Tweak custom delivery/gathering

This commit is contained in:
Liza 2024-09-09 23:49:35 +02:00
parent c2e4abc9b9
commit 3f3627320e
Signed by: liza
GPG Key ID: 7199F8D727D55F67
3 changed files with 10 additions and 3 deletions

View File

@ -84,8 +84,10 @@
"Y": 257.4255,
"Z": -669.3115
},
"MinimumAngle": -30,
"MaximumAngle": 5
"MinimumAngle": -50,
"MaximumAngle": -15,
"MinimumDistance": 2.1,
"MaximumDistance": 3
}
]
}
@ -133,4 +135,4 @@
]
}
]
}
}

View File

@ -16,6 +16,10 @@
"InteractionType": "Interact",
"RequiredGatheredItems": [],
"AetheryteShortcut": "Rhalgr's Reach",
"AethernetShortcut": [
"[Rhalgr's Reach] Aetheryte Plaza",
"[Rhalgr's Reach] Northeastern Rhalgr's Reach"
],
"DialogueChoices": [
{
"Type": "List",

View File

@ -192,6 +192,7 @@ internal sealed unsafe class GatheringController : MiniTaskController<GatheringC
_taskQueue.Enqueue(new MoveToLandingLocation(territoryId, fly, currentNode, _moveFactory, _gameFunctions,
_objectTable, _loggerFactory.CreateLogger<MoveToLandingLocation>()));
_taskQueue.Enqueue(_mountFactory.Unmount());
_taskQueue.Enqueue(_interactFactory.Interact(currentNode.DataId, null, EInteractionType.InternalGather, true));
QueueGatherNode(currentNode);