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Questionable/QuestPaths/QuestPaths.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<LangVersion>12</LangVersion>
<Nullable>enable</Nullable>
<RootNamespace>Questionable.QuestPaths</RootNamespace>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<DebugType>none</DebugType>
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
</PropertyGroup>
<Target Name="ZipShadowbringers" BeforeTargets="BeforeResGen" Condition="'$(Configuration)' == 'Release'">
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<ZipDirectory SourceDirectory="$(ProjectDir)\Shadowbringers"
DestinationFile="$(TargetDir)\Shadowbringers.zip"
Overwrite="true"/>
</Target>
<Target Name="ZipEndwalker" BeforeTargets="BeforeResGen" Condition="'$(Configuration)' == 'Release'">
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<ZipDirectory SourceDirectory="$(ProjectDir)\Endwalker"
DestinationFile="$(TargetDir)\Endwalker.zip"
Overwrite="true"/>
</Target>
<ItemGroup Condition="'$(Configuration)' == 'Release'">
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<EmbeddedResource Include="$(TargetDir)\Shadowbringers.zip"/>
<EmbeddedResource Include="$(TargetDir)\Endwalker.zip"/>
</ItemGroup>
</Project>