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2
LLib
2
LLib
@ -1 +1 @@
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Subproject commit e4bbc05ede6f6f01e7028b24614ed8cb333e909c
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Subproject commit 93fac6efb01a1272192d929fd863328271512ea4
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@ -4,8 +4,8 @@ using System.Text.RegularExpressions;
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using Dalamud.Plugin.Services;
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using LLib;
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using Lumina.Excel;
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using Lumina.Excel.Sheets;
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using Lumina.Text.ReadOnly;
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using Lumina.Excel.CustomSheets;
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using Lumina.Excel.GeneratedSheets;
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namespace Workshoppa.GameData;
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@ -38,16 +38,7 @@ internal sealed class GameStrings
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[Sheet("custom/001/CmnDefCompanyManufactory_00150")]
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[SuppressMessage("Performance", "CA1812")]
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private readonly struct WorkshopDialogue(ExcelPage page, uint offset, uint row)
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: IQuestDialogueText, IExcelRow<WorkshopDialogue>
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private sealed class WorkshopDialogue : QuestDialogueText
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{
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public uint RowId => row;
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public ReadOnlySeString Key => page.ReadString(offset, offset);
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public ReadOnlySeString Value => page.ReadString(offset + 4, offset);
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static WorkshopDialogue IExcelRow<WorkshopDialogue>.Create(ExcelPage page, uint offset,
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uint row) =>
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new(page, offset, row);
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}
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}
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@ -2,7 +2,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Plugin.Services;
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using Lumina.Excel.Sheets;
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using Lumina.Excel.GeneratedSheets2;
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namespace Workshoppa.GameData;
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@ -31,10 +31,9 @@ internal sealed class RecipeTree
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262211, // Z'ranmaia, upper decks
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};
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_shopItemsOnly = _dataManager.GetSubrowExcelSheet<GilShopItem>()
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.Flatten()
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_shopItemsOnly = _dataManager.GetExcelSheet<GilShopItem>()!
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.Where(x => shopVendorIds.Contains(x.RowId))
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.Select(x => x.Item.RowId)
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.Select(x => x.Item.Row)
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.Where(x => x > 0)
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.Distinct()
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.ToList()
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@ -122,32 +121,32 @@ internal sealed class RecipeTree
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for (int i = 0; i < 8; ++ i)
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{
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var ingredient = recipe.Value.Ingredient[i];
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if (!ingredient.IsValid || ingredient.RowId == 0)
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var ingredient = recipe.Ingredient[i];
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if (ingredient == null || ingredient.Row == 0)
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continue;
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Item item = ingredient.Value;
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if (!IsValidItem(item.RowId))
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Item? item = ingredient.Value;
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if (item == null || !IsValidItem(item.RowId))
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continue;
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Recipe? ingredientRecipe = GetFirstRecipeForItem(ingredient.RowId);
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Recipe? ingredientRecipe = GetFirstRecipeForItem(ingredient.Row);
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//_pluginLog.Information($"Adding {item.Name}");
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ingredients.Add(new RecipeInfo
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{
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ItemId = ingredient.RowId,
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Name = item.Name.ToString(),
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TotalQuantity = material.TotalQuantity * recipe.Value.AmountIngredient[i],
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ItemId = ingredient.Row,
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Name = item.Name,
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TotalQuantity = material.TotalQuantity * recipe.AmountIngredient[i],
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Type =
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_shopItemsOnly.Contains(ingredient.RowId) ? Ingredient.EType.ShopItem :
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_shopItemsOnly.Contains(ingredient.Row) ? Ingredient.EType.ShopItem :
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ingredientRecipe != null ? Ingredient.EType.Craftable :
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GetGatheringItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
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GetVentureItem(ingredient.RowId) != null ? Ingredient.EType.Gatherable :
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GetGatheringItem(ingredient.Row) != null ? Ingredient.EType.Gatherable :
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GetVentureItem(ingredient.Row) != null ? Ingredient.EType.Gatherable :
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Ingredient.EType.Other,
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AmountCrafted = ingredientRecipe?.AmountResult ?? 1,
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DependsOn = ingredientRecipe?.Ingredient.Where(x => x.IsValid && IsValidItem(x.RowId))
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.Select(x => x.RowId)
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DependsOn = ingredientRecipe?.Ingredient.Where(x => x != null && IsValidItem(x.Row))
