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27 Commits
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3eda727219 | |||
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c4a02ac2d9 | |||
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1021220064 | |||
60e3e4bdbc | |||
309f07c3e9 |
1017
.editorconfig
Normal file
1017
.editorconfig
Normal file
File diff suppressed because it is too large
Load Diff
2
LLib
2
LLib
@ -1 +1 @@
|
||||
Subproject commit 89448838a1295041293bbd5dd69501ad934bdf03
|
||||
Subproject commit e4bbc05ede6f6f01e7028b24614ed8cb333e909c
|
6
Workshoppa.sln.DotSettings
Normal file
6
Workshoppa.sln.DotSettings
Normal file
@ -0,0 +1,6 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Amalj_0027aa/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Ceruleum/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Workshoppa/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Yesno/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Z_0027ranmaia/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Dalamud.Configuration;
|
||||
using LLib.ImGui;
|
||||
using Workshoppa.GameData;
|
||||
|
||||
namespace Workshoppa;
|
||||
@ -10,10 +11,14 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
{
|
||||
public int Version { get; set; } = 1;
|
||||
|
||||
public CurrentItem? CurrentlyCraftedItem { get; set; } = null;
|
||||
public CurrentItem? CurrentlyCraftedItem { get; set; }
|
||||
public List<QueuedItem> ItemQueue { get; set; } = new();
|
||||
public bool EnableRepairKitCalculator { get; set; } = true;
|
||||
public bool EnableCeruleumTankCalculator { get; set; } = true;
|
||||
public List<Preset> Presets { get; set; } = new();
|
||||
|
||||
public WindowConfig MainWindowConfig { get; } = new();
|
||||
public WindowConfig ConfigWindowConfig { get; } = new();
|
||||
|
||||
internal sealed class QueuedItem
|
||||
{
|
||||
@ -26,7 +31,7 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
public uint WorkshopItemId { get; set; }
|
||||
public bool StartedCrafting { get; set; }
|
||||
|
||||
public uint PhasesComplete { get; set; } = 0;
|
||||
public uint PhasesComplete { get; set; }
|
||||
public List<PhaseItem> ContributedItemsInCurrentPhase { get; set; } = new();
|
||||
|
||||
public bool UpdateFromCraftState(CraftState craftState)
|
||||
@ -76,4 +81,11 @@ internal sealed class Configuration : IPluginConfiguration
|
||||
public uint ItemId { get; set; }
|
||||
public uint QuantityComplete { get; set; }
|
||||
}
|
||||
|
||||
internal sealed class Preset
|
||||
{
|
||||
public required Guid Id { get; set; }
|
||||
public required string Name { get; set; }
|
||||
public List<QueuedItem> ItemQueue { get; set; } = new();
|
||||
}
|
||||
}
|
||||
|
27
Workshoppa/External/ExternalPluginHandler.cs
vendored
27
Workshoppa/External/ExternalPluginHandler.cs
vendored
@ -1,27 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LLib;
|
||||
|
||||
namespace Workshoppa.External;
|
||||
|
||||
internal sealed class ExternalPluginHandler
|
||||
{
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly YesAlreadyIpc _yesAlreadyIpc;
|
||||
private readonly PandoraIpc _pandoraIpc;
|
||||
|
||||
private bool? _yesAlreadyState;
|
||||
private bool? _pandoraState;
|
||||
|
||||
public ExternalPluginHandler(DalamudPluginInterface pluginInterface, IFramework framework, IPluginLog pluginLog)
|
||||
public ExternalPluginHandler(IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_pluginLog = pluginLog;
|
||||
|
||||
var dalamudReflector = new DalamudReflector(pluginInterface, framework, pluginLog);
|
||||
_yesAlreadyIpc = new YesAlreadyIpc(dalamudReflector);
|
||||
_pandoraIpc = new PandoraIpc(pluginInterface, pluginLog);
|
||||
}
|
||||
|
||||
@ -43,8 +38,12 @@ internal sealed class ExternalPluginHandler
|
||||
|
||||
private void SaveYesAlreadyState()
|
||||
{
|
||||
_yesAlreadyState = _yesAlreadyIpc.DisableIfNecessary();
|
||||
_pluginLog.Information($"Previous yesalready state: {_yesAlreadyState}");
|
||||
if (_pluginInterface.TryGetData<HashSet<string>>("YesAlready.StopRequests", out var data) &&
|
||||
!data.Contains(nameof(Workshoppa)))
|
||||
{
|
||||
_pluginLog.Debug("Disabling YesAlready");
|
||||
data.Add(nameof(Workshoppa));
|
||||
}
|
||||
}
|
||||
|
||||
private void SavePandoraState()
|
||||
@ -76,15 +75,17 @@ internal sealed class ExternalPluginHandler
|
||||
}
|
||||
|
||||
Saved = false;
|
||||
_yesAlreadyState = null;
|
||||
_pandoraState = null;
|
||||
}
|
||||
|
||||
private void RestoreYesAlready()
|
||||
{
|
||||
_pluginLog.Information($"Restoring previous yesalready state: {_yesAlreadyState}");
|
||||
if (_yesAlreadyState == true)
|
||||
_yesAlreadyIpc.Enable();
|
||||
if (_pluginInterface.TryGetData<HashSet<string>>("YesAlready.StopRequests", out var data) &&
|
||||
data.Contains(nameof(Workshoppa)))
|
||||
{
|
||||
_pluginLog.Debug("Restoring YesAlready");
|
||||
data.Remove(nameof(Workshoppa));
|
||||
}
|
||||
}
|
||||
|
||||
private void RestorePandora()
|
||||
|
2
Workshoppa/External/PandoraIpc.cs
vendored
2
Workshoppa/External/PandoraIpc.cs
vendored
@ -13,7 +13,7 @@ internal sealed class PandoraIpc
|
||||
private readonly ICallGateSubscriber<string, bool?> _getEnabled;
|
||||
private readonly ICallGateSubscriber<string, bool, object?> _setEnabled;
|
||||
|
||||
public PandoraIpc(DalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
public PandoraIpc(IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
_getEnabled = pluginInterface.GetIpcSubscriber<string, bool?>("PandorasBox.GetFeatureEnabled");
|
||||
|
53
Workshoppa/External/YesAlreadyIpc.cs
vendored
53
Workshoppa/External/YesAlreadyIpc.cs
vendored
@ -1,53 +0,0 @@
|
||||
using System.Reflection;
|
||||
using LLib;
|
||||
|
||||
namespace Workshoppa.External;
|
||||
|
||||
internal sealed class YesAlreadyIpc
|
||||
{
|
||||
private readonly DalamudReflector _dalamudReflector;
|
||||
|
||||
public YesAlreadyIpc(DalamudReflector dalamudReflector)
|
||||
{
|
||||
_dalamudReflector = dalamudReflector;
|
||||
}
|
||||
|
||||
private object? GetConfiguration()
|
||||
{
|
||||
if (_dalamudReflector.TryGetDalamudPlugin("Yes Already", out var plugin))
|
||||
{
|
||||
var pluginService = plugin!.GetType().Assembly.GetType("YesAlready.Service");
|
||||
return pluginService!.GetProperty("Configuration", BindingFlags.Static | BindingFlags.NonPublic)!.GetValue(null);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool? DisableIfNecessary()
|
||||
{
|
||||
object? configuration = GetConfiguration();
|
||||
if (configuration == null)
|
||||
return null;
|
||||
|
||||
var property = configuration.GetType().GetProperty("Enabled")!;
|
||||
bool enabled = (bool)property.GetValue(configuration)!;
|
||||
if (enabled)
|
||||
{
|
||||
property.SetValue(configuration, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Enable()
|
||||
{
|
||||
object? configuration = GetConfiguration();
|
||||
if (configuration == null)
|
||||
return;
|
||||
|
||||
|
||||
var property = configuration.GetType().GetProperty("Enabled")!;
|
||||
property.SetValue(configuration, true);
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@ public sealed class CraftState
|
||||
public required uint ResultItem { get; init; }
|
||||
public required uint StepsComplete { get; init; }
|
||||
public required uint StepsTotal { get; init; }
|
||||
public required List<CraftItem> Items { get; init; }
|
||||
public required IReadOnlyList<CraftItem> Items { get; init; }
|
||||
|
||||
public bool IsPhaseComplete() => Items.All(x => x.Finished || x.StepsComplete == x.StepsTotal);
|
||||
|
||||
|
@ -1,10 +1,11 @@
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Text.RegularExpressions;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LLib;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.CustomSheets;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Text.ReadOnly;
|
||||
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
@ -13,19 +14,19 @@ internal sealed class GameStrings
|
||||
public GameStrings(IDataManager dataManager, IPluginLog pluginLog)
|
||||
{
|
||||
PurchaseItemForGil = dataManager.GetRegex<Addon>(3406, addon => addon.Text, pluginLog)
|
||||
?? throw new Exception($"Unable to resolve {nameof(PurchaseItemForGil)}");
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(PurchaseItemForGil)}");
|
||||
PurchaseItemForCompanyCredits = dataManager.GetRegex<Addon>(3473, addon => addon.Text, pluginLog)
|
||||
?? throw new Exception($"Unable to resolve {nameof(PurchaseItemForCompanyCredits)}");
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(PurchaseItemForCompanyCredits)}");
|
||||
ViewCraftingLog =
|
||||
dataManager.GetString<WorkshopDialogue>("TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_NOTE",
|
||||
pluginLog) ?? throw new Exception($"Unable to resolve {nameof(ViewCraftingLog)}");
|
||||
pluginLog) ?? throw new ConstraintException($"Unable to resolve {nameof(ViewCraftingLog)}");
|
||||
TurnInHighQualityItem = dataManager.GetString<Addon>(102434, addon => addon.Text, pluginLog)
|
||||
?? throw new Exception($"Unable to resolve {nameof(TurnInHighQualityItem)}");
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(TurnInHighQualityItem)}");
|
||||
ContributeItems = dataManager.GetRegex<Addon>(6652, addon => addon.Text, pluginLog)
|
||||
?? throw new Exception($"Unable to resolve {nameof(ContributeItems)}");
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(ContributeItems)}");
|
||||
RetrieveFinishedItem =
|
||||
dataManager.GetRegex<WorkshopDialogue>("TEXT_CMNDEFCOMPANYMANUFACTORY_00150_FINISH_CONF", pluginLog)
|
||||
?? throw new Exception($"Unable to resolve {nameof(RetrieveFinishedItem)}");
|
||||
?? throw new ConstraintException($"Unable to resolve {nameof(RetrieveFinishedItem)}");
|
||||
}
|
||||
|
||||
public Regex PurchaseItemForGil { get; }
|
||||
@ -36,7 +37,17 @@ internal sealed class GameStrings
|
||||
public Regex RetrieveFinishedItem { get; }
|
||||
|
||||
[Sheet("custom/001/CmnDefCompanyManufactory_00150")]
|
||||
