Don't auto-close levemete interactions if questionable isn't running

This commit is contained in:
Liza 2024-08-08 15:14:26 +02:00
parent c287936b32
commit 2ee9360025
Signed by: liza
GPG Key ID: 7199F8D727D55F67

View File

@ -337,7 +337,7 @@ internal sealed class GameUiController : IDisposable
}
}
if (_questController.NextQuest == null)
if (_questController.IsRunning && _questController.NextQuest == null)
{
// make sure to always close the leve dialogue
if (_questData.GetAllByIssuerDataId(target.DataId).Any(x => x.QuestId is LeveId))