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3
.gitmodules
vendored
3
.gitmodules
vendored
@ -1,3 +0,0 @@
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[submodule "LLib"]
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path = LLib
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url = https://git.carvel.li/liza/LLib.git
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1
LLib
1
LLib
@ -1 +0,0 @@
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Subproject commit e206782c1106e1a5292a06af61783faef1ac0c42
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@ -2,8 +2,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Squadronista", "Squadronista\Squadronista.csproj", "{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Squadronista", "Squadronista\Squadronista.csproj", "{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}"
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EndProject
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EndProject
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||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LLib", "LLib\LLib.csproj", "{5D61CA78-142C-4DC8-A780-268DB96D8D5B}"
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EndProject
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Global
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Global
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||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@ -14,9 +12,5 @@ Global
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|||||||
{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||||
{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||||
{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}.Release|Any CPU.Build.0 = Release|Any CPU
|
{71E7BF47-88EE-48F4-8FBE-F89F20F34F38}.Release|Any CPU.Build.0 = Release|Any CPU
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||||||
{5D61CA78-142C-4DC8-A780-268DB96D8D5B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{5D61CA78-142C-4DC8-A780-268DB96D8D5B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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||||||
{5D61CA78-142C-4DC8-A780-268DB96D8D5B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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||||||
{5D61CA78-142C-4DC8-A780-268DB96D8D5B}.Release|Any CPU.Build.0 = Release|Any CPU
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||||||
EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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File diff suppressed because it is too large
Load Diff
@ -1,45 +0,0 @@
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using System;
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namespace Squadronista.Solver;
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internal class Attributes : IEquatable<Attributes>
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{
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public required int PhysicalAbility { get; init; }
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public required int MentalAbility { get; init; }
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public required int TacticalAbility { get; init; }
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public bool Equals(Attributes? other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return PhysicalAbility == other.PhysicalAbility && MentalAbility == other.MentalAbility && TacticalAbility == other.TacticalAbility;
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}
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public override bool Equals(object? obj)
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||||||
{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((Attributes)obj);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(PhysicalAbility, MentalAbility, TacticalAbility);
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}
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public static bool operator ==(Attributes? left, Attributes? right)
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{
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return Equals(left, right);
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}
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public static bool operator !=(Attributes? left, Attributes? right)
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{
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return !Equals(left, right);
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}
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public override string ToString()
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{
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return $"{PhysicalAbility} / {MentalAbility} / {TacticalAbility}";
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}
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}
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@ -6,8 +6,11 @@ namespace Squadronista.Solver;
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/// Bonus stats from training, these apply to the whole squadron (e.g. if you have 120/80/80, and no members selected,
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/// Bonus stats from training, these apply to the whole squadron (e.g. if you have 120/80/80, and no members selected,
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/// the mission would be at 120/80/80).
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/// the mission would be at 120/80/80).
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/// </summary>
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/// </summary>
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internal sealed class BonusAttributes : Attributes, IEquatable<BonusAttributes>
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internal sealed class BonusAttributes : IEquatable<BonusAttributes>
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{
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{
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public required int PhysicalAbility { get; init; }
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public required int MentalAbility { get; init; }
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public required int TacticalAbility { get; init; }
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public required int Cap { get; init; }
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public required int Cap { get; init; }
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public BonusAttributes ApplyTraining(Training training)
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public BonusAttributes ApplyTraining(Training training)
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@ -54,7 +57,7 @@ internal sealed class BonusAttributes : Attributes, IEquatable<BonusAttributes>
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}
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}
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}
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}
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private static void Fix(ref int mainStat, int mainGained, ref int otherStatA, int otherGainedA, ref int otherStatB, int otherGainedB)
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private void Fix(ref int mainStat, int mainGained, ref int otherStatA, int otherGainedA, ref int otherStatB, int otherGainedB)
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{
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{
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if (mainStat >= 0 || mainGained > 0)
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if (mainStat >= 0 || mainGained > 0)
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return;
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return;
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@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Dalamud.Plugin.Services;
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using Dalamud.Plugin.Services;
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@ -6,16 +5,16 @@ using Lumina.Excel.GeneratedSheets;
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namespace Squadronista.Solver;
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namespace Squadronista.Solver;
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internal sealed class SquadronMember : IEquatable<SquadronMember>
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internal sealed class SquadronMember
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{
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{
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public required string Name { get; init; }
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public required string Name { get; init; }
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public required int Level { get; init; }
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public required int Level { get; init; }
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public required uint ClassJob { get; init; }
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public required uint ClassJob { get; init; }
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// TODO
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public required Race Race { get; init; }
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public required Race Race { get; init; }
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public required int EnlistmentTimestamp { get; init; }
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public uint Experience { get; init; }
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// TODO
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public int Experience { get; init; }
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public int PhysicalAbility => GrowthParams[Level].PhysicalAbility;
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public int PhysicalAbility => GrowthParams[Level].PhysicalAbility;
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public int MentalAbility => GrowthParams[Level].MentalAbility;
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public int MentalAbility => GrowthParams[Level].MentalAbility;
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public int TacticalAbility => GrowthParams[Level].TacticalAbility;
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public int TacticalAbility => GrowthParams[Level].TacticalAbility;
