This commit is contained in:
Liza 2023-10-05 00:07:36 +02:00
parent 91b59e749c
commit 76d5db1542
Signed by: liza
GPG Key ID: 7199F8D727D55F67
12 changed files with 128 additions and 97 deletions

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@ -1,11 +1,8 @@
using Dalamud.Game; using Dalamud.Plugin;
using Dalamud.Logging;
using Dalamud.Plugin;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using Dalamud.Plugin.Services;
namespace Workshoppa.External; namespace Workshoppa.External;
@ -17,14 +14,16 @@ namespace Workshoppa.External;
internal sealed class DalamudReflector : IDisposable internal sealed class DalamudReflector : IDisposable
{ {
private readonly DalamudPluginInterface _pluginInterface; private readonly DalamudPluginInterface _pluginInterface;
private readonly Framework _framework; private readonly IFramework _framework;
private readonly IPluginLog _pluginLog;
private readonly Dictionary<string, IDalamudPlugin> _pluginCache = new(); private readonly Dictionary<string, IDalamudPlugin> _pluginCache = new();
private bool _pluginsChanged = false; private bool _pluginsChanged = false;
public DalamudReflector(DalamudPluginInterface pluginInterface, Framework framework) public DalamudReflector(DalamudPluginInterface pluginInterface, IFramework framework, IPluginLog pluginLog)
{ {
_pluginInterface = pluginInterface; _pluginInterface = pluginInterface;
_framework = framework; _framework = framework;
_pluginLog = pluginLog;
var pm = GetPluginManager(); var pm = GetPluginManager();
pm.GetType().GetEvent("OnInstalledPluginsChanged")!.AddEventHandler(pm, OnInstalledPluginsChanged); pm.GetType().GetEvent("OnInstalledPluginsChanged")!.AddEventHandler(pm, OnInstalledPluginsChanged);
@ -39,7 +38,7 @@ internal sealed class DalamudReflector : IDisposable
pm.GetType().GetEvent("OnInstalledPluginsChanged")!.RemoveEventHandler(pm, OnInstalledPluginsChanged); pm.GetType().GetEvent("OnInstalledPluginsChanged")!.RemoveEventHandler(pm, OnInstalledPluginsChanged);
} }
private void FrameworkUpdate(Framework framework) private void FrameworkUpdate(IFramework framework)
{ {
if (_pluginsChanged) if (_pluginsChanged)
{ {
@ -80,7 +79,7 @@ internal sealed class DalamudReflector : IDisposable
.GetField("instance", BindingFlags.NonPublic | BindingFlags.Instance)!.GetValue(t); .GetField("instance", BindingFlags.NonPublic | BindingFlags.Instance)!.GetValue(t);
if (plugin == null) if (plugin == null)
{ {
PluginLog.Warning($"[DalamudReflector] Found requested plugin {internalName} but it was null"); _pluginLog.Warning($"[DalamudReflector] Found requested plugin {internalName} but it was null");
} }
else else
{ {
@ -98,7 +97,7 @@ internal sealed class DalamudReflector : IDisposable
{ {
if (!suppressErrors) if (!suppressErrors)
{ {
PluginLog.Error(e, $"Can't find {internalName} plugin: {e.Message}"); _pluginLog.Error(e, $"Can't find {internalName} plugin: {e.Message}");
} }
instance = null; instance = null;
@ -108,7 +107,7 @@ internal sealed class DalamudReflector : IDisposable
private void OnInstalledPluginsChanged() private void OnInstalledPluginsChanged()
{ {
PluginLog.Verbose("Installed plugins changed event fired"); _pluginLog.Verbose("Installed plugins changed event fired");
_pluginsChanged = true; _pluginsChanged = true;
} }
} }

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@ -1,5 +1,4 @@
using System.Reflection; using System.Reflection;
using Dalamud.Logging;
namespace Workshoppa.External; namespace Workshoppa.External;

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@ -1,10 +1,5 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using Dalamud.Logging;
using Dalamud.Memory;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using FFXIVClientStructs.FFXIV.Component.GUI;
namespace Workshoppa.GameData; namespace Workshoppa.GameData;

