Compare commits
No commits in common. "master" and "v5.5" have entirely different histories.
2
LLib
2
LLib
@ -1 +1 @@
|
||||
Subproject commit e4bbc05ede6f6f01e7028b24614ed8cb333e909c
|
||||
Subproject commit b5125d4b3f7cdc0c7514a01764e5b5d4d85f80a7
|
4
Workshoppa/External/ExternalPluginHandler.cs
vendored
4
Workshoppa/External/ExternalPluginHandler.cs
vendored
@ -6,13 +6,13 @@ namespace Workshoppa.External;
|
||||
|
||||
internal sealed class ExternalPluginHandler
|
||||
{
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly PandoraIpc _pandoraIpc;
|
||||
|
||||
private bool? _pandoraState;
|
||||
|
||||
public ExternalPluginHandler(IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
public ExternalPluginHandler(DalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_pluginLog = pluginLog;
|
||||
|
2
Workshoppa/External/PandoraIpc.cs
vendored
2
Workshoppa/External/PandoraIpc.cs
vendored
@ -13,7 +13,7 @@ internal sealed class PandoraIpc
|
||||
private readonly ICallGateSubscriber<string, bool?> _getEnabled;
|
||||
private readonly ICallGateSubscriber<string, bool, object?> _setEnabled;
|
||||
|
||||
public PandoraIpc(IDalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
public PandoraIpc(DalamudPluginInterface pluginInterface, IPluginLog pluginLog)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
_getEnabled = pluginInterface.GetIpcSubscriber<string, bool?>("PandorasBox.GetFeatureEnabled");
|
||||
|
@ -4,8 +4,8 @@ using System.Text.RegularExpressions;
|
||||
using Dalamud.Plugin.Services;
|
||||
using LLib;
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Text.ReadOnly;
|
||||
using Lumina.Excel.CustomSheets;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
@ -38,16 +38,7 @@ internal sealed class GameStrings
|
||||
|
||||
[Sheet("custom/001/CmnDefCompanyManufactory_00150")]
|
||||
[SuppressMessage("Performance", "CA1812")]
|
||||
private readonly struct WorkshopDialogue(ExcelPage page, uint offset, uint row)
|
||||
: IQuestDialogueText, IExcelRow<WorkshopDialogue>
|
||||
private sealed class WorkshopDialogue : QuestDialogueText
|
||||
{
|
||||
public uint RowId => row;
|
||||
|
||||
public ReadOnlySeString Key => page.ReadString(offset, offset);
|
||||
public ReadOnlySeString Value => page.ReadString(offset + 4, offset);
|
||||
|
||||
static WorkshopDialogue IExcelRow<WorkshopDialogue>.Create(ExcelPage page, uint offset,
|
||||
uint row) =>
|
||||
new(page, offset, row);
|
||||
}
|
||||
}
|
||||
|
@ -2,20 +2,18 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
internal sealed class RecipeTree
|
||||
{
|
||||
private readonly IDataManager _dataManager;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IReadOnlyList<uint> _shopItemsOnly;
|
||||
|
||||
public RecipeTree(IDataManager dataManager, IPluginLog pluginLog)
|
||||
public RecipeTree(IDataManager dataManager)
|
||||
{
|
||||
_dataManager = dataManager;
|
||||
_pluginLog = pluginLog;
|
||||
|
||||
// probably incomplete, e.g. different housing districts have different shop types
|
||||
var shopVendorIds = new uint[]
|
||||
@ -31,10 +29,9 @@ internal sealed class RecipeTree
|
||||
262211, // Z'ranmaia, upper decks
|
||||
};
|
||||
|
||||
_shopItemsOnly = _dataManager.GetSubrowExcelSheet<GilShopItem>()
|
||||
.Flatten()
|
||||
_shopItemsOnly = _dataManager.GetExcelSheet<GilShopItem>()!
