Fix issue where player names aren't saved
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parent
6763b47509
commit
668287a7e2
@ -136,7 +136,7 @@ internal sealed class PersistenceContext
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{
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{
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try
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try
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{
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{
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var updates = mappings
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var updates = mappings.DistinctBy(x => x.ContentId)
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.Where(mapping => mapping.ContentId != 0 && !string.IsNullOrEmpty(mapping.PlayerName))
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.Where(mapping => mapping.ContentId != 0 && !string.IsNullOrEmpty(mapping.PlayerName))
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.Where(mapping =>
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.Where(mapping =>
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{
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{
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@ -157,7 +157,13 @@ internal sealed class PersistenceContext
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using (var scope = _serviceProvider.CreateScope())
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using (var scope = _serviceProvider.CreateScope())
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{
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{
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using var dbContext = scope.ServiceProvider.GetRequiredService<RetainerTrackContext>();
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using var dbContext = scope.ServiceProvider.GetRequiredService<RetainerTrackContext>();
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dbContext.Players.AddRange(updates);
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foreach (var update in updates)
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{
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if (!dbContext.Players.Any(x => x.LocalContentId == update.LocalContentId))
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dbContext.Players.AddRange(updates);
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}
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dbContext.SaveChanges();
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}
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}
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foreach (var player in updates)
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foreach (var player in updates)
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net8.0-windows</TargetFramework>
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<TargetFramework>net8.0-windows</TargetFramework>
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<Version>3.0</Version>
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<Version>3.1</Version>
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<LangVersion>12.0</LangVersion>
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<LangVersion>12.0</LangVersion>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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@ -37,7 +37,8 @@ internal sealed class RetainerTrackPlugin : IDalamudPlugin
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ServiceCollection serviceCollection = new();
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ServiceCollection serviceCollection = new();
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serviceCollection.AddLogging(builder => builder.SetMinimumLevel(LogLevel.Trace)
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serviceCollection.AddLogging(builder => builder.SetMinimumLevel(LogLevel.Trace)
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.ClearProviders()
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.ClearProviders()
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.AddDalamudLogger(pluginLog));
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.AddDalamudLogger(pluginLog)
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.AddFilter("Microsoft.EntityFrameworkCore", LogLevel.Warning));
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serviceCollection.AddSingleton<IDalamudPlugin>(this);
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serviceCollection.AddSingleton<IDalamudPlugin>(this);
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serviceCollection.AddSingleton(pluginInterface);
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serviceCollection.AddSingleton(pluginInterface);
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serviceCollection.AddSingleton(framework);
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serviceCollection.AddSingleton(framework);
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