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.Select(x => x.Row)
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.ToList()
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?? new(),
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});
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@ -171,9 +170,9 @@ internal sealed class RecipeTree
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Name = x.Ingredient.Name,
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TotalQuantity = x.Ingredient.TotalQuantity,
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Type = _shopItemsOnly.Contains(x.Ingredient.ItemId) ? Ingredient.EType.ShopItem : x.Ingredient.Type,
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AmountCrafted = x.Recipe!.Value.AmountResult,
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DependsOn = x.Recipe.Value.Ingredient.Where(y => y.IsValid && IsValidItem(y.RowId))
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.Select(y => y.RowId)
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AmountCrafted = x.Recipe!.AmountResult,
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DependsOn = x.Recipe.Ingredient.Where(y => y != null && IsValidItem(y.Row))
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.Select(y => y.Row)
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.ToList(),
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})
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.ToList();
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@ -181,18 +180,18 @@ internal sealed class RecipeTree
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private Recipe? GetFirstRecipeForItem(uint itemId)
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{
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return _dataManager.GetExcelSheet<Recipe>().FirstOrDefault(x => x.RowId > 0 && x.ItemResult.RowId == itemId);
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return _dataManager.GetExcelSheet<Recipe>()!.FirstOrDefault(x => x.RowId > 0 && x.ItemResult.Row == itemId);
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}
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private GatheringItem? GetGatheringItem(uint itemId)
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{
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return _dataManager.GetExcelSheet<GatheringItem>().FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
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return _dataManager.GetExcelSheet<GatheringItem>()!.FirstOrDefault(x => x.RowId > 0 && x.Item.Row == itemId);
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}
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private RetainerTaskNormal? GetVentureItem(uint itemId)
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{
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return _dataManager.GetExcelSheet<RetainerTaskNormal>()
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.FirstOrDefault(x => x.RowId > 0 && x.Item.RowId == itemId);
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return _dataManager.GetExcelSheet<RetainerTaskNormal>()!
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.FirstOrDefault(x => x.RowId > 0 && x.Item.Row == itemId);
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}
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private static bool IsValidItem(uint itemId)
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10
Workshoppa/GameData/Shops/ItemForSale.cs
Normal file
10
Workshoppa/GameData/Shops/ItemForSale.cs
Normal file
@ -0,0 +1,10 @@
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namespace Workshoppa.GameData.Shops;
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internal sealed class ItemForSale
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{
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public required int Position { get; init; }
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public required uint ItemId { get; init; }
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public required string? ItemName { get; init; }
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public required uint Price { get; init; }
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public required uint OwnedItems { get; init; }
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}
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19
Workshoppa/GameData/Shops/PurchaseState.cs
Normal file
19
Workshoppa/GameData/Shops/PurchaseState.cs
Normal file
@ -0,0 +1,19 @@
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using System;
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namespace Workshoppa.GameData.Shops;
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internal sealed class PurchaseState
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{
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public PurchaseState(int desiredItems, int ownedItems)
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{
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DesiredItems = desiredItems;
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OwnedItems = ownedItems;
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}
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public int DesiredItems { get; }
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public int OwnedItems { get; set; }
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public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
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public bool IsComplete => ItemsLeftToBuy == 0;
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public bool IsAwaitingYesNo { get; set; }
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public DateTime NextStep { get; set; } = DateTime.MinValue;
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}
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@ -1,10 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Dalamud.Plugin.Services;
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using Lumina.Excel.Sheets;
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using Lumina.Excel.GeneratedSheets;
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namespace Workshoppa.GameData;
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@ -16,45 +15,41 @@ internal sealed class WorkshopCache
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{
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try
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{
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Dictionary<uint, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()
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Dictionary<ushort, Item> itemMapping = dataManager.GetExcelSheet<CompanyCraftSupplyItem>()!
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.Where(x => x.RowId > 0)
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.ToDictionary(x => x.RowId, x => x.Item.Value);
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.ToDictionary(x => (ushort)x.RowId, x => x.Item.Value!);
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Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()
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Crafts = dataManager.GetExcelSheet<CompanyCraftSequence>()!