private class WorkshopDialogue : QuestDialogueText
|
||||
[SuppressMessage("Performance", "CA1812")]
|
||||
private readonly struct WorkshopDialogue(ExcelPage page, uint offset, uint row)
|
||||
: IQuestDialogueText, IExcelRow<WorkshopDialogue>
|
||||
{
|
||||
public uint RowId => row;
|
||||
|
||||
public ReadOnlySeString Key => page.ReadString(offset, offset);
|
||||
public ReadOnlySeString Value => page.ReadString(offset + 4, offset);
|
||||
|
||||
static WorkshopDialogue IExcelRow<WorkshopDialogue>.Create(ExcelPage page, uint offset,
|
||||
uint row) =>
|
||||
new(page, offset, row);
|
||||
}
|
||||
}
|
||||
|
18
Workshoppa/GameData/Ingredient.cs
Normal file
18
Workshoppa/GameData/Ingredient.cs
Normal file
@ -0,0 +1,18 @@
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
public class Ingredient
|
||||
{
|
||||
public required uint ItemId { get; init; }
|
||||
public uint IconId { get; init; }
|
||||
public required string Name { get; init; }
|
||||
public required int TotalQuantity { get; set; }
|
||||
public required EType Type { get; init; }
|
||||
|
||||
public enum EType
|
||||
{
|
||||
Craftable,
|
||||
Gatherable,
|
||||
Other,
|
||||
ShopItem,
|
||||
}
|
||||
}
|
208
Workshoppa/GameData/RecipeTree.cs
Normal file
208
Workshoppa/GameData/RecipeTree.cs
Normal file
@ -0,0 +1,208 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
internal sealed class RecipeTree
|
||||
{
|
||||
private readonly IDataManager _dataManager;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IReadOnlyList<uint> _shopItemsOnly;
|
||||
|
||||
public RecipeTree(IDataManager dataManager, IPluginLog pluginLog)
|
||||
{
|
||||
_dataManager = dataManager;
|
||||
_pluginLog = pluginLog;
|
||||
|
||||
// probably incomplete, e.g. different housing districts have different shop types
|
||||
var shopVendorIds = new uint[]
|
||||
{
|
||||
262461, // Purchase Items (Lumber, Metal, Stone, Bone, Leather)
|
||||
262462, // Purchase Items (Cloth, Reagents)
|
||||
262463, // Purchase Items (Gardening, Dyes)
|
||||
262471, // Purchase Items (Catalysts)
|
||||
262472, // Purchase (Cooking Ingredients)
|
||||
|
||||
262692, // Amalj'aa
|
||||
262422, // Housing District Merchant
|
||||
262211, // Z'ranmaia, upper decks
|
||||
};
|
||||
|
||||
_shopItemsOnly = _dataManager.GetSubrowExcelSheet<GilShopItem>()
|
||||
.Flatten()
|
||||
.Where(x => shopVendorIds.Contains(x.RowId))
|
||||
.Select(x => x.Item.RowId)
|
||||
.Where(x => x > 0)
|
||||
.Distinct()
|
||||
.ToList()
|
||||
.AsReadOnly();
|
||||
}
|
||||
|
||||
public IReadOnlyList<Ingredient> ResolveRecipes(IReadOnlyList<Ingredient> materials)
|
||||
{
|
||||
// look up recipes recursively
|
||||
int limit = 10;
|
||||
List<RecipeInfo> nextStep = ExtendWithAmountCrafted(materials);
|
||||
List<RecipeInfo> completeList = new(nextStep);
|
||||
while (--limit > 0 && nextStep.Any(x => x.Type == Ingredient.EType.Craftable))
|
||||
{
|
||||
nextStep = GetIngredients(nextStep);
|
||||
completeList.AddRange(nextStep);
|
||||
}
|
||||
|
||||
// sum up all recipes
|
||||
completeList = completeList.GroupBy(x => x.ItemId)
|
||||
.Select(x => new RecipeInfo
|
||||
{
|
||||
ItemId = x.Key,
|
||||
Name = x.First().Name,
|
||||
TotalQuantity = x.Sum(y => y.TotalQuantity),
|
||||
Type = x.First().Type,
|
||||
DependsOn = x.First().DependsOn,
|
||||
AmountCrafted = x.First().AmountCrafted,
|
||||
})
|
||||
.ToList();
|
||||
_pluginLog.Verbose("Complete craft list:");
|
||||
foreach (var item in completeList)
|
||||
_pluginLog.Verbose($" {item.TotalQuantity}x {item.Name}");
|
||||
|
||||
// if a recipe has a specific amount crafted, divide the gathered amount by it
|
||||
foreach (var ingredient in completeList.Where(x => x is { AmountCrafted: > 1 }))
|
||||
{
|
||||
//_pluginLog.Information($"Fudging {ingredient.Name}");
|
||||
foreach (var part in completeList.Where(x => ingredient.DependsOn.Contains(x.ItemId)))
|
||||
{
|
||||
//_pluginLog.Information($" → {part.Name}");
|
||||
|
||||
int unmodifiedQuantity = part.TotalQuantity;
|
||||
int roundedQuantity =
|
||||
(int)((unmodifiedQuantity + ingredient.AmountCrafted - 1) / ingredient.AmountCrafted);
|
||||
part.TotalQuantity = part.TotalQuantity - unmodifiedQuantity + roundedQuantity;
|
||||
}
|
||||
}
|
||||
|
||||
// figure out the correct order for items to be crafted
|
||||
foreach (var item in completeList.Where(x => x.Type == Ingredient.EType.ShopItem))
|
||||
item.DependsOn.Clear();
|
||||
List<RecipeInfo> sortedList = new List<RecipeInfo>();
|
||||
while (sortedList.Count < completeList.Count)
|
||||
{
|
||||
_pluginLog.Verbose("Sort round");
|
||||
var canBeCrafted = completeList.Where(x =>
|
||||
!sortedList.Contains(x) && x.DependsOn.All(y => sortedList.Any(z => y == z.ItemId)))
|
||||
.ToList();
|
||||
foreach (var item in canBeCrafted)
|
||||
_pluginLog.Verbose($" can craft: {item.TotalQuantity}x {item.Name}");
|
||||
if (canBeCrafted.Count == 0)
|
||||
{
|
||||
foreach (var item in completeList.Where(x => !sortedList.Contains(x)))
|
||||
_pluginLog.Warning($" can't craft: {item.TotalQuantity}x {item.Name} → ({string.Join(", ", item.DependsOn.Where(y => sortedList.All(z => y != z.ItemId)))})");
|
||||
throw new InvalidOperationException("Unable to sort items");
|
||||
}
|
||||
|
||||
sortedList.AddRange(canBeCrafted.OrderBy(x => x.Name));
|
||||
}
|
||||
|
||||
return sortedList.Cast<Ingredient>().ToList();
|
||||
}
|
||||
|
||||
private List<RecipeInfo> GetIngredients(List<RecipeInfo> materials)
|
||||
{
|
||||
List<RecipeInfo> ingredients = new();
|
||||
foreach (var material in materials.Where(x => x.Type == Ingredient.EType.Craftable))
|
||||
{
|
||||
//_pluginLog.Information($"Looking up recipe for {material.Name}");
|
||||
|
||||
var recipe = GetFirstRecipeForItem(material.ItemId);
|
||||
if (recipe == null)
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 8; ++ i)
|
||||
{
|
||||
var ingredient = recipe.Value.Ingredient[i];
|
||||
if (!ingredient.IsValid || ingredient.RowId == 0)
|
||||
continue;
|
||||
|
||||
Item item = ingredient.Value;
|
||||
if (!IsValidItem(item.RowId))
|
||||
continue;
|
||||
|
||||
Recipe? ingredientRecipe = GetFirstRecipeForItem(ingredient.RowId);
|
||||
|
||||
//_pluginLog.Information($"Adding {item.Name}");
|
||||
ingredients.Add(new RecipeInfo
|
||||
{
|
||||
ItemId = ingredient.RowId,
|
||||
Name = item.Name.ToString(),
|
||||
TotalQuantity = material.TotalQuantity * recipe.Value.AmountIngredient[i],
|
||||
Type =
|
||||
_shopItemsOnly.Contains(ingredient.RowId) ? Ingredient.EType.ShopItem :
|
||||
ingredientRecipe != null ? Ingredient.EType.Craftable :
|
||||
GetGatheringItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
|
||||
GetVentureItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
|
||||
Ingredient.EType.Other,
|
||||
|
||||
AmountCrafted = ingredientRecipe?.AmountResult ?? 1,
|
||||
DependsOn = ingredientRecipe?.Ingredient.Where(x => x.IsValid && IsValidItem(x.RowId))
|
||||
.Select(x => x.RowId)
|
||||
.ToList()
|
||||
?? new(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return ingredients;
|
||||
}
|
||||
|
||||
private List<RecipeInfo> ExtendWithAmountCrafted(IEnumerable<Ingredient> materials)
|
||||
{
|
||||
return materials.Select(x => new
|
||||
{
|
||||
Ingredient = x,
|
||||
Recipe = GetFirstRecipeForItem(x.ItemId)
|
||||
})
|
||||
.Where(x => x.Recipe != null)
|
||||
.Select(x => new RecipeInfo
|
||||
{
|
||||
ItemId = x.Ingredient.ItemId,
|
||||
Name = x.Ingredient.Name,
|
||||
TotalQuantity = x.Ingredient.TotalQuantity,
|
||||
Type = _shopItemsOnly.Contains(x.Ingredient.ItemId) ? Ingredient.EType.ShopItem : x.Ingredient.Type,
|
||||
AmountCrafted = x.Recipe!.Value.AmountResult,
|
||||
DependsOn = x.Recipe.Value.Ingredient.Where(y => y.IsValid && IsValidItem(y.RowId))
|
||||
.Select(y => y.RowId)
|
||||
.ToList(),
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
|
||||
private Recipe? GetFirstRecipeForItem(uint itemId)
|
||||
{
|
||||
return _dataManager.GetExcelSheet<Recipe>().FirstOrDefault(x => x.RowId > 0 && x.ItemResult.RowId == itemId);
|
||||
}
|
||||
|
||||
private GatheringItem? GetGatheringItem(uint itemId)
|
||||
{
|
||||
return _dataManager.GetExcelSheet<GatheringItem>().FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
|
||||
}
|
||||
|
||||
private RetainerTaskNormal? GetVentureItem(uint itemId)
|
||||
{
|
||||
return _dataManager.GetExcelSheet<RetainerTaskNormal>()
|
||||
.FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
|
||||
}
|
||||
|
||||
private static bool IsValidItem(uint itemId)
|
||||
{
|
||||
return itemId > 19 && itemId != uint.MaxValue;
|
||||
}
|
||||
|
||||
private sealed class RecipeInfo : Ingredient
|
||||
{
|
||||
public required uint AmountCrafted { get; init; }
|
||||
public required List<uint> DependsOn { get; init; }
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace Workshoppa.GameData.Shops;
|
||||
|
||||
internal sealed class ItemForSale
|
||||
{
|
||||
public required int Position { get; init; }
|
||||
public required uint ItemId { get; init; }
|
||||
public required string? ItemName { get; init; }
|
||||
public required uint Price { get; init; }
|
||||
public required uint OwnedItems { get; init; }
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Workshoppa.GameData.Shops;
|
||||
|
||||
internal sealed class PurchaseState
|
||||
{
|
||||
public PurchaseState(int desiredItems, int ownedItems)
|
||||
{
|
||||
DesiredItems = desiredItems;
|
||||
OwnedItems = ownedItems;
|
||||
}
|
||||
|
||||
public int DesiredItems { get; }
|
||||
public int OwnedItems { get; set; }
|
||||
public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
|
||||
public bool IsComplete => ItemsLeftToBuy == 0;
|
||||
public bool IsAwaitingYesNo { get; set; }
|
||||
public DateTime NextStep { get; set; } = DateTime.MinValue;
|
||||
}
|
@ -1,9 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
@ -15,39 +16,45 @@ internal sealed class WorkshopCache
|
||||
{
|
||||
try
|
||||
{
|
||||
Dictionary<ushort, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()!
