API 9
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91b59e749c
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21
Workshoppa/External/DalamudReflector.cs
vendored
21
Workshoppa/External/DalamudReflector.cs
vendored
@ -1,11 +1,8 @@
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using Dalamud.Game;
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using Dalamud.Logging;
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using Dalamud.Plugin;
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using Dalamud.Plugin;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Dalamud.Plugin.Services;
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namespace Workshoppa.External;
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@ -17,14 +14,16 @@ namespace Workshoppa.External;
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internal sealed class DalamudReflector : IDisposable
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{
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly Framework _framework;
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private readonly IFramework _framework;
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private readonly IPluginLog _pluginLog;
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private readonly Dictionary<string, IDalamudPlugin> _pluginCache = new();
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private bool _pluginsChanged = false;
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public DalamudReflector(DalamudPluginInterface pluginInterface, Framework framework)
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public DalamudReflector(DalamudPluginInterface pluginInterface, IFramework framework, IPluginLog pluginLog)
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{
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_pluginInterface = pluginInterface;
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_framework = framework;
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_pluginLog = pluginLog;
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var pm = GetPluginManager();
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pm.GetType().GetEvent("OnInstalledPluginsChanged")!.AddEventHandler(pm, OnInstalledPluginsChanged);
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@ -39,7 +38,7 @@ internal sealed class DalamudReflector : IDisposable
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pm.GetType().GetEvent("OnInstalledPluginsChanged")!.RemoveEventHandler(pm, OnInstalledPluginsChanged);
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}
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private void FrameworkUpdate(Framework framework)
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private void FrameworkUpdate(IFramework framework)
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{
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if (_pluginsChanged)
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{
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@ -80,7 +79,7 @@ internal sealed class DalamudReflector : IDisposable
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.GetField("instance", BindingFlags.NonPublic | BindingFlags.Instance)!.GetValue(t);
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if (plugin == null)
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{
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PluginLog.Warning($"[DalamudReflector] Found requested plugin {internalName} but it was null");
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_pluginLog.Warning($"[DalamudReflector] Found requested plugin {internalName} but it was null");
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}
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else
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{
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@ -98,7 +97,7 @@ internal sealed class DalamudReflector : IDisposable
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{
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if (!suppressErrors)
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{
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PluginLog.Error(e, $"Can't find {internalName} plugin: {e.Message}");
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_pluginLog.Error(e, $"Can't find {internalName} plugin: {e.Message}");
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}
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instance = null;
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@ -108,7 +107,7 @@ internal sealed class DalamudReflector : IDisposable
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private void OnInstalledPluginsChanged()
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{
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PluginLog.Verbose("Installed plugins changed event fired");
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_pluginLog.Verbose("Installed plugins changed event fired");
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_pluginsChanged = true;
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}
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}
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1
Workshoppa/External/YesAlreadyIpc.cs
vendored
1
Workshoppa/External/YesAlreadyIpc.cs
vendored
@ -1,5 +1,4 @@
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using System.Reflection;
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using Dalamud.Logging;
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namespace Workshoppa.External;
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@ -1,10 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Logging;
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using Dalamud.Memory;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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namespace Workshoppa.GameData;
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@ -2,15 +2,14 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Dalamud.Data;
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using Dalamud.Logging;
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using Dalamud.Plugin.Services;
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using Lumina.Excel.GeneratedSheets;
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namespace Workshoppa.GameData;
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internal sealed class WorkshopCache
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{
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public WorkshopCache(DataManager dataManager)
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public WorkshopCache(IDataManager dataManager, IPluginLog pluginLog)
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{
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Task.Run(() =>
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{
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@ -57,7 +56,7 @@ internal sealed class WorkshopCache
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}
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catch (Exception e)
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{
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PluginLog.Error(e, "Unable to load cached items");
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pluginLog.Error(e, "Unable to load cached items");
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}
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});
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}
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@ -1,11 +1,13 @@
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using System;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Game.ClientState;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Windowing;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using ImGuiNET;
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using Workshoppa.GameData;
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@ -15,13 +17,13 @@ internal sealed class MainWindow : Window
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{
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private readonly WorkshopPlugin _plugin;
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private readonly DalamudPluginInterface _pluginInterface;
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private readonly ClientState _clientState;
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private readonly IClientState _clientState;
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private readonly Configuration _configuration;
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private readonly WorkshopCache _workshopCache;
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private string _searchString = string.Empty;
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public MainWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, ClientState clientState, Configuration configuration, WorkshopCache workshopCache)
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public MainWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IClientState clientState, Configuration configuration, WorkshopCache workshopCache)