|
||||
.Where(x => shopVendorIds.Contains(x.RowId))
|
||||
.Select(x => x.Item.RowId)
|
||||
.Select(x => x.Item.Row)
|
||||
.Where(x => x > 0)
|
||||
.Distinct()
|
||||
.ToList()
|
||||
@ -65,9 +62,6 @@ internal sealed class RecipeTree
|
||||
AmountCrafted = x.First().AmountCrafted,
|
||||
})
|
||||
.ToList();
|
||||
_pluginLog.Verbose("Complete craft list:");
|
||||
foreach (var item in completeList)
|
||||
_pluginLog.Verbose($" {item.TotalQuantity}x {item.Name}");
|
||||
|
||||
// if a recipe has a specific amount crafted, divide the gathered amount by it
|
||||
foreach (var ingredient in completeList.Where(x => x is { AmountCrafted: > 1 }))
|
||||
@ -90,18 +84,11 @@ internal sealed class RecipeTree
|
||||
List<RecipeInfo> sortedList = new List<RecipeInfo>();
|
||||
while (sortedList.Count < completeList.Count)
|
||||
{
|
||||
_pluginLog.Verbose("Sort round");
|
||||
var canBeCrafted = completeList.Where(x =>
|
||||
!sortedList.Contains(x) && x.DependsOn.All(y => sortedList.Any(z => y == z.ItemId)))
|
||||
.ToList();
|
||||
foreach (var item in canBeCrafted)
|
||||
_pluginLog.Verbose($" can craft: {item.TotalQuantity}x {item.Name}");
|
||||
if (canBeCrafted.Count == 0)
|
||||
{
|
||||
foreach (var item in completeList.Where(x => !sortedList.Contains(x)))
|
||||
_pluginLog.Warning($" can't craft: {item.TotalQuantity}x {item.Name} → ({string.Join(", ", item.DependsOn.Where(y => sortedList.All(z => y != z.ItemId)))})");
|
||||
throw new InvalidOperationException("Unable to sort items");
|
||||
}
|
||||
|
||||
sortedList.AddRange(canBeCrafted.OrderBy(x => x.Name));
|
||||
}
|
||||
@ -120,34 +107,33 @@ internal sealed class RecipeTree
|
||||
if (recipe == null)
|
||||
continue;
|
||||
|
||||
for (int i = 0; i < 8; ++ i)
|
||||
foreach (var ingredient in recipe.UnkData5.Take(8))
|
||||
{
|
||||
var ingredient = recipe.Value.Ingredient[i];
|
||||
if (!ingredient.IsValid || ingredient.RowId == 0)
|
||||
if (ingredient == null || ingredient.ItemIngredient == 0)
|
||||
continue;
|
||||
|
||||
Item item = ingredient.Value;
|
||||
if (!IsValidItem(item.RowId))
|
||||
Item? item = _dataManager.GetExcelSheet<Item>()!.GetRow((uint)ingredient.ItemIngredient);
|
||||
if (item == null)
|
||||
continue;
|
||||
|
||||
Recipe? ingredientRecipe = GetFirstRecipeForItem(ingredient.RowId);
|
||||
Recipe? ingredientRecipe = GetFirstRecipeForItem((uint)ingredient.ItemIngredient);
|
||||
|
||||
//_pluginLog.Information($"Adding {item.Name}");
|
||||
ingredients.Add(new RecipeInfo
|
||||
{
|
||||
ItemId = ingredient.RowId,
|
||||
Name = item.Name.ToString(),
|
||||
TotalQuantity = material.TotalQuantity * recipe.Value.AmountIngredient[i],
|
||||
ItemId = (uint)ingredient.ItemIngredient,
|
||||
Name = item.Name,
|
||||
TotalQuantity = material.TotalQuantity * ingredient.AmountIngredient,
|
||||
Type =
|
||||
_shopItemsOnly.Contains(ingredient.RowId) ? Ingredient.EType.ShopItem :
|
||||
_shopItemsOnly.Contains((uint)ingredient.ItemIngredient) ? Ingredient.EType.ShopItem :
|
||||
ingredientRecipe != null ? Ingredient.EType.Craftable :
|
||||
GetGatheringItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
|
||||
GetVentureItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
|
||||
GetGatheringItem((uint)ingredient.ItemIngredient) != null ? Ingredient.EType.Gatherable :
|
||||
GetVentureItem((uint)ingredient.ItemIngredient) != null ? Ingredient.EType.Gatherable :
|
||||
Ingredient.EType.Other,
|
||||
|
||||
AmountCrafted = ingredientRecipe?.AmountResult ?? 1,
|
||||
DependsOn = ingredientRecipe?.Ingredient.Where(x => x.IsValid && IsValidItem(x.RowId))
|
||||
.Select(x => x.RowId)
|
||||
DependsOn = ingredientRecipe?.UnkData5.Take(8).Where(x => x != null && x.ItemIngredient != 0)
|
||||
.Select(x => (uint)x.ItemIngredient)
|
||||
.ToList()
|
||||
?? new(),
|
||||
});
|
||||
