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3 Commits
v6.2 ... master

Author SHA1 Message Date
3eda727219
API 11 2024-11-19 16:32:37 +01:00
e93819da5b
Use shop base from LLib for ceruleum tank/dark matter windows 2024-11-09 12:26:37 +01:00
23c606dfc8
Update LLib 2024-09-22 12:51:11 +02:00
14 changed files with 169 additions and 405 deletions

2
LLib

@ -1 +1 @@
Subproject commit 93fac6efb01a1272192d929fd863328271512ea4
Subproject commit e4bbc05ede6f6f01e7028b24614ed8cb333e909c

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@ -4,8 +4,8 @@ using System.Text.RegularExpressions;
using Dalamud.Plugin.Services;
using LLib;
using Lumina.Excel;
using Lumina.Excel.CustomSheets;
using Lumina.Excel.GeneratedSheets;
using Lumina.Excel.Sheets;
using Lumina.Text.ReadOnly;
namespace Workshoppa.GameData;
@ -38,7 +38,16 @@ internal sealed class GameStrings
[Sheet("custom/001/CmnDefCompanyManufactory_00150")]
[SuppressMessage("Performance", "CA1812")]
private sealed class WorkshopDialogue : QuestDialogueText
private readonly struct WorkshopDialogue(ExcelPage page, uint offset, uint row)
: IQuestDialogueText, IExcelRow<WorkshopDialogue>
{
public uint RowId => row;
public ReadOnlySeString Key => page.ReadString(offset, offset);
public ReadOnlySeString Value => page.ReadString(offset + 4, offset);
static WorkshopDialogue IExcelRow<WorkshopDialogue>.Create(ExcelPage page, uint offset,
uint row) =>
new(page, offset, row);
}
}

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@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Linq;
using Dalamud.Plugin.Services;
using Lumina.Excel.GeneratedSheets2;
using Lumina.Excel.Sheets;
namespace Workshoppa.GameData;
@ -31,9 +31,10 @@ internal sealed class RecipeTree
262211, // Z'ranmaia, upper decks
};
_shopItemsOnly = _dataManager.GetExcelSheet<GilShopItem>()!
_shopItemsOnly = _dataManager.GetSubrowExcelSheet<GilShopItem>()
.Flatten()
.Where(x => shopVendorIds.Contains(x.RowId))
.Select(x => x.Item.Row)
.Select(x => x.Item.RowId)
.Where(x => x > 0)
.Distinct()
.ToList()
@ -121,32 +122,32 @@ internal sealed class RecipeTree
for (int i = 0; i < 8; ++ i)
{
var ingredient = recipe.Ingredient[i];
if (ingredient == null || ingredient.Row == 0)
var ingredient = recipe.Value.Ingredient[i];
if (!ingredient.IsValid || ingredient.RowId == 0)
continue;
Item? item = ingredient.Value;
if (item == null || !IsValidItem(item.RowId))
Item item = ingredient.Value;
if (!IsValidItem(item.RowId))
continue;
Recipe? ingredientRecipe = GetFirstRecipeForItem(ingredient.Row);
Recipe? ingredientRecipe = GetFirstRecipeForItem(ingredient.RowId);
//_pluginLog.Information($"Adding {item.Name}");
ingredients.Add(new RecipeInfo
{
ItemId = ingredient.Row,
Name = item.Name,
TotalQuantity = material.TotalQuantity * recipe.AmountIngredient[i],
ItemId = ingredient.RowId,
Name = item.Name.ToString(),
TotalQuantity = material.TotalQuantity * recipe.Value.AmountIngredient[i],
Type =
_shopItemsOnly.Contains(ingredient.Row) ? Ingredient.EType.ShopItem :
_shopItemsOnly.Contains(ingredient.RowId) ? Ingredient.EType.ShopItem :
ingredientRecipe != null ? Ingredient.EType.Craftable :
GetGatheringItem(ingredient.Row) != null ? Ingredient.EType.Gatherable :
GetVentureItem(ingredient.Row) != null ? Ingredient.EType.Gatherable :
GetGatheringItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
GetVentureItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
Ingredient.EType.Other,
AmountCrafted = ingredientRecipe?.AmountResult ?? 1,
DependsOn = ingredientRecipe?.Ingredient.Where(x => x != null && IsValidItem(x.Row))
.Select(x => x.Row)
DependsOn = ingredientRecipe?.Ingredient.Where(x => x.IsValid && IsValidItem(x.RowId))
.Select(x => x.RowId)
.ToList()
?? new(),
});
@ -170,9 +171,9 @@ internal sealed class RecipeTree
Name = x.Ingredient.Name,
TotalQuantity = x.Ingredient.TotalQuantity,
Type = _shopItemsOnly.Contains(x.Ingredient.ItemId) ? Ingredient.EType.ShopItem : x.Ingredient.Type,
AmountCrafted = x.Recipe!.AmountResult,
DependsOn = x.Recipe.Ingredient.Where(y => y != null && IsValidItem(y.Row))
.Select(y => y.Row)
AmountCrafted = x.Recipe!.Value.AmountResult,
DependsOn = x.Recipe.Value.Ingredient.Where(y => y.IsValid && IsValidItem(y.RowId))
.Select(y => y.RowId)
.ToList(),
})
.ToList();
@ -180,18 +181,18 @@ internal sealed class RecipeTree
private Recipe? GetFirstRecipeForItem(uint itemId)
{
return _dataManager.GetExcelSheet<Recipe>()!.FirstOrDefault(x => x.RowId > 0 && x.ItemResult.Row == itemId);
return _dataManager.GetExcelSheet<Recipe>().FirstOrDefault(x => x.RowId > 0 && x.ItemResult.RowId == itemId);
}
private GatheringItem? GetGatheringItem(uint itemId)
{
return _dataManager.GetExcelSheet<GatheringItem>()!.FirstOrDefault(x => x.RowId > 0 && x.Item.Row == itemId);
return _dataManager.GetExcelSheet<GatheringItem>().FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
}
private RetainerTaskNormal? GetVentureItem(uint itemId)
{
return _dataManager.GetExcelSheet<RetainerTaskNormal>()!
.FirstOrDefault(x => x.RowId > 0 && x.Item.Row == itemId);
return _dataManager.GetExcelSheet<RetainerTaskNormal>()
.FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
}
private static bool IsValidItem(uint itemId)

