"Changelog":"v8.0 (2024-07-05)\n- API 10\n\nv7.0 (2023-10-03)\n- API 9\n\nv6.1 (2023-02-06)\n- Fix AoE markers generating new entries in dalamudUI.ini\n\nv6.0 (2023-01-11)\n- Dalamud API 8 update",
"Description":"Shows possible trap & hoard coffer locations in Palace of the Dead & Heaven on High.\n\nThe default configuration requires Splatoon to be installed. If you do not wish to install Splatoon, you can switch to the experimental 'Simple' renderer in the configuration.",
"Description":"Keeps track of who a retainer belongs to - if you have seen the retainer's owner locally (if you were on the same party, or if you have seen an item crafted by them).\n\nTracking is unavailable if the crafter isn't the retainer owner (to avoid resellers being attributed incorrectly), and if the tooltip says 'Obtaining Signature'.",
"Description":"Small plugin to help keep your inventory organized (especially when automating retainers or submersibles) by discarding items you don't want (e.g. Stuffed Alphas)",
"Changelog":"v6.2 (2024-07-19)\n- Automatically adjust max gear item level based on the highest ilvl green item\n\nv6.1 (2024-07-05)\n- Fix discard confirmation window when playing on non-English clients\n\nv6.0 (2024-07-02)\n- API 10\n\nv5.3 (2024-04-20)\n- Ensure no two discard processes run at the same time\n\nv5.2 (2024-04-14)\n- Made 'Unsung Blade of Anabaseios' discardable (the weekly restriction has been removed in 6.58)",
"Changelog":"v5.7 (2024-08-02)\n- Show last update time on Inventory tab\n\nv5.6 (2024-07-28)\n- Retainers can now be disabled if they're under the minimum level and were previously enabled\n\nv5.5 (2024-07-23)\n- Add 'Inventory' tab\n\nv5.4 (2024-07-22)\n- Add Retainer crystals to tracked inventories, thanks to OhKannaDuh\n- Add a tooltip for certain shard/crystal configurations\n\nv5.3 (2024-07-19)\n- Fix button alignment when no drag/drop button is visible",
"Changelog":"v6.2 (2024-07-28)\n- Exclude crystals, shards and clusters from generated material list (this was an unintended consequence of the 7.0 update)\n\nv6.1 (2024-07-12)\n- Fix 'Export Material List to Clipboard'\n\nv6.0 (2024-07-04)\n- API 10\n\nv5.5 (2024-05-11)\n- Fix commands not starting purchase process\n\nv5.4 (testing only) (2024-05-11)\n- Add commands to buy certain quantities of ceruleum tanks\n- Add config window size constraints to avoid overlapping in the title bar\n- Add code to save dalamud's window options (pinned/clickthrough/alpha)",
"Changelog":"v4.0 (2024-07-07)\n- API 10\n- Update logic with regards to current mission attributes to hopefully solve some calculation issues\n\nv3.0 (2024-03-23)\n- NET 8\n\nv2.0 (2024-03-02)\n- Use GcArmyManager instead of addon/atk parsing\n\nv1.1 (2023-11-14)\n- Fix for dalamud's breaking titlebar change\n\nv1.0 (2023-11-09)\n- Update header icon logic for Dalamud changes",
"Changelog":"v1.1 (2024-07-08)\n- Run gearset calculation on another thread (not the game's main thread)\n\nv1.0 (testing only) (2024-07-02)\n- API 10 (beta)\n\nv0.7 (2024-06-23)\n- Consider items with materia as separate items to non-melded items\n\nv0.6 (2024-06-19)\n- Adjusted sorting order for preferred & weathered items\n- Added pink as color for aetherial items\n- Change some log levels\n\nv0.5 (testing only) (2024-06-17)\n- Add config option to show recommendation\n- Add /gup [level] to show what upgrades your current gearset would have at that level\n- Fix problems with ACN weapons as scholar\n- Fix wrong item category being used for crafter items",
"Changelog":"v1.0 (2024-07-04)\n- API 10\n\nv0.5 (testing only) (2024-06-21)\n- Use new Dropbox IPC\n\nv0.4 (testing only) (2024-05-11)\n- CharacterSwitch: Don't print error in chat when building DTR on unknown character\n- DropboxQueue: Add /dbq request as an advanced form of /dbq crystals; split /dbq crystals into different options (crystals, shards and shards+crystals)\n\nv0.3 (testing only) (2024-05-05)\n- Dropbox Queue commands\n\nv0.2 (testing only) (2024-05-01)\n- Handle/fix DTR bar when not on homeworld",
