Use shop base from LLib for ceruleum tank/dark matter windows
This commit is contained in:
parent
23c606dfc8
commit
e93819da5b
2
LLib
2
LLib
@ -1 +1 @@
|
||||
Subproject commit 43c3dba112c202e2d0ff1a6909020c2b83e20dc3
|
||||
Subproject commit fde09c705b648f03c287814191a554f0a4b92cc4
|
@ -1,10 +0,0 @@
|
||||
namespace Workshoppa.GameData.Shops;
|
||||
|
||||
internal sealed class ItemForSale
|
||||
{
|
||||
public required int Position { get; init; }
|
||||
public required uint ItemId { get; init; }
|
||||
public required string? ItemName { get; init; }
|
||||
public required uint Price { get; init; }
|
||||
public required uint OwnedItems { get; init; }
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Workshoppa.GameData.Shops;
|
||||
|
||||
internal sealed class PurchaseState
|
||||
{
|
||||
public PurchaseState(int desiredItems, int ownedItems)
|
||||
{
|
||||
DesiredItems = desiredItems;
|
||||
OwnedItems = ownedItems;
|
||||
}
|
||||
|
||||
public int DesiredItems { get; }
|
||||
public int OwnedItems { get; set; }
|
||||
public int ItemsLeftToBuy => Math.Max(0, DesiredItems - OwnedItems);
|
||||
public bool IsComplete => ItemsLeftToBuy == 0;
|
||||
public bool IsAwaitingYesNo { get; set; }
|
||||
public DateTime NextStep { get; set; } = DateTime.MinValue;
|
||||
}
|
@ -5,10 +5,9 @@ using Dalamud.Interface.Components;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -17,7 +16,6 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
{
|
||||
private const int CeruleumTankItemId = 10155;
|
||||
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IChatGui _chatGui;
|
||||
@ -26,28 +24,31 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
private int _buyStackCount;
|
||||
private bool _buyPartialStacks = true;
|
||||
|
||||
public CeruleumTankWindow(WorkshopPlugin plugin, IPluginLog pluginLog, IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle, Configuration configuration, ExternalPluginHandler externalPluginHandler,
|
||||
public CeruleumTankWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler,
|
||||
IChatGui chatGui)
|
||||
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", plugin, pluginLog, gameGui,
|
||||
: base("Ceruleum Tanks###WorkshoppaCeruleumTankWindow", "FreeCompanyCreditShop", pluginLog, gameGui,
|
||||
addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_plugin = plugin;
|
||||
_pluginLog = pluginLog;
|
||||
_chatGui = chatGui;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
protected override bool Enabled => _configuration.EnableCeruleumTankCalculator;
|
||||
public override bool IsEnabled => _configuration.EnableCeruleumTankCalculator;
|
||||
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (addon->AtkValuesCount != 170)
|
||||
{
|
||||
_pluginLog.Error(
|
||||
$"Unexpected amount of atkvalues for FreeCompanyCreditShop addon ({addon->AtkValuesCount})");
|
||||
_companyCredits = 0;
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -57,11 +58,11 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
uint itemCount = atkValues[9].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -73,18 +74,18 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == CeruleumTankItemId);
|
||||
}
|
||||
|
||||
protected override int GetCurrencyCount() => _companyCredits;
|
||||
public override int GetCurrencyCount() => _companyCredits;
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
if (Shop.ItemForSale == null)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
int ceruleumTanks = GetItemCount(CeruleumTankItemId);
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
int ceruleumTanks = Shop.GetItemCount(CeruleumTankItemId);
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
@ -94,7 +95,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
if (PurchaseState == null)
|
||||
if (Shop.PurchaseState == null)
|
||||
{
|
||||
ImGui.SetNextItemWidth(100);
|
||||
ImGui.InputInt("Stacks to Buy", ref _buyStackCount);
|
||||
@ -108,27 +109,27 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
if (_buyPartialStacks && ceruleumTanks % 999 > 0)
|
||||
missingItems += (999 - ceruleumTanks % 999);
|
||||
|
||||
if (PurchaseState != null)
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
HandleNextPurchaseStep();
|
||||
if (PurchaseState != null)
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