@ -171,9 +157,9 @@ internal sealed class RecipeTree
|
||||
Name = x.Ingredient.Name,
|
||||
TotalQuantity = x.Ingredient.TotalQuantity,
|
||||
Type = _shopItemsOnly.Contains(x.Ingredient.ItemId) ? Ingredient.EType.ShopItem : x.Ingredient.Type,
|
||||
AmountCrafted = x.Recipe!.Value.AmountResult,
|
||||
DependsOn = x.Recipe.Value.Ingredient.Where(y => y.IsValid && IsValidItem(y.RowId))
|
||||
.Select(y => y.RowId)
|
||||
AmountCrafted = x.Recipe!.AmountResult,
|
||||
DependsOn = x.Recipe.UnkData5.Take(8).Where(y => y != null && y.ItemIngredient != 0)
|
||||
.Select(y => (uint)y.ItemIngredient)
|
||||
.ToList(),
|
||||
})
|
||||
.ToList();
|
||||
@ -181,23 +167,18 @@ internal sealed class RecipeTree
|
||||
|
||||
private Recipe? GetFirstRecipeForItem(uint itemId)
|
||||
{
|
||||
return _dataManager.GetExcelSheet<Recipe>().FirstOrDefault(x => x.RowId > 0 && x.ItemResult.RowId == itemId);
|
||||
return _dataManager.GetExcelSheet<Recipe>()!.FirstOrDefault(x => x.RowId > 0 && x.ItemResult.Row == itemId);
|
||||
}
|
||||
|
||||
private GatheringItem? GetGatheringItem(uint itemId)
|
||||
{
|
||||
return _dataManager.GetExcelSheet<GatheringItem>().FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
|
||||
return _dataManager.GetExcelSheet<GatheringItem>()!.FirstOrDefault(x => x.RowId > 0 && (uint)x.Item == itemId);
|
||||
}
|
||||
|
||||
private RetainerTaskNormal? GetVentureItem(uint itemId)
|
||||
{
|
||||
return _dataManager.GetExcelSheet<RetainerTaskNormal>()
|
||||
.FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
|
||||
}
|
||||
|
||||
private static bool IsValidItem(uint itemId)
|
||||
{
|
||||
return itemId > 19 && itemId != uint.MaxValue;
|
||||
return _dataManager.GetExcelSheet<RetainerTaskNormal>()!
|
||||
.FirstOrDefault(x => x.RowId > 0 && x.Item.Row == itemId);
|
||||
}
|
||||
|
||||
private sealed class RecipeInfo : Ingredient
|
||||
|
10
Workshoppa/GameData/Shops/ItemForSale.cs
Normal file
10
Workshoppa/GameData/Shops/ItemForSale.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Workshoppa.GameData.Shops;
|
||||
|
||||
internal sealed class ItemForSale
|
||||
{
|
||||
public required int Position { get; init; }
|
||||
public required uint ItemId { get; init; }
|
||||
public required string? ItemName { get; init; }
|
||||
public required uint Price { get; init; }
|
||||
public required uint OwnedItems { get; init; }
|
||||
}
|
19
Workshoppa/GameData/Shops/PurchaseState.cs
Normal file
19
Workshoppa/GameData/Shops/PurchaseState.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
|
||||
namespace Workshoppa.GameData.Shops;
|
||||
|
||||
internal sealed class PurchaseState
|
||||
{
|
||||
public PurchaseState(int desiredItems, int ownedItems)
|
||||
{
|
||||
DesiredItems = desiredItems;
|
||||
OwnedItems = ownedItems;
|
||||
}
|
||||
|
||||
public int DesiredItems { get; }
|
||||
public int OwnedItems { get; set; }
|
||||
public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
|
||||
public bool IsComplete => ItemsLeftToBuy == 0;
|
||||
public bool IsAwaitingYesNo { get; set; }
|
||||
public DateTime NextStep { get; set; } = DateTime.MinValue;
|
||||
}
|
@ -1,10 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Excel.Sheets;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace Workshoppa.GameData;
|
||||
|
||||
@ -16,45 +15,41 @@ internal sealed class WorkshopCache
|
||||
{
|
||||
try
|
||||
{
|
||||
Dictionary<uint, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()
|
||||
Dictionary<ushort, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()!
|
||||
.Where(x => x.RowId > 0)
|
||||
.ToDictionary(x => x.RowId, x => x.Item.Value);
|
||||
.ToDictionary(x => (ushort)x.RowId, x => x.Item.Value!);
|
||||
|
||||
Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()
|
||||
Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()!