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@ -2,15 +2,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using Dalamud.Data; using Dalamud.Plugin.Services;
using Dalamud.Logging;
using Lumina.Excel.GeneratedSheets; using Lumina.Excel.GeneratedSheets;
namespace Workshoppa.GameData; namespace Workshoppa.GameData;
internal sealed class WorkshopCache internal sealed class WorkshopCache
{ {
public WorkshopCache(DataManager dataManager) public WorkshopCache(IDataManager dataManager, IPluginLog pluginLog)
{ {
Task.Run(() => Task.Run(() =>
{ {
@ -57,7 +56,7 @@ internal sealed class WorkshopCache
} }
catch (Exception e) catch (Exception e)
{ {
PluginLog.Error(e, "Unable to load cached items"); pluginLog.Error(e, "Unable to load cached items");
} }
}); });
} }

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@ -1,11 +1,13 @@
using System; using System;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
using Dalamud.Game.ClientState;
using Dalamud.Interface; using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components; using Dalamud.Interface.Components;
using Dalamud.Interface.Windowing; using Dalamud.Interface.Windowing;
using Dalamud.Plugin; using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using ImGuiNET; using ImGuiNET;
using Workshoppa.GameData; using Workshoppa.GameData;
@ -15,13 +17,13 @@ internal sealed class MainWindow : Window
{ {
private readonly WorkshopPlugin _plugin; private readonly WorkshopPlugin _plugin;
private readonly DalamudPluginInterface _pluginInterface; private readonly DalamudPluginInterface _pluginInterface;
private readonly ClientState _clientState; private readonly IClientState _clientState;
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly WorkshopCache _workshopCache; private readonly WorkshopCache _workshopCache;
private string _searchString = string.Empty; private string _searchString = string.Empty;
public MainWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, ClientState clientState, Configuration configuration, WorkshopCache workshopCache) public MainWindow(WorkshopPlugin plugin, DalamudPluginInterface pluginInterface, IClientState clientState, Configuration configuration, WorkshopCache workshopCache)
: base("Workshoppa###WorkshoppaMainWindow") : base("Workshoppa###WorkshoppaMainWindow")
{ {
_plugin = plugin; _plugin = plugin;
@ -56,9 +58,13 @@ internal sealed class MainWindow : Window
var currentCraft = _workshopCache.Crafts.Single(x => x.WorkshopItemId == currentItem.WorkshopItemId); var currentCraft = _workshopCache.Crafts.Single(x => x.WorkshopItemId == currentItem.WorkshopItemId);
ImGui.Text($"Currently Crafting: {currentCraft.Name}"); ImGui.Text($"Currently Crafting: {currentCraft.Name}");
ImGui.BeginDisabled(!NearFabricationStation);
if (_plugin.CurrentStage == Stage.Stopped) if (_plugin.CurrentStage == Stage.Stopped)
{ {
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Search, "Check Material"))
ImGui.OpenPopup(nameof(CheckMaterial));
ImGui.SameLine();
ImGui.BeginDisabled(!NearFabricationStation);
ImGui.BeginDisabled(!IsDiscipleOfHand); ImGui.BeginDisabled(!IsDiscipleOfHand);
if (currentItem.StartedCrafting) if (currentItem.StartedCrafting)
{ {
@ -85,6 +91,10 @@ internal sealed class MainWindow : Window
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled) && !ImGui.GetIO().KeyCtrl) if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled) && !ImGui.GetIO().KeyCtrl)
ImGui.SetTooltip( ImGui.SetTooltip(
$"Hold CTRL to remove this as craft. You have to manually use the fabrication station to cancel or finish this craft before you can continue using the queue."); $"Hold CTRL to remove this as craft. You have to manually use the fabrication station to cancel or finish this craft before you can continue using the queue.");
ImGui.EndDisabled();
if (!IsDiscipleOfHand)
ImGui.TextColored(ImGuiColors.DalamudRed, "You need to be a Disciple of the Hand to start crafting.");
} }
else else
{ {
@ -94,16 +104,28 @@ internal sealed class MainWindow : Window
ImGui.EndDisabled(); ImGui.EndDisabled();
} }
ImGui.EndDisabled();
} }
else else
{ {
ImGui.Text("Currently Crafting: ---"); ImGui.Text("Currently Crafting: ---");
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Search, "Check Material"))
ImGui.OpenPopup(nameof(CheckMaterial));
ImGui.SameLine();
ImGui.BeginDisabled(!NearFabricationStation || _configuration.ItemQueue.Sum(x => x.Quantity) == 0 || _plugin.CurrentStage != Stage.Stopped || !IsDiscipleOfHand); ImGui.BeginDisabled(!NearFabricationStation || _configuration.ItemQueue.Sum(x => x.Quantity) == 0 || _plugin.CurrentStage != Stage.Stopped || !IsDiscipleOfHand);
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Play, "Start Crafting")) if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Play, "Start Crafting"))
State = ButtonState.Start; State = ButtonState.Start;
ImGui.EndDisabled(); ImGui.EndDisabled();
if (!IsDiscipleOfHand)
ImGui.TextColored(ImGuiColors.DalamudRed, "You need to be a Disciple of the Hand to start crafting.");
}
if (ImGui.BeginPopup(nameof(CheckMaterial)))
{
CheckMaterial();
ImGui.EndPopup();
} }
ImGui.Separator(); ImGui.Separator();
@ -176,6 +198,36 @@ internal sealed class MainWindow : Window
_pluginInterface.SavePluginConfig(_configuration); _pluginInterface.SavePluginConfig(_configuration);
} }
private unsafe void CheckMaterial()
{
if (_configuration.CurrentlyCraftedItem != null)
ImGui.Text("Items needed for all crafts in queue (not including current in-progress craft):");
else
ImGui.Text("Items needed for all crafts in queue:");
var items = _configuration.ItemQueue
.SelectMany(x =>
Enumerable.Range(0, x.Quantity).Select(_ =>
_workshopCache.Crafts.Single(y => y.WorkshopItemId == x.WorkshopItemId)))
.SelectMany(x => x.Phases)
.SelectMany(x => x.Items)
.GroupBy(x => new { x.Name, x.ItemId })
.OrderBy(x => x.Key.Name);
ImGui.Indent(20);
InventoryManager* inventoryManager = InventoryManager.Instance();
foreach (var item in items)
{
int inInventory = inventoryManager->GetInventoryItemCount(item.Key.ItemId, true, false, false) +
inventoryManager->GetInventoryItemCount(item.Key.ItemId, false, false, false);
int required = item.Sum(x => x.TotalQuantity);
ImGui.TextColored(inInventory >= required ? ImGuiColors.HealerGreen : ImGuiColors.DalamudRed,
$"{item.Key.Name} ({inInventory} / {required})");
}
ImGui.Unindent(20);
}
public enum ButtonState public enum ButtonState
{ {
None, None,