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.Where(x => x.RowId > 0)
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.Select(x => new WorkshopCraft
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{
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WorkshopItemId = x.RowId,
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ResultItem = x.ResultItem.RowId,
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Name = x.ResultItem.Value.Name.ToString(),
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IconId = x.ResultItem.Value.Icon,
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Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.RowId,
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Type = x.CompanyCraftType.RowId,
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Phases = x.CompanyCraftPart.Where(part => part.RowId != 0)
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ResultItem = x.ResultItem.Row,
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Name = x.ResultItem.Value!.Name.ToString(),
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IconId = x.ResultItem.Value!.Icon,
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Category = (WorkshopCraftCategory)x.CompanyCraftDraftCategory.Row,
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Type = x.CompanyCraftType.Row,
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Phases = x.CompanyCraftPart.Where(part => part.Row != 0)
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.SelectMany(part =>
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part.Value.CompanyCraftProcess
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part.Value!.CompanyCraftProcess
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.Where(y => y.Value!.UnkData0.Any(z => z.SupplyItem > 0))
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.Select(y => (Type: part.Value!.CompanyCraftType.Value, Process: y)))
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.Select(y => new WorkshopCraftPhase
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{
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Name = part.Value.CompanyCraftType.Value.Name.ToString(),
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Items = Enumerable.Range(0, y.Value.SupplyItem.Count)
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.Select(i => new
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{
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SupplyItem = y.Value.SupplyItem[i],
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SetsRequired = y.Value.SetsRequired[i],
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SetQuantity = y.Value.SetQuantity[i],
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})
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.Where(item => item.SupplyItem.RowId > 0)
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Name = y.Type!.Name.ToString(),
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Items = y.Process.Value!.UnkData0
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.Where(item => item.SupplyItem > 0)
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.Select(item => new WorkshopCraftItem
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{
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ItemId = itemMapping[item.SupplyItem.RowId].RowId,
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Name = itemMapping[item.SupplyItem.RowId].Name.ToString(),
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IconId = itemMapping[item.SupplyItem.RowId].Icon,
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ItemId = itemMapping[item.SupplyItem].RowId,
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Name = itemMapping[item.SupplyItem].Name.ToString(),
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IconId = itemMapping[item.SupplyItem].Icon,
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SetQuantity = item.SetQuantity,
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SetsRequired = item.SetsRequired,
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})
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.ToList()
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.AsReadOnly(),
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}))
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})
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.ToList()
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.AsReadOnly(),
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})
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@ -5,9 +5,10 @@ using Dalamud.Interface.Components;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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using LLib;
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using LLib.GameUI;
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using LLib.Shop.Model;
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using Workshoppa.External;
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using Workshoppa.GameData.Shops;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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namespace Workshoppa.Windows;
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@ -16,6 +17,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
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{
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private const int CeruleumTankItemId = 10155;
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private readonly WorkshopPlugin _plugin;
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private readonly IPluginLog _pluginLog;
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private readonly Configuration _configuration;
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private readonly IChatGui _chatGui;
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@ -24,31 +26,28 @@ internal sealed class CeruleumTankWindow : ShopWindow
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private int _buyStackCount;
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private bool _buyPartialStacks = true;
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public CeruleumTankWindow(
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IPluginLog pluginLog,
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IGameGui gameGui,
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IAddonLifecycle addonLifecycle,
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Configuration configuration,
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ExternalPluginHandler externalPluginHandler,
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public CeruleumTankWindow(WorkshopPlugin plugin, IPluginLog pluginLog, IGameGui gameGui,
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IAddonLifecycle addonLifecycle, Configuration configuration, ExternalPluginHandler externalPluginHandler,
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IChatGui chatGui)
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: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", pluginLog, gameGui,
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: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui,
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addonLifecycle, externalPluginHandler)
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{
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_plugin = plugin;
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_pluginLog = pluginLog;
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_chatGui = chatGui;
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_configuration = configuration;
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}
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public override bool IsEnabled => _configuration.EnableCeruleumTankCalculator;
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protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
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public override unsafe void UpdateShopStock(AtkUnitBase* addon)
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protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
