forked from liza/Questionable
Fixes for early limsa quests
This commit is contained in:
parent
ee2980bef9
commit
6ea9f282f3
@ -44,6 +44,8 @@ internal static class QuestStepExtensions
|
|||||||
Assignment(nameof(QuestStep.DelaySecondsAtStart), step.DelaySecondsAtStart,
|
Assignment(nameof(QuestStep.DelaySecondsAtStart), step.DelaySecondsAtStart,
|
||||||
emptyStep.DelaySecondsAtStart)
|
emptyStep.DelaySecondsAtStart)
|
||||||
.AsSyntaxNodeOrToken(),
|
.AsSyntaxNodeOrToken(),
|
||||||
|
Assignment(nameof(QuestStep.PickUpItemId), step.PickUpItemId, emptyStep.PickUpItemId)
|
||||||
|
.AsSyntaxNodeOrToken(),
|
||||||
Assignment(nameof(QuestStep.Disabled), step.Disabled, emptyStep.Disabled)
|
Assignment(nameof(QuestStep.Disabled), step.Disabled, emptyStep.Disabled)
|
||||||
.AsSyntaxNodeOrToken(),
|
.AsSyntaxNodeOrToken(),
|
||||||
Assignment(nameof(QuestStep.DisableNavmesh), step.DisableNavmesh,
|
Assignment(nameof(QuestStep.DisableNavmesh), step.DisableNavmesh,
|
||||||
|
@ -29,7 +29,8 @@
|
|||||||
},
|
},
|
||||||
"TerritoryId": 134,
|
"TerritoryId": 134,
|
||||||
"InteractionType": "Interact",
|
"InteractionType": "Interact",
|
||||||
"Comment": "Technically triggers combat, but can be ignored"
|
"Comment": "Technically triggers combat, but can be ignored",
|
||||||
|
"PickUpItemId": 2000342
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -59,6 +59,7 @@
|
|||||||
"StopDistance": 5,
|
"StopDistance": 5,
|
||||||
"TerritoryId": 134,
|
"TerritoryId": 134,
|
||||||
"InteractionType": "Interact",
|
"InteractionType": "Interact",
|
||||||
|
"DelaySecondsAtStart": 3,
|
||||||
"DialogueChoices": [
|
"DialogueChoices": [
|
||||||
{
|
{
|
||||||
"Type": "List",
|
"Type": "List",
|
||||||
|
@ -440,6 +440,11 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"then": {
|
"then": {
|
||||||
|
"properties": {
|
||||||
|
"PickUpItemId": {
|
||||||
|
"type": "number"
|
||||||
|
}
|
||||||
|
},
|
||||||
"required": [
|
"required": [
|
||||||
"DataId"
|
"DataId"
|
||||||
]
|
]
|
||||||
|
@ -27,6 +27,7 @@ public sealed class QuestStep
|
|||||||
public float? NpcWaitDistance { get; set; }
|
public float? NpcWaitDistance { get; set; }
|
||||||
public ushort? TargetTerritoryId { get; set; }
|
public ushort? TargetTerritoryId { get; set; }
|
||||||
public float? DelaySecondsAtStart { get; set; }
|
public float? DelaySecondsAtStart { get; set; }
|
||||||
|
public uint? PickUpItemId { get; set; }
|
||||||
|
|
||||||
public bool Disabled { get; set; }
|
public bool Disabled { get; set; }
|
||||||
public bool DisableNavmesh { get; set; }
|
public bool DisableNavmesh { get; set; }
|
||||||
|
@ -4,6 +4,7 @@ using Dalamud.Game.ClientState.Conditions;
|
|||||||
using Dalamud.Game.ClientState.Objects.Enums;
|
using Dalamud.Game.ClientState.Objects.Enums;
|
||||||
using Dalamud.Game.ClientState.Objects.Types;
|
using Dalamud.Game.ClientState.Objects.Types;
|
||||||
using Dalamud.Plugin.Services;
|
using Dalamud.Plugin.Services;
|
||||||
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
using Questionable.Controller.Steps.Shared;
|
using Questionable.Controller.Steps.Shared;
|
||||||
@ -15,7 +16,8 @@ namespace Questionable.Controller.Steps.Interactions;
|
|||||||
|
|
||||||
internal static class Interact
|
internal static class Interact
|
||||||
{
|
{
|
||||||
internal sealed class Factory(GameFunctions gameFunctions, ICondition condition, ILoggerFactory loggerFactory) : ITaskFactory
|
internal sealed class Factory(GameFunctions gameFunctions, ICondition condition, ILoggerFactory loggerFactory)
|
||||||
|
: ITaskFactory
|
||||||
{
|
{
|