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@ -1,6 +1,5 @@
using System; using System;
using System.Linq; using System.Linq;
using Dalamud.Logging;
using FFXIVClientStructs.FFXIV.Component.GUI; using FFXIVClientStructs.FFXIV.Component.GUI;
using Workshoppa.GameData; using Workshoppa.GameData;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType; using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
@ -20,19 +19,19 @@ partial class WorkshopPlugin
} }
else if (SelectSelectString("advance", 0, s => s.StartsWith("Advance to the next phase of production."))) else if (SelectSelectString("advance", 0, s => s.StartsWith("Advance to the next phase of production.")))
{ {
PluginLog.Information("Phase is complete"); _pluginLog.Information("Phase is complete");
CurrentStage = Stage.TargetFabricationStation; CurrentStage = Stage.TargetFabricationStation;
_continueAt = DateTime.Now.AddSeconds(3); _continueAt = DateTime.Now.AddSeconds(3);
} }
else if (SelectSelectString("complete", 0, s => s.StartsWith("Complete the construction of"))) else if (SelectSelectString("complete", 0, s => s.StartsWith("Complete the construction of")))
{ {
PluginLog.Information("Item is almost complete, confirming last cutscene"); _pluginLog.Information("Item is almost complete, confirming last cutscene");
CurrentStage = Stage.TargetFabricationStation; CurrentStage = Stage.TargetFabricationStation;
_continueAt = DateTime.Now.AddSeconds(3); _continueAt = DateTime.Now.AddSeconds(3);
} }
else if (SelectSelectString("collect", 0, s => s == "Collect finished product.")) else if (SelectSelectString("collect", 0, s => s == "Collect finished product."))
{ {
PluginLog.Information("Item is complete"); _pluginLog.Information("Item is complete");
CurrentStage = Stage.ConfirmCollectProduct; CurrentStage = Stage.ConfirmCollectProduct;
_continueAt = DateTime.Now.AddSeconds(0.25); _continueAt = DateTime.Now.AddSeconds(0.25);
} }
@ -47,7 +46,7 @@ partial class WorkshopPlugin
CraftState? craftState = ReadCraftState(addonMaterialDelivery); CraftState? craftState = ReadCraftState(addonMaterialDelivery);
if (craftState == null || craftState.ResultItem == 0) if (craftState == null || craftState.ResultItem == 0)
{ {
PluginLog.Warning("Could not parse craft state"); _pluginLog.Warning("Could not parse craft state");
_continueAt = DateTime.Now.AddSeconds(1); _continueAt = DateTime.Now.AddSeconds(1);
return; return;
} }
@ -60,12 +59,12 @@ partial class WorkshopPlugin
if (!HasItemInSingleSlot(item.ItemId, item.ItemCountPerStep)) if (!HasItemInSingleSlot(item.ItemId, item.ItemCountPerStep))
{ {
PluginLog.Error($"Can't contribute item {item.ItemId} to craft, couldn't find {item.ItemCountPerStep}x in a single inventory slot"); _pluginLog.Error($"Can't contribute item {item.ItemId} to craft, couldn't find {item.ItemCountPerStep}x in a single inventory slot");
CurrentStage = Stage.RequestStop; CurrentStage = Stage.RequestStop;
break; break;
} }
PluginLog.Information($"Contributing {item.ItemCountPerStep}x {item.ItemName}"); _pluginLog.Information($"Contributing {item.ItemCountPerStep}x {item.ItemName}");
_contributingItemId = item.ItemId; _contributingItemId = item.ItemId;
var contributeMaterial = stackalloc AtkValue[] var contributeMaterial = stackalloc AtkValue[]
{ {
@ -90,11 +89,19 @@ partial class WorkshopPlugin
CraftState? craftState = ReadCraftState(addonMaterialDelivery); CraftState? craftState = ReadCraftState(addonMaterialDelivery);
if (craftState == null || craftState.ResultItem == 0) if (craftState == null || craftState.ResultItem == 0)
{ {
PluginLog.Warning("Could not parse craft state"); _pluginLog.Warning("Could not parse craft state");
_continueAt = DateTime.Now.AddSeconds(1); _continueAt = DateTime.Now.AddSeconds(1);
return; return;
} }
if (SelectSelectYesno(0, s => s == "Do you really want to trade a high-quality item?"))
{
_pluginLog.Information("Confirming HQ item turn in");
CurrentStage = Stage.ConfirmMaterialDelivery;
_continueAt = DateTime.Now.AddSeconds(0.1);
return;
}
if (SelectSelectYesno(0, s => s.StartsWith("Contribute") && s.EndsWith("to the company project?"))) if (SelectSelectYesno(0, s => s.StartsWith("Contribute") && s.EndsWith("to the company project?")))
{ {
var item = craftState.Items.Single(x => x.ItemId == _contributingItemId); var item = craftState.Items.Single(x => x.ItemId == _contributingItemId);
@ -112,7 +119,7 @@ partial class WorkshopPlugin
} }
else if (DateTime.Now > _continueAt.AddSeconds(20)) else if (DateTime.Now > _continueAt.AddSeconds(20))
{ {
PluginLog.Warning("No confirmation dialog, falling back to previous stage"); _pluginLog.Warning("No confirmation dialog, falling back to previous stage");
CurrentStage = Stage.ContributeMaterials; CurrentStage = Stage.ContributeMaterials;
} }
} }

