($"{Name}.Presets.Create");
|
||||
_setPreset = pluginInterface.GetIpcSubscriber<string, bool>($"{Name}.Presets.SetActive");
|
||||
_clearPreset = pluginInterface.GetIpcSubscriber<bool>($"{Name}.Presets.ClearActive");
|
||||
_getPreset = pluginInterface.GetIpcSubscriber<string, string?>($"{PluginName}.Presets.Get");
|
||||
_createPreset = pluginInterface.GetIpcSubscriber<string, bool, bool>($"{PluginName}.Presets.Create");
|
||||
_setPreset = pluginInterface.GetIpcSubscriber<string, bool>($"{PluginName}.Presets.SetActive");
|
||||
_clearPreset = pluginInterface.GetIpcSubscriber<bool>($"{PluginName}.Presets.ClearActive");
|
||||
}
|
||||
|
||||
public bool IsSupported()
|
||||
@ -47,19 +57,13 @@ internal sealed class BossModIpc
|
||||
}
|
||||
}
|
||||
|
||||
public string? GetPreset(string name)
|
||||
public void SetPreset(EPreset preset)
|
||||
{
|
||||
return _getPreset.InvokeFunc(name);
|
||||
}
|
||||
var definition = PresetDefinitions[preset];
|
||||
if (_getPreset.InvokeFunc(definition.Name) == null)
|
||||
_createPreset.InvokeFunc(definition.Content, true);
|
||||
|
||||
public bool CreatePreset(string name, bool overwrite)
|
||||
{
|
||||
return _createPreset.InvokeFunc(name, overwrite);
|
||||
}
|
||||
|
||||
public void SetPreset(string name)
|
||||
{
|
||||
_setPreset.InvokeFunc(name);
|
||||
_setPreset.InvokeFunc(definition.Name);
|
||||
}
|
||||
|
||||
public void ClearPreset()
|
||||
@ -68,11 +72,11 @@ internal sealed class BossModIpc
|
||||
}
|
||||
|
||||
// TODO this should use your actual rotation plugin, not always vbm
|
||||
public void EnableAi(string presetName = "VBM Default")
|
||||
public void EnableAi()
|
||||
{
|
||||
_commandManager.ProcessCommand("/vbmai on");
|
||||
_commandManager.ProcessCommand("/vbm cfg ZoneModuleConfig EnableQuestBattles true");
|
||||
SetPreset(presetName);
|
||||
SetPreset(EPreset.QuestBattle);
|
||||
}
|
||||
|
||||
public void DisableAi()
|
||||
@ -94,12 +98,36 @@ internal sealed class BossModIpc
|
||||
if (!_territoryData.TryGetContentFinderConditionForSoloInstance(questId, dutyOptions.Index, out var cfcData))
|
||||
return false;
|
||||
|
||||
if (_configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Contains(cfcData.ContentFinderConditionId))
|
||||
if (_configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Contains(cfcData
|
||||
.ContentFinderConditionId))
|
||||
return false;
|
||||
|
||||
if (_configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Contains(cfcData.ContentFinderConditionId))
|
||||
if (_configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Contains(cfcData
|
||||
.ContentFinderConditionId))
|
||||
return true;
|
||||
|
||||
return dutyOptions.Enabled;
|
||||
}
|
||||
|
||||
public enum EPreset
|
||||
{
|
||||
Overworld,
|
||||
QuestBattle,
|
||||
}
|
||||
|
||||
private sealed class PresetDefinition(string name, string fileName)
|
||||
{
|
||||
public string Name { get; } = name;
|
||||
public string Content { get; } = LoadPreset(fileName);
|
||||
|
||||
private static string LoadPreset(string name)
|
||||
{
|
||||
Stream stream =
|
||||
typeof(BossModIpc).Assembly.GetManifestResourceStream(
|
||||
$"Questionable.Controller.CombatModules.BossModPreset.{name}") ??