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@ -1,10 +0,0 @@
namespace Workshoppa.GameData.Shops;
internal sealed class ItemForSale
{
public required int Position { get; init; }
public required uint ItemId { get; init; }
public required string? ItemName { get; init; }
public required uint Price { get; init; }
public required uint OwnedItems { get; init; }
}

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@ -1,19 +0,0 @@
using System;
namespace Workshoppa.GameData.Shops;
internal sealed class PurchaseState
{
public PurchaseState(int desiredItems, int ownedItems)
{
DesiredItems = desiredItems;
OwnedItems = ownedItems;
}
public int DesiredItems { get; }
public int OwnedItems { get; set; }
public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
public bool IsComplete => ItemsLeftToBuy == 0;
public bool IsAwaitingYesNo { get; set; }
public DateTime NextStep { get; set; } = DateTime.MinValue;
}

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@ -1,9 +1,10 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Dalamud.Plugin.Services;
using Lumina.Excel.GeneratedSheets;
using Lumina.Excel.Sheets;
namespace Workshoppa.GameData;
@ -15,41 +16,45 @@ internal sealed class WorkshopCache
{
try
{
Dictionary<ushort, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()!
Dictionary<uint, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()
.Where(x => x.RowId > 0)
.ToDictionary(x => (ushort)x.RowId, x => x.Item.Value!);
.ToDictionary(x => x.RowId, x => x.Item.Value);
Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()!
Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()
.Where(x => x.RowId > 0)
.Select(x => new WorkshopCraft
{
WorkshopItemId = x.RowId,
ResultItem = x.ResultItem.Row,
Name = x.ResultItem.Value!.Name.ToString(),
IconId = x.ResultItem.Value!.Icon,
Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.Row,
Type = x.CompanyCraftType.Row,
Phases = x.CompanyCraftPart.Where(part => part.Row != 0)
ResultItem = x.ResultItem.RowId,
Name = x.ResultItem.Value.Name.ToString(),
IconId = x.ResultItem.Value.Icon,
Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.RowId,
Type = x.CompanyCraftType.RowId,
Phases = x.CompanyCraftPart.Where(part => part.RowId != 0)
.SelectMany(part =>
part.Value!.CompanyCraftProcess
.Where(y => y.Value!.UnkData0.Any(z => z.SupplyItem > 0))
.Select(y => (Type: part.Value!.CompanyCraftType.Value, Process: y)))
.Select(y => new WorkshopCraftPhase
{
Name = y.Type!.Name.ToString(),
Items = y.Process.Value!.UnkData0
.Where(item => item.SupplyItem > 0)
.Select(item => new WorkshopCraftItem
part.Value.CompanyCraftProcess
.Select(y => new WorkshopCraftPhase
{
ItemId = itemMapping[item.SupplyItem].RowId,
Name = itemMapping[item.SupplyItem].Name.ToString(),
IconId = itemMapping[item.SupplyItem].Icon,
SetQuantity = item.SetQuantity,
SetsRequired = item.SetsRequired,
})
.ToList()
.AsReadOnly(),
})
Name = part.Value.CompanyCraftType.Value.Name.ToString(),
Items = Enumerable.Range(0, y.Value.SupplyItem.Count)
.Select(i => new
{
SupplyItem = y.Value.SupplyItem[i],
SetsRequired = y.Value.SetsRequired[i],
SetQuantity = y.Value.SetQuantity[i],
})
.Where(item => item.SupplyItem.RowId > 0)
.Select(item => new WorkshopCraftItem
{
ItemId = itemMapping[item.SupplyItem.RowId].RowId,
Name = itemMapping[item.SupplyItem.RowId].Name.ToString(),
IconId = itemMapping[item.SupplyItem.RowId].Icon,
SetQuantity = item.SetQuantity,
SetsRequired = item.SetsRequired,
})
.ToList()
.AsReadOnly(),
}))
.ToList()
.AsReadOnly(),
})

