Update wording
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dist/pluginmaster.json
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dist/pluginmaster.json
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"IconUrl": "https://plugins.carvel.li/icons/Questionable.png",
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"Punchline": "A tiny quest helper plugin.",
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"AcceptsFeedback": false,
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"DownloadCount": 62150,
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"DownloadCount": 62164,
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"LastUpdate": 1731959836,
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"DownloadLinkInstall": "https://git.carvel.li/liza/Questionable/releases/download/v4.2/Questionable-4.2.zip",
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"DownloadLinkUpdate": "https://git.carvel.li/liza/Questionable/releases/download/v4.2/Questionable-4.2.zip",
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"Changelog": "v4.2 (2024-11-18)\n- Updated Pelupelu quests to allow for multiple quests to be turned in at once (instead of teleporting to Dock Poga for each individual quest)\n- Add 'A Present from the Present'\n- Add Anden satisfaction quests\n- Add one of the missing weekly NieR quests\n- Add additional waypoints to 'An Intrepid New Enterprise' and 'Growing as a Guide'\n- Fix gathering for tribal quests\n- Fix item use in 'Strange Bedfellows' and 'Combat Evolved'\n\nv4.1 (2024-11-17)\n- API 11\n- Add Patch 7.1 MSQ quests\n- Add Echoes of Vana'diel - Jeuno: The First Walk quests\n- Add Pelupelu unlock + 2 story quests + all neutral/friendly reputation quests\n- Add ACN/SMN ARR class quests\n- Add HW MCH quests\n- Add missing PGL class quests\n- Fix custom deliveries not switching to appropriate classes\n- Kill enemies if they're stopping you from teleporting to the next aetheryte\n- When moving to the next waypoint while in combat (and unable to use mounts), use mount as soon as you're out of combat\n- Add a few waypoints to 7.0 quests\n- Add new Kojin, Vanu Vanu and Amaj'aa quests, thanks to plogon_enjoyer\n- Update how gathering items/required classes are configured in quest paths\n\nRequired minimum dependency versions:\n- Dalamud: 10.0.0.15-90-g[...] or higher\n- vnavmesh: 0.0.0.45\n- RSR: 7.1.0.2\n\nKnown Issues:\n- Certain combat interactions which require you to incapacitate an enemy (where they're doing the /winded animation and all your attacks are cancelled) will NOT use follow-up items automatically (e.g. 'Strange Bedfellows' in Garlemald MSQ and 'Combat Evolved' in Ultima Thule)\n\nNotes:\n- Not all functionality has been tested yet (such as auto-complete sniping)\n- Unmounting is now checked differently, which may take a bit longer (0.5s - 1s) before your character executes the next action(s)\n- Dock Poga will be included in the MSQ route at a later point in time\n\nv4.0 (2024-11-17)\n- API 11\n- Add Patch 7.1 MSQ quests\n- Add Echoes of Vana'diel - Jeuno: The First Walk quests\n- Add Pelupelu unlock + 2 story quests + all neutral/friendly reputation quests\n- Add ACN/SMN ARR class quests\n- Add HW MCH quests\n- Add missing PGL class quests\n- Fix custom deliveries not switching to appropriate classes\n- Kill enemies if they're stopping you from teleporting to the next aetheryte\n- When moving to the next waypoint while in combat (and unable to use mounts), use mount as soon as you're out of combat\n- Add a few waypoints to 7.0 quests\n- Add new Kojin, Vanu Vanu and Amaj'aa quests, thanks to plogon_enjoyer\n- Update how gathering items/required classes are configured in quest paths\n\nRequired minimum dependency versions:\n- Dalamud: 10.0.0.15-90-g[...] or higher\n- vnavmesh: 0.0.0.45\n- RSR: 7.1.0.2\n\nKnown Issues:\n- Certain combat interactions which require you to incapacitate an enemy (where they're doing the /winded animation and all your attacks are cancelled) will NOT use follow-up items automatically (e.g. 'Strange Bedfellows' in Garlemald MSQ and 'Combat Evolved' in Ultima Thule)\n\nNotes:\n- Not all functionality has been tested yet (such as auto-complete sniping)\n- Unmounting is now checked differently, which may take a bit longer (0.5s - 1s) before your character executes the next action(s)\n- Dock Poga will be included in the MSQ route at a later point in time\n\nv3.13 (2024-11-03)\n- Add initial set up window to check if all required plugins are enabled\n- Add notifications for when manual interactions are required\n- Add HW DRG quests, thanks to AnimaMachinae\n- Add (partial) SB MCH quests, thanks to UcanPatates\n- Add new Kojin daily quests, thanks to plogon_enjoyer\n- Add Loporrit daily quests, thanks to pot0to\n- Add 'Gilding the Bilious' (GC Aurum Vale quests)\n- Add 'Braving New Depths' (Sunken Temple of Quarn)\n- Add a missing NieR weekly quest\n- Adjust jump timings in a few Mare Lamentorum quests\n- Adjust some flying waypoints in Mare Lamentorum\n- Adjust NPC follow distances in 'Scales of Blue' to hopefully fix a low-fps issue\n- Fix some issues in THM quests added in v3.12\n- Use modfiied pathfinding position when trying to fly from the Camp Dragonhead aetheryte to avoid navmesh trying to pathfind underground\n\nv3.12 (2024-10-24)\n- Add Ninja job quests, thanks to xan\n- Add Rogue class quests\n- Add Thaumaturge class quests, thanks to pot0to\n- Add Amalj'aa, Kojin and Vanu Vanu quests, thanks to plogon_enjoyer\n- Add Vath, Vanu Vanu and Loporrit quests, thanks to AnimaMachinae\n- Add Loporrit and Omicron quests, thanks to pot0to\n- Add more supported emotes\n- Add NIN actions and skip conditions for NIN quests\n- Add missing event quest config for All Saints Wake",