|
||||
.Where(x => x.RowId > 0)
|
||||
.Select(x => new WorkshopCraft
|
||||
{
|
||||
WorkshopItemId = x.RowId,
|
||||
ResultItem = x.ResultItem.RowId,
|
||||
Name = x.ResultItem.Value.Name.ToString(),
|
||||
IconId = x.ResultItem.Value.Icon,
|
||||
Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.RowId,
|
||||
Type = x.CompanyCraftType.RowId,
|
||||
Phases = x.CompanyCraftPart.Where(part => part.RowId != 0)
|
||||
ResultItem = x.ResultItem.Row,
|
||||
Name = x.ResultItem.Value!.Name.ToString(),
|
||||
IconId = x.ResultItem.Value!.Icon,
|
||||
Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.Row,
|
||||
Type = x.CompanyCraftType.Row,
|
||||
Phases = x.CompanyCraftPart.Where(part => part.Row != 0)
|
||||
.SelectMany(part =>
|
||||
part.Value.CompanyCraftProcess
|
||||
part.Value!.CompanyCraftProcess
|
||||
.Where(y => y.Value!.UnkData0.Any(z => z.SupplyItem > 0))
|
||||
.Select(y => (Type: part.Value!.CompanyCraftType.Value, Process: y)))
|
||||
.Select(y => new WorkshopCraftPhase
|
||||
{
|
||||
Name = part.Value.CompanyCraftType.Value.Name.ToString(),
|
||||
Items = Enumerable.Range(0, y.Value.SupplyItem.Count)
|
||||
.Select(i => new
|
||||
{
|
||||
SupplyItem = y.Value.SupplyItem[i],
|
||||
SetsRequired = y.Value.SetsRequired[i],
|
||||
SetQuantity = y.Value.SetQuantity[i],
|
||||
})
|
||||
.Where(item => item.SupplyItem.RowId > 0)
|
||||
Name = y.Type!.Name.ToString(),
|
||||
Items = y.Process.Value!.UnkData0
|
||||
.Where(item => item.SupplyItem > 0)
|
||||
.Select(item => new WorkshopCraftItem
|
||||
{
|
||||
ItemId = itemMapping[item.SupplyItem.RowId].RowId,
|
||||
Name = itemMapping[item.SupplyItem.RowId].Name.ToString(),
|
||||
IconId = itemMapping[item.SupplyItem.RowId].Icon,
|
||||
ItemId = itemMapping[item.SupplyItem].RowId,
|
||||
Name = itemMapping[item.SupplyItem].Name.ToString(),
|
||||
IconId = itemMapping[item.SupplyItem].Icon,
|
||||
SetQuantity = item.SetQuantity,
|
||||
SetsRequired = item.SetsRequired,
|
||||
})
|
||||
.ToList()
|
||||
.AsReadOnly(),
|
||||
}))
|
||||
})
|
||||
.ToList()
|
||||
.AsReadOnly(),
|
||||
})
|
||||
|
@ -5,9 +5,10 @@ using Dalamud.Interface.Components;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -16,6 +17,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
{
|
||||
private const int CeruleumTankItemId = 10155;
|
||||
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IChatGui _chatGui;
|
||||
@ -24,31 +26,28 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
private int _buyStackCount;
|
||||
private bool _buyPartialStacks = true;
|
||||
|
||||
public CeruleumTankWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler,
|
||||
public CeruleumTankWindow(WorkshopPlugin plugin, IPluginLog pluginLog, IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle, Configuration configuration, ExternalPluginHandler externalPluginHandler,
|
||||
IChatGui chatGui)
|
||||
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", pluginLog, gameGui,
|
||||
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui,
|
||||
addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_pluginLog = pluginLog;
|
||||
_chatGui = chatGui;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
public override bool IsEnabled => _configuration.EnableCeruleumTankCalculator;
|
||||
protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
|
||||
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (addon->AtkValuesCount != 170)
|
||||
{
|
||||
_pluginLog.Error(
|
||||
$"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
|
||||
_companyCredits = 0;
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -58,11 +57,11 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
uint itemCount = atkValues[9].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -74,18 +73,18 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
|
||||
}
|
||||
|
||||
public override int GetCurrencyCount() => _companyCredits;
|
||||
protected override int GetCurrencyCount() => _companyCredits;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (Shop.ItemForSale == null)
|
||||
if (ItemForSale == null)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
int ceruleumTanks = Shop.GetItemCount(CeruleumTankItemId);
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int ceruleumTanks = GetItemCount(CeruleumTankItemId);
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
@ -95,7 +94,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (Shop.PurchaseState == null)
|
||||
if (PurchaseState == null)
|
||||
{
|
||||
ImGui.SetNextItemWidth(100);
|
||||
ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
|
||||
@ -109,27 +108,27 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
if (_buyPartialStacks && ceruleumTanks % 999 > 0)
|
||||
missingItems += (999 - ceruleumTanks % 999);
|
||||
|
||||
if (Shop.PurchaseState != null)
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
HandleNextPurchaseStep();
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
ImGui.Text($"Buying {FormatStackCount(Shop.PurchaseState.ItemsLeftToBuy)}...");
|
||||
ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
Shop.CancelAutoPurchase();
|
||||
CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
ImGui.Spacing();
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {Shop.ItemForSale.Price * toPurchase:N0} CC"))
