Questionable/Questionable.Model/V1/ESkipCondition.cs

21 lines
486 B
C#

using System.Text.Json.Serialization;
using Questionable.Model.V1.Converter;
namespace Questionable.Model.V1;
[JsonConverter(typeof(SkipConditionConverter))]
public enum ESkipCondition
{
None,
Never,
FlyingLocked,
FlyingUnlocked,
ChocoboUnlocked,
AetheryteShortcutIfInSameTerritory,
NotTargetable,
ItemNotInInventory,
// TODO: This is an indication the whole skip bit should be optimized/parameterized to some extent
WakingSandsMainArea,
}