|
||||
Dictionary<uint, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()
|
||||
.Where(x => x.RowId > 0)
|
||||
.ToDictionary(x => (ushort)x.RowId, x => x.Item.Value!);
|
||||
.ToDictionary(x => x.RowId, x => x.Item.Value);
|
||||
|
||||
Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()!
|
||||
Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()
|
||||
.Where(x => x.RowId > 0)
|
||||
.Select(x => new WorkshopCraft
|
||||
{
|
||||
WorkshopItemId = x.RowId,
|
||||
ResultItem = x.ResultItem.Row,
|
||||
Name = x.ResultItem.Value!.Name.ToString(),
|
||||
Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.Row,
|
||||
Type = x.CompanyCraftType.Row,
|
||||
Phases = x.CompanyCraftPart.Where(part => part.Row != 0)
|
||||
ResultItem = x.ResultItem.RowId,
|
||||
Name = x.ResultItem.Value.Name.ToString(),
|
||||
IconId = x.ResultItem.Value.Icon,
|
||||
Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.RowId,
|
||||
Type = x.CompanyCraftType.RowId,
|
||||
Phases = x.CompanyCraftPart.Where(part => part.RowId != 0)
|
||||
.SelectMany(part =>
|
||||
part.Value!.CompanyCraftProcess
|
||||
.Where(y => y.Value!.UnkData0.Any(z => z.SupplyItem > 0))
|
||||
.Select(y => (Type: part.Value!.CompanyCraftType.Value, Process: y)))
|
||||
.Select(y => new WorkshopCraftPhase
|
||||
{
|
||||
Name = y.Type!.Name.ToString(),
|
||||
Items = y.Process.Value!.UnkData0
|
||||
.Where(item => item.SupplyItem > 0)
|
||||
.Select(item => new WorkshopCraftItem
|
||||
part.Value.CompanyCraftProcess
|
||||
.Select(y => new WorkshopCraftPhase
|
||||
{
|
||||
ItemId = itemMapping[item.SupplyItem].RowId,
|
||||
Name = itemMapping[item.SupplyItem].Name.ToString(),
|
||||
SetQuantity = item.SetQuantity,
|
||||
SetsRequired = item.SetsRequired,
|
||||
})
|
||||
.ToList()
|
||||
.AsReadOnly(),
|
||||
})
|
||||
Name = part.Value.CompanyCraftType.Value.Name.ToString(),
|
||||
Items = Enumerable.Range(0, y.Value.SupplyItem.Count)
|
||||
.Select(i => new
|
||||
{
|
||||
SupplyItem = y.Value.SupplyItem[i],
|
||||
SetsRequired = y.Value.SetsRequired[i],
|
||||
SetQuantity = y.Value.SetQuantity[i],
|
||||
})
|
||||
.Where(item => item.SupplyItem.RowId > 0)
|
||||
.Select(item => new WorkshopCraftItem
|
||||
{
|
||||
ItemId = itemMapping[item.SupplyItem.RowId].RowId,
|
||||
Name = itemMapping[item.SupplyItem.RowId].Name.ToString(),
|
||||
IconId = itemMapping[item.SupplyItem.RowId].Icon,
|
||||
SetQuantity = item.SetQuantity,
|
||||
SetsRequired = item.SetsRequired,
|
||||
})
|
||||
.ToList()
|
||||
.AsReadOnly(),
|
||||
}))
|
||||
.ToList()
|
||||
.AsReadOnly(),
|
||||
})
|
||||
|
@ -7,6 +7,7 @@ internal sealed class WorkshopCraft
|
||||
public required uint WorkshopItemId { get; init; }
|
||||
public required uint ResultItem { get; init; }
|
||||
public required string Name { get; init; }
|
||||
public required ushort IconId { get; init; }
|
||||
public required WorkshopCraftCategory Category { get; init; }
|
||||
public required uint Type { get; init; }
|
||||
public required IReadOnlyList<WorkshopCraftPhase> Phases { get; init; }
|
||||
|
@ -4,6 +4,7 @@ internal sealed class WorkshopCraftItem
|
||||
{
|
||||
public required uint ItemId { get; init; }
|
||||
public required string Name { get; init; }
|
||||
public required ushort IconId { get; init; }
|
||||
public required int SetQuantity { get; init; }
|
||||
public required int SetsRequired { get; init; }
|
||||
public int TotalQuantity => SetQuantity * SetsRequired;
|
||||
|
@ -2,14 +2,12 @@
|
||||
using System.Linq;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -18,35 +16,39 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
{
|
||||
private const int CeruleumTankItemId = 10155;
|
||||
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IChatGui _chatGui;
|
||||
|
||||
private int _companyCredits;
|
||||
private int _buyStackCount;
|
||||
private bool _buyPartialStacks = true;
|
||||
|
||||
public CeruleumTankWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
public CeruleumTankWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler,
|
||||
IChatGui chatGui)
|
||||
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", pluginLog, gameGui,
|
||||
addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_pluginInterface = pluginInterface;
|
||||
_pluginLog = pluginLog;
|
||||
_chatGui = chatGui;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
|
||||
public override bool IsEnabled => _configuration.EnableCeruleumTankCalculator;
|
||||
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (addon->AtkValuesCount != 170)
|
||||
{
|
||||
_pluginLog.Error($"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
|
||||
_pluginLog.Error(
|
||||
$"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
|
||||
_companyCredits = 0;
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -56,10 +58,11 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
uint itemCount = atkValues[9].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -71,20 +74,18 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
|
||||
}
|
||||
|
||||
protected override int GetCurrencyCount() => _companyCredits;
|
||||
public override int GetCurrencyCount() => _companyCredits;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
if (Shop.ItemForSale == null)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
int ceruleumTanks = GetItemCount(CeruleumTankItemId);
|
||||
int freeInventorySlots = _plugin.GetFreeInventorySlots();
|
||||
|
||||
LImGui.AddPatreonIcon(_pluginInterface);
|
||||
int ceruleumTanks = Shop.GetItemCount(CeruleumTankItemId);
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
@ -94,7 +95,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (PurchaseState == null)
|
||||
if (Shop.PurchaseState == null)
|
||||
{
|
||||
ImGui.SetNextItemWidth(100);
|
||||
ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
|
||||
@ -108,31 +109,33 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
if (_buyPartialStacks && ceruleumTanks % 999 > 0)
|
||||
missingItems += (999 - ceruleumTanks % 999);
|
||||
|
||||
if (PurchaseState != null)
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
HandleNextPurchaseStep();
|
||||
|
||||
ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
CancelAutoPurchase();
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
ImGui.Text($"Buying {FormatStackCount(Shop.PurchaseState.ItemsLeftToBuy)}...");
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
Shop.CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
ImGui.Spacing();
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {Shop.ItemForSale.Price * toPurchase:N0} CC"))
|
||||
{
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string FormatStackCount(int ceruleumTanks)
|
||||
private static string FormatStackCount(int ceruleumTanks)
|
||||
{
|
||||
int fullStacks = ceruleumTanks / 999;
|
||||
int partials = ceruleumTanks % 999;
|
||||
@ -142,14 +145,71 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return $"{fullStacks:N0} {stacks}";
|
||||
}
|
||||
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)buyNow },
|
||||
};
|
||||
addonShop->FireCallback(3, buyItem);
|
||||
}
|
||||
|
||||
public bool TryParseBuyRequest(string arguments, out int missingQuantity)
|
||||
{
|
||||
if (!int.TryParse(arguments, out int stackCount) || stackCount <= 0)
|
||||
{
|
||||
missingQuantity = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
stackCount = Math.Min(freeInventorySlots, stackCount);
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), stackCount * 999);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TryParseFillRequest(string arguments, out int missingQuantity)
|
||||
{
|
||||
if (!int.TryParse(arguments, out int stackCount) || stackCount < 0)
|
||||
{
|
||||
missingQuantity = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int partialStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
|
||||
int tanks = Math.Min((fullStacks + partialStacks + freeInventorySlots) * 999,
|
||||
Math.Max(stackCount * 999, (fullStacks + partialStacks) * 999));
|
||||
_pluginLog.Information("T: " + tanks);
|
||||
int owned = Shop.GetItemCount(CeruleumTankItemId);
|
||||
if (tanks <= owned)
|
||||
missingQuantity = 0;
|
||||
else
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), tanks - owned);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void StartPurchase(int quantity)
|
||||
{
|
||||
if (!IsOpen || Shop.ItemForSale == null)
|
||||
{
|
||||
_chatGui.PrintError("Could not start purchase, shop window is not open.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (quantity <= 0)
|
||||
{
|
||||
_chatGui.Print("Not buying ceruleum tanks, you already have enough.");
|
||||
return;
|
||||
}
|
||||
|
||||
_chatGui.Print($"Starting purchase of {FormatStackCount(quantity)} ceruleum tanks.");