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@ -5,10 +5,9 @@ using Dalamud.Interface.Components;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Component.GUI;
using ImGuiNET;
using LLib;
using LLib.GameUI;
using LLib.Shop.Model;
using Workshoppa.External;
using Workshoppa.GameData.Shops;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
namespace Workshoppa.Windows;
@ -17,7 +16,6 @@ internal sealed class CeruleumTankWindow : ShopWindow
{
private const int CeruleumTankItemId = 10155;
private readonly WorkshopPlugin _plugin;
private readonly IPluginLog _pluginLog;
private readonly Configuration _configuration;
private readonly IChatGui _chatGui;
@ -26,28 +24,31 @@ internal sealed class CeruleumTankWindow : ShopWindow
private int _buyStackCount;
private bool _buyPartialStacks = true;
public CeruleumTankWindow(WorkshopPlugin plugin, IPluginLog pluginLog, IGameGui gameGui,
IAddonLifecycle addonLifecycle, Configuration configuration, ExternalPluginHandler externalPluginHandler,
public CeruleumTankWindow(
IPluginLog pluginLog,
IGameGui gameGui,
IAddonLifecycle addonLifecycle,
Configuration configuration,
ExternalPluginHandler externalPluginHandler,
IChatGui chatGui)
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui,
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", pluginLog, gameGui,
addonLifecycle, externalPluginHandler)
{
_plugin = plugin;
_pluginLog = pluginLog;
_chatGui = chatGui;
_configuration = configuration;
}
protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
public override bool IsEnabled => _configuration.EnableCeruleumTankCalculator;
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
{
if (addon->AtkValuesCount != 170)
{
_pluginLog.Error(
$"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
_companyCredits = 0;
ItemForSale = null;
Shop.ItemForSale = null;
return;
}
@ -57,11 +58,11 @@ internal sealed class CeruleumTankWindow : ShopWindow
uint itemCount = atkValues[9].UInt;
if (itemCount == 0)
{
ItemForSale = null;
Shop.ItemForSale = null;
return;
}
ItemForSale = Enumerable.Range(0, (int)itemCount)
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
.Select(i => new ItemForSale
{
Position = i,
@ -73,18 +74,18 @@ internal sealed class CeruleumTankWindow : ShopWindow
.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
}
protected override int GetCurrencyCount() => _companyCredits;
public override int GetCurrencyCount() => _companyCredits;
public override void Draw()
{
if (ItemForSale == null)
if (Shop.ItemForSale == null)
{
IsOpen = false;
return;
}
int ceruleumTanks = GetItemCount(CeruleumTankItemId);
int freeInventorySlots = _plugin.CountFreeInventorySlots();
int ceruleumTanks = Shop.GetItemCount(CeruleumTankItemId);
int freeInventorySlots = Shop.CountFreeInventorySlots();
ImGui.Text("Inventory");
ImGui.Indent();
@ -94,7 +95,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
ImGui.Separator();
if (PurchaseState == null)
if (Shop.PurchaseState == null)
{
ImGui.SetNextItemWidth(100);
ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
@ -108,27 +109,27 @@ internal sealed class CeruleumTankWindow : ShopWindow
if (_buyPartialStacks && ceruleumTanks % 999 > 0)