|
||||
throw new InvalidOperationException($"Preset {name} was not found");
|
||||
using var reader = new StreamReader(stream);
|
||||
return reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
17
Questionable/External/NavmeshIpc.cs
vendored
17
Questionable/External/NavmeshIpc.cs
vendored
@ -20,6 +20,7 @@ internal sealed class NavmeshIpc
|
||||
private readonly ICallGateSubscriber<List<Vector3>> _pathListWaypoints;
|
||||
private readonly ICallGateSubscriber<float, object> _pathSetTolerance;
|
||||
private readonly ICallGateSubscriber<Vector3, bool, float, Vector3?> _queryPointOnFloor;
|
||||
private readonly ICallGateSubscriber<float> _buildProgress;
|
||||
|
||||
public NavmeshIpc(IDalamudPluginInterface pluginInterface, ILogger<NavmeshIpc> logger)
|
||||
{
|
||||
@ -35,6 +36,7 @@ internal sealed class NavmeshIpc
|
||||
_pathSetTolerance = pluginInterface.GetIpcSubscriber<float, object>("vnavmesh.Path.SetTolerance");
|
||||
_queryPointOnFloor =
|
||||
pluginInterface.GetIpcSubscriber<Vector3, bool, float, Vector3?>("vnavmesh.Query.Mesh.PointOnFloor");
|
||||
_buildProgress = pluginInterface.GetIpcSubscriber<float>("vnavmesh.Nav.BuildProgress");
|
||||
}
|
||||
|
||||
public bool IsReady
|
||||
@ -136,4 +138,19 @@ internal sealed class NavmeshIpc
|
||||
else
|
||||
return [];
|
||||
}
|
||||
|
||||
public int GetBuildProgress()
|
||||
{
|
||||
try
|
||||
{
|
||||
float progress = _buildProgress.InvokeFunc();
|
||||
if (progress < 0)
|
||||
return 100;
|
||||
return (int)(progress * 100);
|
||||
}
|
||||
catch (IpcError)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -401,14 +401,15 @@ internal sealed unsafe class QuestFunctions
|
||||
return 1000 * quest.AllSteps().Count(x => x.Step.AetheryteShortcut != null);
|
||||
}
|
||||
|
||||
public List<ElementId> GetPriorityQuests()
|
||||
public List<ElementId> GetPriorityQuests(bool onlyClassAndRoleQuests = false)
|
||||
{
|
||||
List<ElementId> priorityQuests =
|
||||
[
|
||||
new QuestId(1157), // Garuda (Hard)
|
||||
new QuestId(1158), // Titan (Hard)
|
||||
..QuestData.CrystalTowerQuests
|
||||
];
|
||||
List<ElementId> priorityQuests = [];
|
||||
if (!onlyClassAndRoleQuests)
|
||||
{
|
||||
priorityQuests.Add(new QuestId(1157)); // Garuda (Hard)
|
||||
priorityQuests.Add(new QuestId(1158)); // Titan (Hard)
|
||||
priorityQuests.AddRange(QuestData.CrystalTowerQuests);
|
||||
}
|
||||
|
||||
EClassJob classJob = (EClassJob?)_clientState.LocalPlayer?.ClassJob.RowId ?? EClassJob.Adventurer;
|
||||
uint[] shadowbringersRoleQuestChapters = QuestData.AllRoleQuestChapters.Select(x => x[0]).ToArray();
|
||||
|
@ -10,24 +10,28 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Dalamud.Extensions.MicrosoftLogging" Version="4.0.1"/>
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2024.2.0" ExcludeAssets="runtime" />
|
||||
<PackageReference Include="JsonSchema.Net" Version="7.1.2" />
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2024.2.0" ExcludeAssets="runtime"/>
|
||||
<PackageReference Include="JsonSchema.Net" Version="7.1.2"/>
|
||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0"/>
|
||||
<PackageReference Include="System.Text.Json" Version="8.0.5" />
|
||||
<PackageReference Include="System.Text.Json" Version="8.0.5"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\GatheringPaths\GatheringPaths.csproj" />
|
||||
<ProjectReference Include="..\GatheringPaths\GatheringPaths.csproj"/>