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: base("Workshoppa###WorkshoppaMainWindow")
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{
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_plugin = plugin;
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@ -56,9 +58,13 @@ internal sealed class MainWindow : Window
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var currentCraft = _workshopCache.Crafts.Single(x => x.WorkshopItemId == currentItem.WorkshopItemId);
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ImGui.Text($"Currently Crafting: {currentCraft.Name}");
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ImGui.BeginDisabled(!NearFabricationStation);
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if (_plugin.CurrentStage == Stage.Stopped)
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{
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Search, "Check Material"))
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ImGui.OpenPopup(nameof(CheckMaterial));
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ImGui.SameLine();
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ImGui.BeginDisabled(!NearFabricationStation);
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ImGui.BeginDisabled(!IsDiscipleOfHand);
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if (currentItem.StartedCrafting)
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{
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@ -85,6 +91,10 @@ internal sealed class MainWindow : Window
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if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled) && !ImGui.GetIO().KeyCtrl)
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ImGui.SetTooltip(
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$"Hold CTRL to remove this as craft. You have to manually use the fabrication station to cancel or finish this craft before you can continue using the queue.");
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ImGui.EndDisabled();
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if (!IsDiscipleOfHand)
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ImGui.TextColored(ImGuiColors.DalamudRed, "You need to be a Disciple of the Hand to start crafting.");
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}
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else
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{
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@ -94,16 +104,28 @@ internal sealed class MainWindow : Window
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ImGui.EndDisabled();
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}
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ImGui.EndDisabled();
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}
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else
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{
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ImGui.Text("Currently Crafting: ---");
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Search, "Check Material"))
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ImGui.OpenPopup(nameof(CheckMaterial));
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ImGui.SameLine();
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ImGui.BeginDisabled(!NearFabricationStation || _configuration.ItemQueue.Sum(x => x.Quantity) == 0 || _plugin.CurrentStage != Stage.Stopped || !IsDiscipleOfHand);
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Play, "Start Crafting"))
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State = ButtonState.Start;
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ImGui.EndDisabled();
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if (!IsDiscipleOfHand)
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ImGui.TextColored(ImGuiColors.DalamudRed, "You need to be a Disciple of the Hand to start crafting.");
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}
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if (ImGui.BeginPopup(nameof(CheckMaterial)))
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{
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CheckMaterial();
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ImGui.EndPopup();
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}
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ImGui.Separator();
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@ -176,6 +198,36 @@ internal sealed class MainWindow : Window
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_pluginInterface.SavePluginConfig(_configuration);
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}
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private unsafe void CheckMaterial()
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{
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if (_configuration.CurrentlyCraftedItem != null)
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ImGui.Text("Items needed for all crafts in queue (not including current in-progress craft):");
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else
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ImGui.Text("Items needed for all crafts in queue:");
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var items = _configuration.ItemQueue
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.SelectMany(x =>
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Enumerable.Range(0, x.Quantity).Select(_ =>
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_workshopCache.Crafts.Single(y => y.WorkshopItemId == x.WorkshopItemId)))
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.SelectMany(x => x.Phases)
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.SelectMany(x => x.Items)
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.GroupBy(x => new { x.Name, x.ItemId })
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.OrderBy(x => x.Key.Name);
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ImGui.Indent(20);
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InventoryManager* inventoryManager = InventoryManager.Instance();
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foreach (var item in items)
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{
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int inInventory = inventoryManager->GetInventoryItemCount(item.Key.ItemId, true, false, false) +
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inventoryManager->GetInventoryItemCount(item.Key.ItemId, false, false, false);
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int required = item.Sum(x => x.TotalQuantity);
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ImGui.TextColored(inInventory >= required ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
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$"{item.Key.Name} ({inInventory} / {required})");
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}
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ImGui.Unindent(20);
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}
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public enum ButtonState
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{
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None,
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using System;
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using System.Linq;
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using Dalamud.Logging;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using Workshoppa.GameData;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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@ -20,19 +19,19 @@ partial class WorkshopPlugin
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}
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else if (SelectSelectString("advance", 0, s => s.StartsWith("Advance to the next phase of production.")))
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{
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PluginLog.Information("Phase is complete");
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_pluginLog.Information("Phase is complete");
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CurrentStage = Stage.TargetFabricationStation;
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_continueAt = DateTime.Now.AddSeconds(3);
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}
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else if (SelectSelectString("complete", 0, s => s.StartsWith("Complete the construction of")))
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{
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PluginLog.Information("Item is almost complete, confirming last cutscene");
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_pluginLog.Information("Item is almost complete, confirming last cutscene");
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CurrentStage = Stage.TargetFabricationStation;
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_continueAt = DateTime.Now.AddSeconds(3);
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}
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else if (SelectSelectString("collect", 0, s => s == "Collect finished product."))