|
||||
Shop.StartAutoPurchase(quantity);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,16 @@
|
||||
using System.Numerics;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin;
|
||||
using ImGuiNET;
|
||||
using LLib.ImGui;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
|
||||
internal sealed class ConfigWindow : Window
|
||||
internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
|
||||
{
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
: base("Workshoppa - Configuration###WorkshoppaConfigWindow")
|
||||
|
||||
{
|
||||
@ -20,8 +20,15 @@ internal sealed class ConfigWindow : Window
|
||||
Position = new Vector2(100, 100);
|
||||
PositionCondition = ImGuiCond.FirstUseEver;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize;
|
||||
|
||||
SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(270, 50),
|
||||
};
|
||||
}
|
||||
|
||||
public WindowConfig WindowConfig => _configuration.ConfigWindowConfig;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
bool enableRepairKitCalculator = _configuration.EnableRepairKitCalculator;
|
||||
@ -38,4 +45,6 @@ internal sealed class ConfigWindow : Window
|
||||
_pluginInterface.SavePluginConfig(_configuration);
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveWindowConfig() => _pluginInterface.SavePluginConfig(_configuration);
|
||||
}
|
||||
|
@ -2,32 +2,44 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.ImGui;
|
||||
using Workshoppa.GameData;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
|
||||
// FIXME The close button doesn't work near the workshop, either hide it or make it work
|
||||
internal sealed class MainWindow : Window
|
||||
internal sealed class MainWindow : LWindow, IPersistableWindowConfig
|
||||
{
|
||||
private static readonly Regex CountAndName = new(@"^(\d{1,5})x?\s+(.*)$", RegexOptions.Compiled);
|
||||
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly WorkshopCache _workshopCache;
|
||||
private readonly IconCache _iconCache;
|
||||
private readonly IChatGui _chatGui;
|
||||
private readonly RecipeTree _recipeTree;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
private string _searchString = string.Empty;
|
||||
private bool _checkInventory;
|
||||
private string _newPresetName = string.Empty;
|
||||
|
||||
public MainWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IClientState clientState, Configuration configuration, WorkshopCache workshopCache)
|
||||
public MainWindow(WorkshopPlugin plugin, IDalamudPluginInterface pluginInterface, IClientState clientState,
|
||||
Configuration configuration, WorkshopCache workshopCache, IconCache iconCache, IChatGui chatGui,
|
||||
RecipeTree recipeTree, IPluginLog pluginLog)
|
||||
: base("Workshoppa###WorkshoppaMainWindow")
|
||||
{
|
||||
_plugin = plugin;
|
||||
@ -35,6 +47,10 @@ internal sealed class MainWindow : Window
|
||||
_clientState = clientState;
|
||||
_configuration = configuration;
|
||||
_workshopCache = workshopCache;
|
||||
_iconCache = iconCache;
|
||||
_chatGui = chatGui;
|
||||
_recipeTree = recipeTree;
|
||||
_pluginLog = pluginLog;
|
||||
|
||||
Position = new Vector2(100, 100);
|
||||
PositionCondition = ImGuiCond.FirstUseEver;
|
||||
@ -42,28 +58,50 @@ internal sealed class MainWindow : Window
|
||||
SizeConstraints = new WindowSizeConstraints
|
||||
{
|
||||
MinimumSize = new Vector2(350, 50),
|
||||
MaximumSize = new Vector2(500, 500),
|
||||
MaximumSize = new Vector2(500, 9999),
|
||||
};
|
||||
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoCollapse;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.MenuBar;
|
||||
AllowClickthrough = false;
|
||||
}
|
||||
|
||||
public EOpenReason OpenReason { get; set; } = EOpenReason.None;
|
||||
public bool NearFabricationStation { get; set; }
|
||||
public ButtonState State { get; set; } = ButtonState.None;
|
||||
|
||||
public bool IsDiscipleOfHand =>
|
||||
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.Id is >= 8 and <= 15;
|
||||
private bool IsDiscipleOfHand =>
|
||||
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.RowId is >= 8 and <= 15;
|
||||
|
||||
public WindowConfig WindowConfig => _configuration.MainWindowConfig;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
LImGui.AddPatreonIcon(_pluginInterface);
|
||||
if (ImGui.BeginMenuBar())
|
||||
{
|
||||
ImGui.BeginDisabled(_plugin.CurrentStage != Stage.Stopped);
|
||||
DrawPresetsMenu();
|
||||
DrawClipboardMenu();
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.EndMenuBar();
|
||||
}
|
||||
|
||||
var currentItem = _configuration.CurrentlyCraftedItem;
|
||||
if (currentItem != null)
|
||||
{
|
||||
var currentCraft = _workshopCache.Crafts.Single(x => x.WorkshopItemId == currentItem.WorkshopItemId);
|
||||
ImGui.Text($"Currently Crafting: {currentCraft.Name}");
|
||||
ImGui.Text($"Currently Crafting:");
|
||||
|
||||
IDalamudTextureWrap? icon = _iconCache.GetIcon(currentCraft.IconId);
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(ImGui.GetFrameHeight()));
|
||||
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (ImGui.GetFrameHeight() - ImGui.GetTextLineHeight()) / 2);
|
||||
}
|
||||
|
||||
ImGui.TextUnformatted($"{currentCraft.Name}");
|
||||
ImGui.Spacing();
|
||||
|
||||
if (_plugin.CurrentStage == Stage.Stopped)
|
||||
{
|
||||
@ -71,8 +109,7 @@ internal sealed class MainWindow : Window
|
||||
_checkInventory = !_checkInventory;
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.BeginDisabled(!NearFabricationStation);
|
||||
ImGui.BeginDisabled(!IsDiscipleOfHand);
|
||||
ImGui.BeginDisabled(!NearFabricationStation || !IsDiscipleOfHand);
|
||||
if (currentItem.StartedCrafting)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Play, "Resume"))
|
||||
@ -89,10 +126,13 @@ internal sealed class MainWindow : Window
|
||||
_checkInventory = false;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.BeginDisabled(!ImGui.GetIO().KeyCtrl);
|
||||
|
||||
bool keysHeld = ImGui.GetIO().KeyCtrl && ImGui.GetIO().KeyShift;
|
||||
ImGui.BeginDisabled(!keysHeld);
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel"))
|
||||
{
|
||||
State = ButtonState.Pause;
|
||||
@ -100,11 +140,11 @@ internal sealed class MainWindow : Window
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
ImGui.EndDisabled();
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled) && !ImGui.GetIO().KeyCtrl)
|
||||
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled) && !keysHeld)
|
||||
ImGui.SetTooltip(
|
||||
$"Hold CTRL to remove this as craft. You have to manually use the fabrication station to cancel or finish this craft before you can continue using the queue.");
|
||||
ImGui.EndDisabled();
|
||||
$"Hold CTRL+SHIFT to remove this as craft. You have to manually use the fabrication station to cancel or finish the workshop project before you can continue using the queue.");
|
||||
|
||||
ShowErrorConditions();
|
||||
}
|
||||
@ -125,7 +165,8 @@ internal sealed class MainWindow : Window
|
||||
_checkInventory = !_checkInventory;
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.BeginDisabled(!NearFabricationStation || _configuration.ItemQueue.Sum(x => x.Quantity) == 0 || _plugin.CurrentStage != Stage.Stopped || !IsDiscipleOfHand);
|
||||
ImGui.BeginDisabled(!NearFabricationStation || _configuration.ItemQueue.Sum(x => x.Quantity) == 0 ||
|
||||
_plugin.CurrentStage != Stage.Stopped || !IsDiscipleOfHand);
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Play, "Start Crafting"))
|
||||
{
|
||||
State = ButtonState.Start;
|
||||
@ -147,13 +188,20 @@ internal sealed class MainWindow : Window
|
||||
ImGui.Text("Queue:");
|
||||
ImGui.BeginDisabled(_plugin.CurrentStage != Stage.Stopped);
|
||||
Configuration.QueuedItem? itemToRemove = null;
|
||||
for (int i = 0; i < _configuration.ItemQueue.Count; ++ i)
|
||||
for (int i = 0; i < _configuration.ItemQueue.Count; ++i)
|
||||
{
|
||||
ImGui.PushID($"ItemQueue{i}");
|
||||
var item = _configuration.ItemQueue[i];
|
||||
var craft = _workshopCache.Crafts.Single(x => x.WorkshopItemId == item.WorkshopItemId);
|
||||
|
||||
ImGui.SetNextItemWidth(100);
|
||||
IDalamudTextureWrap? icon = _iconCache.GetIcon(craft.IconId);
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(ImGui.GetFrameHeight()));
|
||||
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth(Math.Max(100 * ImGui.GetIO().FontGlobalScale, 4 * (ImGui.GetFrameHeight() + ImGui.GetStyle().FramePadding.X)));
|
||||
int quantity = item.Quantity;
|
||||
if (ImGui.InputInt(craft.Name, ref quantity))
|
||||
{
|
||||
@ -180,16 +228,24 @@ internal sealed class MainWindow : Window
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
|
||||
if (ImGui.BeginCombo("##CraftSelection", "Add Craft..."))