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@ -34,44 +33,8 @@ internal sealed class SquadronMember : IEquatable<SquadronMember>
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{
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{
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growthAsList.Add((growth.Physical[i], growth.Mental[i], growth.Tactical[i]));
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growthAsList.Add((growth.Physical[i], growth.Mental[i], growth.Tactical[i]));
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}
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}
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growthAsList.Add((growth.Unknown123, growth.Unknown184, growth.Unknown245));
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growthAsList.Add((growth.Unknown123, growth.Unknown184, growth.Unknown245));
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GrowthParams = growthAsList;
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GrowthParams = growthAsList;
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return this;
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return this;
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}
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}
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public bool Equals(SquadronMember? other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return Name == other.Name && Level == other.Level && ClassJob == other.ClassJob && Race == other.Race &&
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Experience == other.Experience && PhysicalAbility == other.PhysicalAbility && MentalAbility == other.MentalAbility && TacticalAbility == other.TacticalAbility;
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}
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public override bool Equals(object? obj)
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{
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return ReferenceEquals(this, obj) || obj is SquadronMember other && Equals(other);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(Name, Level, ClassJob, (int)Race, Experience);
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}
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public static bool operator ==(SquadronMember? left, SquadronMember? right)
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{
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return Equals(left, right);
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}
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public static bool operator !=(SquadronMember? left, SquadronMember? right)
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{
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return !Equals(left, right);
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}
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public Attributes ToAttributes() => new()
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{
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PhysicalAbility = PhysicalAbility,
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MentalAbility = MentalAbility,
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TacticalAbility = TacticalAbility,
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};
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}
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}
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@ -1,11 +0,0 @@
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using System;
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namespace Squadronista.Solver;
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[Flags]
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||||||
public enum SquadronMemberUiInfo : int
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{
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Unknown1 = 1,
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IsPartOfMission = 2,
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NewChemistryAvailable = 8192,
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}
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@ -38,21 +38,21 @@ internal sealed class SquadronSolver
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_newTrainings = _calculatedTrainings.Keys.ToList();
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_newTrainings = _calculatedTrainings.Keys.ToList();
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}
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}
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public IEnumerable<CalculationResult> SolveFor(SquadronMission mission, Attributes missionAttributes, int requiredMatchingStats)
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public IEnumerable<CalculationResult> SolveFor(SquadronMission mission)
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{
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{
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int minPhysical = missionAttributes.PhysicalAbility;
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int minPhysical = mission.PhysicalAbility;
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int minMental = missionAttributes.MentalAbility;
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int minMental = mission.MentalAbility;
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int minTactical = missionAttributes.TacticalAbility;
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int minTactical = mission.TacticalAbility;
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bool foundWithoutTraining = false;
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bool foundWithoutTraining = false;
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List<CalculationResult> intermediates = CalculateForAllMemberCombinations(mission.Level, _state.Bonus);
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List<CalculationResult> intermediates = CalculateForAllMemberCombinations(mission.Level, _state.Bonus);
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foreach (var x in intermediates)
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foreach (var x in intermediates)
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{
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{
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int matchingStats = CountStatMatches(x, minPhysical, minMental, minTactical);
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//_pluginLog.Information($"{string.Join(" ", x.Members.Select(y => y.Name))} → {x.PhysicalAbility} / {x.MentalAbility} / {x.TacticalAbility}");
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if (matchingStats >= requiredMatchingStats)
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if (x.PhysicalAbility >= minPhysical && x.MentalAbility >= minMental && x.TacticalAbility >= minTactical)
|
||||||
{
|
{
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x.TrainingsCalculated = true;
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x.TrainingsCalculated = true;
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yield return x.WithExtra(mission, matchingStats);
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yield return x.WithMission(mission);
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||||||
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|
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foundWithoutTraining = true;
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foundWithoutTraining = true;
|
||||||
}
|
}
|
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@ -65,26 +65,19 @@ internal sealed class SquadronSolver
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intermediates = CalculateForAllMemberCombinations(mission.Level, bonus);
|
intermediates = CalculateForAllMemberCombinations(mission.Level, bonus);
|
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foreach (var x in intermediates)
|
foreach (var x in intermediates)
|
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{
|
{
|
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int matchingStats = CountStatMatches(x, minPhysical, minMental, minTactical);
|
if (x.PhysicalAbility >= minPhysical && x.MentalAbility >= minMental &&
|
||||||
if (matchingStats >= requiredMatchingStats)
|
x.TacticalAbility >= minTactical)
|
||||||
{
|
{
|
||||||
CalculateTrainingsForBonus(x);
|
CalculateTrainingsForBonus(x);
|
||||||
|
|
||||||
if (x.TrainingsCalculated)
|
if (x.TrainingsCalculated)
|
||||||
yield return x.WithExtra(mission, matchingStats);
|
yield return x.WithMission(mission);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
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|
||||||
private static int CountStatMatches(CalculationResult x, int minPhysical, int minMental, int minTactical)
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|
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{
|
|
||||||
return (x.PhysicalAbility >= minPhysical ? 1 : 0) +
|
|
||||||
(x.MentalAbility >= minMental ? 1 : 0) +
|
|
||||||
(x.TacticalAbility >= minTactical ? 1 : 0);
|
|
||||||
}
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|
||||||
|
|
||||||
private List<CalculationResult> CalculateForAllMemberCombinations(int requiredLevel, BonusAttributes bonus)
|
private List<CalculationResult> CalculateForAllMemberCombinations(int requiredLevel, BonusAttributes bonus)
|
||||||
{
|
{
|
||||||
return _memberCombinations
|
return _memberCombinations
|
||||||
@ -138,7 +131,7 @@ internal sealed class SquadronSolver
|
|||||||
|
|
||||||
if (_calculatedTrainings.TryGetValue(result.Bonus, out var calculatedTraining))
|
if (_calculatedTrainings.TryGetValue(result.Bonus, out var calculatedTraining))
|
||||||
{
|
{
|
||||||
//_pluginLog.Information($"Found existing steps: {string.Join(", ", calculatedTraining.Select(x => x.Name))}");
|
_pluginLog.Information($"Found existing steps: {string.Join(", ", calculatedTraining.Select(x => x.Name))}");
|
||||||
result.Trainings = calculatedTraining;
|
result.Trainings = calculatedTraining;
|
||||||
result.TrainingsCalculated = true;
|
result.TrainingsCalculated = true;
|
||||||
return;
|
return;
|
||||||
@ -189,8 +182,6 @@ internal sealed class SquadronSolver
|
|||||||
public sealed class CalculationResult
|
public sealed class CalculationResult
|
||||||
{
|
{
|
||||||
public SquadronMission? Mission { get; private set; }
|
public SquadronMission? Mission { get; private set; }
|
||||||
public int MatchingAttributes { get; private set; }
|
|
||||||
|
|
||||||
public int PhysicalAbility { get; }
|
