Questionable/QuestPathGenerator/RoslynElements/CombatItemUseExtensions.cs
2025-01-22 18:37:15 +01:00

30 lines
1.3 KiB
C#

using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Questionable.Model.Questing;
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
using static Questionable.QuestPathGenerator.RoslynShortcuts;
namespace Questionable.QuestPathGenerator.RoslynElements;
internal static class CombatItemUseExtensions
{
public static ExpressionSyntax ToExpressionSyntax(this CombatItemUse combatItemuse)
{
var emptyItemuse = new CombatItemUse();
return ObjectCreationExpression(
IdentifierName(nameof(CombatItemUse)))
.WithInitializer(
InitializerExpression(
SyntaxKind.ObjectInitializerExpression,
SeparatedList<ExpressionSyntax>(
SyntaxNodeList(
Assignment(nameof(CombatItemUse.ItemId), combatItemuse.ItemId,
emptyItemuse.ItemId)
.AsSyntaxNodeOrToken(),
Assignment(nameof(CombatItemUse.Condition), combatItemuse.Condition, emptyItemuse.Condition)
.AsSyntaxNodeOrToken(),
Assignment(nameof(combatItemuse.Value), combatItemuse.Value, emptyItemuse.Value)
.AsSyntaxNodeOrToken()))));
}
}