ImGui.Text($"Buying {FormatStackCount(PurchaseState.ItemsLeftToBuy)}...");
|
||||
ImGui.Text($"Buying {FormatStackCount(Shop.PurchaseState.ItemsLeftToBuy)}...");
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
CancelAutoPurchase();
|
||||
Shop.CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
ImGui.Spacing();
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {ItemForSale.Price * toPurchase:N0} CC"))
|
||||
$"Auto-Buy {FormatStackCount(toPurchase)} for {Shop.ItemForSale.Price * toPurchase:N0} CC"))
|
||||
{
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -144,12 +145,12 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return $"{fullStacks:N0} {stacks}";
|
||||
}
|
||||
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.UInt, UInt = (uint)buyNow },
|
||||
};
|
||||
addonShop->FireCallback(3, buyItem);
|
||||
@ -163,9 +164,9 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
stackCount = Math.Min(freeInventorySlots, stackCount);
|
||||
missingQuantity = Math.Min(GetMaxItemsToPurchase(), stackCount * 999);
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), stackCount * 999);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -177,25 +178,25 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
int freeInventorySlots = _plugin.CountFreeInventorySlots();
|
||||
int partialStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = _plugin.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
int freeInventorySlots = Shop.CountFreeInventorySlots();
|
||||
int partialStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q < 999);
|
||||
int fullStacks = Shop.CountInventorySlotsWithCondition(CeruleumTankItemId, q => q == 999);
|
||||
|
||||
int tanks = Math.Min((fullStacks + partialStacks + freeInventorySlots) * 999,
|
||||
Math.Max(stackCount * 999, (fullStacks + partialStacks) * 999));
|
||||
_pluginLog.Information("T: " + tanks);
|
||||
int owned = GetItemCount(CeruleumTankItemId);
|
||||
int owned = Shop.GetItemCount(CeruleumTankItemId);
|
||||
if (tanks <= owned)
|
||||
missingQuantity = 0;
|
||||
else
|
||||
missingQuantity = Math.Min(GetMaxItemsToPurchase(), tanks - owned);
|
||||
missingQuantity = Math.Min(Shop.GetMaxItemsToPurchase(), tanks - owned);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void StartPurchase(int quantity)
|
||||
{
|
||||
if (!IsOpen || ItemForSale == null)
|
||||
if (!IsOpen || Shop.ItemForSale == null)
|
||||
{
|
||||
_chatGui.PrintError("Could not start purchase, shop window is not open.");
|
||||
return;
|
||||
@ -208,7 +209,7 @@ internal sealed class CeruleumTankWindow : ShopWindow
|
||||
}
|
||||
|
||||
_chatGui.Print($"Starting purchase of {FormatStackCount(quantity)} ceruleum tanks.");
|
||||
StartAutoPurchase(quantity);
|
||||
HandleNextPurchaseStep();
|
||||
Shop.StartAutoPurchase(quantity);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
|
@ -8,8 +8,8 @@ using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.Shop.Model;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
@ -21,29 +21,32 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
public RepairKitWindow(WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, Configuration configuration,
|
||||
public RepairKitWindow(
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
Configuration configuration,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", plugin, pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
: base("Repair Kits###WorkshoppaRepairKitWindow", "Shop", pluginLog, gameGui, addonLifecycle, externalPluginHandler)
|
||||
{
|
||||
_pluginLog = pluginLog;
|
||||
_configuration = configuration;
|
||||
}
|
||||
|
||||
protected override bool Enabled => _configuration.EnableRepairKitCalculator;
|
||||
public override bool IsEnabled => _configuration.EnableRepairKitCalculator;
|
||||
|
||||
protected override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
public override unsafe void UpdateShopStock(AtkUnitBase* addon)
|
||||
{
|
||||
if (GetDarkMatterClusterCount() == 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (addon->AtkValuesCount != 625)
|
||||
{
|
||||
_pluginLog.Error($"Unexpected amount of atkvalues for Shop addon ({addon->AtkValuesCount})");
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -52,18 +55,18 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
// Check if on 'Current Stock' tab?