|
||||
if (ImGui.BeginCombo("##CraftSelection", "Add Craft...", ImGuiComboFlags.HeightLarge))
|
||||
{
|
||||
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
|
||||
ImGui.InputTextWithHint("", "Filter...", ref _searchString, 256);
|
||||
|
||||
foreach (var craft in _workshopCache.Crafts
|
||||
.Where(x => x.Name.ToLower().Contains(_searchString.ToLower()))
|
||||
.Where(x => x.Name.Contains(_searchString, StringComparison.OrdinalIgnoreCase))
|
||||
.OrderBy(x => x.WorkshopItemId))
|
||||
{
|
||||
if (ImGui.Selectable($"{craft.Name}##SelectCraft{craft.WorkshopItemId}"))
|
||||
IDalamudTextureWrap? icon = _iconCache.GetIcon(craft.IconId);
|
||||
Vector2 pos = ImGui.GetCursorPos();
|
||||
Vector2 iconSize = new Vector2(ImGui.GetTextLineHeight() + ImGui.GetStyle().ItemSpacing.Y);
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.SetCursorPos(pos + new Vector2(iconSize.X + ImGui.GetStyle().FramePadding.X, ImGui.GetStyle().ItemSpacing.Y / 2));
|
||||
}
|
||||
|
||||
if (ImGui.Selectable($"{craft.Name}##SelectCraft{craft.WorkshopItemId}", false, ImGuiSelectableFlags.SpanAllColumns))
|
||||
{
|
||||
_configuration.ItemQueue.Add(new Configuration.QueuedItem
|
||||
{
|
||||
@ -198,16 +254,260 @@ internal sealed class MainWindow : Window
|
||||
});
|
||||
Save();
|
||||
}
|
||||
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.SameLine(0, 0);
|
||||
ImGui.SetCursorPos(pos);
|
||||
ImGui.Image(icon.ImGuiHandle, iconSize);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.Separator();
|
||||
ImGui.Text($"Debug (Stage): {_plugin.CurrentStage}");
|
||||
}
|
||||
|
||||
private void DrawPresetsMenu()
|
||||
{
|
||||
if (ImGui.BeginMenu("Presets"))
|
||||
{
|
||||
if (_configuration.Presets.Count == 0)
|
||||
{
|
||||
ImGui.BeginDisabled();
|
||||
ImGui.MenuItem("Import Queue from Preset");
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
else if (ImGui.BeginMenu("Import Queue from Preset"))
|
||||
{
|
||||
if (_configuration.Presets.Count == 0)
|
||||
ImGui.MenuItem("You have no presets.");
|
||||
|
||||
foreach (var preset in _configuration.Presets)
|
||||
{
|
||||
ImGui.PushID($"Preset{preset.Id}");
|
||||
if (ImGui.MenuItem(preset.Name))
|
||||
{
|
||||
foreach (var item in preset.ItemQueue)
|
||||
{
|
||||
var queuedItem =
|
||||
_configuration.ItemQueue.FirstOrDefault(x => x.WorkshopItemId == item.WorkshopItemId);
|
||||
if (queuedItem != null)
|
||||
queuedItem.Quantity += item.Quantity;
|
||||
else
|
||||
{
|
||||
_configuration.ItemQueue.Add(new Configuration.QueuedItem
|
||||
{
|
||||
WorkshopItemId = item.WorkshopItemId,
|
||||
Quantity = item.Quantity,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
Save();
|
||||
_chatGui.Print($"Imported {preset.ItemQueue.Count} items from preset.");
|
||||
}
|
||||
|
||||
ImGui.PopID();
|
||||
}
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
if (_configuration.ItemQueue.Count == 0)
|
||||
{
|
||||
ImGui.BeginDisabled();
|
||||
ImGui.MenuItem("Export Queue to Preset");
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
else if (ImGui.BeginMenu("Export Queue to Preset"))
|
||||
{
|
||||
ImGui.InputTextWithHint("", "Preset Name...", ref _newPresetName, 64);
|
||||
|
||||
ImGui.BeginDisabled(_configuration.Presets.Any(x =>
|
||||
x.Name.Equals(_newPresetName, StringComparison.OrdinalIgnoreCase)));
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Save, "Save"))
|
||||
{
|
||||
_configuration.Presets.Add(new Configuration.Preset
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
Name = _newPresetName,
|
||||
ItemQueue = _configuration.ItemQueue.Select(x => new Configuration.QueuedItem
|
||||
{
|
||||
WorkshopItemId = x.WorkshopItemId,
|
||||
Quantity = x.Quantity
|
||||
}).ToList()
|
||||
});
|
||||
|
||||
Save();
|
||||
_chatGui.Print($"Saved queue as preset '{_newPresetName}'.");
|
||||
|
||||
_newPresetName = string.Empty;
|
||||
}
|
||||
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
if (_configuration.Presets.Count == 0)
|
||||
{
|
||||
ImGui.BeginDisabled();
|
||||
ImGui.MenuItem("Delete Preset");
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
else if (ImGui.BeginMenu("Delete Preset"))
|
||||
{
|
||||
if (_configuration.Presets.Count == 0)
|
||||
ImGui.MenuItem("You have no presets.");
|
||||
|
||||
Guid? presetToRemove = null;
|
||||
foreach (var preset in _configuration.Presets)
|
||||
{
|
||||
ImGui.PushID($"Preset{preset.Id}");
|
||||
if (ImGui.MenuItem(preset.Name))
|
||||
{
|
||||
presetToRemove = preset.Id;
|
||||
}
|
||||
|
||||
ImGui.PopID();
|
||||
}
|
||||
|
||||
if (presetToRemove != null)
|
||||
{
|
||||
var preset = _configuration.Presets.First(x => x.Id == presetToRemove);
|
||||
_configuration.Presets.Remove(preset);
|
||||
|
||||
Save();
|
||||
_chatGui.Print($"Deleted preset '{preset.Name}'.");
|
||||
}
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawClipboardMenu()
|
||||
{
|
||||
if (ImGui.BeginMenu("Clipboard"))
|
||||
{
|
||||
List<Configuration.QueuedItem> fromClipboardItems = new();
|
||||
try
|
||||
{
|
||||
string? clipboardText = GetClipboardText();
|
||||
if (!string.IsNullOrWhiteSpace(clipboardText))
|
||||
{
|
||||
foreach (var clipboardLine in clipboardText.ReplaceLineEndings().Split(Environment.NewLine))
|
||||
{
|
||||
var match = CountAndName.Match(clipboardLine);
|
||||
if (!match.Success)
|
||||
continue;
|
||||
|
||||
var craft = _workshopCache.Crafts.FirstOrDefault(x =>
|
||||
x.Name.Equals(match.Groups[2].Value, StringComparison.OrdinalIgnoreCase));
|
||||
if (craft != null && int.TryParse(match.Groups[1].Value, out int quantity))
|
||||
{
|
||||
fromClipboardItems.Add(new Configuration.QueuedItem
|
||||
{
|
||||
WorkshopItemId = craft.WorkshopItemId,
|
||||
Quantity = quantity,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
//_pluginLog.Warning(e, "Unable to extract clipboard text");
|
||||
}
|
||||
|
||||
ImGui.BeginDisabled(fromClipboardItems.Count == 0);
|
||||
if (ImGui.MenuItem("Import Queue from Clipboard"))
|
||||
{
|
||||
_pluginLog.Information($"Importing {fromClipboardItems.Count} items...");
|
||||
int count = 0;
|
||||
foreach (var item in fromClipboardItems)
|
||||
{
|
||||
var queuedItem =
|
||||
_configuration.ItemQueue.FirstOrDefault(x => x.WorkshopItemId == item.WorkshopItemId);
|
||||
if (queuedItem != null)
|
||||
queuedItem.Quantity += item.Quantity;
|
||||
else
|
||||
{
|
||||
_configuration.ItemQueue.Add(new Configuration.QueuedItem
|
||||
{
|
||||
WorkshopItemId = item.WorkshopItemId,
|
||||
Quantity = item.Quantity,
|
||||
});
|
||||
}
|
||||
|
||||
++count;
|
||||
}
|
||||
|
||||
Save();
|
||||
_chatGui.Print($"Imported {count} items from clipboard.");
|
||||
}
|
||||
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.BeginDisabled(_configuration.ItemQueue.Count == 0);
|
||||
if (ImGui.MenuItem("Export Queue to Clipboard"))
|
||||
{
|
||||
var toClipboardItems = _configuration.ItemQueue.Select(x =>
|
||||
new
|
||||
{
|
||||
_workshopCache.Crafts.Single(y => x.WorkshopItemId == y.WorkshopItemId).Name,
|
||||
x.Quantity
|
||||
})
|
||||
.Select(x => $"{x.Quantity}x {x.Name}");
|
||||
ImGui.SetClipboardText(string.Join(Environment.NewLine, toClipboardItems));
|
||||
|
||||
_chatGui.Print("Copied queue content to clipboard.");
|
||||
}
|
||||
|
||||
if (ImGui.MenuItem("Export Material List to Clipboard"))
|
||||
{
|
||||
var toClipboardItems = _recipeTree.ResolveRecipes(GetMaterialList()).Where(x => x.Type == Ingredient.EType.Craftable);
|
||||
ImGui.SetClipboardText(string.Join(Environment.NewLine, toClipboardItems.Select(x => $"{x.TotalQuantity}x {x.Name}")));
|
||||
|
||||
_chatGui.Print("Copied material list to clipboard.");
|
||||
}
|
||||
|
||||
if (ImGui.MenuItem("Export Gathered/Venture materials to Clipboard"))
|
||||
{
|
||||
var toClipboardItems = _recipeTree.ResolveRecipes(GetMaterialList()).Where(x => x.Type == Ingredient.EType.Gatherable);
|
||||
ImGui.SetClipboardText(string.Join(Environment.NewLine, toClipboardItems.Select(x => $"{x.TotalQuantity}x {x.Name}")));
|
||||
|
||||
_chatGui.Print("Copied material list to clipboard.");
|
||||
}
|
||||
|
||||
ImGui.EndDisabled();
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The default implementation for <see cref="ImGui.GetClipboardText"/> throws an NullReferenceException if the clipboard is empty, maybe also if it doesn't contain text.
