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forked from liza/Questionable

Handle Solution Nine aetheryte not working for aethernet shortcut usage

This commit is contained in:
Liza 2024-07-11 13:00:47 +02:00
parent 7072df6fcf
commit ba33cdce4b
Signed by: liza
GPG Key ID: 7199F8D727D55F67

View File

@ -1,4 +1,6 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics; using System.Numerics;
using Dalamud.Plugin.Services; using Dalamud.Plugin.Services;
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
@ -66,6 +68,23 @@ internal static class AethernetShortcut
_teleported = true; _teleported = true;
return true; return true;
} }
else if (From == EAetheryteLocation.SolutionNine)
{
logger.LogInformation("Moving to S9 aetheryte");
List<Vector3> nearbyPoints =
[
new(7.225532f, 8.467899f, -7.1670876f),
new(7.177844f, 8.467899f, 7.2216787f),
new(-7.0762224f, 8.467898f, 7.1924725f),
new(-7.1289554f, 8.467898f, -7.0594683f)
];
Vector3 closestPoint = nearbyPoints.MinBy(x => (playerPosition - x).Length());
_moving = true;
movementController.NavigateTo(EMovementType.Quest, (uint)From, closestPoint, false, true,
0.25f);
return true;
}
else else
{ {
logger.LogInformation("Moving to aethernet shortcut"); logger.LogInformation("Moving to aethernet shortcut");