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{
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if (addon->AtkValuesCount != 170)
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{
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_pluginLog.Error(
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$"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
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_companyCredits = 0;
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Shop.ItemForSale = null;
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ItemForSale = null;
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return;
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}
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@ -58,11 +57,11 @@ internal sealed class CeruleumTankWindow : ShopWindow
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uint itemCount = atkValues[9].UInt;
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if (itemCount == 0)
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{
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Shop.ItemForSale = null;
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ItemForSale = null;
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return;
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}
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Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
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ItemForSale = Enumerable.Range(0, (int)itemCount)
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.Select(i => new ItemForSale
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{
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Position = i,
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@ -74,18 +73,18 @@ internal sealed class CeruleumTankWindow : ShopWindow
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.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
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}
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public override int GetCurrencyCount() => _companyCredits;
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protected override int GetCurrencyCount() => _companyCredits;
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public override void Draw()
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{
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if (Shop.ItemForSale == null)
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if (ItemForSale == null)
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{
|
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IsOpen = false;
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return;
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}
|
||||
|
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int ceruleumTanks = Shop.GetItemCount(CeruleumTankItemId);
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int freeInventorySlots = Shop.CountFreeInventorySlots();
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int ceruleumTanks = GetItemCount(CeruleumTankItemId);
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int freeInventorySlots = _plugin.CountFreeInventorySlots();
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ImGui.Text("Inventory");
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ImGui.Indent();
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@ -95,7 +94,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
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ImGui.Separator();
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|
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if (Shop.PurchaseState == null)
|
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if (PurchaseState == null)
|
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{
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ImGui.SetNextItemWidth(100);
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ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
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@ -109,27 +108,27 @@ internal sealed class CeruleumTankWindow : ShopWindow
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if (_buyPartialStacks && ceruleumTanks % 999 > 0)
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missingItems += (999 - ceruleumTanks % 999);
|
||||
|
||||
if (Shop.PurchaseState != null)
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
HandleNextPurchaseStep();
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
ImGui.Text($"Buying {FormatStackCount(Shop.PurchaseState.ItemsLeftToBuy)}...");
|
||||
ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
Shop.CancelAutoPurchase();
|
||||
CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
ImGui.Spacing();
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {Shop.ItemForSale.Price * toPurchase:N0} CC"))
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
|
||||
{
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -145,12 +144,12 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return $"{fullStacks:N0} {stacks}";
|
||||
}
|
||||
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)buyNow },
|
||||
};
|
||||
addonShop->FireCallback(3, buyItem);
|
||||
@ -164,9 +163,9 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
stackCount = Math.Min(freeInventorySlots, stackCount);
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), stackCount * 999);
|
||||
missingQuantity = Math.Min(GetMaxItemsToPurchase(), stackCount * 999);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -178,25 +177,25 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int partialStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
int partialStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
|
||||
int tanks = Math.Min((fullStacks + partialStacks + freeInventorySlots) * 999,
|
||||
Math.Max(stackCount * 999, (fullStacks + partialStacks) * 999));
|
||||
_pluginLog.Information("T: " + tanks);
|
||||
int owned = Shop.GetItemCount(CeruleumTankItemId);
|
||||
int owned = GetItemCount(CeruleumTankItemId);
|
||||
if (tanks <= owned)
|
||||
missingQuantity = 0;
|
||||
else
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), tanks - owned);
|
||||
missingQuantity = Math.Min(GetMaxItemsToPurchase(), tanks - owned);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void StartPurchase(int quantity)
|
||||
{
|
||||
if (!IsOpen || Shop.ItemForSale == null)
|
||||
if (!IsOpen || ItemForSale == null)
|
||||
{
|
||||
_chatGui.PrintError("Could not start purchase, shop window is not open.");
|
||||
return;
|
||||
@ -209,7 +208,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
}
|
||||
|
||||
_chatGui.Print($"Starting purchase of {FormatStackCount(quantity)} ceruleum tanks.");
|
||||
Shop.StartAutoPurchase(quantity);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
StartAutoPurchase(quantity);
|
||||
HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
|
@ -70,7 +70,7 @@ internal sealed class MainWindow : LWindow, IPersistableWindowConfig
|
||||
public ButtonState State { get; set; } = ButtonState.None;
|
||||
|
||||
private bool IsDiscipleOfHand =>
|
||||
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.RowId is >= 8 and <= 15;
|
||||
_clientState.LocalPlayer != null && _clientState.LocalPlayer.ClassJob.Id is >= 8 and <= 15;
|
||||
|
||||
public WindowConfig WindowConfig => _configuration.MainWindowConfig;
|
||||
|
||||
|
@ -8,8 +8,8 @@ using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -21,32 +21,29 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public RepairKitWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
public RepairKitWindow(WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
public override bool IsEnabled => _configuration.EnableRepairKitCalculator;
|
||||
protected override bool Enabled => _configuration.EnableRepairKitCalculator;
|
||||
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (GetDarkMatterClusterCount() == 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (addon->AtkValuesCount != 625)
|
||||
{
|
||||
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -55,18 +52,18 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
// Check if on 'Current Stock' tab?
