[ShB][Allied Society][Pixies] Added remaining story quests #45

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liza merged 3 commits from plogon_enjoyer/Questionable:pixie into master 2024-09-13 07:09:33 +00:00
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@ -151,11 +151,13 @@
"Z": 586.48047
},
"TerritoryId": 816,
"InteractionType": "SinglePlayerDuty",
"$": "Sequence 7 is the duty itself"
"InteractionType": "SinglePlayerDuty"
}
plogon_enjoyer marked this conversation as resolved
Review

This looks like it's wrong. Quest sequences have nothing to do with instanced battles. It's more that Sequence 7 is probably cutscene-only, and thus will likely never be seen unless you (I think) DC in the middle of it.

Quite contrary: if you look at e.g. The Mountain that Strides, you'll see sequence 6 is a SinglePlayerDuty and sequence 7 is some other interaction afterwards.

For all intents and purposes, this should have

{
 "Sequence": 7
}

as separate sequence.

This looks like it's wrong. Quest sequences have nothing to do with instanced battles. It's more that Sequence 7 is probably cutscene-only, and thus will likely never be seen unless you (I think) DC in the middle of it. Quite contrary: if you look at e.g. `The Mountain that Strides`, you'll see sequence 6 is a SinglePlayerDuty and sequence 7 is some other interaction afterwards. For all intents and purposes, this should have ``` { "Sequence": 7 } ``` as separate sequence.
Review

Ohhh good point, as I was also running TextAdvance so the cutscene was naturally skipped. I'll update this now.

Ohhh good point, as I was also running `TextAdvance` so the cutscene was naturally skipped. I'll update this now.
Review

This is now updated in 6f8693340c

This is now updated in 6f8693340ce35e51c52a7ddd2c6bfd2199ca39cc
]
},
{
"Sequence": 7
},
{
"Sequence": 8,
"Steps": [