|
||||
/// </summary>
|
||||
private unsafe string? GetClipboardText()
|
||||
{
|
||||
byte* ptr = ImGuiNative.igGetClipboardText();
|
||||
if (ptr == null)
|
||||
return null;
|
||||
|
||||
int byteCount = 0;
|
||||
while (ptr[byteCount] != 0)
|
||||
++byteCount;
|
||||
return Encoding.UTF8.GetString(ptr, byteCount);
|
||||
}
|
||||
|
||||
private void Save()
|
||||
{
|
||||
_pluginInterface.SavePluginConfig(_configuration);
|
||||
@ -232,7 +532,34 @@ internal sealed class MainWindow : Window
|
||||
private unsafe void CheckMaterial()
|
||||
{
|
||||
ImGui.Text("Items needed for all crafts in queue:");
|
||||
var items = GetMaterialList();
|
||||
|
||||
ImGui.Indent(20);
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
foreach (var item in items)
|
||||
{
|
||||
int inInventory = inventoryManager->GetInventoryItemCount(item.ItemId, true, false, false) +
|
||||
inventoryManager->GetInventoryItemCount(item.ItemId, false, false, false);
|
||||
|
||||
IDalamudTextureWrap? icon = _iconCache.GetIcon(item.IconId);
|
||||
if (icon != null)
|
||||
{
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(ImGui.GetFrameHeight()));
|
||||
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (ImGui.GetFrameHeight() - ImGui.GetTextLineHeight()) / 2);
|
||||
|
||||
icon.Dispose();
|
||||
}
|
||||
|
||||
ImGui.TextColored(inInventory >= item.TotalQuantity ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
$"{item.Name} ({inInventory} / {item.TotalQuantity})");
|
||||
}
|
||||
|
||||
ImGui.Unindent(20);
|
||||
}
|
||||
|
||||
private List<Ingredient> GetMaterialList()
|
||||
{
|
||||
List<uint> workshopItemIds = _configuration.ItemQueue
|
||||
.SelectMany(x => Enumerable.Range(0, x.Quantity).Select(_ => x.WorkshopItemId))
|
||||
.ToList();
|
||||
@ -257,34 +584,25 @@ internal sealed class MainWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
var items = workshopItemIds.Select(x => _workshopCache.Crafts.Single(y => y.WorkshopItemId == x))
|
||||
return workshopItemIds.Select(x => _workshopCache.Crafts.Single(y => y.WorkshopItemId == x))
|
||||
.SelectMany(x => x.Phases)
|
||||
.SelectMany(x => x.Items)
|
||||
.GroupBy(x => new { x.Name, x.ItemId })
|
||||
.GroupBy(x => new { x.Name, x.ItemId, x.IconId })
|
||||
.OrderBy(x => x.Key.Name)
|
||||
.Select(x => new
|
||||
.Select(x => new Ingredient
|
||||
{
|
||||
x.Key.ItemId,
|
||||
x.Key.Name,
|
||||
ItemId = x.Key.ItemId,
|
||||
IconId = x.Key.IconId,
|
||||
Name = x.Key.Name,
|
||||
TotalQuantity = completedForCurrentCraft.TryGetValue(x.Key.ItemId, out var completed)
|
||||
? x.Sum(y => y.TotalQuantity) - completed
|
||||
: x.Sum(y => y.TotalQuantity),
|
||||
});
|
||||
|
||||
ImGui.Indent(20);
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
foreach (var item in items)
|
||||
{
|
||||
int inInventory = inventoryManager->GetInventoryItemCount(item.ItemId, true, false, false) +
|
||||
inventoryManager->GetInventoryItemCount(item.ItemId, false, false, false);
|
||||
ImGui.TextColored(inInventory >= item.TotalQuantity ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
$"{item.Name} ({inInventory} / {item.TotalQuantity})");
|
||||
}
|
||||
|
||||
ImGui.Unindent(20);
|
||||
Type = Ingredient.EType.Craftable,
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
|
||||
private void AddMaterial(Dictionary<uint, int> completedForCurrentCraft, uint itemId, int quantity)
|
||||
private static void AddMaterial(Dictionary<uint, int> completedForCurrentCraft, uint itemId, int quantity)
|
||||
{
|
||||
if (completedForCurrentCraft.TryGetValue(itemId, out var existingQuantity))
|
||||
completedForCurrentCraft[itemId] = quantity + existingQuantity;
|
||||
@ -294,16 +612,17 @@ internal sealed class MainWindow : Window
|
||||
|
||||
private void ShowErrorConditions()
|
||||
{
|
||||
|
||||
if (!_plugin.WorkshopTerritories.Contains(_clientState.TerritoryType))
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not in the Company Workshop.");
|
||||
else if (!NearFabricationStation)
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not near a Farbrication Station.");
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, "You are not near a Fabrication Station.");
|
||||
|
||||
if (!IsDiscipleOfHand)
|
||||
ImGui.TextColored(ImGuiColors.DalamudRed, "You need to be a Disciple of the Hand to start crafting.");
|
||||
}
|
||||
|
||||
public void SaveWindowConfig() => Save();
|
||||
|
||||
public enum ButtonState
|
||||
{
|
||||
None,
|
||||
|
@ -4,14 +4,12 @@ using Dalamud.Game.Text;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -20,34 +18,35 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
{
|
||||
private const int DarkMatterCluster6ItemId = 10386;
|
||||
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public RepairKitWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
|
||||
public RepairKitWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_pluginLog = pluginLog;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
protected override bool Enabled => _configuration.EnableRepairKitCalculator;
|
||||
public override bool IsEnabled => _configuration.EnableRepairKitCalculator;
|
||||
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (GetDarkMatterClusterCount() == 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (addon->AtkValuesCount != 625)
|
||||
{
|
||||
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -56,18 +55,18 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
// Check if on 'Current Stock' tab?
|
||||
if (atkValues[0].UInt != 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
uint itemCount = atkValues[2].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -79,59 +78,59 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
|
||||
}
|
||||
|
||||
private int GetDarkMatterClusterCount() => GetItemCount(10335);
|
||||
private int GetDarkMatterClusterCount() => Shop.GetItemCount(10335);
|
||||
|
||||
protected override int GetCurrencyCount() => GetItemCount(1);
|
||||
public override int GetCurrencyCount() => Shop.GetItemCount(1);
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
int darkMatterClusters = GetDarkMatterClusterCount();
|
||||
if (ItemForSale == null || darkMatterClusters == 0)
|
||||
if (Shop.ItemForSale == null || darkMatterClusters == 0)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LImGui.AddPatreonIcon(_pluginInterface);
|
||||
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {Shop.ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Unindent();
|
||||
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)Shop.ItemForSale.OwnedItems);
|
||||
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
|
||||
|
||||
if (PurchaseState != null)
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
HandleNextPurchaseStep();
|
||||
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
CancelAutoPurchase();
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
Shop.CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
$"Auto-Buy missing Dark Matter for {Shop.ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
{
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.Int, Int = ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = buyNow },
|
||||
new() { Type = 0, Int = 0 }
|
||||
};
|
||||
|
@ -1,197 +1,49 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.ImGui;
|
||||
using LLib.Shop;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
|
||||
internal abstract class ShopWindow : Window, IDisposable
|
||||
internal abstract class ShopWindow : LWindow, IShopWindow, IDisposable
|
||||
{
|
||||
private readonly string _addonName;
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IAddonLifecycle _addonLifecycle;
|
||||
private readonly ExternalPluginHandler _externalPluginHandler;
|
||||
|
||||
protected ItemForSale? ItemForSale;
|
||||
protected PurchaseState? PurchaseState;
|
||||
|
||||
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
|
||||
: base(name)
|
||||
protected ShopWindow(
|
||||
string windowName,
|
||||
string addonName,
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base(windowName)
|
||||
{
|
||||
_addonName = addonName;
|
||||
_plugin = plugin;
|
||||
_pluginLog = pluginLog;
|
||||
_gameGui = gameGui;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
_externalPluginHandler = externalPluginHandler;
|
||||
Shop = new RegularShopBase(this, addonName, pluginLog, gameGui, addonLifecycle);
|
||||
|
||||
Position = new Vector2(100, 100);
|
||||
PositionCondition = ImGuiCond.Always;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
||||
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
|
||||
public bool AutoBuyEnabled => PurchaseState != null;
|
||||
|
||||
protected abstract bool Enabled { get; }
|
||||
public void Dispose() => Shop.Dispose();
|
||||
|
||||
public bool AutoBuyEnabled => Shop.AutoBuyEnabled;
|
||||
public bool IsAwaitingYesNo
|
||||
{
|
||||
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
||||
set => PurchaseState!.IsAwaitingYesNo = value;
|
||||
get { return Shop.IsAwaitingYesNo; }
|
||||
set { Shop.IsAwaitingYesNo = value; }
|
||||
}
|
||||
|
||||
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
IsOpen = true;
|
||||
}
|
||||
|
||||
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
{
|
||||
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||
short x = 0, y = 0;
|
||||
addon->GetPosition(&x, &y);
|
||||
|
||||
short width = 0, height = 0;
|
||||
addon->GetSize(&width, &height, true);
|
||||
x += width;
|
||||
|
||||
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
||||
Position = new Vector2(x, y);
|
||||
|
||||
IsOpen = true;
|
||||
}
|
||||
else
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
|
||||
private void PostUpdateShopStock()
|
||||
{
|
||||
if (ItemForSale != null && PurchaseState != null)
|
||||
{
|
||||
int ownedItems = (int)ItemForSale.OwnedItems;
|
||||
if (PurchaseState.OwnedItems != ownedItems)
|
||||
{
|
||||
PurchaseState.OwnedItems = ownedItems;
|
||||
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected unsafe int GetItemCount(uint itemId)
|
||||
{
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
||||
}
|
||||
|
||||
protected abstract int GetCurrencyCount();
|
||||
|
||||
protected int GetMaxItemsToPurchase()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
return 0;
|
||||
|
||||
int currency = GetCurrencyCount();
|
||||
return (int)(currency / ItemForSale!.Price);
|
||||
}
|
||||
|
||||
protected void CancelAutoPurchase()
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
|
||||
protected void StartAutoPurchase(int toPurchase)
|
||||
{
|
||||
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
||||
_externalPluginHandler.Save();
|
||||
}
|
||||
|
||||
protected unsafe void HandleNextPurchaseStep()
|
||||
{
|
||||
if (ItemForSale == null || PurchaseState == null)
|
||||
return;
|
||||
|
||||
if (!_plugin.HasFreeInventorySlot())
|
||||
{
|
||||
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
else if (!PurchaseState.IsComplete)
|
||||
{
|
||||
if (PurchaseState.NextStep <= DateTime.Now &&
|
||||
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
||||
{
|
||||
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, 99);
|
||||
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
||||
|
||||
FirePurchaseCallback(addonShop, buyNow);
|
||||
|
||||
PurchaseState.NextStep = DateTime.MaxValue;
|
||||
PurchaseState.IsAwaitingYesNo = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
protected RegularShopBase Shop { get; }
|
||||
public abstract bool IsEnabled { get; }
|
||||
public abstract int GetCurrencyCount();
|
||||
public abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
public abstract unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
|
||||
public void SaveExternalPluginState() => _externalPluginHandler.Save();
|
||||
public void RestoreExternalPluginState() => _externalPluginHandler.Restore();
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
using System.Linq;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using Workshoppa.GameData;
|
||||
@ -50,12 +51,12 @@ partial class WorkshopPlugin
|
||||
|
||||
private void SelectCraftBranch()
|
||||
{
|
||||
if (SelectSelectString("contrib", 0, s => s.StartsWith("Contribute materials.")))