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
|
||||
{
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -145,12 +144,12 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return $"{fullStacks:N0} {stacks}";
|
||||
}
|
||||
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)buyNow },
|
||||
};
|
||||
addonShop->FireCallback(3, buyItem);
|
||||
@ -164,9 +163,9 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
stackCount = Math.Min(freeInventorySlots, stackCount);
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), stackCount * 999);
|
||||
missingQuantity = Math.Min(GetMaxItemsToPurchase(), stackCount * 999);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -178,25 +177,25 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int partialStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
int partialStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
|
||||
int tanks = Math.Min((fullStacks + partialStacks + freeInventorySlots) * 999,
|
||||
Math.Max(stackCount * 999, (fullStacks + partialStacks) * 999));
|
||||
_pluginLog.Information("T: " + tanks);
|
||||
int owned = Shop.GetItemCount(CeruleumTankItemId);
|
||||
int owned = GetItemCount(CeruleumTankItemId);
|
||||
if (tanks <= owned)
|
||||
missingQuantity = 0;
|
||||
else
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), tanks - owned);
|
||||
missingQuantity = Math.Min(GetMaxItemsToPurchase(), tanks - owned);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void StartPurchase(int quantity)
|
||||
{
|
||||
if (!IsOpen || Shop.ItemForSale == null)
|
||||
if (!IsOpen || ItemForSale == null)
|
||||
{
|
||||
_chatGui.PrintError("Could not start purchase, shop window is not open.");
|
||||
return;
|
||||
@ -209,7 +208,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
}
|
||||
|
||||
_chatGui.Print($"Starting purchase of {FormatStackCount(quantity)} ceruleum tanks.");
|
||||
Shop.StartAutoPurchase(quantity);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
StartAutoPurchase(quantity);
|
||||
HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ namespace Workshoppa.Windows;
|
||||
|
||||
internal sealed class ConfigWindow : LWindow, IPersistableWindowConfig
|
||||
{
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public ConfigWindow(IDalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
public ConfigWindow(DalamudPluginInterface pluginInterface, Configuration configuration)
|
||||
: base("Workshoppa - Configuration###WorkshoppaConfigWindow")
|
||||
|
||||
{
|
||||
|
@ -7,7 +7,7 @@ using System.Text.RegularExpressions;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
using Dalamud.Interface.Internal;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
@ -24,7 +24,7 @@ internal sealed class MainWindow : LWindow, IPersistableWindowConfig
|
||||
private static readonly Regex CountAndName = new(@"^(\d{1,5})x?\s+(.*)$", RegexOptions.Compiled);
|
||||
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly WorkshopCache _workshopCache;
|
||||
@ -37,7 +37,7 @@ internal sealed class MainWindow : LWindow, IPersistableWindowConfig
|
||||
private bool _checkInventory;
|
||||
private string _newPresetName = string.Empty;
|
||||
|
||||
public MainWindow(WorkshopPlugin plugin, IDalamudPluginInterface pluginInterface, IClientState clientState,
|
||||
public MainWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IClientState clientState,
|
||||
Configuration configuration, WorkshopCache workshopCache, IconCache iconCache, IChatGui chatGui,
|
||||
RecipeTree recipeTree, IPluginLog pluginLog)
|
||||
: base("Workshoppa###WorkshoppaMainWindow")
|
||||
@ -70,7 +70,7 @@ internal sealed class MainWindow : LWindow, IPersistableWindowConfig
|
||||
public ButtonState State { get; set; } = ButtonState.None;
|
||||
|
||||
private bool IsDiscipleOfHand =>
|
||||
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.RowId is >= 8 and <= 15;
|
||||
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.Id is >= 8 and <= 15;
|
||||
|
||||
public WindowConfig WindowConfig => _configuration.MainWindowConfig;
|
||||
|
||||
@ -547,8 +547,6 @@ internal sealed class MainWindow : LWindow, IPersistableWindowConfig
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(ImGui.GetFrameHeight()));
|
||||
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (ImGui.GetFrameHeight() - ImGui.GetTextLineHeight()) / 2);
|
||||
|
||||
icon.Dispose();
|
||||
}
|
||||
|
||||
ImGui.TextColored(inInventory >= item.TotalQuantity ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
|
@ -8,8 +8,8 @@ using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -21,32 +21,29 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public RepairKitWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
public RepairKitWindow(WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
public override bool IsEnabled => _configuration.EnableRepairKitCalculator;
|
||||
protected override bool Enabled => _configuration.EnableRepairKitCalculator;
|
||||
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (GetDarkMatterClusterCount() == 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (addon->AtkValuesCount != 625)
|
||||
{
|
||||
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -55,18 +52,18 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
// Check if on 'Current Stock' tab?