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@ -1,7 +1,6 @@
using System; using System;
using System.Linq; using System.Linq;
using Dalamud.Game.ClientState.Objects.Types; using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Logging;
using FFXIVClientStructs.FFXIV.Component.GUI; using FFXIVClientStructs.FFXIV.Component.GUI;
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType; using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
@ -61,7 +60,7 @@ partial class WorkshopPlugin
return; return;
var craft = GetCurrentCraft(); var craft = GetCurrentCraft();
PluginLog.Information($"Selecting category {craft.Category} and type {craft.Type}"); _pluginLog.Information($"Selecting category {craft.Category} and type {craft.Type}");
var selectCategory = stackalloc AtkValue[] var selectCategory = stackalloc AtkValue[]
{ {
new() { Type = ValueType.Int, Int = 2 }, new() { Type = ValueType.Int, Int = 2 },
@ -98,12 +97,12 @@ partial class WorkshopPlugin
if (visibleItems.All(x => x.WorkshopItemId != craft.WorkshopItemId)) if (visibleItems.All(x => x.WorkshopItemId != craft.WorkshopItemId))
{ {
PluginLog.Error($"Could not find {craft.Name} in current list, is it unlocked?"); _pluginLog.Error($"Could not find {craft.Name} in current list, is it unlocked?");
CurrentStage = Stage.RequestStop; CurrentStage = Stage.RequestStop;
return; return;
} }
PluginLog.Information($"Selecting craft {craft.WorkshopItemId}"); _pluginLog.Information($"Selecting craft {craft.WorkshopItemId}");
var selectCraft = stackalloc AtkValue[] var selectCraft = stackalloc AtkValue[]
{ {
new() { Type = ValueType.Int, Int = 1 }, new() { Type = ValueType.Int, Int = 1 },