|
||||
if (atkValues[0].UInt != 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
uint itemCount = atkValues[2].UInt;
|
||||
if (itemCount == 0)
|
||||
{
|
||||
ItemForSale = null;
|
||||
Shop.ItemForSale = null;
|
||||
return;
|
||||
}
|
||||
|
||||
ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
Shop.ItemForSale = Enumerable.Range(0, (int)itemCount)
|
||||
.Select(i => new ItemForSale
|
||||
{
|
||||
Position = i,
|
||||
@ -75,14 +78,14 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
.FirstOrDefault(x => x.ItemId == DarkMatterCluster6ItemId);
|
||||
}
|
||||
|
||||
private int GetDarkMatterClusterCount() => GetItemCount(10335);
|
||||
private int GetDarkMatterClusterCount() => Shop.GetItemCount(10335);
|
||||
|
||||
protected override int GetCurrencyCount() => GetItemCount(1);
|
||||
public override int GetCurrencyCount() => Shop.GetItemCount(1);
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
int darkMatterClusters = GetDarkMatterClusterCount();
|
||||
if (ItemForSale == null || darkMatterClusters == 0)
|
||||
if (Shop.ItemForSale == null || darkMatterClusters == 0)
|
||||
{
|
||||
IsOpen = false;
|
||||
return;
|
||||
@ -91,43 +94,43 @@ internal sealed class RepairKitWindow : ShopWindow
|
||||
ImGui.Text("Inventory");
|
||||
ImGui.Indent();
|
||||
ImGui.Text($"Dark Matter Clusters: {darkMatterClusters:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Text($"Grade 6 Dark Matter: {Shop.ItemForSale.OwnedItems:N0}");
|
||||
ImGui.Unindent();
|
||||
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)ItemForSale.OwnedItems);
|
||||
int missingItems = Math.Max(0, darkMatterClusters * 5 - (int)Shop.ItemForSale.OwnedItems);
|
||||
ImGui.TextColored(missingItems == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
|
||||
$"Missing Grade 6 Dark Matter: {missingItems:N0}");
|
||||
|
||||
if (PurchaseState != null)
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
HandleNextPurchaseStep();
|
||||
if (PurchaseState != null)
|
||||
Shop.HandleNextPurchaseStep();
|
||||
if (Shop.PurchaseState != null)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Times, "Cancel Auto-Buy"))
|
||||
CancelAutoPurchase();
|
||||
Shop.CancelAutoPurchase();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int toPurchase = Math.Min(GetMaxItemsToPurchase(), missingItems);
|
||||
int toPurchase = Math.Min(Shop.GetMaxItemsToPurchase(), missingItems);
|
||||
if (toPurchase > 0)
|
||||
{
|
||||
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.DollarSign,
|
||||
$"Auto-Buy missing Dark Matter for {ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
$"Auto-Buy missing Dark Matter for {Shop.ItemForSale.Price * toPurchase:N0}{SeIconChar.Gil.ToIconString()}"))
|
||||
{
|
||||
StartAutoPurchase(toPurchase);
|
||||
HandleNextPurchaseStep();
|
||||
Shop.StartAutoPurchase(toPurchase);
|
||||
Shop.HandleNextPurchaseStep();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow)
|
||||
public override unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow)
|
||||
{
|
||||
var buyItem = stackalloc AtkValue[]
|
||||
{
|
||||
new() { Type = ValueType.Int, Int = 0 },
|
||||
new() { Type = ValueType.Int, Int = ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = Shop.ItemForSale!.Position },
|
||||
new() { Type = ValueType.Int, Int = buyNow },
|
||||
new() { Type = 0, Int = 0 }
|
||||
};
|
||||
|
@ -1,198 +1,49 @@
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using Dalamud.Game.Addon.Lifecycle;
|
||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using ImGuiNET;
|
||||
using LLib.GameUI;
|
||||
using LLib.ImGui;
|
||||
using LLib.Shop;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData.Shops;
|
||||
|
||||
namespace Workshoppa.Windows;
|
||||
|
||||
internal abstract class ShopWindow : LWindow, IDisposable
|
||||
internal abstract class ShopWindow : LWindow, IShopWindow, IDisposable
|
||||
{
|
||||
private readonly string _addonName;
|
||||