|
||||
if (atkValues[0].UInt != 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
uint itemCount = atkValues[2].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -78,14 +75,14 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
|
||||
}
|
||||
|
||||
private int GetDarkMatterClusterCount() => Shop.GetItemCount(10335);
|
||||
private int GetDarkMatterClusterCount() => GetItemCount(10335);
|
||||
|
||||
public override int GetCurrencyCount() => Shop.GetItemCount(1);
|
||||
protected override int GetCurrencyCount() => GetItemCount(1);
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
int darkMatterClusters = GetDarkMatterClusterCount();
|
||||
if (Shop.ItemForSale == null || darkMatterClusters == 0)
|
||||
if (ItemForSale == null || darkMatterClusters == 0)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
@ -94,43 +91,43 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {Shop.ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Unindent();
|
||||
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)Shop.ItemForSale.OwnedItems);
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
|
||||
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
|
||||
|
||||
if (Shop.PurchaseState != null)
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
HandleNextPurchaseStep();
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
Shop.CancelAutoPurchase();
|
||||
CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy missing Dark Matter for {Shop.ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
{
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.Int, Int = Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = buyNow },
|
||||
new() { Type = 0, Int = 0 }
|
||||
};
|
||||
|
@ -1,49 +1,198 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.ImGui;
|
||||
using LLib.Shop;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
|
||||
internal abstract class ShopWindow : LWindow, IShopWindow, IDisposable
|
||||
internal abstract class ShopWindow : LWindow, IDisposable
|
||||
{
|
||||
private readonly string _addonName;
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IAddonLifecycle _addonLifecycle;
|
||||
private readonly ExternalPluginHandler _externalPluginHandler;
|
||||
|
||||
protected ShopWindow(
|
||||
string windowName,
|
||||
string addonName,
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base(windowName)
|
||||
protected ItemForSale? ItemForSale;
|
||||
protected PurchaseState? PurchaseState;
|
||||
|
||||
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
|
||||
: base(name)
|
||||
{
|
||||
_addonName = addonName;
|
||||
_plugin = plugin;
|
||||
_pluginLog = pluginLog;
|
||||
_gameGui = gameGui;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
_externalPluginHandler = externalPluginHandler;
|
||||
Shop = new RegularShopBase(this, addonName, pluginLog, gameGui, addonLifecycle);
|
||||
|
||||
Position = new Vector2(100, 100);
|
||||
PositionCondition = ImGuiCond.Always;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
||||
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
|
||||
public void Dispose() => Shop.Dispose();
|
||||
public bool AutoBuyEnabled => PurchaseState != null;
|
||||
|
||||
protected abstract bool Enabled { get; }
|
||||
|
||||
public bool AutoBuyEnabled => Shop.AutoBuyEnabled;
|
||||
public bool IsAwaitingYesNo
|
||||
{
|
||||
get { return Shop.IsAwaitingYesNo; }
|
||||
set { Shop.IsAwaitingYesNo = value; }
|
||||
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
||||
set => PurchaseState!.IsAwaitingYesNo = value;
|
||||
}
|
||||
|
||||
protected RegularShopBase Shop { get; }
|
||||
public abstract bool IsEnabled { get; }
|
||||
public abstract int GetCurrencyCount();
|
||||
public abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
public abstract unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
|
||||
public void SaveExternalPluginState() => _externalPluginHandler.Save();
|
||||
public void RestoreExternalPluginState() => _externalPluginHandler.Restore();
|
||||
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
IsOpen = true;
|
||||
}
|
||||
|
||||
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
{
|
||||
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||
short x = 0, y = 0;
|
||||
addon->GetPosition(&x, &y);
|
||||
|
||||
short width = 0, height = 0;
|
||||
addon->GetSize(&width, &height, true);
|
||||
x += width;
|
||||
|
||||
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
||||
Position = new Vector2(x, y);
|
||||
|
||||
IsOpen = true;
|
||||
}
|
||||
else
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
|
||||
private void PostUpdateShopStock()
|
||||
{
|
||||
if (ItemForSale != null && PurchaseState != null)
|
||||
{
|
||||
int ownedItems = (int)ItemForSale.OwnedItems;
|
||||
if (PurchaseState.OwnedItems != ownedItems)
|
||||
{
|
||||
PurchaseState.OwnedItems = ownedItems;