||||||
public IEnumerable<ITask> CreateAllTasks(Quest quest, QuestSequence sequence, QuestStep step)
|
public IEnumerable<ITask> CreateAllTasks(Quest quest, QuestSequence sequence, QuestStep step)
|
||||||
{
|
{
|
||||||
@ -39,13 +41,14 @@ internal static class Interact
|
|||||||
yield return new WaitAtEnd.WaitDelay();
|
yield return new WaitAtEnd.WaitDelay();
|
||||||
|
|
||||||
yield return Interact(step.DataId.Value, quest, step.InteractionType,
|
yield return Interact(step.DataId.Value, quest, step.InteractionType,
|
||||||
step.TargetTerritoryId != null || quest.Id is SatisfactionSupplyNpcId);
|
step.TargetTerritoryId != null || quest.Id is SatisfactionSupplyNpcId, step.PickUpItemId);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal ITask Interact(uint dataId, Quest? quest, EInteractionType interactionType, bool skipMarkerCheck = false)
|
internal ITask Interact(uint dataId, Quest? quest, EInteractionType interactionType,
|
||||||
|
bool skipMarkerCheck = false, uint? pickUpItemId = null)
|
||||||
{
|
{
|
||||||
return new DoInteract(dataId, quest, interactionType, skipMarkerCheck, gameFunctions, condition,
|
return new DoInteract(dataId, quest, interactionType, skipMarkerCheck, pickUpItemId, gameFunctions,
|
||||||
loggerFactory.CreateLogger<DoInteract>());
|
condition, loggerFactory.CreateLogger<DoInteract>());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -54,6 +57,7 @@ internal static class Interact
|
|||||||
Quest? quest,
|
Quest? quest,
|
||||||
EInteractionType interactionType,
|
EInteractionType interactionType,
|
||||||
bool skipMarkerCheck,
|
bool skipMarkerCheck,
|
||||||
|
uint? pickUpItemId,
|
||||||
GameFunctions gameFunctions,
|
GameFunctions gameFunctions,
|
||||||
ICondition condition,
|
ICondition condition,
|
||||||
ILogger<DoInteract> logger)
|
ILogger<DoInteract> logger)
|
||||||
@ -64,6 +68,7 @@ internal static class Interact
|
|||||||
private DateTime _continueAt = DateTime.MinValue;
|
private DateTime _continueAt = DateTime.MinValue;
|
||||||
|
|
||||||
public Quest? Quest => quest;
|
public Quest? Quest => quest;
|
||||||
|
|
||||||
public EInteractionType InteractionType
|
public EInteractionType InteractionType
|
||||||
{
|
{
|
||||||
get => interactionType;
|
get => interactionType;
|
||||||
@ -119,11 +124,23 @@ internal static class Interact
|
|||||||
_needsUnmount = false;
|
_needsUnmount = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_interactionState == EInteractionState.InteractionConfirmed)
|
if (pickUpItemId != null)
|
||||||
return ETaskResult.TaskComplete;
|
{
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||||
|
if (inventoryManager->GetInventoryItemCount(pickUpItemId.Value) > 0)
|
||||||
|
return ETaskResult.TaskComplete;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (_interactionState == EInteractionState.InteractionConfirmed)
|
||||||
|
return ETaskResult.TaskComplete;
|
||||||
|
|
||||||
if (interactionType == EInteractionType.InternalGather && condition[ConditionFlag.Gathering])
|
if (interactionType == EInteractionType.InternalGather && condition[ConditionFlag.Gathering])
|
||||||
return ETaskResult.TaskComplete;
|
return ETaskResult.TaskComplete;
|
||||||
|
}
|
||||||
|
|
||||||
IGameObject? gameObject = gameFunctions.FindObjectByDataId(dataId);
|
IGameObject? gameObject = gameFunctions.FindObjectByDataId(dataId);
|
||||||
if (gameObject == null || !gameObject.IsTargetable || !HasAnyMarker(gameObject))
|
if (gameObject == null || !gameObject.IsTargetable || !HasAnyMarker(gameObject))
|
||||||
|
Loading…
Reference in New Issue
Block a user