public int PhysicalAbility { get; }
|
||||||
public int MentalAbility { get; }
|
public int MentalAbility { get; }
|
||||||
public int TacticalAbility { get; }
|
public int TacticalAbility { get; }
|
||||||
@ -198,7 +189,6 @@ internal sealed class SquadronSolver
|
|||||||
public BonusAttributes Bonus { get; }
|
public BonusAttributes Bonus { get; }
|
||||||
public IReadOnlyList<Training> Trainings { get; set; } = new List<Training>().AsReadOnly();
|
public IReadOnlyList<Training> Trainings { get; set; } = new List<Training>().AsReadOnly();
|
||||||
public bool TrainingsCalculated { get; set; }
|
public bool TrainingsCalculated { get; set; }
|
||||||
public int TotalLevel => Members.Sum(x => x.Level);
|
|
||||||
|
|
||||||
public CalculationResult(List<SquadronMember> members, BonusAttributes bonus)
|
public CalculationResult(List<SquadronMember> members, BonusAttributes bonus)
|
||||||
{
|
{
|
||||||
@ -209,27 +199,10 @@ internal sealed class SquadronSolver
|
|||||||
Bonus = bonus;
|
Bonus = bonus;
|
||||||
}
|
}
|
||||||
|
|
||||||
public CalculationResult WithExtra(SquadronMission mission, int matchingAttributes)
|
public CalculationResult WithMission(SquadronMission mission)
|
||||||
{
|
{
|
||||||
Mission = mission;
|
Mission = mission;
|
||||||
MatchingAttributes = matchingAttributes;
|
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int ToSuccessProbability() => MatchingAttributes == 3 ? 100 : 66;
|
|
||||||
|
|
||||||
public string ToLabel()
|
|
||||||
{
|
|
||||||
if (Trainings.Count == 0)
|
|
||||||
return $"{ToSuccessProbability()}%%, no training";
|
|
||||||
else
|
|
||||||
return $"{ToSuccessProbability()}%%";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public sealed class CalculationResults
|
|
||||||
{
|
|
||||||
public bool IsFlaggedMission { get; set; }
|
|
||||||
public List<CalculationResult> Results { get; } = new();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,20 +5,9 @@ namespace Squadronista.Solver;
|
|||||||
|
|
||||||
internal sealed class SquadronState
|
internal sealed class SquadronState
|
||||||
{
|
{
|
||||||
private readonly Dictionary<(int id, Attributes attributes), Task<SquadronSolver.CalculationResults>> _calculationResults = new();
|
public required byte Rank { get; init; }
|
||||||
|
|
||||||
public required IReadOnlyList<SquadronMember> Members { get; init; }
|
public required IReadOnlyList<SquadronMember> Members { get; init; }
|
||||||
public required BonusAttributes Bonus { get; set; }
|
public required BonusAttributes Bonus { get; set; }
|
||||||
public required uint CurrentTraining { get; set; }
|
|
||||||
|
|
||||||
public Task<SquadronSolver.CalculationResults>? GetCalculation(SquadronMission mission, Attributes? attributes)
|
public Task<SquadronSolver.CalculationResult?>? CalculationTask { get; set; }
|
||||||
{
|
|
||||||
if (attributes == null)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
return _calculationResults.GetValueOrDefault((mission.Id, attributes));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetCalculation(SquadronMission mission, Attributes attributes, Task<SquadronSolver.CalculationResults> task)
|
|
||||||
=> _calculationResults[(mission.Id, attributes)] = task;
|
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,7 @@ public class Training
|
|||||||
public int CappedMentalGained => CalculateCapped(MentalGained, PhysicalGained, TacticalGained);
|
public int CappedMentalGained => CalculateCapped(MentalGained, PhysicalGained, TacticalGained);
|
||||||
public int CappedTacticalGained => CalculateCapped(TacticalGained, PhysicalGained, MentalGained);
|
public int CappedTacticalGained => CalculateCapped(TacticalGained, PhysicalGained, MentalGained);
|
||||||
|
|
||||||
private static int CalculateCapped(int mainStat, int otherA, int otherB)
|
private int CalculateCapped(int mainStat, int otherA, int otherB)
|
||||||
{
|
{
|
||||||
if (mainStat > 0)
|
if (mainStat > 0)
|
||||||
return mainStat;
|
return mainStat;
|
||||||
|
@ -1,7 +1,4 @@
|
|||||||
using System.Collections.Generic;
|
namespace Squadronista;
|
||||||
using Squadronista.Solver;
|
|
||||||
|
|
||||||
namespace Squadronista;
|
|
||||||
|
|
||||||
internal sealed class SquadronMission
|
internal sealed class SquadronMission
|
||||||
{
|
{
|
||||||
@ -9,6 +6,7 @@ internal sealed class SquadronMission
|
|||||||
public required string Name { get; init; }
|
public required string Name { get; init; }
|
||||||
public required byte Level { get; init; }
|
public required byte Level { get; init; }
|
||||||
public required bool IsFlaggedMission { get; init; }
|
public required bool IsFlaggedMission { get; init; }
|
||||||
|
public int PhysicalAbility { get; init; }
|
||||||
public required IReadOnlyList<Attributes> PossibleAttributes { get; init; }
|
public int MentalAbility { get; init; }
|
||||||
|
public int TacticalAbility { get; init; }
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,60 @@
|
|||||||
<Project Sdk="Dalamud.NET.Sdk/9.0.2">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Version>4.0</Version>
|
<TargetFramework>net7.0-windows</TargetFramework>
|
||||||
|
<Version>0.2</Version>
|
||||||
|
<LangVersion>11.0</LangVersion>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
|
||||||
|
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||||
|
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
|
||||||
<OutputPath>dist</OutputPath>
|
<OutputPath>dist</OutputPath>
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
<DebugType>portable</DebugType>
|
||||||
|
<PathMap Condition="$(SolutionDir) != ''">$(SolutionDir)=X:\</PathMap>
|
||||||
|
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
|
||||||
|
<DebugType>portable</DebugType>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<Import Project="..\LLib\LLib.targets"/>
|
<PropertyGroup>
|
||||||
<Import Project="..\LLib\RenameZip.targets"/>
|
<DalamudLibPath>$(appdata)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">
|
||||||
|
<DalamudLibPath>$(DALAMUD_HOME)/</DalamudLibPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\LLib\LLib.csproj" />
|
<PackageReference Include="DalamudPackager" Version="2.1.12"/>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Dalamud">
|
||||||
|
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="ImGui.NET">
|
||||||
|
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Lumina">
|
||||||
|
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Lumina.Excel">
|
||||||
|
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="FFXIVClientStructs">
|
||||||
|
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
|
||||||
|
<Private>false</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<Target Name="RenameLatestZip" AfterTargets="PackagePlugin" Condition="'$(Configuration)' == 'Release'">
|
||||||
|
<Exec Command="rename $(OutDir)$(AssemblyName)\latest.zip $(AssemblyName)-$(Version).zip"/>
|
||||||
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
{
|
{
|
||||||
"Name": "Squadronista",
|
"Name": "Squadronista",
|
||||||
"Author": "Liza Carvelli",
|
"Author": "Liza Carvelli",
|
||||||
"Punchline": "Simplified Squadron Calculator, heavily inspired by https://ffxivsquadron.com/",
|
"Punchline": "Simplified Squadron Calculator for Flagged Missions, heavily inspired by https://ffxivsquadron.com/",
|
||||||
"Description": "",
|
"Description": "",
|
||||||
"RepoUrl": "https://git.carvel.li/liza/Squadronista",
|
"RepoUrl": "https://git.carvel.li/liza/Squadronista",
|
||||||
"IconUrl": "https://plugins.carvel.li/icons/Squadronista.png"
|
"IconUrl": "https://git.carvel.li/liza/plugin-repo/raw/branch/master/dist/Squadronista.png"
|
||||||
}
|
}
|
||||||
|
@ -1,14 +1,15 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using Dalamud.Game.Addon.Lifecycle;
|
using Dalamud.Game.Addon.Lifecycle;
|
||||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||||
using Dalamud.Interface.Windowing;
|
using Dalamud.Interface.Windowing;
|
||||||
|
using Dalamud.Memory;
|
||||||
using Dalamud.Plugin;
|
using Dalamud.Plugin;
|
||||||
using Dalamud.Plugin.Services;
|
using Dalamud.Plugin.Services;
|
||||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||||
|
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||||
using Lumina.Excel.GeneratedSheets;
|
using Lumina.Excel.GeneratedSheets;
|
||||||
using Squadronista.Solver;
|
using Squadronista.Solver;
|
||||||
using Squadronista.Windows;
|
using Squadronista.Windows;
|
||||||
@ -16,29 +17,34 @@ using Race = Squadronista.Solver.Race;
|
|||||||
|
|
||||||
namespace Squadronista;
|
namespace Squadronista;
|
||||||
|
|
||||||
public sealed class SquadronistaPlugin : IDalamudPlugin
|
public class SquadronistaPlugin : IDalamudPlugin
|
||||||
{
|
{
|
||||||
private readonly WindowSystem _windowSystem = new(nameof(SquadronistaPlugin));
|
private readonly WindowSystem _windowSystem = new(nameof(SquadronistaPlugin));
|
||||||
|
|
||||||
private readonly IDalamudPluginInterface _pluginInterface;
|
private readonly DalamudPluginInterface _pluginInterface;
|
||||||
private readonly IClientState _clientState;
|
private readonly IClientState _clientState;
|
||||||
private readonly IPluginLog _pluginLog;
|
private readonly IPluginLog _pluginLog;
|
||||||
private readonly IDataManager _dataManager;
|
private readonly IDataManager _dataManager;
|
||||||
private readonly IAddonLifecycle _addonLifecycle;
|
private readonly IAddonLifecycle _addonLifecycle;
|
||||||
|
private readonly IReadOnlyDictionary<string, uint> _classNamesToId;
|
||||||
private readonly IReadOnlyList<SquadronMission> _allMissions;
|
private readonly IReadOnlyList<SquadronMission> _allMissions;
|
||||||
private readonly MainWindow _mainWindow;
|
private readonly MainWindow _mainWindow;
|
||||||
|
|
||||||
public SquadronistaPlugin(IDalamudPluginInterface pluginInterface, IClientState clientState, IPluginLog pluginLog,
|
public SquadronistaPlugin(DalamudPluginInterface pluginInterface, IClientState clientState, IPluginLog pluginLog,
|
||||||
IDataManager dataManager, IAddonLifecycle addonLifecycle, IGameGui gameGui)
|
IDataManager dataManager, IAddonLifecycle addonLifecycle)
|
||||||
{
|
{
|
||||||
ArgumentNullException.ThrowIfNull(dataManager);
|
|
||||||
|
|
||||||
_pluginInterface = pluginInterface;
|
_pluginInterface = pluginInterface;
|
||||||
_clientState = clientState;
|
_clientState = clientState;
|
||||||
_pluginLog = pluginLog;
|
_pluginLog = pluginLog;
|
||||||
_dataManager = dataManager;
|
_dataManager = dataManager;
|
||||||
_addonLifecycle = addonLifecycle;
|
_addonLifecycle = addonLifecycle;
|
||||||
|
|
||||||
|
_classNamesToId = dataManager.GetExcelSheet<Lumina.Excel.GeneratedSheets.ClassJob>()!