|
||||
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected unsafe int GetItemCount(uint itemId)
|
||||
{
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
||||
}
|
||||
|
||||
protected abstract int GetCurrencyCount();
|
||||
|
||||
protected int GetMaxItemsToPurchase()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
return 0;
|
||||
|
||||
int currency = GetCurrencyCount();
|
||||
return (int)(currency / ItemForSale!.Price);
|
||||
}
|
||||
|
||||
protected void CancelAutoPurchase()
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
|
||||
protected void StartAutoPurchase(int toPurchase)
|
||||
{
|
||||
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
||||
_externalPluginHandler.Save();
|
||||
}
|
||||
|
||||
protected unsafe void HandleNextPurchaseStep()
|
||||
{
|
||||
if (ItemForSale == null || PurchaseState == null)
|
||||
return;
|
||||
|
||||
int maxStackSize = _plugin.DetermineMaxStackSize(ItemForSale.ItemId);
|
||||
if (maxStackSize == 0 && !_plugin.HasFreeInventorySlot())
|
||||
{
|
||||
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
else if (!PurchaseState.IsComplete)
|
||||
{
|
||||
if (PurchaseState.NextStep <= DateTime.Now &&
|
||||
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
||||
{
|
||||
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, maxStackSize);
|
||||
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
||||
|
||||
FirePurchaseCallback(addonShop, buyNow);
|
||||
|
||||
PurchaseState.NextStep = DateTime.MaxValue;
|
||||
PurchaseState.IsAwaitingYesNo = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ namespace Workshoppa;
|
||||
|
||||
partial class WorkshopPlugin
|
||||
{
|
||||
private void InteractWithFabricationStation(IGameObject fabricationStation)
|
||||
private void InteractWithFabricationStation(GameObject fabricationStation)
|
||||
=> InteractWithTarget(fabricationStation);
|
||||
|
||||
private void TakeItemFromQueue()
|
||||
|
@ -18,7 +18,7 @@ namespace Workshoppa;
|
||||
|
||||
partial class WorkshopPlugin
|
||||
{
|
||||
private unsafe void InteractWithTarget(IGameObject obj)
|
||||
private unsafe void InteractWithTarget(GameObject obj)
|
||||
{
|
||||
_pluginLog.Information($"Setting target to {obj}");
|
||||
/*
|
||||
@ -31,7 +31,7 @@ partial class WorkshopPlugin
|
||||
(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)obj.Address, false);
|
||||
}
|
||||
|
||||
private float GetDistanceToEventObject(IReadOnlyList<uint> npcIds, out IGameObject? o)
|
||||
private float GetDistanceToEventObject(IReadOnlyList<uint> npcIds, out GameObject? o)
|
||||
{
|
||||
Vector3? localPlayerPosition = _clientState.LocalPlayer?.Position;
|
||||
if (localPlayerPosition != null)
|
||||
@ -40,7 +40,7 @@ partial class WorkshopPlugin
|
||||
{
|
||||
if (obj.ObjectKind == ObjectKind.EventObj)
|
||||
{
|
||||
if (npcIds.Contains(obj.DataId))
|
||||
if (npcIds.Contains(GetNpcId(obj)))
|
||||
{
|
||||
o = obj;
|
||||
float distance = Vector3.Distance(localPlayerPosition.Value,
|
||||
@ -56,6 +56,12 @@ partial class WorkshopPlugin
|
||||
return float.MaxValue;
|
||||
}
|
||||
|
||||
private unsafe uint GetNpcId(GameObject obj)
|
||||
{
|
||||
return ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)obj.Address)->GetNpcID();
|
||||
}
|
||||
|
||||
|
||||
private unsafe AtkUnitBase* GetCompanyCraftingLogAddon()
|
||||
{
|
||||
if (_gameGui.TryGetAddonByName<AtkUnitBase>("CompanyCraftRecipeNoteBook", out var addon) &&
|
||||
@ -74,7 +80,7 @@ partial class WorkshopPlugin
|
||||
var agentInterface = AgentModule.Instance()->GetAgentByInternalId(AgentId.CompanyCraftMaterial);
|
||||
if (agentInterface != null && agentInterface->IsAgentActive())
|
||||
{
|
||||
var addonId = agentInterface->GetAddonId();
|
||||
var addonId = agentInterface->GetAddonID();
|
||||
if (addonId == 0)
|
||||
return null;
|
||||
|
||||
@ -218,11 +224,88 @@ partial class WorkshopPlugin
|
||||
if (item == null)
|
||||
continue;
|
||||
|
||||
if (item->ItemId == itemId && item->Quantity >= count)
|
||||
if (item->ItemID == itemId && item->Quantity >= count)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasFreeInventorySlot() => CountFreeInventorySlots() > 0;
|
||||
|
||||
public unsafe int CountFreeInventorySlots()
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemID == 0)
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(predicate);
|
||||
|
||||
var inventoryManager = InventoryManager.Instance();
|
||||
if (inventoryManager == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManager->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemID == 0)
|
||||
continue;
|
||||
|
||||
if (item->ItemID == itemId && predicate((int)item->Quantity))
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int DetermineMaxStackSize(uint itemId)
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int max = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemID == 0)