private readonly WorkshopPlugin _plugin;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IAddonLifecycle _addonLifecycle;
|
||||
private readonly ExternalPluginHandler _externalPluginHandler;
|
||||
|
||||
protected ItemForSale? ItemForSale;
|
||||
protected PurchaseState? PurchaseState;
|
||||
|
||||
protected ShopWindow(string name, string addonName, WorkshopPlugin plugin, IPluginLog pluginLog,
|
||||
IGameGui gameGui, IAddonLifecycle addonLifecycle, ExternalPluginHandler externalPluginHandler)
|
||||
: base(name)
|
||||
protected ShopWindow(
|
||||
string windowName,
|
||||
string addonName,
|
||||
IPluginLog pluginLog,
|
||||
IGameGui gameGui,
|
||||
IAddonLifecycle addonLifecycle,
|
||||
ExternalPluginHandler externalPluginHandler)
|
||||
: base(windowName)
|
||||
{
|
||||
_addonName = addonName;
|
||||
_plugin = plugin;
|
||||
_pluginLog = pluginLog;
|
||||
_gameGui = gameGui;
|
||||
_addonLifecycle = addonLifecycle;
|
||||
_externalPluginHandler = externalPluginHandler;
|
||||
Shop = new RegularShopBase(this, addonName, pluginLog, gameGui, addonLifecycle);
|
||||
|
||||
Position = new Vector2(100, 100);
|
||||
PositionCondition = ImGuiCond.Always;
|
||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
||||
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
|
||||
public bool AutoBuyEnabled => PurchaseState != null;
|
||||
|
||||
protected abstract bool Enabled { get; }
|
||||
public void Dispose() => Shop.Dispose();
|
||||
|
||||
public bool AutoBuyEnabled => Shop.AutoBuyEnabled;
|
||||
public bool IsAwaitingYesNo
|
||||
{
|
||||
get => PurchaseState?.IsAwaitingYesNo ?? false;
|
||||
set => PurchaseState!.IsAwaitingYesNo = value;
|
||||
get { return Shop.IsAwaitingYesNo; }
|
||||
set { Shop.IsAwaitingYesNo = value; }
|
||||
}
|
||||
|
||||
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
IsOpen = true;
|
||||
}
|
||||
|
||||
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
|
||||
{
|
||||
if (!Enabled)
|
||||
{
|
||||
ItemForSale = null;
|
||||
IsOpen = false;
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateShopStock((AtkUnitBase*)args.Addon);
|
||||
PostUpdateShopStock();
|
||||
if (ItemForSale != null)
|
||||
{
|
||||
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||
short x = 0, y = 0;
|
||||
addon->GetPosition(&x, &y);
|
||||
|
||||
short width = 0, height = 0;
|
||||
addon->GetSize(&width, &height, true);
|
||||
x += width;
|
||||
|
||||
if ((short)Position!.Value.X != x || (short)Position!.Value.Y != y)
|
||||
Position = new Vector2(x, y);
|
||||
|
||||
IsOpen = true;
|
||||
}
|
||||
else
|
||||
IsOpen = false;
|
||||
}
|
||||
|
||||
protected abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
|
||||
private void PostUpdateShopStock()
|
||||
{
|
||||
if (ItemForSale != null && PurchaseState != null)
|
||||
{
|
||||
int ownedItems = (int)ItemForSale.OwnedItems;
|
||||
if (PurchaseState.OwnedItems != ownedItems)
|
||||
{
|
||||
PurchaseState.OwnedItems = ownedItems;
|
||||
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected unsafe int GetItemCount(uint itemId)
|
||||
{
|
||||
InventoryManager* inventoryManager = InventoryManager.Instance();
|
||||
return inventoryManager->GetInventoryItemCount(itemId, checkEquipped: false, checkArmory: false);
|
||||
}
|
||||
|
||||
protected abstract int GetCurrencyCount();
|
||||
|
||||
protected int GetMaxItemsToPurchase()
|
||||
{
|
||||
if (ItemForSale == null)
|
||||
return 0;
|
||||
|
||||
int currency = GetCurrencyCount();
|
||||
return (int)(currency / ItemForSale!.Price);
|
||||
}
|
||||
|
||||
protected void CancelAutoPurchase()
|
||||
{
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
|
||||
protected void StartAutoPurchase(int toPurchase)
|
||||
{
|
||||
PurchaseState = new((int)ItemForSale!.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
|
||||
_externalPluginHandler.Save();
|
||||
}
|
||||
|
||||
protected unsafe void HandleNextPurchaseStep()