|
||||||
|
.Where(x => x.RowId > 0)
|
||||||
|
.Where(x => x.Name.ToString().Length > 0)
|
||||||
|
.ToDictionary(x => x.Name.ToString().ToLower(), x => x.RowId)
|
||||||
|
.AsReadOnly();
|
||||||
|
|
||||||
_allMissions = dataManager.GetExcelSheet<GcArmyExpedition>()!
|
_allMissions = dataManager.GetExcelSheet<GcArmyExpedition>()!
|
||||||
.Where(x => x.RowId > 0)
|
.Where(x => x.RowId > 0)
|
||||||
.Select(x => new SquadronMission
|
.Select(x => new SquadronMission
|
||||||
@ -49,15 +55,14 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
|||||||
|
|
||||||
// 13 and 14 seems to be a duplicate
|
// 13 and 14 seems to be a duplicate
|
||||||
IsFlaggedMission = x.RowId is 7 or 14 or 15 or 34,
|
IsFlaggedMission = x.RowId is 7 or 14 or 15 or 34,
|
||||||
PossibleAttributes = Enumerable.Range(0, x.RequiredPhysical.Length)
|
|
||||||
.Select(i => new Attributes
|
// not sure why this is structured the way it is
|
||||||
{
|
// 'Supply Wagon Escort', for example, has the following physical values:
|
||||||
PhysicalAbility = x.RequiredPhysical[i],
|
// 210, 125, 305, 305, 210, 115
|
||||||
MentalAbility = x.RequiredMental[i],
|
// and the UI shows 115 as required
|
||||||
TacticalAbility = x.RequiredTactical[i],
|
PhysicalAbility = x.RequiredPhysical.Last(),
|
||||||
})
|
MentalAbility = x.RequiredMental.Last(),
|
||||||
.ToList()
|
TacticalAbility = x.RequiredTactical.Last(),
|
||||||
.AsReadOnly(),
|
|
||||||
})
|
})
|
||||||
.ToList()
|
.ToList()
|
||||||
.AsReadOnly();
|
.AsReadOnly();
|
||||||
@ -76,12 +81,12 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
|||||||
.AsReadOnly();
|
.AsReadOnly();
|
||||||
|
|
||||||
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
_pluginInterface.UiBuilder.Draw += _windowSystem.Draw;
|
||||||
_clientState.Logout += ResetCharacterSpecificData;
|
_clientState.Logout += Logout;
|
||||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyMemberList", UpdateSquadronState);
|
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyMemberList", UpdateSquadronState);
|
||||||
_addonLifecycle.RegisterListener(AddonEvent.PostRefresh, "GcArmyExpedition", UpdateExpeditionState);
|
_addonLifecycle.RegisterListener(AddonEvent.PostRefresh, "GcArmyExpedition", UpdateExpeditionState);
|
||||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyExpedition", UpdateExpeditionState);
|
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyExpedition", UpdateExpeditionState);
|
||||||
|
|
||||||
_mainWindow = new MainWindow(this, pluginLog, addonLifecycle, gameGui);
|
_mainWindow = new MainWindow(this, pluginLog, addonLifecycle);
|
||||||
_windowSystem.AddWindow(_mainWindow);
|
_windowSystem.AddWindow(_mainWindow);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -91,89 +96,62 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
|||||||
|
|
||||||
private unsafe void UpdateSquadronState(AddonEvent type, AddonArgs args)
|
private unsafe void UpdateSquadronState(AddonEvent type, AddonArgs args)
|
||||||
{
|
{
|
||||||
_pluginLog.Information("Updating squadron state from member list");
|
AtkUnitBase* addon = (AtkUnitBase*)args.Addon;
|
||||||
var gcArmyManager = GcArmyManager.Instance();
|
if (addon->AtkValuesCount != 133)
|
||||||
if (gcArmyManager == null)
|
|
||||||
{
|
{
|
||||||
_pluginLog.Warning("No GcArmyManager");
|
_pluginLog.Error("Unexpected AddonGcArmyMemberList atkvalues count");
|
||||||
ResetCharacterSpecificData();
|
SquadronState = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gcArmyManager->Data == null)
|
var atkValues = addon->AtkValues;
|
||||||
|
uint memberCount = atkValues[4].UInt;
|
||||||
|
|
||||||
|
// can't do any missions like this...
|
||||||
|
if (memberCount < 4)
|
||||||
{
|
{
|
||||||
_pluginLog.Warning("No GcArmyManager->Data");
|
SquadronState = null;
|
||||||
ResetCharacterSpecificData();
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (gcArmyManager->GetMemberCount() < 4)
|
IReadOnlyList<SquadronMember> members = Enumerable.Range(0, (int)memberCount)
|
||||||
|
.Select(i => new SquadronMember
|
||||||
{
|
{
|
||||||
_pluginLog.Warning($"Not enough squadron members to send on missions, only got {gcArmyManager->GetMemberCount()} members");
|
Name = ReadAtkString(atkValues[6 + 15 * i])!,
|
||||||
ResetCharacterSpecificData();
|
Level = atkValues[10 + 15 * i].Int,
|
||||||
return;
|
ClassJob = _classNamesToId[ReadAtkString(atkValues[7 + 15 * i])!.ToLower()],
|
||||||
}
|
Race = Race.Lalafell, // TODO
|
||||||
|
Experience = 0, // TODO
|
||||||
IReadOnlyList<SquadronMember> members = Enumerable.Range(0, (int)gcArmyManager->GetMemberCount())
|
}.InitializeFrom(_dataManager))
|
||||||
.Select(i =>
|
|
||||||
{
|
|
||||||
var member = gcArmyManager->GetMember((uint)i);
|
|
||||||
if (member == null)
|
|
||||||
return null;
|
|
||||||
|
|
||||||
return new SquadronMember
|
|
||||||
{
|
|
||||||
Name = _dataManager.GetExcelSheet<ENpcResident>()!.GetRow(member->ENpcResidentId)!
