forked from liza/Questionable
172 lines
6.0 KiB
C#
172 lines
6.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Game.ClientState.Conditions;
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using Dalamud.Plugin.Services;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Logging;
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using Questionable.Controller.Steps;
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using Questionable.Controller.Steps.Common;
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using Questionable.Controller.Steps.Interactions;
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using Questionable.Controller.Steps.Shared;
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using Questionable.Model.Questing;
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namespace Questionable.Controller;
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internal abstract class MiniTaskController<T>
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{
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protected readonly TaskQueue _taskQueue = new();
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private readonly IChatGui _chatGui;
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private readonly ICondition _condition;
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private readonly IServiceProvider _serviceProvider;
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private readonly ILogger<T> _logger;
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protected MiniTaskController(IChatGui chatGui, ICondition condition, IServiceProvider serviceProvider,
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ILogger<T> logger)
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{
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_chatGui = chatGui;
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_logger = logger;
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_serviceProvider = serviceProvider;
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_condition = condition;
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}
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protected virtual void UpdateCurrentTask()
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{
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if (_taskQueue.CurrentTaskExecutor == null)
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{
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if (_taskQueue.TryDequeue(out ITask? upcomingTask))
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{
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try
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{
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_logger.LogInformation("Starting task {TaskName}", upcomingTask.ToString());
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ITaskExecutor taskExecutor =
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_serviceProvider.GetRequiredKeyedService<ITaskExecutor>(upcomingTask.GetType());
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if (taskExecutor.Start(upcomingTask))
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{
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_taskQueue.CurrentTaskExecutor = taskExecutor;
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return;
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}
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else
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{
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_logger.LogTrace("Task {TaskName} was skipped", upcomingTask.ToString());
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return;
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}
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}
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catch (Exception e)
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{
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_logger.LogError(e, "Failed to start task {TaskName}", upcomingTask.ToString());
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_chatGui.PrintError(
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$"[Questionable] Failed to start task '{upcomingTask}', please check /xllog for details.");
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Stop("Task failed to start");
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return;
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}
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}
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else
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return;
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}
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ETaskResult result;
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try
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{
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if (_taskQueue.CurrentTaskExecutor.WasInterrupted())
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{
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InterruptQueueWithCombat();
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return;
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}
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result = _taskQueue.CurrentTaskExecutor.Update();
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}
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catch (Exception e)
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{
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_logger.LogError(e, "Failed to update task {TaskName}",
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_taskQueue.CurrentTaskExecutor.CurrentTask.ToString());
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_chatGui.PrintError(
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$"[Questionable] Failed to update task '{_taskQueue.CurrentTaskExecutor.CurrentTask}', please check /xllog for details.");
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Stop("Task failed to update");
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return;
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}
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switch (result)
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{
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case ETaskResult.StillRunning:
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return;
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case ETaskResult.SkipRemainingTasksForStep:
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_logger.LogInformation("{Task} → {Result}, skipping remaining tasks for step",
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_taskQueue.CurrentTaskExecutor.CurrentTask, result);
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_taskQueue.CurrentTaskExecutor = null;
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while (_taskQueue.TryDequeue(out ITask? nextTask))
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{
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if (nextTask is ILastTask or Gather.SkipMarker)
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{
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ITaskExecutor taskExecutor =
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_serviceProvider.GetRequiredKeyedService<ITaskExecutor>(nextTask.GetType());
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taskExecutor.Start(nextTask);
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_taskQueue.CurrentTaskExecutor = taskExecutor;
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return;
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}
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}
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return;
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case ETaskResult.TaskComplete:
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_logger.LogInformation("{Task} → {Result}, remaining tasks: {RemainingTaskCount}",
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_taskQueue.CurrentTaskExecutor.CurrentTask, result, _taskQueue.RemainingTasks.Count());
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OnTaskComplete(_taskQueue.CurrentTaskExecutor.CurrentTask);
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_taskQueue.CurrentTaskExecutor = null;
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// handled in next update
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return;
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case ETaskResult.NextStep:
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_logger.LogInformation("{Task} → {Result}", _taskQueue.CurrentTaskExecutor.CurrentTask, result);
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var lastTask = (ILastTask)_taskQueue.CurrentTaskExecutor.CurrentTask;
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_taskQueue.CurrentTaskExecutor = null;
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OnNextStep(lastTask);
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return;
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case ETaskResult.End:
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_logger.LogInformation("{Task} → {Result}", _taskQueue.CurrentTaskExecutor.CurrentTask, result);
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_taskQueue.CurrentTaskExecutor = null;
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Stop("Task end");
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return;
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}
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}
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protected virtual void OnTaskComplete(ITask task)
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{
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}
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protected virtual void OnNextStep(ILastTask task)
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{
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}
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public abstract void Stop(string label);
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public virtual IList<string> GetRemainingTaskNames() =>
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_taskQueue.RemainingTasks.Select(x => x.ToString() ?? "?").ToList();
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public void InterruptQueueWithCombat()
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{
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_logger.LogWarning("Interrupted, attempting to resolve (if in combat)");
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if (_condition[ConditionFlag.InCombat])
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{
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List<ITask> tasks = [];
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if (_condition[ConditionFlag.Mounted])
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tasks.Add(new Mount.UnmountTask());
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tasks.Add(Combat.Factory.CreateTask(null, false, EEnemySpawnType.QuestInterruption, [], [], []));
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tasks.Add(new WaitAtEnd.WaitDelay());
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_taskQueue.InterruptWith(tasks);
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}
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else
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_taskQueue.InterruptWith([new WaitAtEnd.WaitDelay()]);
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}
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}
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