missingItems += (999 - ceruleumTanks % 999);
if (PurchaseState != null)
if (Shop.PurchaseState != null)
{
HandleNextPurchaseStep();
if (PurchaseState != null)
Shop.HandleNextPurchaseStep();
if (Shop.PurchaseState != null)
{
ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
ImGui.Text($"Buying {FormatStackCount(Shop.PurchaseState.ItemsLeftToBuy)}...");
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
CancelAutoPurchase();
Shop.CancelAutoPurchase();
}
}
else
{
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
if (toPurchase > 0)
{
ImGui.Spacing();
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
$"Auto-Buy {FormatStackCount(toPurchase)} for {Shop.ItemForSale.Price * toPurchase:N0} CC"))
{
StartAutoPurchase(toPurchase);
HandleNextPurchaseStep();
Shop.StartAutoPurchase(toPurchase);
Shop.HandleNextPurchaseStep();
}
}
}
@ -144,12 +145,12 @@ internal sealed class CeruleumTankWindow : ShopWindow
return $"{fullStacks:N0} {stacks}";
}
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
{
var buyItem = stackalloc AtkValue[]
{
new() { Type = ValueType.Int, Int = 0 },
new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
new() { Type = ValueType.UInt, UInt = (uint)Shop.ItemForSale!.Position },
new() { Type = ValueType.UInt, UInt = (uint)buyNow },
};
addonShop->FireCallback(3, buyItem);
@ -163,9 +164,9 @@ internal sealed class CeruleumTankWindow : ShopWindow
return false;
}
int freeInventorySlots = _plugin.CountFreeInventorySlots();
int freeInventorySlots = Shop.CountFreeInventorySlots();
stackCount = Math.Min(freeInventorySlots, stackCount);
missingQuantity = Math.Min(GetMaxItemsToPurchase(), stackCount * 999);
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), stackCount * 999);
return true;
}
@ -177,25 +178,25 @@ internal sealed class CeruleumTankWindow : ShopWindow
return false;
}
int freeInventorySlots = _plugin.CountFreeInventorySlots();
int partialStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
int fullStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
int freeInventorySlots = Shop.CountFreeInventorySlots();
int partialStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
int fullStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
int tanks = Math.Min((fullStacks + partialStacks + freeInventorySlots) * 999,
Math.Max(stackCount * 999, (fullStacks + partialStacks) * 999));
_pluginLog.Information("T: " + tanks);
int owned = GetItemCount(CeruleumTankItemId);
int owned = Shop.GetItemCount(CeruleumTankItemId);
if (tanks <= owned)
missingQuantity = 0;
else
missingQuantity = Math.Min(GetMaxItemsToPurchase(), tanks - owned);
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), tanks - owned);
return true;
}
public void StartPurchase(int quantity)
{
if (!IsOpen || ItemForSale == null)
if (!IsOpen || Shop.ItemForSale == null)
{
_chatGui.PrintError("Could not start purchase, shop window is not open.");
return;
@ -208,7 +209,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
}
_chatGui.Print($"Starting purchase of {FormatStackCount(quantity)} ceruleum tanks.");
StartAutoPurchase(quantity);
HandleNextPurchaseStep();
Shop.StartAutoPurchase(quantity);
Shop.HandleNextPurchaseStep();
}
}