|
|
||||||
.Singular.ToString(),
|
|
||||||
Level = member->Level,
|
|
||||||
ClassJob = member->ClassJob,
|
|
||||||
Race = (Race)member->Race,
|
|
||||||
Experience = member->Experience,
|
|
||||||
EnlistmentTimestamp = member->EnlistmentTimestamp,
|
|
||||||
}.InitializeFrom(_dataManager);
|
|
||||||
})
|
|
||||||
.Where(x => x != null)
|
|
||||||
.Cast<SquadronMember>()
|
|
||||||
.OrderBy(x => x.EnlistmentTimestamp)
|
|
||||||
.ToList()
|
.ToList()
|
||||||
.AsReadOnly();
|
.AsReadOnly();
|
||||||
|
byte rank = byte.Parse(ReadAtkString(atkValues[0])!.Split(":")[1].Trim());
|
||||||
var bonus = new BonusAttributes
|
int[] attributes = ReadAtkString(atkValues[1])!.Split(":")[1].Trim()
|
||||||
{
|
.Split("/")
|
||||||
PhysicalAbility = gcArmyManager->Data->BonusPhysical,
|
.Select(int.Parse)
|
||||||
MentalAbility = gcArmyManager->Data->BonusMental,
|
.ToArray();
|
||||||
TacticalAbility = gcArmyManager->Data->BonusTactical,
|
|
||||||
Cap = gcArmyManager->Data->BonusPhysical + gcArmyManager->Data->BonusMental + gcArmyManager->Data->BonusTactical,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (SquadronState != null &&
|
|
||||||
members.SequenceEqual(SquadronState.Members) &&
|
|
||||||
bonus == SquadronState.Bonus)
|
|
||||||
{
|
|
||||||
// nothing changed...
|
|
||||||
_pluginLog.Verbose("Not updating SquadronState, not changed");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
SquadronState = new SquadronState
|
SquadronState = new SquadronState
|
||||||
{
|
{
|
||||||
Members = members,
|
Members = members,
|
||||||
Bonus = bonus,
|
Rank = rank,
|
||||||
CurrentTraining = ((ExtendedGcArmyData*)gcArmyManager->Data)->CurrentTraining,
|
Bonus = new BonusAttributes
|
||||||
|
{
|
||||||
|
PhysicalAbility = attributes[0],
|
||||||
|
MentalAbility = attributes[1],
|
||||||
|
TacticalAbility = attributes[2],
|
||||||
|
Cap = attributes.Sum()
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
_pluginLog.Verbose(
|
|
||||||
$"Bonus stats: {bonus} (Cap: {bonus.Cap})");
|
|
||||||
foreach (var member in members)
|
foreach (var member in members)
|
||||||
_pluginLog.Verbose(
|
_pluginLog.Information($"MM → {member.Name}, {member.ClassJob}, Lv{member.Level}");
|
||||||
$"Squadron Member {member.Name}: ClassJob {member.ClassJob}, Lv{member.Level} → {member.ToAttributes()}");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe void UpdateExpeditionState(AddonEvent type, AddonArgs args)
|
private unsafe void UpdateExpeditionState(AddonEvent type, AddonArgs args)
|
||||||
{
|
{
|
||||||
AvailableMissions.Clear();
|
AvailableMissions.Clear();
|
||||||
if (type == AddonEvent.PostSetup)
|
SquadronState = null;
|
||||||
ResetCharacterSpecificData();
|
|
||||||
|
|
||||||
AddonGcArmyExpedition* addonExpedition = (AddonGcArmyExpedition*)args.Addon;
|
AddonGcArmyExpedition* addonExpedition = (AddonGcArmyExpedition*)args.Addon;
|
||||||
if (addonExpedition->AtkUnitBase.AtkValuesCount != 216)
|
if (addonExpedition->AtkUnitBase.AtkValuesCount != 216)
|
||||||
@ -185,13 +163,21 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
|||||||
var atkValues = addonExpedition->AtkUnitBase.AtkValues;
|
var atkValues = addonExpedition->AtkUnitBase.AtkValues;
|
||||||
int missionCount = atkValues[6].Int;
|
int missionCount = atkValues[6].Int;
|
||||||
|
|
||||||
_pluginLog.Verbose($"Missions: {missionCount}");
|
_pluginLog.Information($"Missions → {missionCount}");
|
||||||
AvailableMissions = Enumerable.Range(0, missionCount)
|
AvailableMissions = Enumerable.Range(0, missionCount)
|
||||||
|
.Where(i => atkValues[8 + 4 * i].Int > 0)
|
||||||
.Select(i => _allMissions.Single(x => x.Id == atkValues[9 + 4 * i].Int))
|
.Select(i => _allMissions.Single(x => x.Id == atkValues[9 + 4 * i].Int))
|
||||||
.ToList();
|
.ToList();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ResetCharacterSpecificData()
|
private unsafe string? ReadAtkString(AtkValue atkValue)
|
||||||
|
{
|
||||||
|
if (atkValue.String != null)
|
||||||
|
return MemoryHelper.ReadSeStringNullTerminated(new nint(atkValue.String)).ToString();
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Logout()
|
||||||
{
|
{
|
||||||
SquadronState = null;
|
SquadronState = null;
|
||||||
}
|
}
|
||||||
@ -202,12 +188,7 @@ public sealed class SquadronistaPlugin : IDalamudPlugin
|
|||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyExpedition", UpdateExpeditionState);
|
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyExpedition", UpdateExpeditionState);
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostRefresh, "GcArmyExpedition", UpdateExpeditionState);
|
_addonLifecycle.UnregisterListener(AddonEvent.PostRefresh, "GcArmyExpedition", UpdateExpeditionState);
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyMemberList", UpdateSquadronState);
|
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyMemberList", UpdateSquadronState);
|
||||||
_clientState.Logout -= ResetCharacterSpecificData;
|
_clientState.Logout -= Logout;
|
||||||
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
_pluginInterface.UiBuilder.Draw -= _windowSystem.Draw;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Explicit, Size = 0xB28)]
|
|
||||||
private struct ExtendedGcArmyData {
|
|
||||||
[FieldOffset(0x2C4)] public ushort CurrentTraining;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -1,74 +1,46 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Globalization;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Threading;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using Dalamud.Game.Addon.Lifecycle;
|
using Dalamud.Game.Addon.Lifecycle;
|
||||||
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
|
||||||
using Dalamud.Game.Text;
|
|
||||||
using Dalamud.Interface.Colors;
|
using Dalamud.Interface.Colors;
|
||||||
using Dalamud.Interface.Windowing;
|
using Dalamud.Interface.Windowing;
|
||||||
using Dalamud.Plugin.Services;
|
using Dalamud.Plugin.Services;
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
|
||||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||||
using ImGuiNET;
|
using ImGuiNET;
|
||||||
using LLib.GameUI;
|
|
||||||
using LLib.ImGui;
|
|
||||||
using Squadronista.Solver;
|
using Squadronista.Solver;
|
||||||
using Task = System.Threading.Tasks.Task;
|
using Task = System.Threading.Tasks.Task;
|
||||||
using ValueType = FFXIVClientStructs.FFXIV.Component.GUI.ValueType;
|
|
||||||
|
|
||||||
namespace Squadronista.Windows;
|
namespace Squadronista.Windows;
|
||||||
|
|
||||||
internal sealed class MainWindow : LWindow, IDisposable
|
internal sealed class MainWindow : Window, IDisposable
|
||||||
{
|
{
|
||||||