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{
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PluginLog.Information("Item is complete");
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_pluginLog.Information("Item is complete");
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CurrentStage = Stage.ConfirmCollectProduct;
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_continueAt = DateTime.Now.AddSeconds(0.25);
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}
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@ -47,7 +46,7 @@ partial class WorkshopPlugin
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CraftState? craftState = ReadCraftState(addonMaterialDelivery);
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if (craftState == null || craftState.ResultItem == 0)
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{
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PluginLog.Warning("Could not parse craft state");
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_pluginLog.Warning("Could not parse craft state");
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_continueAt = DateTime.Now.AddSeconds(1);
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return;
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}
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@ -60,12 +59,12 @@ partial class WorkshopPlugin
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if (!HasItemInSingleSlot(item.ItemId, item.ItemCountPerStep))
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{
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PluginLog.Error($"Can't contribute item {item.ItemId} to craft, couldn't find {item.ItemCountPerStep}x in a single inventory slot");
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_pluginLog.Error($"Can't contribute item {item.ItemId} to craft, couldn't find {item.ItemCountPerStep}x in a single inventory slot");
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CurrentStage = Stage.RequestStop;
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break;
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}
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PluginLog.Information($"Contributing {item.ItemCountPerStep}x {item.ItemName}");
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_pluginLog.Information($"Contributing {item.ItemCountPerStep}x {item.ItemName}");
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_contributingItemId = item.ItemId;
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var contributeMaterial = stackalloc AtkValue[]
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{
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@ -90,11 +89,19 @@ partial class WorkshopPlugin
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CraftState? craftState = ReadCraftState(addonMaterialDelivery);
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if (craftState == null || craftState.ResultItem == 0)
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{
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PluginLog.Warning("Could not parse craft state");
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_pluginLog.Warning("Could not parse craft state");
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_continueAt = DateTime.Now.AddSeconds(1);
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return;
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}
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if (SelectSelectYesno(0, s => s == "Do you really want to trade a high-quality item?"))
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{
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_pluginLog.Information("Confirming HQ item turn in");
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CurrentStage = Stage.ConfirmMaterialDelivery;
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_continueAt = DateTime.Now.AddSeconds(0.1);
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return;
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}
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if (SelectSelectYesno(0, s => s.StartsWith("Contribute") && s.EndsWith("to the company project?")))
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{
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var item = craftState.Items.Single(x => x.ItemId == _contributingItemId);
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@ -112,7 +119,7 @@ partial class WorkshopPlugin
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}
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else if (DateTime.Now > _continueAt.AddSeconds(20))
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{
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PluginLog.Warning("No confirmation dialog, falling back to previous stage");
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_pluginLog.Warning("No confirmation dialog, falling back to previous stage");
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CurrentStage = Stage.ContributeMaterials;
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}
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}
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@ -1,7 +1,6 @@
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using System;
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using System.Linq;
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Logging;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
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@ -61,7 +60,7 @@ partial class WorkshopPlugin
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return;
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var craft = GetCurrentCraft();
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PluginLog.Information($"Selecting category {craft.Category} and type {craft.Type}");
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_pluginLog.Information($"Selecting category {craft.Category} and type {craft.Type}");
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var selectCategory = stackalloc AtkValue[]
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{
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new() { Type = ValueType.Int, Int = 2 },
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@ -98,12 +97,12 @@ partial class WorkshopPlugin
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if (visibleItems.All(x => x.WorkshopItemId != craft.WorkshopItemId))