|
||||
if (atkValues[0].UInt != 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
uint itemCount = atkValues[2].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
Shop.ItemForSale = null;
|
||||
ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -78,14 +75,14 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
|
||||
}
|
||||
|
||||
private int GetDarkMatterClusterCount() => Shop.GetItemCount(10335);
|
||||
private int GetDarkMatterClusterCount() => GetItemCount(10335);
|
||||
|
||||
public override int GetCurrencyCount() => Shop.GetItemCount(1);
|
||||
protected override int GetCurrencyCount() => GetItemCount(1);
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
int darkMatterClusters = GetDarkMatterClusterCount();
|
||||
if (Shop.ItemForSale == null || darkMatterClusters == 0)
|
||||
if (ItemForSale == null || darkMatterClusters == 0)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
@ -94,43 +91,43 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {Shop.ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Unindent();
|
||||
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)Shop.ItemForSale.OwnedItems);
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
|
||||
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
|
||||
|
||||
if (Shop.PurchaseState != null)
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
HandleNextPurchaseStep();
|
||||
if (PurchaseState != null)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
Shop.CancelAutoPurchase();
|
||||
CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy missing Dark Matter for {Shop.ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
{
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.Int, Int = Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = buyNow },
|
||||
new() { Type = 0, Int = 0 }
|
||||
};
|
||||
|
@ -1,49 +1,198 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.ImGui;
|
||||
using LLib.Shop;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
|
||||
internal abstract class ShopWindow : LWindow, IShopWindow, IDisposable
|
||||
internal abstract class ShopWindow : LWindow, IDisposable
|
||||
{
|
||||
private readonly string _addonName;
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IAddonLifecycle _addonLifecycle;
|
||||
private readonly ExternalPluginHandler _externalPluginHandler;
|
||||
|
||||
protected ShopWindow(
|
||||
string windowName,
|
||||
string addonName,
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base(windowName)
|
||||
protected ItemForSale? ItemForSale;
|
||||
protected PurchaseState? PurchaseState;
|
||||
|
||||
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
|
||||
: base(name)
|
||||
{
|
||||
_addonName = addonName;
|
||||
_plugin = plugin;
|
||||
_pluginLog = pluginLog;
|
||||
_gameGui = gameGui;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
_externalPluginHandler = externalPluginHandler;
|
||||
Shop = new RegularShopBase(this, addonName, pluginLog, gameGui, addonLifecycle);
|
||||
|
||||
Position = new Vector2(100, 100);
|
||||
PositionCondition = ImGuiCond.Always;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
||||
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
|
||||
public void Dispose() => Shop.Dispose();
|
||||
public bool AutoBuyEnabled => PurchaseState != null;
|
||||
|
||||
protected abstract bool Enabled { get; }
|
||||
|
||||
public bool AutoBuyEnabled => Shop.AutoBuyEnabled;
|
||||
public bool IsAwaitingYesNo
|
||||
{
|
||||
get { return Shop.IsAwaitingYesNo; }
|
||||
set { Shop.IsAwaitingYesNo = value; }
|
||||
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
||||
set => PurchaseState!.IsAwaitingYesNo = value;
|
||||
}
|
||||
|
||||
protected RegularShopBase Shop { get; }
|
||||
public abstract bool IsEnabled { get; }
|
||||
public abstract int GetCurrencyCount();
|
||||
public abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
public abstract unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
|
||||
public void SaveExternalPluginState() => _externalPluginHandler.Save();
|
||||
public void RestoreExternalPluginState() => _externalPluginHandler.Restore();
|
||||
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
IsOpen = true;
|
||||
}
|
||||
|
||||
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
{
|
||||
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||
short x = 0, y = 0;
|
||||
addon->GetPosition(&x, &y);
|
||||
|
||||
short width = 0, height = 0;
|
||||
addon->GetSize(&width, &height, true);
|
||||
x += width;
|
||||
|
||||
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
||||