|
||||
{
|
||||
if (ItemForSale == null || PurchaseState == null)
|
||||
return;
|
||||
|
||||
int maxStackSize = _plugin.DetermineMaxStackSize(ItemForSale.ItemId);
|
||||
if (maxStackSize == 0 && !_plugin.HasFreeInventorySlot())
|
||||
{
|
||||
_pluginLog.Warning($"No free inventory slots, can't buy more {ItemForSale.ItemName}");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
else if (!PurchaseState.IsComplete)
|
||||
{
|
||||
if (PurchaseState.NextStep <= DateTime.Now &&
|
||||
_gameGui.TryGetAddonByName(_addonName, out AtkUnitBase* addonShop))
|
||||
{
|
||||
int buyNow = Math.Min(PurchaseState.ItemsLeftToBuy, maxStackSize);
|
||||
_pluginLog.Information($"Buying {buyNow}x {ItemForSale.ItemName}");
|
||||
|
||||
FirePurchaseCallback(addonShop, buyNow);
|
||||
|
||||
PurchaseState.NextStep = DateTime.MaxValue;
|
||||
PurchaseState.IsAwaitingYesNo = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_pluginLog.Information(
|
||||
$"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
|
||||
PurchaseState = null;
|
||||
_externalPluginHandler.Restore();
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract unsafe void FirePurchaseCallback(AtkUnitBase* addonShop, int buyNow);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
|
||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
|
||||
}
|
||||
protected RegularShopBase Shop { get; }
|
||||
public abstract bool IsEnabled { get; }
|
||||
public abstract int GetCurrencyCount();
|
||||
public abstract unsafe void UpdateShopStock(AtkUnitBase* addon);
|
||||
public abstract unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
|
||||
public void SaveExternalPluginState() => _externalPluginHandler.Save();
|
||||
public void RestoreExternalPluginState() => _externalPluginHandler.Restore();
|
||||
}
|
||||
|
@ -225,81 +225,4 @@ partial class WorkshopPlugin
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasFreeInventorySlot() => CountFreeInventorySlots() > 0;
|
||||
|
||||
public unsafe int CountFreeInventorySlots()
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(predicate);
|
||||
|
||||
var inventoryManager = InventoryManager.Instance();
|
||||
if (inventoryManager == null)
|
||||
return 0;
|
||||
|
||||
int count = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManager->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
continue;
|
||||
|
||||
if (item->ItemId == itemId && predicate((int)item->Quantity))
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public unsafe int DetermineMaxStackSize(uint itemId)
|
||||
{
|
||||
var inventoryManger = InventoryManager.Instance();
|
||||
if (inventoryManger == null)
|
||||
return 0;
|
||||
|
||||
int max = 0;
|
||||
for (InventoryType t = InventoryType.Inventory1; t <= InventoryType.Inventory4; ++t)
|
||||
{
|
||||
var container = inventoryManger->GetInventoryContainer(t);
|
||||
for (int i = 0; i < container->Size; ++i)
|
||||
{
|
||||
var item = container->GetInventorySlot(i);
|
||||
if (item == null || item->ItemId == 0)
|
||||
return 99;
|
||||
|
||||
if (item->ItemId == itemId)
|
||||
{
|
||||
max += (999 - (int)item->Quantity);
|
||||
if (max >= 99)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Math.Min(99, max);
|
||||
}
|
||||
}
|
||||
|
@ -76,10 +76,10 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
_configWindow = new(_pluginInterface, _configuration);
|
||||
_windowSystem.AddWindow(_configWindow);
|
||||
_repairKitWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_repairKitWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler);
|
||||
_windowSystem.AddWindow(_repairKitWindow);
|
||||
_ceruleumTankWindow = new(this, _pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_ceruleumTankWindow = new(_pluginLog, _gameGui, addonLifecycle, _configuration,
|
||||
_externalPluginHandler, _chatGui);
|
||||
_windowSystem.AddWindow(_ceruleumTankWindow);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user