forked from liza/Questionable
Remove old code
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@ -159,7 +159,6 @@ internal sealed class GameUiController : IDisposable
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int questSelection = answers.FindIndex(x => GameStringEquals(questName, x));
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int questSelection = answers.FindIndex(x => GameStringEquals(questName, x));
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if (questSelection >= 0)
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if (questSelection >= 0)
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addonSelectIconString->AtkUnitBase.FireCallbackInt(questSelection);
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addonSelectIconString->AtkUnitBase.FireCallbackInt(questSelection);
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return;
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}
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}
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}
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}
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@ -267,14 +266,13 @@ internal sealed class GameUiController : IDisposable
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{
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{
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var sequence = quest.FindSequence(currentQuest.Sequence);
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var sequence = quest.FindSequence(currentQuest.Sequence);
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if (sequence != null && HandleDefaultYesNo(addonSelectYesno, quest,
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if (sequence != null && HandleDefaultYesNo(addonSelectYesno, quest,
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sequence.Steps.SelectMany(x => x.DialogueChoices).ToList(), actualPrompt, checkAllSteps))
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sequence.Steps.SelectMany(x => x.DialogueChoices).ToList(), actualPrompt))
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return;
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return;
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}
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}
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else
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else
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{
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{
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var step = quest.FindSequence(currentQuest.Sequence)?.FindStep(currentQuest.Step);
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var step = quest.FindSequence(currentQuest.Sequence)?.FindStep(currentQuest.Step);
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if (step != null && HandleDefaultYesNo(addonSelectYesno, quest, step.DialogueChoices, actualPrompt,
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if (step != null && HandleDefaultYesNo(addonSelectYesno, quest, step.DialogueChoices, actualPrompt))
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checkAllSteps))
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return;
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return;
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}
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}
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@ -282,7 +280,7 @@ internal sealed class GameUiController : IDisposable
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}
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}
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private unsafe bool HandleDefaultYesNo(AddonSelectYesno* addonSelectYesno, Quest quest,
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private unsafe bool HandleDefaultYesNo(AddonSelectYesno* addonSelectYesno, Quest quest,
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IList<DialogueChoice> dialogueChoices, string actualPrompt, bool checkAllSteps)
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IList<DialogueChoice> dialogueChoices, string actualPrompt)
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{
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{
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_logger.LogTrace("DefaultYesNo: Choice count: {Count}", dialogueChoices.Count);
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_logger.LogTrace("DefaultYesNo: Choice count: {Count}", dialogueChoices.Count);
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foreach (var dialogueChoice in dialogueChoices)
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foreach (var dialogueChoice in dialogueChoices)
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@ -329,7 +327,6 @@ internal sealed class GameUiController : IDisposable
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if (sequence == null)
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if (sequence == null)
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return;
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return;
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bool increaseStepCount = true;
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QuestStep? step = sequence.FindStep(currentQuest.Step);
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QuestStep? step = sequence.FindStep(currentQuest.Step);
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if (step != null)
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if (step != null)
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_logger.LogTrace("Current step: {CurrentTerritory}, {TargetTerritory}", step.TerritoryId,
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_logger.LogTrace("Current step: {CurrentTerritory}, {TargetTerritory}", step.TerritoryId,
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@ -339,7 +336,6 @@ internal sealed class GameUiController : IDisposable
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{
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{
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_logger.LogTrace("TravelYesNo: Checking previous step...");
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_logger.LogTrace("TravelYesNo: Checking previous step...");
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step = sequence.FindStep(currentQuest.Step == 255 ? (sequence.Steps.Count - 1) : (currentQuest.Step - 1));
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step = sequence.FindStep(currentQuest.Step == 255 ? (sequence.Steps.Count - 1) : (currentQuest.Step - 1));
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increaseStepCount = false;
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if (step != null)
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if (step != null)
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_logger.LogTrace("Previous step: {CurrentTerritory}, {TargetTerritory}", step.TerritoryId,
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_logger.LogTrace("Previous step: {CurrentTerritory}, {TargetTerritory}", step.TerritoryId,
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@ -365,8 +361,6 @@ internal sealed class GameUiController : IDisposable
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_logger.LogInformation("Using warp {Id}, {Prompt}", entry.RowId, excelPrompt);
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_logger.LogInformation("Using warp {Id}, {Prompt}", entry.RowId, excelPrompt);
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addonSelectYesno->AtkUnitBase.FireCallbackInt(0);
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addonSelectYesno->AtkUnitBase.FireCallbackInt(0);
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//if (increaseStepCount)
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//_questController.IncreaseStepCount();
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return;
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return;
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}
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}
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}
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}
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