|
||||
if (SelectSelectString("contrib", 0, s => s.StartsWith("Contribute materials.", StringComparison.Ordinal)))
|
||||
{
|
||||
CurrentStage = Stage.ContributeMaterials;
|
||||
_continueAt = DateTime.Now.AddSeconds(1);
|
||||
}
|
||||
else if (SelectSelectString("advance", 0, s => s.StartsWith("Advance to the next phase of production.")))
|
||||
else if (SelectSelectString("advance", 0, s => s.StartsWith("Advance to the next phase of production.", StringComparison.Ordinal)))
|
||||
{
|
||||
_pluginLog.Information("Phase is complete");
|
||||
|
||||
@ -66,7 +67,7 @@ partial class WorkshopPlugin
|
||||
CurrentStage = Stage.TargetFabricationStation;
|
||||
_continueAt = DateTime.Now.AddSeconds(3);
|
||||
}
|
||||
else if (SelectSelectString("complete", 0, s => s.StartsWith("Complete the construction of")))
|
||||
else if (SelectSelectString("complete", 0, s => s.StartsWith("Complete the construction of", StringComparison.Ordinal)))
|
||||
{
|
||||
_pluginLog.Information("Item is almost complete, confirming last cutscene");
|
||||
CurrentStage = Stage.TargetFabricationStation;
|
||||
@ -110,6 +111,22 @@ partial class WorkshopPlugin
|
||||
{
|
||||
_pluginLog.Error(
|
||||
$"Can't contribute item {item.ItemId} to craft, couldn't find {item.ItemCountPerStep}x in a single inventory slot");
|
||||
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
int itemCount = 0;
|
||||
if (inventoryManager != null)
|
||||
{
|
||||
itemCount = inventoryManager->GetInventoryItemCount(item.ItemId, true, false, false) +
|
||||
inventoryManager->GetInventoryItemCount(item.ItemId, false, false, false);
|
||||
}
|
||||
|
||||
if (itemCount < item.ItemCountPerStep)
|
||||
_chatGui.PrintError(
|
||||
$"[Workshoppa] You don't have the needed {item.ItemCountPerStep}x {item.ItemName} to continue.");
|
||||
else
|
||||
_chatGui.PrintError(
|
||||
$"[Workshoppa] You don't have {item.ItemCountPerStep}x {item.ItemName} in a single stack, you need to merge the items in your inventory manually to continue.");
|
||||
|
||||
CurrentStage = Stage.RequestStop;
|
||||
break;
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ namespace Workshoppa;
|
||||
|
||||
partial class WorkshopPlugin
|
||||
{
|
||||
private void InteractWithFabricationStation(GameObject fabricationStation)
|
||||
private void InteractWithFabricationStation(IGameObject fabricationStation)
|
||||
=> InteractWithTarget(fabricationStation);
|
||||
|
||||
private void TakeItemFromQueue()
|
||||
@ -119,7 +119,7 @@ partial class WorkshopPlugin
|
||||
|
||||
private void ConfirmCraft()
|
||||
{
|
||||
if (SelectSelectYesno(0, s => s.StartsWith("Craft ")))
|
||||
if (SelectSelectYesno(0, s => s.StartsWith("Craft ", StringComparison.Ordinal)))
|
||||
{
|
||||
_configuration.CurrentlyCraftedItem!.StartedCrafting = true;
|
||||
_pluginInterface.SavePluginConfig(_configuration);
|
||||
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
@ -17,7 +18,7 @@ namespace Workshoppa;
|
||||
|
||||
partial class WorkshopPlugin
|
||||
{
|
||||
private unsafe void InteractWithTarget(GameObject obj)
|
||||
private unsafe void InteractWithTarget(IGameObject obj)
|
||||
{
|
||||
_pluginLog.Information($"Setting target to {obj}");
|
||||
/*
|
||||
@ -30,7 +31,7 @@ partial class WorkshopPlugin
|
||||
(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)obj.Address, false);
|
||||
}
|
||||
|
||||
private float GetDistanceToEventObject(IReadOnlyList<uint> npcIds, out GameObject? o)
|
||||
private float GetDistanceToEventObject(IReadOnlyList<uint> npcIds, out IGameObject? o)
|
||||
{
|
||||
Vector3? localPlayerPosition = _clientState.LocalPlayer?.Position;
|
||||
if (localPlayerPosition != null)
|
||||
@ -39,10 +40,11 @@ partial class WorkshopPlugin
|
||||
{
|
||||
if (obj.ObjectKind == ObjectKind.EventObj)
|
||||
{
|
||||
if (npcIds.Contains(GetNpcId(obj)))
|
||||
if (npcIds.Contains(obj.DataId))
|
||||
{
|
||||
o = obj;
|
||||
float distance = Vector3.Distance(localPlayerPosition.Value, obj.Position + new Vector3(0, -2, 0));
|
||||
float distance = Vector3.Distance(localPlayerPosition.Value,
|
||||
obj.Position + new Vector3(0, -2, 0));
|
||||
if (distance > 0.01)
|
||||
return distance;
|
||||
}
|
||||
@ -54,15 +56,10 @@ partial class WorkshopPlugin
|
||||
return float.MaxValue;
|
||||
}
|
||||
|
||||
private unsafe uint GetNpcId(GameObject obj)
|
||||
{
|
||||
return ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)obj.Address)->GetNpcID();
|
||||
}
|
||||
|
||||
|
||||
private unsafe AtkUnitBase* GetCompanyCraftingLogAddon()
|
||||
{
|
||||
if (_gameGui.TryGetAddonByName<AtkUnitBase>("CompanyCraftRecipeNoteBook", out var addon) && LAddon.IsAddonReady(addon))
|
||||
if (_gameGui.TryGetAddonByName<AtkUnitBase>("CompanyCraftRecipeNoteBook", out var addon) &&
|
||||
LAddon.IsAddonReady(addon))
|
||||
return addon;
|
||||
|
||||
return null;
|
||||
@ -77,7 +74,7 @@ partial class WorkshopPlugin
|
||||
var agentInterface = AgentModule.Instance()->GetAgentByInternalId(AgentId.CompanyCraftMaterial);
|
||||
if (agentInterface != null && agentInterface->IsAgentActive())
|
||||
{
|
||||
var addonId = agentInterface->GetAddonID();
|
||||
var addonId = agentInterface->GetAddonId();
|
||||
if (addonId == 0)
|
||||
return null;
|
||||
|
||||
@ -120,7 +117,9 @@ partial class WorkshopPlugin
|
||||
LAddon.IsAddonReady(&addonSelectYesno->AtkUnitBase))
|
||||
{
|
||||
var text = MemoryHelper.ReadSeString(&addonSelectYesno->PromptText->NodeText).ToString();
|
||||
text = text.Replace("\n", "").Replace("\r", "");
|
||||
text = text
|
||||
.Replace("\n", "", StringComparison.Ordinal)
|
||||
.Replace("\r", "", StringComparison.Ordinal);
|
||||
if (predicate(text))
|
||||
{
|
||||
_pluginLog.Information($"Selecting choice {choice} for '{text}'");
|
||||
@ -182,17 +181,22 @@ partial class WorkshopPlugin
|
||||
return null;
|
||||
}
|
||||
|
||||
private uint ParseAtkItemCountHq(AtkValue atkValue)
|
||||
private static uint ParseAtkItemCountHq(AtkValue atkValue)
|
||||
{
|
||||
// NQ / HQ string
|
||||
// I have no clue, but it doesn't seme like the available HQ item count is strored anywhere in the atkvalues??