private readonly SquadronistaPlugin _plugin;
|
private readonly SquadronistaPlugin _plugin;
|
||||||
private readonly IPluginLog _pluginLog;
|
private readonly IPluginLog _pluginLog;
|
||||||
private readonly IAddonLifecycle _addonLifecycle;
|
private readonly IAddonLifecycle _addonLifecycle;
|
||||||
private readonly IGameGui _gameGui;
|
|
||||||
|
|
||||||
public MainWindow(SquadronistaPlugin plugin, IPluginLog pluginLog,
|
public MainWindow(SquadronistaPlugin plugin, IPluginLog pluginLog, IAddonLifecycle addonLifecycle)
|
||||||
IAddonLifecycle addonLifecycle, IGameGui gameGui)
|
|
||||||
: base("Squadronista##SquadronistaMainWindow")
|
: base("Squadronista##SquadronistaMainWindow")
|
||||||
{
|
{
|
||||||
_plugin = plugin;
|
_plugin = plugin;
|
||||||
_pluginLog = pluginLog;
|
_pluginLog = pluginLog;
|
||||||
_addonLifecycle = addonLifecycle;
|
_addonLifecycle = addonLifecycle;
|
||||||
_gameGui = gameGui;
|
|
||||||
|
|
||||||
Position = new Vector2(100, 100);
|
Position = new Vector2(100, 100);
|
||||||
PositionCondition = ImGuiCond.Always;
|
PositionCondition = ImGuiCond.Always;
|
||||||
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse;
|
Flags = ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoNav | ImGuiWindowFlags.NoCollapse
|
||||||
|
;
|
||||||
SizeConstraints = new()
|
|
||||||
{
|
|
||||||
MinimumSize = new Vector2(150, 50),
|
|
||||||
MaximumSize = new Vector2(9999, 9999),
|
|
||||||
};
|
|
||||||
|
|
||||||
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyExpedition", ExpeditionPostSetup);
|
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, "GcArmyExpedition", ExpeditionPostSetup);
|
||||||
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, "GcArmyExpedition", ExpeditionPreFinalize);
|
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, "GcArmyExpedition", ExpeditionPreFinalize);
|
||||||
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, "GcArmyExpedition", ExpeditionPostUpdate);
|
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, "GcArmyExpedition", ExpeditionPostUpdate);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe void ExpeditionPostSetup(AddonEvent type, AddonArgs args)
|
private void ExpeditionPostSetup(AddonEvent type, AddonArgs args)
|
||||||
{
|
{
|
||||||
IsOpen = true;
|
IsOpen = true;
|
||||||
|
|
||||||
_pluginLog.Information("Opening GC member list...");
|
|
||||||
var openMemmberList = stackalloc AtkValue[]
|
|
||||||
{
|
|
||||||
new() { Type = ValueType.Int, Int = 13 },
|
|
||||||
new() { Type = 0, Int = 0 },
|
|
||||||
new() { Type = 0, Int = 0 },
|
|
||||||
new() { Type = 0, Int = 0 },
|
|
||||||
new() { Type = 0, Int = 0 },
|
|
||||||
new() { Type = 0, Int = 0 }
|
|
||||||
};
|
|
||||||
((AddonGcArmyExpedition*)args.Addon)->AtkUnitBase.FireCallback(6, openMemmberList);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ExpeditionPreFinalize(AddonEvent type, AddonArgs args)
|
private void ExpeditionPreFinalize(AddonEvent type, AddonArgs args)
|
||||||
@ -90,76 +62,42 @@ internal sealed class MainWindow : LWindow, IDisposable
|
|||||||
Position = new Vector2(x, y);
|
Position = new Vector2(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override unsafe void Draw()
|
public override void Draw()
|
||||||
{
|
{
|
||||||
var agentExpedition = AgentGcArmyExpedition.Instance();
|
var flaggedMission = _plugin.AvailableMissions.FirstOrDefault(x => x.IsFlaggedMission);
|
||||||
if (agentExpedition == null || agentExpedition->SelectedRow >= _plugin.AvailableMissions.Count)
|
if (flaggedMission == null)
|
||||||
{
|
{
|
||||||
ImGui.Text($"Could not find mission... ({(agentExpedition != null ? agentExpedition->SelectedRow.ToString(CultureInfo.InvariantCulture) : "null")}; {_plugin.AvailableMissions.Count})");
|
ImGui.Text("No flagged mission available.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var selectedMission = _plugin.AvailableMissions[agentExpedition->SelectedRow];
|
ImGui.Text($"{flaggedMission.Name}");
|
||||||
var missionAttributes = FindCurrentAttributeIndex(agentExpedition, selectedMission);
|
ImGui.Indent();
|
||||||
if (missionAttributes != null)
|
|
||||||
ImGui.Text($"{selectedMission.Name} ({missionAttributes})");
|
|
||||||
else
|
|
||||||
ImGui.Text($"{selectedMission.Name}");
|
|
||||||
|
|
||||||
var state = _plugin.SquadronState;
|
var state = _plugin.SquadronState;
|
||||||
if (state == null)
|
if (state == null)
|
||||||
{
|
{
|
||||||
ImGui.TextColored(ImGuiColors.DalamudYellow, "Open Squadron Member list to continue.");
|
ImGui.TextColored(ImGuiColors.DalamudYellow, "Open Squadron Member list to continue.");
|
||||||
}
|
}
|
||||||
else if (state.CurrentTraining != 0)
|
|
||||||
{
|
|
||||||
ImGui.TextColored(ImGuiColors.DalamudRed, "Your squadron is currently in training.");
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var task = state.GetCalculation(selectedMission, missionAttributes);
|
var task = state.CalculationTask;
|
||||||
if (task != null)
|
if (task != null)
|
||||||
{
|
{
|
||||||
if (task.IsCompletedSuccessfully)
|
if (task.IsCompletedSuccessfully)
|
||||||
{
|
{
|
||||||
SquadronSolver.CalculationResults results = task.Result;
|
SquadronSolver.CalculationResult? result = task.Result;
|
||||||
if (results.Results.Count > 0)
|
if (result != null)
|
||||||
{
|
{
|
||||||
// if the member list window is open, we can trivially check which member is part of the party
|
if (result.Mission?.Id != flaggedMission.Id)
|
||||||
List<string>? activeMembers = null;
|
|
||||||
if (_gameGui.TryGetAddonByName("GcArmyMemberList", out AtkUnitBase* addonMemberList) &&
|
|
||||||
LAddon.IsAddonReady(addonMemberList) && addonMemberList->AtkValuesCount == 133)
|
|
||||||
{
|
{
|
||||||
var atkValues = addonMemberList->AtkValues;
|
state.CalculationTask = null;
|
||||||
activeMembers = Enumerable.Range(0, (int)atkValues[4].UInt)
|
return;
|
||||||
.Where(i => ((SquadronMemberUiInfo)atkValues[5 + i * 15].Int).HasFlag(SquadronMemberUiInfo.IsPartOfMission))
|
|
||||||
.Select(i => atkValues[6 + i * 15].ReadAtkString())
|
|
||||||
.Where(x => !string.IsNullOrEmpty(x))
|
|
||||||
.Cast<string>()
|
|
||||||
.ToList();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ImGui.Text("Squadron Members");
|
||||||
foreach (var result in results.Results)
|
|
||||||
{
|
|
||||||
ImGui.TextColored(
|
|
||||||
result.MatchingAttributes == 3 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudYellow,
|
|
||||||
$"{result.ToLabel()}");
|
|
||||||
ImGui.Indent();
|
|
||||||
|
|
||||||
ImGui.Text($"Squadron Members ({SeIconChar.LevelEn.ToIconString()}{result.TotalLevel / 4:N0})");
|
|
||||||
ImGui.Indent();
|
ImGui.Indent();
|
||||||