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@ -5,7 +5,6 @@ using System.Numerics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Dalamud.Game.ClientState.Objects.Enums; using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types; using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Logging;
using Dalamud.Memory; using Dalamud.Memory;
using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.Game.Control; using FFXIVClientStructs.FFXIV.Client.Game.Control;
@ -20,7 +19,7 @@ partial class WorkshopPlugin
{ {
private unsafe void InteractWithTarget(GameObject obj) private unsafe void InteractWithTarget(GameObject obj)
{ {
PluginLog.Information($"Setting target to {obj}"); _pluginLog.Information($"Setting target to {obj}");
/* /*
if (_targetManager.Target == null || _targetManager.Target != obj) if (_targetManager.Target == null || _targetManager.Target != obj)
{ {
@ -109,12 +108,9 @@ partial class WorkshopPlugin
var unitManagers = &AtkStage.GetSingleton()->RaptureAtkUnitManager->AtkUnitManager.DepthLayerOneList; var unitManagers = &AtkStage.GetSingleton()->RaptureAtkUnitManager->AtkUnitManager.DepthLayerOneList;
for (var i = 0; i < 18; i++) for (var i = 0; i < 18; i++)
{ {
var unitManager = &unitManagers[i]; foreach (AtkUnitBase* unitBase in unitManagers[i].EntriesSpan)
var unitBaseArray = &(unitManager->AtkUnitEntries);
for (var j = 0; j < unitManager->Count; j++)
{ {
var unitBase = unitBaseArray[j]; if (unitBase != null && unitBase->ID == id)
if (unitBase->ID == id)
{ {
return unitBase; return unitBase;
} }
@ -138,7 +134,7 @@ partial class WorkshopPlugin
return false; return false;
var text = MemoryHelper.ReadSeStringNullTerminated((nint)textPointer).ToString(); var text = MemoryHelper.ReadSeStringNullTerminated((nint)textPointer).ToString();
PluginLog.Information($"SelectSelectString for {marker}, Choice would be '{text}'"); _pluginLog.Verbose($"SelectSelectString for {marker}, Choice would be '{text}'");
if (predicate(text)) if (predicate(text))
{ {
addonSelectString->AtkUnitBase.FireCallbackInt(choice); addonSelectString->AtkUnitBase.FireCallbackInt(choice);
@ -158,13 +154,13 @@ partial class WorkshopPlugin
text = text.Replace("\n", "").Replace("\r", ""); text = text.Replace("\n", "").Replace("\r", "");
if (predicate(text)) if (predicate(text))
{ {
PluginLog.Information($"Selecting choice {choice} for '{text}'"); _pluginLog.Information($"Selecting choice {choice} for '{text}'");
addonSelectYesno->AtkUnitBase.FireCallbackInt(choice); addonSelectYesno->AtkUnitBase.FireCallbackInt(choice);
return true; return true;
} }
else else
{ {
PluginLog.Warning($"Text {text} does not match"); _pluginLog.Verbose($"Text {text} does not match");
} }
} }
@ -218,7 +214,7 @@ partial class WorkshopPlugin
} }
catch (Exception e) catch (Exception e)
{ {
PluginLog.Warning(e, "Could not parse CompanyCraftMaterial info"); _pluginLog.Warning(e, "Could not parse CompanyCraftMaterial info");
} }
return null; return null;