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@ -70,7 +70,7 @@ internal sealed class MainWindow : LWindow, IPersistableWindowConfig
public ButtonState State { get; set; } = ButtonState.None;
private bool IsDiscipleOfHand =>
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.Id is >= 8 and <= 15;
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.RowId is >= 8 and <= 15;
public WindowConfig WindowConfig => _configuration.MainWindowConfig;

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@ -8,8 +8,8 @@ using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Component.GUI;
using ImGuiNET;
using LLib.GameUI;
using LLib.Shop.Model;
using Workshoppa.External;
using Workshoppa.GameData.Shops;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
namespace Workshoppa.Windows;
@ -21,29 +21,32 @@ internal sealed class RepairKitWindow : ShopWindow
private readonly IPluginLog _pluginLog;
private readonly Configuration _configuration;
public RepairKitWindow(WorkshopPlugin plugin, IPluginLog pluginLog,
IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
public RepairKitWindow(
IPluginLog pluginLog,
IGameGui gameGui,
IAddonLifecycle addonLifecycle,
Configuration configuration,
ExternalPluginHandler externalPluginHandler)
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", pluginLog, gameGui, addonLifecycle, externalPluginHandler)
{
_pluginLog = pluginLog;
_configuration = configuration;
}
protected override bool Enabled => _configuration.EnableRepairKitCalculator;
public override bool IsEnabled => _configuration.EnableRepairKitCalculator;
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
{
if (GetDarkMatterClusterCount() == 0)
{
ItemForSale = null;
Shop.ItemForSale = null;
return;
}
if (addon->AtkValuesCount != 625)
{
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
ItemForSale = null;
Shop.ItemForSale = null;
return;
}
@ -52,18 +55,18 @@ internal sealed class RepairKitWindow : ShopWindow
// Check if on 'Current Stock' tab?
if (atkValues[0].UInt != 0)
{
ItemForSale = null;
Shop.ItemForSale = null;
return;
}
uint itemCount = atkValues[2].UInt;
if (itemCount == 0)
{
ItemForSale = null;
Shop.ItemForSale = null;
return;
}
ItemForSale = Enumerable.Range(0, (int)itemCount)
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
.Select(i => new ItemForSale
{
Position = i,
@ -75,14 +78,14 @@ internal sealed class RepairKitWindow : ShopWindow
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
}
private int GetDarkMatterClusterCount() => GetItemCount(10335);
private int GetDarkMatterClusterCount() => Shop.GetItemCount(10335);
protected override int GetCurrencyCount() => GetItemCount(1);
public override int GetCurrencyCount() => Shop.GetItemCount(1);
public override void Draw()
{
int darkMatterClusters = GetDarkMatterClusterCount();
if (ItemForSale == null || darkMatterClusters == 0)
if (Shop.ItemForSale == null || darkMatterClusters == 0)
{
IsOpen = false;
return;
@ -91,43 +94,43 @@ internal sealed class RepairKitWindow : ShopWindow
ImGui.Text("Inventory");
ImGui.Indent();
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
ImGui.Text($"Grade 6 Dark Matter: {Shop.ItemForSale.OwnedItems:N0}");
ImGui.Unindent();
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)Shop.ItemForSale.OwnedItems);
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
if (PurchaseState != null)
if (Shop.PurchaseState != null)
{
HandleNextPurchaseStep();
if (PurchaseState != null)
Shop.HandleNextPurchaseStep();
if (Shop.PurchaseState != null)
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
CancelAutoPurchase();
Shop.CancelAutoPurchase();
}
}
else
{
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
if (toPurchase > 0)
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
$"Auto-Buy missing Dark Matter for {Shop.ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
{
StartAutoPurchase(toPurchase);
HandleNextPurchaseStep();
Shop.StartAutoPurchase(toPurchase);
Shop.HandleNextPurchaseStep();
}
}
}
}
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
{
var buyItem = stackalloc AtkValue[]
{
new() { Type = ValueType.Int, Int = 0 },
new() { Type = ValueType.Int, Int = ItemForSale!.Position },
new() { Type = ValueType.Int, Int = Shop.ItemForSale!.Position },
new() { Type = ValueType.Int, Int = buyNow },
new() { Type = 0, Int = 0 }
};