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{
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PluginLog.Error($"Could not find {craft.Name} in current list, is it unlocked?");
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_pluginLog.Error($"Could not find {craft.Name} in current list, is it unlocked?");
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CurrentStage = Stage.RequestStop;
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return;
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}
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PluginLog.Information($"Selecting craft {craft.WorkshopItemId}");
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_pluginLog.Information($"Selecting craft {craft.WorkshopItemId}");
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var selectCraft = stackalloc AtkValue[]
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{
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new() { Type = ValueType.Int, Int = 1 },
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@ -5,7 +5,6 @@ using System.Numerics;
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using System.Runtime.InteropServices;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Logging;
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using Dalamud.Memory;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Client.Game.Control;
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@ -20,7 +19,7 @@ partial class WorkshopPlugin
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{
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private unsafe void InteractWithTarget(GameObject obj)
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{
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PluginLog.Information($"Setting target to {obj}");
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_pluginLog.Information($"Setting target to {obj}");
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/*
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if (_targetManager.Target == null || _targetManager.Target != obj)
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{
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@ -109,12 +108,9 @@ partial class WorkshopPlugin
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var unitManagers = &AtkStage.GetSingleton()->RaptureAtkUnitManager->AtkUnitManager.DepthLayerOneList;
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for (var i = 0; i < 18; i++)
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{
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var unitManager = &unitManagers[i];
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var unitBaseArray = &(unitManager->AtkUnitEntries);
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for (var j = 0; j < unitManager->Count; j++)
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foreach (AtkUnitBase* unitBase in unitManagers[i].EntriesSpan)
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{
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var unitBase = unitBaseArray[j];
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if (unitBase->ID == id)
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if (unitBase != null && unitBase->ID == id)
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{
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return unitBase;
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}
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@ -138,7 +134,7 @@ partial class WorkshopPlugin
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return false;
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var text = MemoryHelper.ReadSeStringNullTerminated((nint)textPointer).ToString();
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PluginLog.Information($"SelectSelectString for {marker}, Choice would be '{text}'");
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_pluginLog.Verbose($"SelectSelectString for {marker}, Choice would be '{text}'");
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if (predicate(text))
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{
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addonSelectString->AtkUnitBase.FireCallbackInt(choice);
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@ -158,13 +154,13 @@ partial class WorkshopPlugin
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text = text.Replace("\n", "").Replace("\r", "");
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if (predicate(text))
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{
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PluginLog.Information($"Selecting choice {choice} for '{text}'");
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_pluginLog.Information($"Selecting choice {choice} for '{text}'");
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addonSelectYesno->AtkUnitBase.FireCallbackInt(choice);
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return true;
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}
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else
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{
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PluginLog.Warning($"Text {text} does not match");
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_pluginLog.Verbose($"Text {text} does not match");
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}
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}
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@ -218,7 +214,7 @@ partial class WorkshopPlugin
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}
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catch (Exception e)
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{
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PluginLog.Warning(e, "Could not parse CompanyCraftMaterial info");
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_pluginLog.Warning(e, "Could not parse CompanyCraftMaterial info");
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}
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return null;
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@ -1,26 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Data;
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using Dalamud.Game;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Conditions;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Game.Command;
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using Dalamud.Game.Gui;