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@ -1,26 +1,12 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.Linq; using System.Linq;
using System.Numerics;
using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Conditions; using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.Command; using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Interface.Windowing; using Dalamud.Interface.Windowing;
using Dalamud.Logging;
using Dalamud.Memory;
using Dalamud.Plugin; using Dalamud.Plugin;
using FFXIVClientStructs.FFXIV.Client.Game; using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game.Control;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using FFXIVClientStructs.FFXIV.Component.GUI;
using Workshoppa.External; using Workshoppa.External;
using Workshoppa.GameData; using Workshoppa.GameData;
using Workshoppa.Windows; using Workshoppa.Windows;
@ -35,12 +21,13 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin)); private readonly WindowSystem _windowSystem = new WindowSystem(nameof(WorkshopPlugin));
private readonly DalamudPluginInterface _pluginInterface; private readonly DalamudPluginInterface _pluginInterface;
private readonly GameGui _gameGui; private readonly IGameGui _gameGui;
private readonly Framework _framework; private readonly IFramework _framework;
private readonly Condition _condition; private readonly ICondition _condition;
private readonly ClientState _clientState; private readonly IClientState _clientState;
private readonly ObjectTable _objectTable; private readonly IObjectTable _objectTable;
private readonly CommandManager _commandManager; private readonly ICommandManager _commandManager;
private readonly IPluginLog _pluginLog;
private readonly Configuration _configuration; private readonly Configuration _configuration;
private readonly YesAlreadyIpc _yesAlreadyIpc; private readonly YesAlreadyIpc _yesAlreadyIpc;
@ -51,9 +38,9 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
private DateTime _continueAt = DateTime.MinValue; private DateTime _continueAt = DateTime.MinValue;
private (bool Saved, bool? PreviousState) _yesAlreadyState = (false, null); private (bool Saved, bool? PreviousState) _yesAlreadyState = (false, null);
public WorkshopPlugin(DalamudPluginInterface pluginInterface, GameGui gameGui, Framework framework, public WorkshopPlugin(DalamudPluginInterface pluginInterface, IGameGui gameGui, IFramework framework,
Condition condition, ClientState clientState, ObjectTable objectTable, DataManager dataManager, ICondition condition, IClientState clientState, IObjectTable objectTable, IDataManager dataManager,
CommandManager commandManager) ICommandManager commandManager, IPluginLog pluginLog)
{ {
_pluginInterface = pluginInterface; _pluginInterface = pluginInterface;
_gameGui = gameGui; _gameGui = gameGui;
@ -62,11 +49,12 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
_clientState = clientState; _clientState = clientState;
_objectTable = objectTable; _objectTable = objectTable;
_commandManager = commandManager; _commandManager = commandManager;
_pluginLog = pluginLog;
var dalamudReflector = new DalamudReflector(_pluginInterface, _framework); var dalamudReflector = new DalamudReflector(_pluginInterface, _framework, _pluginLog);
_yesAlreadyIpc = new YesAlreadyIpc(dalamudReflector); _yesAlreadyIpc = new YesAlreadyIpc(dalamudReflector);
_configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration(); _configuration = (Configuration?)_pluginInterface.GetPluginConfig() ?? new Configuration();
_workshopCache = new WorkshopCache(dataManager); _workshopCache = new WorkshopCache(dataManager, _pluginLog);
_mainWindow = new(this, _pluginInterface, _clientState, _configuration, _workshopCache); _mainWindow = new(this, _pluginInterface, _clientState, _configuration, _workshopCache);
_windowSystem.AddWindow(_mainWindow); _windowSystem.AddWindow(_mainWindow);
@ -74,11 +62,12 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw; _pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
_pluginInterface.UiBuilder.OpenMainUi += _mainWindow.Toggle; _pluginInterface.UiBuilder.OpenMainUi += _mainWindow.Toggle;
_framework.Update += FrameworkUpdate; _framework.Update += FrameworkUpdate;
_commandManager.AddHandler("/ws", new CommandInfo(ProcessCommand)); _commandManager.AddHandler("/ws", new CommandInfo(ProcessCommand)
{
HelpMessage = "Open UI"
});
} }
public string Name => "Workshop Plugin";
internal Stage CurrentStage internal Stage CurrentStage
{ {
get => _currentStageInternal; get => _currentStageInternal;
@ -86,13 +75,13 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
{ {
if (_currentStageInternal != value) if (_currentStageInternal != value)
{ {
PluginLog.Information($"Changing stage from {_currentStageInternal} to {value}"); _pluginLog.Information($"Changing stage from {_currentStageInternal} to {value}");
_currentStageInternal = value; _currentStageInternal = value;
} }
} }
} }
private void FrameworkUpdate(Framework framework) private void FrameworkUpdate(IFramework framework)
{ {
if (!_clientState.IsLoggedIn || if (!_clientState.IsLoggedIn ||
!_workshopTerritories.Contains(_clientState.TerritoryType) || !_workshopTerritories.Contains(_clientState.TerritoryType) ||
@ -183,7 +172,7 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
break; break;
default: default:
PluginLog.Warning($"Unknown stage {CurrentStage}"); _pluginLog.Warning($"Unknown stage {CurrentStage}");
break; break;
} }
} }
@ -210,19 +199,19 @@ public sealed partial class WorkshopPlugin : IDalamudPlugin
{ {
if (_yesAlreadyState.Saved) if (_yesAlreadyState.Saved)
{ {
PluginLog.Information("Not overwriting yesalready state"); _pluginLog.Information("Not overwriting yesalready state");
return; return;
} }
_yesAlreadyState = (true, _yesAlreadyIpc.DisableIfNecessary()); _yesAlreadyState = (true, _yesAlreadyIpc.DisableIfNecessary());
PluginLog.Information($"Previous yesalready state: {_yesAlreadyState.PreviousState}"); _pluginLog.Information($"Previous yesalready state: {_yesAlreadyState.PreviousState}");
} }
private void RestoreYesAlready() private void RestoreYesAlready()
{ {
if (_yesAlreadyState.Saved) if (_yesAlreadyState.Saved)
{ {
PluginLog.Information($"Restoring previous yesalready state: {_yesAlreadyState.PreviousState}"); _pluginLog.Information($"Restoring previous yesalready state: {_yesAlreadyState.PreviousState}");
if (_yesAlreadyState.PreviousState == true) if (_yesAlreadyState.PreviousState == true)
_yesAlreadyIpc.Enable(); _yesAlreadyIpc.Enable();
} }