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@ -1,198 +1,49 @@
using System;
using System.Numerics;
using Dalamud.Game.Addon.Lifecycle;
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Component.GUI;
using ImGuiNET;
using LLib.GameUI;
using LLib.ImGui;
using LLib.Shop;
using Workshoppa.External;
using Workshoppa.GameData.Shops;
namespace Workshoppa.Windows;
internal abstract class ShopWindow : LWindow, IDisposable
internal abstract class ShopWindow : LWindow, IShopWindow, IDisposable
{
private readonly string _addonName;
private readonly WorkshopPlugin _plugin;
private readonly IPluginLog _pluginLog;
private readonly IGameGui _gameGui;
private readonly IAddonLifecycle _addonLifecycle;
private readonly ExternalPluginHandler _externalPluginHandler;
protected ItemForSale? ItemForSale;
protected PurchaseState? PurchaseState;
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
: base(name)
protected ShopWindow(
string windowName,
string addonName,
IPluginLog pluginLog,
IGameGui gameGui,
IAddonLifecycle addonLifecycle,
ExternalPluginHandler externalPluginHandler)
: base(windowName)
{
_addonName = addonName;
_plugin = plugin;
_pluginLog = pluginLog;
_gameGui = gameGui;
_addonLifecycle = addonLifecycle;
_externalPluginHandler = externalPluginHandler;
Shop = new RegularShopBase(this, addonName, pluginLog, gameGui, addonLifecycle);
Position = new Vector2(100, 100);
PositionCondition = ImGuiCond.Always;
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
}
public bool AutoBuyEnabled => PurchaseState != null;
protected abstract bool Enabled { get; }
public void Dispose() => Shop.Dispose();
public bool AutoBuyEnabled => Shop.AutoBuyEnabled;
public bool IsAwaitingYesNo
{
get => PurchaseState?.IsAwaitingYesNo ?? false;
set => PurchaseState!.IsAwaitingYesNo = value;
get { return Shop.IsAwaitingYesNo; }
set { Shop.IsAwaitingYesNo = value; }
}
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
{
if (!Enabled)
{
ItemForSale = null;
IsOpen = false;
return;
}
UpdateShopStock((AtkUnitBase*)args.Addon);
PostUpdateShopStock();
if (ItemForSale != null)
IsOpen = true;
}
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
{
PurchaseState = null;
_externalPluginHandler.Restore();
IsOpen = false;
}
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
{
if (!Enabled)
{
ItemForSale = null;
IsOpen = false;
return;
}
UpdateShopStock((AtkUnitBase*)args.Addon);
PostUpdateShopStock();
if (ItemForSale != null)
{
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
short x = 0, y = 0;
addon->GetPosition(&x, &y);
short width = 0, height = 0;
addon->GetSize(&width, &height, true);
x += width;
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
Position = new Vector2(x, y);
IsOpen = true;
}
else
IsOpen = false;
}
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
private void PostUpdateShopStock()
{
if (ItemForSale != null && PurchaseState != null)
{
int ownedItems = (int)ItemForSale.OwnedItems;
if (PurchaseState.OwnedItems != ownedItems)
{
PurchaseState.OwnedItems = ownedItems;
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
}
}
}
protected unsafe int GetItemCount(uint itemId)
{
InventoryManager* inventoryManager = InventoryManager.Instance();
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
}
protected abstract int GetCurrencyCount();
protected int GetMaxItemsToPurchase()
{
if (ItemForSale == null)
return 0;
int currency = GetCurrencyCount();
return (int)(currency / ItemForSale!.Price);
}
protected void CancelAutoPurchase()
{
PurchaseState = null;
_externalPluginHandler.Restore();
}
protected void StartAutoPurchase(int toPurchase)
{
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
_externalPluginHandler.Save();
}
protected unsafe void HandleNextPurchaseStep()
{
if (ItemForSale == null || PurchaseState == null)
return;
int maxStackSize = _plugin.DetermineMaxStackSize(ItemForSale.ItemId);
if (maxStackSize == 0 && !_plugin.HasFreeInventorySlot())
{
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
PurchaseState = null;
_externalPluginHandler.Restore();
}
else if (!PurchaseState.IsComplete)
{
if (PurchaseState.NextStep <= DateTime.Now &&
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
{
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, maxStackSize);
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
FirePurchaseCallback(addonShop, buyNow);
PurchaseState.NextStep = DateTime.MaxValue;
PurchaseState.IsAwaitingYesNo = true;
}
}
else
{
_pluginLog.Information(
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
PurchaseState = null;
_externalPluginHandler.Restore();
}
}
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
public void Dispose()
{
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
}
protected RegularShopBase Shop { get; }
public abstract bool IsEnabled { get; }
public abstract int GetCurrencyCount();
public abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
public abstract unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
public void SaveExternalPluginState() => _externalPluginHandler.Save();
public void RestoreExternalPluginState() => _externalPluginHandler.Restore();
}