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"Changelog": "v4.2 (2024-11-18)\n- Updated Pelupelu quests to allow for multiple quests to be turned in at once (instead of teleporting to Dock Poga for each individual quest)\n- Add 'A Present from the Present'\n- Add Anden satisfaction quests\n- Add one of the missing weekly NieR quests\n- Add additional waypoints to 'An Intrepid New Enterprise' and 'Growing as a Guide'\n- Fix gathering for allied society quests\n- Fix item use in 'Strange Bedfellows' and 'Combat Evolved'\n\nv4.1 (2024-11-17)\n- API 11\n- Add Patch 7.1 MSQ quests\n- Add Echoes of Vana'diel - Jeuno: The First Walk quests\n- Add Pelupelu unlock + 2 story quests + all neutral/friendly reputation quests\n- Add ACN/SMN ARR class quests\n- Add HW MCH quests\n- Add missing PGL class quests\n- Fix custom deliveries not switching to appropriate classes\n- Kill enemies if they're stopping you from teleporting to the next aetheryte\n- When moving to the next waypoint while in combat (and unable to use mounts), use mount as soon as you're out of combat\n- Add a few waypoints to 7.0 quests\n- Add new Kojin, Vanu Vanu and Amaj'aa quests, thanks to plogon_enjoyer\n- Update how gathering items/required classes are configured in quest paths\n\nRequired minimum dependency versions:\n- Dalamud: 10.0.0.15-90-g[...] or higher\n- vnavmesh: 0.0.0.45\n- RSR: 7.1.0.2\n\nKnown Issues:\n- Certain combat interactions which require you to incapacitate an enemy (where they're doing the /winded animation and all your attacks are cancelled) will NOT use follow-up items automatically (e.g. 'Strange Bedfellows' in Garlemald MSQ and 'Combat Evolved' in Ultima Thule)\n\nNotes:\n- Not all functionality has been tested yet (such as auto-complete sniping)\n- Unmounting is now checked differently, which may take a bit longer (0.5s - 1s) before your character executes the next action(s)\n- Dock Poga will be included in the MSQ route at a later point in time\n\nv4.0 (2024-11-17)\n- API 11\n- Add Patch 7.1 MSQ quests\n- Add Echoes of Vana'diel - Jeuno: The First Walk quests\n- Add Pelupelu unlock + 2 story quests + all neutral/friendly reputation quests\n- Add ACN/SMN ARR class quests\n- Add HW MCH quests\n- Add missing PGL class quests\n- Fix custom deliveries not switching to appropriate classes\n- Kill enemies if they're stopping you from teleporting to the next aetheryte\n- When moving to the next waypoint while in combat (and unable to use mounts), use mount as soon as you're out of combat\n- Add a few waypoints to 7.0 quests\n- Add new Kojin, Vanu Vanu and Amaj'aa quests, thanks to plogon_enjoyer\n- Update how gathering items/required classes are configured in quest paths\n\nRequired minimum dependency versions:\n- Dalamud: 10.0.0.15-90-g[...] or higher\n- vnavmesh: 0.0.0.45\n- RSR: 7.1.0.2\n\nKnown Issues:\n- Certain combat interactions which require you to incapacitate an enemy (where they're doing the /winded animation and all your attacks are cancelled) will NOT use follow-up items automatically (e.g. 'Strange Bedfellows' in Garlemald MSQ and 'Combat Evolved' in Ultima Thule)\n\nNotes:\n- Not all functionality has been tested yet (such as auto-complete sniping)\n- Unmounting is now checked differently, which may take a bit longer (0.5s - 1s) before your character executes the next action(s)\n- Dock Poga will be included in the MSQ route at a later point in time\n\nv3.13 (2024-11-03)\n- Add initial set up window to check if all required plugins are enabled\n- Add notifications for when manual interactions are required\n- Add HW DRG quests, thanks to AnimaMachinae\n- Add (partial) SB MCH quests, thanks to UcanPatates\n- Add new Kojin daily quests, thanks to plogon_enjoyer\n- Add Loporrit daily quests, thanks to pot0to\n- Add 'Gilding the Bilious' (GC Aurum Vale quests)\n- Add 'Braving New Depths' (Sunken Temple of Quarn)\n- Add a missing NieR weekly quest\n- Adjust jump timings in a few Mare Lamentorum quests\n- Adjust some flying waypoints in Mare Lamentorum\n- Adjust NPC follow distances in 'Scales of Blue' to hopefully fix a low-fps issue\n- Fix some issues in THM quests added in v3.12\n- Use modfiied pathfinding position when trying to fly from the Camp Dragonhead aetheryte to avoid navmesh trying to pathfind underground\n\nv3.12 (2024-10-24)\n- Add Ninja job quests, thanks to xan\n- Add Rogue class quests\n- Add Thaumaturge class quests, thanks to pot0to\n- Add Amalj'aa, Kojin and Vanu Vanu quests, thanks to plogon_enjoyer\n- Add Vath, Vanu Vanu and Loporrit quests, thanks to AnimaMachinae\n- Add Loporrit and Omicron quests, thanks to pot0to\n- Add more supported emotes\n- Add NIN actions and skip conditions for NIN quests\n- Add missing event quest config for All Saints Wake",
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"IsHide": false,
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"IsTestingExclusive": false
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}
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