Questionable/QuestPaths
Liza ec51c89bba
Path updates
2024-06-16 22:52:13 +02:00
..
ARealmReborn Add missing 'Close to Home' quests 2024-06-15 14:36:49 +02:00
Endwalker Path updates 2024-06-16 22:52:13 +02:00
Shadowbringers/MSQ Limsa start unil Sylph Management; various fixes 2024-06-14 01:11:48 +02:00
.gitignore Update packaging + schema 2024-06-01 22:01:50 +02:00
AssemblyQuestLoader.cs Update how quests are embedded 2024-06-14 11:37:33 +02:00
QuestPaths.csproj Add JSON schema validation to source gen 2024-06-15 23:32:58 +02:00
README.md Limsa start unil Sylph Management; various fixes 2024-06-14 01:11:48 +02:00
TODO Quest YesNo.txt Handle configured dialogue prompts; hide UI in blacklisted territories; path updates 2024-06-03 23:18:35 +02:00
packages.lock.json Update how quests are embedded 2024-06-14 11:37:33 +02:00
quest-v1.json Attempt 'simple' follow mechanics (where you don't have to hide) 2024-06-16 18:27:07 +02:00

README.md

Quest Paths

Folder Structure

Generally, the folder name is derived from SE's classification of quests.

A Realm Reborn

  • MSQ-1: All Starting Cities quests up to Sylph-management
    • Limsa: ManSea[...]
    • Gridania: ManFst[...], also includes some latter quests (e.g. Ifrit)
    • Ul'dah: ManWil[...]
    • Generally, each starting class quest should be in its own city folder, with all shared quests in the Shared folder
  • MSQ-2: All quests from We Come in Peace until the end of ARR (incl. patches)
    • original quests: GaiUs@[...], with @ being the letter used as part of the folder name
    • reworked quests: Xx[...], updated in 5.3 probabbly → see original quest

Heavensward

Stormblood

Shadowbringers

  • MSQ: LucKm@ with @ being the letter used as part of the folder name

Endwalker

  • MSQ: AktKm@ with @ being the letter used as part of the folder name