|
||||
<ProjectReference Include="..\LLib\LLib.csproj"/>
|
||||
<ProjectReference Include="..\Questionable.Model\Questionable.Model.csproj"/>
|
||||
<ProjectReference Include="..\QuestPaths\QuestPaths.csproj"/>
|
||||
<ProjectReference Include="..\vendor\NotificationMasterAPI\NotificationMasterAPI\NotificationMasterAPI.csproj" />
|
||||
<ProjectReference Include="..\vendor\NotificationMasterAPI\NotificationMasterAPI\NotificationMasterAPI.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Controller\CombatModules\BossModPreset.json" />
|
||||
<EmbeddedResource Include="Controller\CombatModules\BossModPreset.json">
|
||||
<LogicalName>Questionable.Controller.CombatModules.BossModPreset</LogicalName>
|
||||
<None Remove="Controller\CombatModules\BossModPreset_Overworld.json"/>
|
||||
<None Remove="Controller\CombatModules\BossModPreset.QuestBattle.json"/>
|
||||
<EmbeddedResource Include="Controller\CombatModules\BossModPreset_Overworld.json">
|
||||
<LogicalName>Questionable.Controller.CombatModules.BossModPreset.Overworld</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Controller\CombatModules\BossModPreset_QuestBattle.json">
|
||||
<LogicalName>Questionable.Controller.CombatModules.BossModPreset.QuestBattle</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -20,6 +20,7 @@ using Questionable.Controller.Steps.Common;
|
||||
using Questionable.Controller.Steps.Gathering;
|
||||
using Questionable.Controller.Steps.Interactions;
|
||||
using Questionable.Controller.Steps.Leves;
|
||||
using Questionable.Controller.Utils;
|
||||
using Questionable.Data;
|
||||
using Questionable.External;
|
||||
using Questionable.Functions;
|
||||
@ -234,6 +235,7 @@ public sealed class QuestionablePlugin : IDalamudPlugin
|
||||
serviceCollection.AddTaskExecutor<SinglePlayerDuty.SetTarget, SinglePlayerDuty.SetTargetExecutor>();
|
||||
|
||||
serviceCollection.AddTaskExecutor<WaitCondition.Task, WaitCondition.WaitConditionExecutor>();
|
||||
serviceCollection.AddTaskExecutor<WaitNavmesh.Task, WaitNavmesh.Executor>();
|
||||
serviceCollection.AddTaskFactory<WaitAtEnd.Factory>();
|
||||
serviceCollection.AddTaskExecutor<WaitAtEnd.WaitDelay, WaitAtEnd.WaitDelayExecutor>();
|
||||
serviceCollection.AddTaskExecutor<WaitAtEnd.WaitNextStepOrSequence, WaitAtEnd.WaitNextStepOrSequenceExecutor>();
|
||||
@ -260,6 +262,8 @@ public sealed class QuestionablePlugin : IDalamudPlugin
|
||||
serviceCollection.AddSingleton<ShopController>();
|
||||
serviceCollection.AddSingleton<InterruptHandler>();
|
||||
|
||||
serviceCollection.AddSingleton<PartyWatchDog>();
|
||||
|
||||
serviceCollection.AddSingleton<CraftworksSupplyController>();
|
||||
serviceCollection.AddSingleton<CreditsController>();
|
||||
serviceCollection.AddSingleton<HelpUiController>();
|
||||
|
@ -9,7 +9,7 @@ internal sealed class UniqueStartStopValidator : IQuestValidator
|
||||
{
|
||||
public IEnumerable<ValidationIssue> Validate(Quest quest)
|
||||
{
|
||||
if (quest.Id is SatisfactionSupplyNpcId)
|
||||
if (quest.Id is SatisfactionSupplyNpcId or AlliedSocietyDailyId)
|
||||
yield break;
|
||||
|
||||
var questAccepts =
|
||||
|
@ -34,7 +34,9 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
||||
(EClassJob.BlackMage, "Magical Ranged Role Quests"),
|
||||
];
|
||||
|
||||
#if false
|
||||
private readonly string[] _retryDifficulties = ["Normal", "Easy", "Very Easy"];
|