"Description":"A tiny little quest helper plugin, which does quests for you automatically where possible. Uses navmesh to automatically walk to all quest waypoints, and tries to automatically complete all steps along the way (excluding dungeons, single player duties and combat).\n\nNot all quests are supported, check the discord or git repository for an up-to-date list.\n\nRequired Plugins: vnavmesh, TextAdvance, Lifestream",
"Changelog":"v2.8 (2024-08-14)\n- Fix teleport checking for the wrong unlocked action id\n\nv2.7 (2024-08-14)\n- Add Stormblood MSQ (until 'All the Little Angels') thanks to JerryWester\n- Add Dragoon + White Mage ARR class/job quests, thanks to Cacahuetes\n- Automatically equip recommended gear before any duties, single player instances and combat\n- Priority quests are now only considered 'important' if you have teleporting unlocked + at least 2 000 gil\n- Fighting overworld enemies considers NPCs/mobs outside the nameplate render distance (but that are shown e.g. on the minimap)\n- Fix combat sometimes being stuck for overworld enemies when using 'KillEnemyDataIds' in the path file\n- Fix certain SinglePlayerDuty instances not being triggered\n- Handle 'Revisit' for gathering nodes\n- Fix distance logic for gathering nodes always trying to place you super close\n- Move to Aethernet shards in Rhalgr's Reach while mounted\n- Allow aetherytes to be skipped if teleport is locked, but we're e.g. already in the same zone\n- Remove disabling YesAlready for SinglePlayerDuty dialogue prompts\n- Hide 'cannot execute at this time' toasts when navmesh diving and moving upwards\n- Don't handle dialogue/UI interactions for quests if no quest is running\n\nv2.6 (2024-08-11)\nNo longer in testing, quick recap of changes from 2.0 to 2.5:\n\n- More quests (Moonfire Faire thanks to JerryWester, Qitari unlock)\n- Add support for gathering quests\n- Add Endwalker studium deliveries\n- Add gathering/turning in weekly delivery items for Zhloe, M'naago, Kurenai and Adkiragh\n- Add gathering leves (one level 90 & 96 leve for MIN/BTN right now)\n- Lots of smaller fixes, including to quest paths\n\nChanges for this version from the previous testing version (2.5):\n\n- Add mini quest window that only shows quest name + minimal buttons\n- Add Crystal Tower quests as priority quests\n- Add supported class/job quests as priority quests\n- Add Shadowbringers role quests as priority quests until you've completed one quest line\n- Show priority quests as 'next quest' if you can't currently progress in MSQ (instead of the unaccepted next MSQ quest) if some aren't completed\n- Improve handling of quest automation, remove 'automatically accept next quest' checkbox\n- Interactions now check that you've been occupied for at least one frame and will retry if not\n- Update ARR quest paths\n- Fix Questionable no longer working properly on any quest, if the next MSQ quest is 'A Time to Every Purpose' and you haven't finished the Crystal Tower quests\n- Automatically close the other half of ARR credits that wasn't closed automatically yet\n- Don't unmount to use Vesper Bay aetheryte tickets as it's not necessary\n- Use mount after using a Vesper Bay aetheryte tickets if on foot\n- Add 'EquipRecommended' task\n\nv2.5 (testing only) (2024-08-09)\n- Add Moonfire Faire (2024) quests, thanks to JerryWester\n- Automatically close levemete menu after a leve has been turned in\n- Fix functionality for auto-accepting leve rewards accidentally also affecting quests\n- Minor updates to ARR paths\n- Add extra UI elements to be considered as loading screens/occupied\n\nv2.4 (testing only) (2024-08-08)\n- Add \"Vestiges of War\" (Yak T'el, Lv. 96) as proof-of-concept for gathering leves\n- Partially revert target-related changes for interactions\n- Improve logic for skipping gathering nodes when all possible candidates are in render distance but not targetable",