|
||||
string? s = atkValue.ReadAtkString();
|
||||
if (s != null)
|
||||
{
|
||||
var parts = s.Replace("\ue03c", "").Split('/');
|
||||
var parts = s.Replace("\ue03c", "", StringComparison.Ordinal).Split('/');
|
||||
if (parts.Length > 1)
|
||||
{
|
||||
return uint.Parse(parts[1].Replace(",", "").Replace(".", "").Trim());
|
||||
return uint.Parse(
|
||||
parts[1]
|
||||
.Replace(",", "", StringComparison.Ordinal)
|
||||
.Replace(".", "", StringComparison.Ordinal)
|
||||
.Trim(),
|
||||
CultureInfo.InvariantCulture);
|
||||
}
|
||||
}
|
||||
|
||||
@ -214,34 +218,11 @@ partial class WorkshopPlugin
|
||||
if (item == null)
|
||||
continue;
|
||||
|
||||
if (item->ItemID == itemId && item->Quantity >= count)
|
||||
if (item->ItemId == itemId && item->Quantity >= count)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasFreeInventorySlot() => GetFreeInventorySlots() > 0;
|
||||
|
||||
public unsafe int GetFreeInventorySlots()
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemID == 0)
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,9 @@ partial class WorkshopPlugin
|
||||
_pluginLog.Verbose("SelectYesNo post-setup");
|
||||
|
||||
AddonSelectYesno* addonSelectYesNo = (AddonSelectYesno*)args.Addon;
|
||||
string text = MemoryHelper.ReadSeString(&addonSelectYesNo->PromptText->NodeText).ToString().Replace("\n", "").Replace("\r", "");
|
||||
string text = MemoryHelper.ReadSeString(&addonSelectYesNo->PromptText->NodeText).ToString()
|
||||
.Replace("\n", "", StringComparison.Ordinal)
|
||||
.Replace("\r", "", StringComparison.Ordinal);
|
||||
_pluginLog.Verbose($"YesNo prompt: '{text}'");
|
||||
|
||||
if (_repairKitWindow.IsOpen)
|
||||
|
@ -8,20 +8,24 @@ using Dalamud.Game.Command;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData;
|
||||
using Workshoppa.Windows;
|
||||
|
||||
namespace Workshoppa;
|
||||
|
||||
[SuppressMessage("ReSharper", "UnusedType.Global")]
|
||||
[SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
|
||||
public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
{
|
||||
private readonly IReadOnlyList<uint> _fabricationStationIds = new uint[] { 2005236, 2005238, 2005240, 2007821, 2011588 }.AsReadOnly();
|
||||
private readonly IReadOnlyList<uint> _fabricationStationIds =
|
||||
new uint[] { 2005236, 2005238, 2005240, 2007821, 2011588 }.AsReadOnly();
|
||||
|
||||
internal readonly IReadOnlyList<ushort> WorkshopTerritories = new ushort[] { 423, 424, 425, 653, 984 }.AsReadOnly();
|
||||
private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin));
|
||||
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IFramework _framework;
|
||||
private readonly ICondition _condition;
|
||||
@ -30,6 +34,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
private readonly ICommandManager _commandManager;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IAddonLifecycle _addonLifecycle;
|
||||
private readonly IChatGui _chatGui;
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ExternalPluginHandler _externalPluginHandler;
|
||||
@ -45,9 +50,10 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
private DateTime _continueAt = DateTime.MinValue;
|
||||
private DateTime _fallbackAt = DateTime.MaxValue;
|
||||
|
||||
public WorkshopPlugin(DalamudPluginInterface pluginInterface, IGameGui gameGui, IFramework framework,
|
||||
public WorkshopPlugin(IDalamudPluginInterface pluginInterface, IGameGui gameGui, IFramework framework,
|
||||
ICondition condition, IClientState clientState, IObjectTable objectTable, IDataManager dataManager,
|
||||
ICommandManager commandManager, IPluginLog pluginLog, IAddonLifecycle addonLifecycle)
|
||||
ICommandManager commandManager, IPluginLog pluginLog, IAddonLifecycle addonLifecycle, IChatGui chatGui,
|
||||
ITextureProvider textureProvider)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_gameGui = gameGui;
|
||||
@ -58,20 +64,23 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_commandManager = commandManager;
|
||||
_pluginLog = pluginLog;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
_chatGui = chatGui;
|
||||
|
||||
_externalPluginHandler = new ExternalPluginHandler(_pluginInterface, _framework, _pluginLog);
|
||||
_externalPluginHandler = new ExternalPluginHandler(_pluginInterface, _pluginLog);
|
||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
|
||||
_workshopCache = new WorkshopCache(dataManager, _pluginLog);
|
||||
_gameStrings = new(dataManager, _pluginLog);
|
||||
|
||||
_mainWindow = new(this, _pluginInterface, _clientState, _configuration, _workshopCache);
|
||||
_mainWindow = new(this, _pluginInterface, _clientState, _configuration, _workshopCache,
|
||||
new IconCache(textureProvider), _chatGui, new RecipeTree(dataManager, _pluginLog), _pluginLog);
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
_configWindow = new(_pluginInterface, _configuration);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
_repairKitWindow = new(this, _pluginInterface, _pluginLog, _gameGui, addonLifecycle, _configuration, _externalPluginHandler);
|
||||
_windowSystem.AddWindow(_repairKitWindow);
|
||||
_ceruleumTankWindow = new(this, _pluginInterface, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_repairKitWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler);
|
||||
_windowSystem.AddWindow(_repairKitWindow);
|
||||
_ceruleumTankWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler, _chatGui);
|
||||
_windowSystem.AddWindow(_ceruleumTankWindow);
|
||||
|
||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||
@ -82,6 +91,18 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
{
|
||||
HelpMessage = "Open UI"
|
||||
});
|
||||
_commandManager.AddHandler("/workshoppa", new CommandInfo(ProcessCommand)
|
||||
{
|
||||
ShowInHelp = false,
|
||||
});
|
||||
_commandManager.AddHandler("/buy-tanks", new CommandInfo(ProcessBuyCommand)
|
||||
{
|
||||
HelpMessage = "Buy a given number of ceruleum tank stacks.",
|
||||
});
|
||||
_commandManager.AddHandler("/fill-tanks", new CommandInfo(ProcessFillCommand)
|
||||
{
|
||||
HelpMessage = "Fill your inventory with a given number of ceruleum tank stacks.",
|
||||
});
|
||||
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "SelectYesno", SelectYesNoPostSetup);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "Request", RequestPostSetup);
|
||||
@ -99,6 +120,11 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_pluginLog.Debug($"Changing stage from {_currentStageInternal} to {value}");
|
||||
_currentStageInternal = value;
|
||||
}
|
||||
|
||||
if (value != Stage.Stopped)
|
||||
_mainWindow.Flags |= ImGuiWindowFlags.NoCollapse;
|
||||
else
|
||||
_mainWindow.Flags &= ~ImGuiWindowFlags.NoCollapse;
|
||||
}
|
||||
}
|
||||
|
||||
@ -142,7 +168,8 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
|
||||
return;
|
||||
}
|
||||
else if (_mainWindow.State is MainWindow.ButtonState.Start or MainWindow.ButtonState.Resume && CurrentStage == Stage.Stopped)
|
||||
else if (_mainWindow.State is MainWindow.ButtonState.Start or MainWindow.ButtonState.Resume &&
|
||||
CurrentStage == Stage.Stopped)
|
||||
{
|
||||
// TODO Error checking, we should ensure the player has the required job level for *all* crafting parts
|
||||
_mainWindow.State = MainWindow.ButtonState.None;
|
||||
@ -162,12 +189,12 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
break;
|
||||
|
||||
case Stage.TargetFabricationStation:
|
||||
if (_configuration.CurrentlyCraftedItem is { StartedCrafting: true })
|
||||
CurrentStage = Stage.SelectCraftBranch;
|
||||
else
|
||||
CurrentStage = Stage.OpenCraftingLog;
|
||||
if (_configuration.CurrentlyCraftedItem is { StartedCrafting: true })
|
||||
CurrentStage = Stage.SelectCraftBranch;
|
||||
else
|
||||
CurrentStage = Stage.OpenCraftingLog;
|
||||
|
||||
InteractWithFabricationStation(fabricationStation!);
|
||||
InteractWithFabricationStation(fabricationStation!);
|
||||
|
||||
break;
|
||||
|
||||
@ -232,7 +259,8 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
|
||||
private WorkshopCraft GetCurrentCraft()
|
||||
{
|
||||
return _workshopCache.Crafts.Single(x => x.WorkshopItemId == _configuration.CurrentlyCraftedItem!.WorkshopItemId);
|
||||
return _workshopCache.Crafts.Single(
|
||||
x => x.WorkshopItemId == _configuration.CurrentlyCraftedItem!.WorkshopItemId);
|
||||
}
|
||||
|
||||
private void ProcessCommand(string command, string arguments)
|
||||
@ -243,6 +271,22 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_mainWindow.Toggle(MainWindow.EOpenReason.Command);
|
||||
}
|
||||
|
||||
private void ProcessBuyCommand(string command, string arguments)
|
||||
{
|
||||
if (_ceruleumTankWindow.TryParseBuyRequest(arguments, out int missingQuantity))
|
||||
_ceruleumTankWindow.StartPurchase(missingQuantity);
|
||||
else
|
||||
_chatGui.PrintError($"Usage: {command} <stacks>");
|
||||
}
|
||||
|
||||
private void ProcessFillCommand(string command, string arguments)
|
||||
{
|
||||
if (_ceruleumTankWindow.TryParseFillRequest(arguments, out int missingQuantity))
|
||||
_ceruleumTankWindow.StartPurchase(missingQuantity);
|
||||
else
|
||||
_chatGui.PrintError($"Usage: {command} <stacks>");
|
||||
}
|
||||
|
||||
private void OpenMainUi()
|
||||
=> _mainWindow.Toggle(MainWindow.EOpenReason.PluginInstaller);
|
||||
|
||||
@ -252,6 +296,9 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostRefresh, "Request", RequestPostRefresh);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "Request", RequestPostSetup);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "SelectYesno", SelectYesNoPostSetup);
|
||||
_commandManager.RemoveHandler("/fill-tanks");
|
||||
_commandManager.RemoveHandler("/buy-tanks");
|
||||
_commandManager.RemoveHandler("/workshoppa");
|
||||
_commandManager.RemoveHandler("/ws");
|
||||
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
||||
_pluginInterface.UiBuilder.OpenConfigUi -= _configWindow.Toggle;
|
||||
|
@ -1,68 +1,13 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Dalamud.NET.Sdk/11.0.0">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0-windows</TargetFramework>
|
||||
<Version>3.2</Version>
|
||||
<LangVersion>11.0</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
|
||||
<Version>7.0</Version>
|
||||
<OutputPath>dist</OutputPath>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DebugType>portable</DebugType>
|
||||
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\LLib\LLib.targets"/>
|
||||
<Import Project="..\LLib\RenameZip.targets"/>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\LLib\LLib.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGui.NET">
|
||||
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin" Condition="'$(Configuration)' == 'Release'">
|
||||
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
|
||||
</Target>
|
||||
</Project>
|
||||
|
@ -4,5 +4,5 @@
|
||||
"Punchline": "Better Company Workshop Turn-In",
|
||||
"Description": "",
|
||||
"RepoUrl": "https://git.carvel.li/liza/Workshoppa",
|
||||
"IconUrl": "https://git.carvel.li/liza/plugin-repo/raw/branch/master/dist/Workshoppa.png"
|
||||
"IconUrl": "https://plugins.carvel.li/icons/Workshoppa.png"
|
||||
}
|
||||
|
@ -1,15 +1,86 @@
|
||||
{
|
||||
"version": 1,
|
||||
"dependencies": {
|
||||
"net7.0-windows7.0": {
|
||||
"net8.0-windows7.0": {
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[2.1.12, )",
|
||||
"resolved": "2.1.12",
|
||||
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||
"requested": "[11.0.0, )",
|
||||
"resolved": "11.0.0",
|
||||
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
|
||||
},
|
||||
"DotNet.ReproducibleBuilds": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.1.1, )",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Gitea": {
|
||||
"type": "Direct",
|
||||
"requested": "[8.0.0, )",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
||||
"Microsoft.SourceLink.Common": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Build.Tasks.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
||||
},
|
||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
||||
},
|
||||
"Microsoft.SourceLink.GitHub": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.GitLab": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"llib": {
|
||||
"type": "Project"
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[11.0.0, )"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "7.0.0",
|
||||
"version": "8.0.0",
|
||||
"rollForward": "latestMinor",
|
||||
"allowPrerelease": false
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user