foreach (var member in result.Members)
|
foreach (var member in result.Members)
|
||||||
{
|
|
||||||
if (activeMembers != null)
|
|
||||||
ImGui.TextColored(
|
|
||||||
activeMembers.Contains(member.Name)
|
|
||||||
? ImGuiColors.HealerGreen
|
|
||||||
: ImGuiColors.DalamudYellow, $"{member.Name}");
|
|
||||||
else
|
|
||||||
ImGui.Text($"{member.Name}");
|
ImGui.Text($"{member.Name}");
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Unindent();
|
ImGui.Unindent();
|
||||||
|
|
||||||
if (result.Trainings.Count > 0)
|
if (result.Trainings.Count > 0)
|
||||||
@ -168,38 +106,17 @@ internal sealed class MainWindow : LWindow, IDisposable
|
|||||||
ImGui.Text($"Trainings needed ({result.Trainings.Count})");
|
ImGui.Text($"Trainings needed ({result.Trainings.Count})");
|
||||||
ImGui.Indent();
|
ImGui.Indent();
|
||||||
foreach (var training in result.Trainings)
|
foreach (var training in result.Trainings)
|
||||||
ImGui.TextColored(ImGuiColors.DalamudYellow, $"{training.Name}");
|
ImGui.Text($"{training.Name}");
|
||||||
ImGui.Unindent();
|
ImGui.Unindent();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui.Spacing();
|
ImGui.Spacing();
|
||||||
ImGui.Text("Final Stats:");
|
ImGui.TextColored(result.Trainings.Count == 0 ? ImGuiColors.HealerGreen : ImGuiColors.DalamudYellow, $"Final Stats: {result.PhysicalAbility} / {result.MentalAbility} / {result.TacticalAbility}");
|
||||||
ImGui.SameLine(0);
|
|
||||||
ImGui.TextColored(
|
|
||||||
result.PhysicalAbility >= missionAttributes!.PhysicalAbility
|
|
||||||
? ImGuiColors.HealerGreen
|
|
||||||
: ImGuiColors.DalamudYellow, $"{result.PhysicalAbility}");
|
|
||||||
ImGui.SameLine(0);
|
|
||||||
ImGui.Text("/");
|
|
||||||
ImGui.SameLine(0);
|
|
||||||
ImGui.TextColored(
|
|
||||||
result.MentalAbility >= missionAttributes.MentalAbility
|
|
||||||
? ImGuiColors.HealerGreen
|
|
||||||
: ImGuiColors.DalamudYellow, $"{result.MentalAbility}");
|
|
||||||
ImGui.SameLine(0);
|
|
||||||
ImGui.Text("/");
|
|
||||||
ImGui.SameLine(0);
|
|
||||||
ImGui.TextColored(
|
|
||||||
result.TacticalAbility >= missionAttributes.TacticalAbility
|
|
||||||
? ImGuiColors.HealerGreen
|
|
||||||
: ImGuiColors.DalamudYellow, $"{result.TacticalAbility}");
|
|
||||||
|
|
||||||
ImGui.Unindent();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ImGui.TextColored(ImGuiColors.DalamudRed, $"No combination of members/trainings can achieve\n{(selectedMission.IsFlaggedMission ? "all" : "2 out of 3")} attributes for {missionAttributes}.");
|
ImGui.TextColored(ImGuiColors.DalamudRed,
|
||||||
|
$"No combination of members/trainings can achieve {flaggedMission.PhysicalAbility} / {flaggedMission.MentalAbility} / {flaggedMission.TacticalAbility}.");
|
||||||
ImGui.Text("Level the squadron further and check again.");
|
ImGui.Text("Level the squadron further and check again.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -210,146 +127,26 @@ internal sealed class MainWindow : LWindow, IDisposable
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (missionAttributes == null)
|
state.CalculationTask = Task.Factory.StartNew(() =>
|
||||||
{
|
|
||||||
ImGui.Text("No matching mission found...?");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
state.SetCalculation(selectedMission, missionAttributes, Task.Factory.StartNew(() =>
|
|
||||||
{
|
{
|
||||||
var solver = new SquadronSolver(_pluginLog, state, _plugin.Trainings);
|
var solver = new SquadronSolver(_pluginLog, state, _plugin.Trainings);
|
||||||
|
var allSolutions = solver.SolveFor(flaggedMission).ToList();
|
||||||
SquadronSolver.CalculationResults results = new SquadronSolver.CalculationResults
|
if (allSolutions.Count == 0)
|
||||||
{
|
|
||||||
IsFlaggedMission = selectedMission.IsFlaggedMission
|
|
||||||
};
|
|
||||||
|
|
||||||
if (selectedMission.IsFlaggedMission)
|
|
||||||
{
|
|
||||||
// only relevant when all 3 stats match
|
|
||||||
var perfectMatches = solver.SolveFor(selectedMission, missionAttributes, 3).ToList();
|
|
||||||
if (perfectMatches.Count > 0)
|
|
||||||
{
|
|
||||||
results.Results.Add(perfectMatches
|
|
||||||
.OrderBy(x => x.Trainings.Count)
|
|
||||||
.ThenBy(x => x.Members.Sum(y => y.Level))
|
|
||||||
.First());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var matches = solver.SolveFor(selectedMission, missionAttributes, 2)
|
|
||||||
.OrderByDescending(x => x.MatchingAttributes)
|
|
||||||
.ThenBy(x => x.Trainings.Count)
|
|
||||||
.ThenBy(x => x.Members.Sum(y => y.Level))
|
|
||||||
.ToList();
|
|
||||||
|
|
||||||
// optimal solution without training
|
|
||||||
var perfectMatches =
|
|
||||||
matches.Where(x => x.MatchingAttributes == 3 && x.Trainings.Count == 0).ToList();
|
|
||||||
if (perfectMatches.Count > 0)
|
|
||||||
{
|
|
||||||
results.Results.Add(perfectMatches.First());
|
|
||||||
matches = matches.Except(perfectMatches)
|
|
||||||
// we only want lower-level member combinations for any option with training or at 66%
|
|
||||||
.Where(x => x.TotalLevel < perfectMatches.First().TotalLevel)
|
|
||||||
.ToList();
|
|
||||||
}
|
|
||||||
|
|
||||||
// optimal solution, with training
|
|
||||||
var perfectMatchesWithTraining = matches.Where(x => x.MatchingAttributes == 3).ToList();
|
|
||||||
if (perfectMatchesWithTraining.Count > 0)
|
|
||||||
{
|
|
||||||
results.Results.Add(perfectMatchesWithTraining.First());
|
|
||||||
matches = matches.Except(perfectMatchesWithTraining).ToList();
|
|
||||||
}
|
|
||||||
|
|
||||||
// suboptimal solutions
|
|
||||||
if (matches.Count > 0)
|
|
||||||
{
|
|
||||||
var suboptimalMatch = matches.First();
|
|
||||||
if (suboptimalMatch.Trainings.Count == 0 && perfectMatchesWithTraining.Count != 0)
|
|
||||||
results.Results.Insert(results.Results.Count - 1, suboptimalMatch);
|
|
||||||
else
|
|
||||||
results.Results.Add(suboptimalMatch);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return results;
|
|
||||||
}, default, TaskCreationOptions.LongRunning, TaskScheduler.Default));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private unsafe Attributes? FindCurrentAttributeIndex(AgentGcArmyExpedition* agentExpedition,
|
|
||||||
SquadronMission selectedMission)
|
|
||||||
{
|
|
||||||
AddonGcArmyExpedition* addonExpedition =
|
|
||||||
(AddonGcArmyExpedition*)LAddon.GetAddonById(agentExpedition->AgentInterface.AddonId);
|
|
||||||
|
|
||||||
// should never happen
|
|
||||||
if (addonExpedition == null || !LAddon.IsAddonReady(&addonExpedition->AtkUnitBase))
|
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
AtkComponentBase* requiredAttribComponent = addonExpedition->RequiredAttributesComponentNode;
|
int shortestTrainings = allSolutions.Min(x => x.Trainings.Count);
