Questionable/Questionable/Controller/Steps
2025-01-16 22:55:22 +01:00
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Common Don't try queueing for duties when ilvl is too low 2025-01-03 01:46:31 +01:00
Gathering partial API 11 updates 2024-11-16 21:53:37 +01:00
Interactions Optimize combat for overworld enemies 2025-01-12 02:28:31 +01:00
Leves Fix some EventHandler related code if in firmament 2024-09-20 21:46:10 +02:00
Shared Throw an exception if using aethernet doesn't work and the destination is in another territory 2025-01-16 22:55:22 +01:00
ETaskResult.cs Fix gathering for tribal quests 2024-11-18 19:05:22 +01:00
IConditionChangeAware.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
ILastTask.cs Automatic weekly custom delivery turn in + some gathering cleanup 2024-08-05 17:09:49 +02:00
InteractionProgressContext.cs Handle certain interaction interruptions 2024-09-18 00:31:27 +02:00
IRevisitAware.cs Clean up 2024-09-22 23:02:40 +02:00
ISkippableTask.cs Limsa start unil Sylph Management; various fixes 2024-06-14 01:11:48 +02:00
ITask.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
ITaskFactory.cs Rework task factories; finish up Artisan crafting 2024-08-17 20:07:27 +02:00
IToastAware.cs Make task logic stateless to support rewind 2024-09-18 22:40:12 +02:00
QuestCleanUp.cs Add 'Ants in the Pants' Ananta quest 2024-12-26 15:26:41 +01:00
SimpleTaskFactory.cs Rework task factories; finish up Artisan crafting 2024-08-17 20:07:27 +02:00
TaskCreator.cs Update how task factories work 2024-08-20 02:48:06 +02:00
TaskException.cs Rewrite logic, all quest steps can be executed automatically now 2024-06-09 16:31:37 +02:00
TaskExecutor.cs Fix gathering for tribal quests 2024-11-18 19:05:22 +01:00
TaskQueue.cs Fix gathering for tribal quests 2024-11-18 19:05:22 +01:00