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Converter
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Added action Fiery Breath
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2024-11-04 21:08:20 +08:00 |
ChatMessage.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
CombatItemUse.cs
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Add Health% as combat item use condition
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2024-10-13 01:51:44 +02:00 |
ComplexCombatData.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
DialogueChoice.cs
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Handle dialogue choices in 'In from the Cold'
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2024-10-15 01:09:21 +02:00 |
EAction.cs
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Added action Fiery Breath
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2024-11-04 21:08:20 +08:00 |
ECombatItemUseCondition.cs
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Add Health% as combat item use condition
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2024-10-13 01:51:44 +02:00 |
EDialogChoiceType.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
EEmote.cs
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Update THM paths; fix /cry being the wrong emote
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2024-11-03 20:18:00 +01:00 |
EEnemySpawnType.cs
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Add EnemySpawnType: AfterEmote
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2024-09-23 16:25:23 +02:00 |
EExtraSkipCondition.cs
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Add new skip conditions for NIN quests
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2024-10-19 10:31:27 +02:00 |
EInteractionType.cs
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Add rogue quests; adjust ninja paths
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2024-10-19 17:24:21 +02:00 |
EJumpType.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
ElementId.cs
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Add basic support for gathering custom delivery items automatically
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2024-08-04 16:03:23 +02:00 |
ELockedSkipCondition.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
EQuestWorkMode.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
EStatus.cs
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Add rogue quests; adjust ninja paths
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2024-10-19 17:24:21 +02:00 |
ExcelRef.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
GatheredItem.cs
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Add 3 daily Omicron w/ gathering and interactions in Elysion
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2024-08-16 19:48:00 +02:00 |
JumpDestination.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
NearPositionCondition.cs
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Explicitly specify territoryId in NearPosition
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2024-09-02 21:37:13 +02:00 |
PurchaseMenu.cs
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Add experimental PurchaseItem step
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2024-09-22 14:31:14 +02:00 |
QuestRoot.cs
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Remove 'TerritoryBlacklist' from quests
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2024-10-01 22:25:25 +02:00 |
QuestSequence.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
QuestStep.cs
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Add rogue quests; adjust ninja paths
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2024-10-19 17:24:21 +02:00 |
QuestWorkValue.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipAetheryteCondition.cs
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Pick up DT aether current quests (first four zones) during the MSQ
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2024-08-25 19:23:15 +02:00 |
SkipConditions.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipItemConditions.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipStepConditions.cs
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Add conditions for skipping interacting with firmament npcs after 'Towards the Firmament'
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2024-09-23 02:00:32 +02:00 |