|
||||||
if (requiredAttribComponent == null)
|
return allSolutions
|
||||||
return null;
|
.Where(x => x.Trainings.Count == shortestTrainings)
|
||||||
|
.OrderBy(x => x.Members.Sum(y => y.Level))
|
||||||
AtkComponentNode* physicalComponent = GetNodeById<AtkComponentNode>(requiredAttribComponent->UldManager, 2);
|
.First();
|
||||||
AtkComponentNode* mentalComponent = GetNodeById<AtkComponentNode>(requiredAttribComponent->UldManager, 4);
|
});
|
||||||
AtkComponentNode* tacticalComponent = GetNodeById<AtkComponentNode>(requiredAttribComponent->UldManager, 6);
|
|
||||||
if (physicalComponent == null || mentalComponent == null || tacticalComponent == null)
|
|
||||||
{
|
|
||||||
_pluginLog.Warning("Could not parse required attribute children");
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
AtkTextNode* physicalText = GetNodeById<AtkTextNode>(physicalComponent->Component->UldManager, 2);
|
|
||||||
AtkTextNode* mentalText = GetNodeById<AtkTextNode>(mentalComponent->Component->UldManager, 2);
|
|
||||||
AtkTextNode* tacticalText = GetNodeById<AtkTextNode>(tacticalComponent->Component->UldManager, 2);
|
|
||||||
if (physicalText == null || mentalText == null || tacticalText == null)
|
|
||||||
{
|
|
||||||
_pluginLog.Warning("Could not parse required attribute texts");
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
int physical = int.Parse(physicalText->NodeText.ToString(), CultureInfo.InvariantCulture);
|
|
||||||
int mental = int.Parse(mentalText->NodeText.ToString(), CultureInfo.InvariantCulture);
|
|
||||||
int tactical = int.Parse(tacticalText->NodeText.ToString(), CultureInfo.InvariantCulture);
|
|
||||||
|
|
||||||
var newAttributes = new Attributes
|
|
||||||
{
|
|
||||||
PhysicalAbility = physical,
|
|
||||||
MentalAbility = mental,
|
|
||||||
TacticalAbility = tactical,
|
|
||||||
};
|
|
||||||
if (selectedMission.PossibleAttributes.Contains(newAttributes))
|
|
||||||
return newAttributes;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_pluginLog.Warning($"Wrong attributes for {selectedMission.Name}: {newAttributes}");
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
ImGui.Unindent();
|
||||||
private static unsafe T* GetNodeById<T>(AtkUldManager uldManager, uint nodeId, NodeType? type = null)
|
|
||||||
where T : unmanaged
|
|
||||||
{
|
|
||||||
for (var i = 0; i < uldManager.NodeListCount; i++)
|
|
||||||
{
|
|
||||||
var n = uldManager.NodeList[i];
|
|
||||||
if (n->NodeId != nodeId || type != null && n->Type != type.Value) continue;
|
|
||||||
if (!n->IsVisible()) continue;
|
|
||||||
return (T*)n;
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, "GcArmyExpedition", ExpeditionPostUpdate);
|
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, "GcArmyExpedition", ExpeditionPreFinalize);
|
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, "GcArmyExpedition", ExpeditionPreFinalize);
|
||||||
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyExpedition", ExpeditionPostSetup);
|
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, "GcArmyExpedition", ExpeditionPostSetup);
|
||||||
}
|
}
|
||||||
|
@ -1,86 +1,12 @@
|
|||||||
{
|
{
|
||||||
"version": 1,
|
"version": 1,
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"net8.0-windows7.0": {
|
"net7.0-windows7.0": {
|
||||||
"DalamudPackager": {
|
"DalamudPackager": {
|
||||||
"type": "Direct",
|
"type": "Direct",
|
||||||
"requested": "[2.1.13, )",
|
"requested": "[2.1.12, )",
|
||||||
"resolved": "2.1.13",
|
"resolved": "2.1.12",
|
||||||
"contentHash": "rMN1omGe8536f4xLMvx9NwfvpAc9YFFfeXJ1t4P4PE6Gu8WCIoFliR1sh07hM+bfODmesk/dvMbji7vNI+B/pQ=="
|
"contentHash": "Sc0PVxvgg4NQjcI8n10/VfUQBAS4O+Fw2pZrAqBdRMbthYGeogzu5+xmIGCGmsEZ/ukMOBuAqiNiB5qA3MRalg=="
|
||||||
},
|
|
||||||
"DotNet.ReproducibleBuilds": {
|
|
||||||
"type": "Direct",
|
|
||||||
"requested": "[1.1.1, )",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "+H2t/t34h6mhEoUvHi8yGXyuZ2GjSovcGYehJrS2MDm2XgmPfZL2Sdxg+uL2lKgZ4M6tTwKHIlxOob2bgh0NRQ==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.SourceLink.AzureRepos.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Bitbucket.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.GitHub": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.GitLab": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.Gitea": {
|
|
||||||
"type": "Direct",
|
|
||||||
"requested": "[8.0.0, )",
|
|
||||||
"resolved": "8.0.0",
|
|
||||||
"contentHash": "KOBodmDnlWGIqZt2hT47Q69TIoGhIApDVLCyyj9TT5ct8ju16AbHYcB4XeknoHX562wO1pMS/1DfBIZK+V+sxg==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "8.0.0",
|
|
||||||
"Microsoft.SourceLink.Common": "8.0.0"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.Build.Tasks.Git": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "8.0.0",
|
|
||||||
"contentHash": "bZKfSIKJRXLTuSzLudMFte/8CempWjVamNUR5eHJizsy+iuOuO/k2gnh7W0dHJmYY0tBf+gUErfluCv5mySAOQ=="
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.AzureRepos.Git": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "qB5urvw9LO2bG3eVAkuL+2ughxz2rR7aYgm2iyrB8Rlk9cp2ndvGRCvehk3rNIhRuNtQaeKwctOl1KvWiklv5w==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.Bitbucket.Git": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "cDzxXwlyWpLWaH0em4Idj0H3AmVo3L/6xRXKssYemx+7W52iNskj/SQ4FOmfCb8YQt39otTDNMveCZzYtMoucQ==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.Common": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "8.0.0",
|
|
||||||
"contentHash": "dk9JPxTCIevS75HyEQ0E4OVAFhB2N+V9ShCXf8Q6FkUQZDkgLI12y679Nym1YqsiSysuQskT7Z+6nUf3yab6Vw=="
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.GitHub": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "IaJGnOv/M7UQjRJks7B6p7pbPnOwisYGOIzqCz5ilGFTApZ3ktOR+6zJ12ZRPInulBmdAf1SrGdDG2MU8g6XTw==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"Microsoft.SourceLink.GitLab": {
|
|
||||||
"type": "Transitive",
|
|
||||||
"resolved": "1.1.1",
|
|
||||||
"contentHash": "tvsg47DDLqqedlPeYVE2lmiTpND8F0hkrealQ5hYltSmvruy/Gr5nHAKSsjyw5L3NeM/HLMI5ORv7on/M4qyZw==",
|
|
||||||
"dependencies": {
|
|
||||||
"Microsoft.Build.Tasks.Git": "1.1.1",
|
|
||||||
"Microsoft.SourceLink.Common": "1.1.1"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"llib": {
|
|
||||||
"type": "Project",
|
|
||||||
"dependencies": {
|
|
||||||
"DalamudPackager": "[2.1.13, )"
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"sdk": {
|
"sdk": {
|
||||||
"version": "8.0.0",
|
"version": "7.0.0",
|
||||||
"rollForward": "latestMinor",
|
"rollForward": "latestMinor",
|
||||||
"allowPrerelease": false
|
"allowPrerelease": false
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user