|
||||
return 99;
|
||||
|
||||
if (item->ItemID == itemId)
|
||||
{
|
||||
max += (999 - (int)item->Quantity);
|
||||
if (max >= 99)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Math.Min(99, max);
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
internal readonly IReadOnlyList<ushort> WorkshopTerritories = new ushort[] { 423, 424, 425, 653, 984 }.AsReadOnly();
|
||||
private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin));
|
||||
|
||||
private readonly IDalamudPluginInterface _pluginInterface;
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IFramework _framework;
|
||||
private readonly ICondition _condition;
|
||||
@ -50,7 +50,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
private DateTime _continueAt = DateTime.MinValue;
|
||||
private DateTime _fallbackAt = DateTime.MaxValue;
|
||||
|
||||
public WorkshopPlugin(IDalamudPluginInterface pluginInterface, IGameGui gameGui, IFramework framework,
|
||||
public WorkshopPlugin(DalamudPluginInterface pluginInterface, IGameGui gameGui, IFramework framework,
|
||||
ICondition condition, IClientState clientState, IObjectTable objectTable, IDataManager dataManager,
|
||||
ICommandManager commandManager, IPluginLog pluginLog, IAddonLifecycle addonLifecycle, IChatGui chatGui,
|
||||
ITextureProvider textureProvider)
|
||||
@ -72,14 +72,14 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_gameStrings = new(dataManager, _pluginLog);
|
||||
|
||||
_mainWindow = new(this, _pluginInterface, _clientState, _configuration, _workshopCache,
|
||||
new IconCache(textureProvider), _chatGui, new RecipeTree(dataManager, _pluginLog), _pluginLog);
|
||||
new IconCache(textureProvider), _chatGui, new RecipeTree(dataManager), _pluginLog);
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
_configWindow = new(_pluginInterface, _configuration);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
_repairKitWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_repairKitWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler);
|
||||
_windowSystem.AddWindow(_repairKitWindow);
|
||||
_ceruleumTankWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_ceruleumTankWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler, _chatGui);
|
||||
_windowSystem.AddWindow(_ceruleumTankWindow);
|
||||
|
||||
|
@ -1,13 +1,68 @@
|
||||
<Project Sdk="Dalamud.NET.Sdk/11.0.0">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Version>7.0</Version>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Version>5.5</Version>
|
||||
<LangVersion>11.0</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
|
||||
<OutputPath>dist</OutputPath>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DebugType>portable</DebugType>
|
||||
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
|
||||
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<Import Project="..\LLib\LLib.targets"/>
|
||||
<Import Project="..\LLib\RenameZip.targets"/>
|
||||
<PropertyGroup>
|
||||
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\LLib\LLib.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGui.NET">
|
||||
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin" Condition="'$(Configuration)' == 'Release'">
|
||||
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
|
||||
</Target>
|
||||
</Project>
|
||||
|
@ -4,83 +4,12 @@
|
||||
"net8.0-windows7.0": {
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.0.0, )",
|
||||
"resolved": "11.0.0",
|
||||
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
|
||||
},
|
||||
"DotNet.ReproducibleBuilds": {
|
||||
"type": "Direct",
|
||||
"requested": "[1.1.1, )",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Gitea": {
|
||||
"type": "Direct",
|
||||
"requested": "[8.0.0, )",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
||||
"Microsoft.SourceLink.Common": "8.0.0"
|
||||
}
|
||||
},
|
||||
"Microsoft.Build.Tasks.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
||||
},
|
||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.Common": {
|
||||
"type": "Transitive",
|
||||
"resolved": "8.0.0",
|
||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
||||
},
|
||||
"Microsoft.SourceLink.GitHub": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
},
|
||||
"Microsoft.SourceLink.GitLab": {
|
||||
"type": "Transitive",
|
||||
"resolved": "1.1.1",
|
||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
||||
"dependencies": {
|
||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
||||
"Microsoft.SourceLink.Common": "1.1.1"
|
||||
}
|
||||
"requested": "[2.1.12, )",
|
||||
"resolved": "2.1.12",
|
||||
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||
},
|
||||
"llib": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[11.0.0, )"
|
||||
}
|
||||
"type": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user