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forked from liza/Questionable
Questionable/Questionable/Controller
2024-09-19 00:00:16 +02:00
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CombatModules Add experimental combat module for Magiteknical Failure (aether current quest) 2024-09-01 15:14:37 +02:00
GameUi Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
NavigationOverrides Post-ShB updates 2024-09-16 01:18:57 +02:00
Steps Rename task stuff 2024-09-19 00:00:16 +02:00
Utils Rename task stuff 2024-09-19 00:00:16 +02:00
CombatController.cs Handle certain interaction interruptions 2024-09-18 00:31:27 +02:00
CommandHandler.cs Handle 'Action canceled, you are under attack' while e.g. talking to an NPC 2024-09-17 19:37:28 +02:00
ContextMenuController.cs Update gathering from 'RequiredGatheredItems' to a dedicated InteractionType; updated movement logic to only evaluate distance to target after teleports and such 2024-09-16 20:22:12 +02:00
GatheringController.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
GatheringPointRegistry.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
MiniTaskController.cs Task logc fixes 2024-09-18 22:46:52 +02:00
MovementController.cs Handle 'Action canceled, you are under attack' while e.g. talking to an NPC 2024-09-17 19:37:28 +02:00
QuestController.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
QuestRegistry.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00