Questionable/Questionable/Model/QuestInfo.cs

109 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using JetBrains.Annotations;
using LLib.GameData;
using Questionable.Model.Questing;
using ExcelQuest = Lumina.Excel.GeneratedSheets2.Quest;
namespace Questionable.Model;
internal sealed class QuestInfo : IQuestInfo
{
public QuestInfo(ExcelQuest quest, ushort newGamePlusChapter, byte startingCity)
{
QuestId = new QuestId((ushort)(quest.RowId & 0xFFFF));
string suffix = QuestId.Value switch
{
85 => " (Lancer)",
108 => " (Marauder)",
109 => " (Arcanist)",
123 => " (Archer)",
124 => " (Conjurer)",
568 => " (Gladiator)",
569 => " (Pugilist)",
570 => " (Thaumaturge)",
673 => " (Ul'dah)",
674 => " (Limsa/Gridania)",
1432 => " (Gridania)",
1433 => " (Limsa)",
1434 => " (Ul'dah)",
_ => "",
};
Name = $"{quest.Name}{suffix}";
Level = quest.ClassJobLevel[0];
IssuerDataId = quest.IssuerStart.Row;
IsRepeatable = quest.IsRepeatable;
PreviousQuests =
new List<PreviousQuestInfo>
{
new(new QuestId((ushort)(quest.PreviousQuest[0].Row & 0xFFFF)), quest.Unknown7),
new(new QuestId((ushort)(quest.PreviousQuest[1].Row & 0xFFFF))),
new(new QuestId((ushort)(quest.PreviousQuest[2].Row & 0xFFFF)))
}
.Where(x => x.QuestId.Value != 0)
.ToImmutableList();
PreviousQuestJoin = (EQuestJoin)quest.PreviousQuestJoin;
QuestLocks = quest.QuestLock
.Select(x => new QuestId((ushort)(x.Row & 0xFFFFF)))
.Where(x => x.Value != 0)
.ToImmutableList();
QuestLockJoin = (EQuestJoin)quest.QuestLockJoin;
JournalGenre = quest.JournalGenre?.Row;
SortKey = quest.SortKey;
IsMainScenarioQuest = quest.JournalGenre?.Value?.JournalCategory?.Value?.JournalSection?.Row is 0 or 1;
CompletesInstantly = quest.TodoParams[0].ToDoCompleteSeq == 0;
PreviousInstanceContent = quest.InstanceContent.Select(x => (ushort)x.Row).Where(x => x != 0).ToList();
PreviousInstanceContentJoin = (EQuestJoin)quest.InstanceContentJoin;
GrandCompany = (GrandCompany)quest.GrandCompany.Row;
AlliedSociety = (EAlliedSociety)quest.BeastTribe.Row;
ClassJobs = QuestInfoUtils.AsList(quest.ClassJobCategory0.Value!);
IsSeasonalEvent = quest.Festival.Row != 0;
NewGamePlusChapter = newGamePlusChapter;
StartingCity = startingCity;
Expansion = (EExpansionVersion)quest.Expansion.Row;
}
public ElementId QuestId { get; }
public string Name { get; }
public ushort Level { get; }
public uint IssuerDataId { get; }
public bool IsRepeatable { get; }
public ImmutableList<PreviousQuestInfo> PreviousQuests { get; private set; }
public EQuestJoin PreviousQuestJoin { get; }
public ImmutableList<QuestId> QuestLocks { get; private set; }
public EQuestJoin QuestLockJoin { get; private set; }
public List<ushort> PreviousInstanceContent { get; }
public EQuestJoin PreviousInstanceContentJoin { get; }
public uint? JournalGenre { get; }
public ushort SortKey { get; }
public bool IsMainScenarioQuest { get; }
public bool CompletesInstantly { get; }
public GrandCompany GrandCompany { get; }
public EAlliedSociety AlliedSociety { get; }
public IReadOnlyList<EClassJob> ClassJobs { get; }
public bool IsSeasonalEvent { get; }
public ushort NewGamePlusChapter { get; }
public byte StartingCity { get; set; }
public EExpansionVersion Expansion { get; }
public void AddPreviousQuest(PreviousQuestInfo questId)
{
PreviousQuests = [..PreviousQuests, questId];
}
public void AddQuestLocks(EQuestJoin questJoin, params QuestId[] questId)
{
if (QuestLocks.Count > 0 && QuestLockJoin != questJoin)
throw new InvalidOperationException();
QuestLockJoin = questJoin;
QuestLocks = [..QuestLocks, ..questId];
}
}