View File

@ -225,81 +225,4 @@ partial class WorkshopPlugin
return false;
}
public bool HasFreeInventorySlot() => CountFreeInventorySlots() > 0;
public unsafe int CountFreeInventorySlots()
{
var inventoryManger = InventoryManager.Instance();
if (inventoryManger == null)
return 0;
int count = 0;
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
{
var container = inventoryManger->GetInventoryContainer(t);
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item == null || item->ItemId == 0)
++count;
}
}
return count;
}
public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
{
ArgumentNullException.ThrowIfNull(predicate);
var inventoryManager = InventoryManager.Instance();
if (inventoryManager == null)
return 0;
int count = 0;
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
{
var container = inventoryManager->GetInventoryContainer(t);
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item == null || item->ItemId == 0)
continue;
if (item->ItemId == itemId && predicate((int)item->Quantity))
++count;
}
}
return count;
}
public unsafe int DetermineMaxStackSize(uint itemId)
{
var inventoryManger = InventoryManager.Instance();
if (inventoryManger == null)
return 0;
int max = 0;
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
{
var container = inventoryManger->GetInventoryContainer(t);
for (int i = 0; i < container->Size; ++i)
{
var item = container->GetInventorySlot(i);
if (item == null || item->ItemId == 0)
return 99;
if (item->ItemId == itemId)
{
max += (999 - (int)item->Quantity);
if (max >= 99)
break;
}
}
}
return Math.Min(99, max);
}
}

View File

@ -76,10 +76,10 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
_windowSystem.AddWindow(_mainWindow);
_configWindow = new(_pluginInterface, _configuration);
_windowSystem.AddWindow(_configWindow);
_repairKitWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
_repairKitWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
_externalPluginHandler);
_windowSystem.AddWindow(_repairKitWindow);
_ceruleumTankWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
_ceruleumTankWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
_externalPluginHandler, _chatGui);
_windowSystem.AddWindow(_ceruleumTankWindow);

View File

@ -1,6 +1,6 @@
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
<Project Sdk="Dalamud.NET.Sdk/11.0.0">
<PropertyGroup>
<Version>6.2</Version>
<Version>7.0</Version>
<OutputPath>dist</OutputPath>
</PropertyGroup>

View File

@ -4,9 +4,9 @@
"net8.0-windows7.0": {
"DalamudPackager": {
"type": "Direct",
"requested": "[2.1.13, )",
"resolved": "2.1.13",
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
"requested": "[11.0.0, )",
"resolved": "11.0.0",
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
},
"DotNet.ReproducibleBuilds": {
"type": "Direct",
@ -79,7 +79,7 @@
"llib": {
"type": "Project",
"dependencies": {
"DalamudPackager": "[2.1.13, )"
"DalamudPackager": "[11.0.0, )"
}
}
}