View File

@ -24,7 +24,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="DalamudPackager" Version="2.1.11"/> <PackageReference Include="DalamudPackager" Version="2.1.12"/>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -36,10 +36,6 @@
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath> <HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
<Private>false</Private> <Private>false</Private>
</Reference> </Reference>
<Reference Include="ImGuiScene">
<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Lumina"> <Reference Include="Lumina">
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath> <HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
<Private>false</Private> <Private>false</Private>

View File

@ -1,7 +1,7 @@
{ {
"Name": "Workshop Turn-In", "Name": "Workshoppa",
"Author": "Liza Carvelli", "Author": "Liza Carvelli",
"Punchline": "", "Punchline": "Better Company Workshop Turn-In",
"Description": "", "Description": "Requires Pandora's Box (or a similar plugin) with 'Auto-select Turn-ins' enabled",
"RepoUrl": "https://git.carvel.li/liza/Workshoppa" "RepoUrl": "https://git.carvel.li/liza/Workshoppa"
} }

View File

@ -4,9 +4,9 @@
"net7.0-windows7.0": { "net7.0-windows7.0": {
"DalamudPackager": { "DalamudPackager": {
"type": "Direct", "type": "Direct",
"requested": "[2.1.11, )", "requested": "[2.1.12, )",
"resolved": "2.1.11", "resolved": "2.1.12",
"contentHash": "9qlAWoRRTiL/geAvuwR/g6Bcbrd/bJJgVnB/RurBiyKs6srsP0bvpoo8IK+Eg8EA6jWeM6/YJWs66w4FIAzqPw==" "contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
} }
} }
} }