||||
#endif
|
||||
|
||||
private readonly TerritoryData _territoryData;
|
||||
private readonly QuestRegistry _questRegistry;
|
||||
@ -263,12 +265,19 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
||||
|
||||
using (ImRaii.PushIndent(ImGui.GetFrameHeight() + ImGui.GetStyle().ItemInnerSpacing.X))
|
||||
{
|
||||
ImGui.AlignTextToFramePadding();
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed,
|
||||
"Work in Progress: For now, this will always use BossMod for combat.");
|
||||
using (_ = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
|
||||
{
|
||||
ImGui.TextUnformatted("Work in Progress:");
|
||||
ImGui.BulletText("Will always use BossMod for combat (ignoring the configured combat module).");
|
||||
ImGui.BulletText("Only a small subset of quest battles have been tested - most of which are in the MSQ.");
|
||||
ImGui.BulletText("When retrying a failed battle, it will always start at 'Normal' difficulty.");
|
||||
ImGui.BulletText("Please don't enable this option when using a BossMod fork (such as Reborn);\nwith the missing combat module configuration, it is unlikely to be compatible.");
|
||||
}
|
||||
|
||||
#if false
|
||||
using (ImRaii.Disabled(!runSoloInstancesWithBossMod))
|
||||
{
|
||||
ImGui.Spacing();
|
||||
int retryDifficulty = Configuration.SinglePlayerDuties.RetryDifficulty;
|
||||
if (ImGui.Combo("Difficulty when retrying a quest battle", ref retryDifficulty, _retryDifficulties,
|
||||
_retryDifficulties.Length))
|
||||
@ -277,6 +286,7 @@ internal sealed class SinglePlayerDutyConfigComponent : ConfigComponent
|
||||
Save();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
|
@ -73,25 +73,34 @@ internal sealed partial class ActiveQuestComponent
|
||||
|
||||
if (_combatController.IsRunning)
|
||||
ImGui.TextColored(ImGuiColors.DalamudOrange, "In Combat");
|
||||
else if (_questController.CurrentTaskState is { } currentTaskState)
|
||||
{
|
||||
using var _ = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
ImGui.TextUnformatted(currentTaskState);
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui.BeginDisabled();
|
||||
using var _ = ImRaii.Disabled();
|
||||
ImGui.TextUnformatted(_questController.DebugState ?? string.Empty);
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
|
||||
QuestSequence? currentSequence = currentQuest.Quest.FindSequence(currentQuest.Sequence);
|
||||
QuestStep? currentStep = currentSequence?.FindStep(currentQuest.Step);
|
||||
if (!isMinimized)
|
||||
{
|
||||
using (var color = new ImRaii.Color())
|
||||
{
|
||||
bool colored = currentStep is
|
||||
{ InteractionType: EInteractionType.Instruction or EInteractionType.WaitForManualProgress or EInteractionType.Snipe };
|
||||
{
|
||||
InteractionType: EInteractionType.Instruction or EInteractionType.WaitForManualProgress
|
||||
or EInteractionType.Snipe
|
||||
};
|
||||
if (colored)
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
color.Push(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
|
||||
ImGui.TextUnformatted(currentStep?.Comment ??
|
||||
currentSequence?.Comment ?? currentQuest.Quest.Root.Comment ?? string.Empty);
|
||||
if (colored)
|
||||
ImGui.PopStyleColor();
|
||||
}
|
||||
|
||||
//var nextStep = _questController.GetNextStep();
|
||||
//ImGui.BeginDisabled(nextStep.Step == null);
|
||||
|
Loading…
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Reference in New Issue
Block a user