Position = new Vector2(x, y);
|
||||
|
||||
IsOpen = true;
|
||||
}
|
||||
else
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
|
||||
private void PostUpdateShopStock()
|
||||
{
|
||||
if (ItemForSale != null && PurchaseState != null)
|
||||
{
|
||||
int ownedItems = (int)ItemForSale.OwnedItems;
|
||||
if (PurchaseState.OwnedItems != ownedItems)
|
||||
{
|
||||
PurchaseState.OwnedItems = ownedItems;
|
||||
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected unsafe int GetItemCount(uint itemId)
|
||||
{
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
||||
}
|
||||
|
||||
protected abstract int GetCurrencyCount();
|
||||
|
||||
protected int GetMaxItemsToPurchase()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
return 0;
|
||||
|
||||
int currency = GetCurrencyCount();
|
||||
return (int)(currency / ItemForSale!.Price);
|
||||
}
|
||||
|
||||
protected void CancelAutoPurchase()
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
|
||||
protected void StartAutoPurchase(int toPurchase)
|
||||
{
|
||||
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
||||
_externalPluginHandler.Save();
|
||||
}
|
||||
|
||||
protected unsafe void HandleNextPurchaseStep()
|
||||
{
|
||||
if (ItemForSale == null || PurchaseState == null)
|
||||
return;
|
||||
|
||||
int maxStackSize = _plugin.DetermineMaxStackSize(ItemForSale.ItemId);
|
||||
if (maxStackSize == 0 && !_plugin.HasFreeInventorySlot())
|
||||
{
|
||||
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
else if (!PurchaseState.IsComplete)
|
||||
{
|
||||
if (PurchaseState.NextStep <= DateTime.Now &&
|
||||
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
||||
{
|
||||
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, maxStackSize);
|
||||
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
||||
|
||||
FirePurchaseCallback(addonShop, buyNow);
|
||||
|
||||
PurchaseState.NextStep = DateTime.MaxValue;
|
||||
PurchaseState.IsAwaitingYesNo = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
}
|
||||
|
@ -225,4 +225,81 @@ partial class WorkshopPlugin
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasFreeInventorySlot() => CountFreeInventorySlots() > 0;
|
||||
|
||||
public unsafe int CountFreeInventorySlots()
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(predicate);
|
||||
|
||||
var inventoryManager = InventoryManager.Instance();
|
||||
if (inventoryManager == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManager->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
continue;
|
||||
|
||||
if (item->ItemId == itemId && predicate((int)item->Quantity))
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int DetermineMaxStackSize(uint itemId)
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int max = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
return 99;
|
||||
|
||||
if (item->ItemId == itemId)
|
||||
{
|
||||
max += (999 - (int)item->Quantity);
|
||||
if (max >= 99)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Math.Min(99, max);
|
||||
}
|
||||
}
|
||||
|
@ -76,10 +76,10 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
_configWindow = new(_pluginInterface, _configuration);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
_repairKitWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_repairKitWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler);
|
||||
_windowSystem.AddWindow(_repairKitWindow);
|
||||
_ceruleumTankWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_ceruleumTankWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler, _chatGui);
|
||||
_windowSystem.AddWindow(_ceruleumTankWindow);
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Dalamud.NET.Sdk/11.0.0">
|
||||
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
|
||||
<PropertyGroup>
|
||||
<Version>7.0</Version>
|
||||
<Version>6.2</Version>
|
||||
<OutputPath>dist</OutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
|
@ -4,9 +4,9 @@
|
||||
"net8.0-windows7.0": {
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[11.0.0, )",
|
||||
"resolved": "11.0.0",
|
||||
"contentHash": "bjT7XUlhIJSmsE/O76b7weUX+evvGQctbQB8aKXt94o+oPWxHpCepxAGMs7Thow3AzCyqWs7cOpp9/2wcgRRQA=="
|
||||
"requested": "[2.1.13, )",
|
||||
"resolved": "2.1.13",
|
||||
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
|
||||
},
|
||||
"DotNet.ReproducibleBuilds": {
|
||||
"type": "Direct",
|
||||
@ -79,7 +79,7 @@
|
||||
"llib": {
|
||||
"type": "Project",
|
||||
"dependencies": {
|
||||
"DalamudPackager": "[11.0.0, )"
|
||||
"DalamudPackager": "[2.1.13, )"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user