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Converter
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Minor cleanup for SB part 1
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2024-08-12 16:21:17 +02:00 |
ChatMessage.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
ComplexCombatData.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
DialogueChoice.cs
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Automatic weekly custom delivery turn in + some gathering cleanup
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2024-08-05 17:09:49 +02:00 |
EAction.cs
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Gathering leves proof-of-concept
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2024-08-08 01:49:14 +02:00 |
EDialogChoiceType.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
EEmote.cs
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Minor cleanup for SB part 1
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2024-08-12 16:21:17 +02:00 |
EEnemySpawnType.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
EExtraSkipCondition.cs
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Add SkipConditions to resume if duty-blocked at 'Good Intentions' and 'A Time to Every Purpose'
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2024-08-11 02:44:29 +02:00 |
EInteractionType.cs
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Add some 90/96 MIN/BTN leves
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2024-08-11 19:00:13 +02:00 |
EJumpType.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
ElementId.cs
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Add basic support for gathering custom delivery items automatically
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2024-08-04 16:03:23 +02:00 |
ELockedSkipCondition.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
EQuestWorkMode.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
ExcelRef.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
GatheredItem.cs
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Gathering leves proof-of-concept
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2024-08-08 01:49:14 +02:00 |
JumpDestination.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
QuestRoot.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
QuestSequence.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
QuestStep.cs
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Migrate QuestIds; add more quest paths
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2024-08-03 22:41:18 +02:00 |
QuestWorkValue.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipAetheryteCondition.cs
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Moonfire Faire + add logic for skipping steps depending on (un)locked aetherytes
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2024-08-09 00:53:05 +02:00 |
SkipConditions.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipItemConditions.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipStepConditions.cs
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Moonfire Faire + add logic for skipping steps depending on (un)locked aetherytes
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2024-08-09 00:53:05 +02:00 |