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using Dalamud.Interface.Windowing;
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using Dalamud.Logging;
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using Dalamud.Memory;
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using Dalamud.Plugin;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Client.Game.Control;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Workshoppa.External;
|
||||
using Workshoppa.GameData;
|
||||
using Workshoppa.Windows;
|
||||
@ -35,12 +21,13 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin));
|
||||
|
||||
private readonly DalamudPluginInterface _pluginInterface;
|
||||
private readonly GameGui _gameGui;
|
||||
private readonly Framework _framework;
|
||||
private readonly Condition _condition;
|
||||
private readonly ClientState _clientState;
|
||||
private readonly ObjectTable _objectTable;
|
||||
private readonly CommandManager _commandManager;
|
||||
private readonly IGameGui _gameGui;
|
||||
private readonly IFramework _framework;
|
||||
private readonly ICondition _condition;
|
||||
private readonly IClientState _clientState;
|
||||
private readonly IObjectTable _objectTable;
|
||||
private readonly ICommandManager _commandManager;
|
||||
private readonly IPluginLog _pluginLog;
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly YesAlreadyIpc _yesAlreadyIpc;
|
||||
@ -51,9 +38,9 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
private DateTime _continueAt = DateTime.MinValue;
|
||||
private (bool Saved, bool? PreviousState) _yesAlreadyState = (false, null);
|
||||
|
||||
public WorkshopPlugin(DalamudPluginInterface pluginInterface, GameGui gameGui, Framework framework,
|
||||
Condition condition, ClientState clientState, ObjectTable objectTable, DataManager dataManager,
|
||||
CommandManager commandManager)
|
||||
public WorkshopPlugin(DalamudPluginInterface pluginInterface, IGameGui gameGui, IFramework framework,
|
||||
ICondition condition, IClientState clientState, IObjectTable objectTable, IDataManager dataManager,
|
||||
ICommandManager commandManager, IPluginLog pluginLog)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_gameGui = gameGui;
|
||||
@ -62,11 +49,12 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_clientState = clientState;
|
||||
_objectTable = objectTable;
|
||||
_commandManager = commandManager;
|
||||
_pluginLog = pluginLog;
|
||||
|
||||
var dalamudReflector = new DalamudReflector(_pluginInterface, _framework);
|
||||
var dalamudReflector = new DalamudReflector(_pluginInterface, _framework, _pluginLog);
|
||||
_yesAlreadyIpc = new YesAlreadyIpc(dalamudReflector);
|
||||
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
|
||||
_workshopCache = new WorkshopCache(dataManager);
|
||||
_workshopCache = new WorkshopCache(dataManager, _pluginLog);
|
||||
|
||||
_mainWindow = new(this, _pluginInterface, _clientState, _configuration, _workshopCache);
|
||||
_windowSystem.AddWindow(_mainWindow);
|
||||
@ -74,11 +62,12 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||
_pluginInterface.UiBuilder.OpenMainUi += _mainWindow.Toggle;
|
||||
_framework.Update += FrameworkUpdate;
|
||||
_commandManager.AddHandler("/ws", new CommandInfo(ProcessCommand));
|
||||
_commandManager.AddHandler("/ws", new CommandInfo(ProcessCommand)
|
||||
{
|
||||
HelpMessage = "Open UI"
|
||||
});
|
||||
}
|
||||
|
||||
public string Name => "Workshop Plugin";
|
||||
|
||||
internal Stage CurrentStage
|
||||
{
|
||||
get => _currentStageInternal;
|
||||
@ -86,13 +75,13 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
{
|
||||
if (_currentStageInternal != value)
|
||||
{
|
||||
PluginLog.Information($"Changing stage from {_currentStageInternal} to {value}");
|
||||
_pluginLog.Information($"Changing stage from {_currentStageInternal} to {value}");
|
||||
_currentStageInternal = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void FrameworkUpdate(Framework framework)
|
||||
private void FrameworkUpdate(IFramework framework)
|
||||
{
|
||||
if (!_clientState.IsLoggedIn ||
|
||||
!_workshopTerritories.Contains(_clientState.TerritoryType) ||
|
||||
@ -183,7 +172,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
break;
|
||||
|
||||
default:
|
||||
PluginLog.Warning($"Unknown stage {CurrentStage}");
|
||||
_pluginLog.Warning($"Unknown stage {CurrentStage}");
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -210,19 +199,19 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
|
||||
{
|
||||
if (_yesAlreadyState.Saved)
|
||||
{
|
||||
PluginLog.Information("Not overwriting yesalready state");
|
||||
_pluginLog.Information("Not overwriting yesalready state");
|
||||
return;
|
||||
}
|
||||
|
||||
_yesAlreadyState = (true, _yesAlreadyIpc.DisableIfNecessary());
|
||||
PluginLog.Information($"Previous yesalready state: {_yesAlreadyState.PreviousState}");
|
||||
_pluginLog.Information($"Previous yesalready state: {_yesAlreadyState.PreviousState}");
|
||||
}
|
||||
|
||||
private void RestoreYesAlready()
|
||||
{
|
||||
if (_yesAlreadyState.Saved)
|
||||
{
|
||||
PluginLog.Information($"Restoring previous yesalready state: {_yesAlreadyState.PreviousState}");
|
||||
_pluginLog.Information($"Restoring previous yesalready state: {_yesAlreadyState.PreviousState}");
|
||||
if (_yesAlreadyState.PreviousState == true)
|
||||
_yesAlreadyIpc.Enable();
|
||||
}
|
||||
|
@ -24,7 +24,7 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="DalamudPackager" Version="2.1.11"/>
|
||||
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@ -36,10 +36,6 @@
|
||||
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGuiScene">
|
||||
<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"Name": "Workshop Turn-In",
|
||||
"Name": "Workshoppa",
|
||||
"Author": "Liza Carvelli",
|
||||
"Punchline": "",
|
||||
"Description": "",
|
||||
"Punchline": "Better Company Workshop Turn-In",
|
||||
"Description": "Requires Pandora's Box (or a similar plugin) with 'Auto-select Turn-ins' enabled",
|
||||
"RepoUrl": "https://git.carvel.li/liza/Workshoppa"
|
||||
}
|
||||
|
@ -4,9 +4,9 @@
|
||||
"net7.0-windows7.0": {
|
||||
"DalamudPackager": {
|
||||
"type": "Direct",
|
||||
"requested": "[2.1.11, )",
|
||||
"resolved": "2.1.11",
|
||||
"contentHash": "9qlAWoRRTiL/geAvuwR/g6Bcbrd/bJJgVnB/RurBiyKs6srsP0bvpoo8IK+Eg8EA6jWeM6/YJWs66w4FIAzqPw=="
|
||||
"requested": "[2.1.12, )",
|
||||
"resolved": "2.1.12",
|
||||
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user