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Author SHA1 Message Date
Plogon Enjoyer
b2aaf91d33 Added the intersocietal questline for Stormblood
- The Ananta Maid's Tail
- Ruby Seas under Ruby Skies
- FIsh in a Barrel
- What a Wonder-full World
2025-01-11 18:49:50 +08:00
44 changed files with 608 additions and 3028 deletions

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@ -1,5 +1,5 @@
<Project>
<PropertyGroup Condition="$(MSBuildProjectName) != 'GatheringPathRenderer'">
<Version>4.14</Version>
<Version>4.13</Version>
</PropertyGroup>
</Project>

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@ -57,7 +57,7 @@
},
"TerritoryId": 152,
"InteractionType": "Interact",
"StopDistance": 0.25,
"StopDistance": 0.1,
"AetheryteShortcut": "East Shroud - Hawthorne Hut",
"Fly": true,
"SkipConditions": {
@ -83,7 +83,7 @@
},
"TerritoryId": 152,
"InteractionType": "Interact",
"StopDistance": 0.25,
"StopDistance": 0.1,
"AetheryteShortcut": "East Shroud - Hawthorne Hut",
"Fly": true,
"SkipConditions": {
@ -109,7 +109,7 @@
},
"TerritoryId": 152,
"InteractionType": "Interact",
"StopDistance": 0.25,
"StopDistance": 0.1,
"AetheryteShortcut": "East Shroud - Hawthorne Hut",
"Fly": true,
"SkipConditions": {

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@ -1,61 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "goatzone",
"QuestSequence": [
{
"Sequence": 0,
"Steps": [
{
"DataId": 1012145,
"Position": {
"X": -607.7516,
"Y": -176.4502,
"Z": -527.5502
},
"TerritoryId": 402,
"InteractionType": "AcceptQuest"
}
]
},
{
"Sequence": 1,
"Steps": [
{
"Position": {
"X": -441.42657,
"Y": -167.25401,
"Z": -432.4462
},
"TerritoryId": 402,
"InteractionType": "Combat",
"EnemySpawnType": "OverworldEnemies",
"ComplexCombatData": [
{
"DataId": 4093,
"MinimumKillCount": 5
}
],
"Fly": true,
"$": "5 in close range here, so if any dead it might be a little slower.",
"$.1": "this is the area the quest suggests; there /are/ spinner-rooks sooner, and walking there at level w/o flying might cause interruption, but they're more spread out everywhere else - YMMV."
}
]
},
{
"Sequence": 255,
"Steps": [
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"InteractionType": "CompleteQuest",
"Fly": true
}
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}

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@ -1,60 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "goatzone",
"QuestSequence": [
{
"Sequence": 0,
"Steps": [
{
"DataId": 1012146,
"Position": {
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"Y": -176.4502,
"Z": -527.3976
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"InteractionType": "AcceptQuest"
}
]
},
{
"Sequence": 1,
"Steps": [
{
"Position": {
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"Y": -186.3405,
"Z": -617.2911
},
"TerritoryId": 402,
"InteractionType": "Combat",
"EnemySpawnType": "OverworldEnemies",
"ComplexCombatData": [
{
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"MinimumKillCount": 5
}
],
"Fly": true,
"$": "by starting here we can guarantee a more sane straightline progression instead of starting in the middle, going all the way to one side, then running all the way to the other side."
}
]
},
{
"Sequence": 255,
"Steps": [
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"TerritoryId": 402,
"InteractionType": "CompleteQuest",
"AetheryteShortcut": "Azys Lla - Helix"
}
]
}
]
}

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@ -1,55 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "goatzone",
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"Fly": true
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},
{
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"Y": -143.65883,
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}
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View File

@ -1,65 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "goatzone",
"QuestSequence": [
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"$": "Slay clockwork paladins."
},
{
"DataId": 4090,
"MinimumKillCount": 3,
"$": "Slay clockwork engineers."
}
],
"$": "they're all around so we can just start here. possible issue with a FATE spawning here, YMMV."
}
]
},
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}

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@ -1,61 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "goatzone",
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{
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"EnemySpawnType": "OverworldEnemies",
"ComplexCombatData": [
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}
],
"Fly": true,
"$": "FATE spawns on top of the suggested area, so we move a bit east."
}
]
},
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@ -1,60 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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}

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@ -1,60 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "goatzone",
"QuestSequence": [
{
"Sequence": 0,
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"Z": -527.48914
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]
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{
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"EnemySpawnType": "OverworldEnemies",
"ComplexCombatData": [
{
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"MinimumKillCount": 4
}
],
"Fly": true,
"$": "we go to the west of the marked area to avoid idling in the FATE that spawns on the east of it; we'll still path through it when we expend all the westward mobs, but that's just how they spawn, shrugging emoji."
}
]
},
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}

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{
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"KillEnemyDataIds": [4669, 4970, 4671, 4672, 4673],
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View File

@ -1,60 +0,0 @@
{
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@ -1,156 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"InteractionType": "WalkTo",
"Fly": true,
"$": "can get stuck on the spire structure when trying to land. could land elsewhere but we want to start with this one because it's the first on foot, so if done before flying unlocked that would necessitate walking directly past it.",
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View File

@ -1,60 +0,0 @@
{
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View File

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{
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View File

@ -1,60 +0,0 @@
{
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View File

@ -1,116 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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}

View File

@ -1,126 +0,0 @@
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"DataId": 2009606,
"Position": {
"X": -77.62268,
"Y": 11.825684,
"Z": -155.169
},
"TerritoryId": 628,
"InteractionType": "Interact",
"AetheryteShortcut": "Kugane",
"AethernetShortcut": [
"[Kugane] Aetheryte Plaza",
"[Kugane] Bokairo Inn"
]
}
]
},
{
"Sequence": 2,
"Steps": [
{
"DataId": 1026425,
"Position": {
"X": -72.129456,
"Y": 15.000005,
"Z": 70.450806
},
"TerritoryId": 628,
"InteractionType": "Interact",
"AethernetShortcut": [
"[Kugane] Bokairo Inn",
"[Kugane] Kogane Dori Markets"
]
}
]
},
{
"Sequence": 3,
"Steps": [
{
"DataId": 2009607,
"Position": {
"X": -31.47937,
"Y": 14.999573,
"Z": 61.08191
},
"TerritoryId": 628,
"InteractionType": "Interact"
}
]
},
{
"Sequence": 255,
"Steps": [
{
"DataId": 1026426,
"Position": {
"X": -81.498474,
"Y": 11.82907,
"Z": -155.53528
},
"TerritoryId": 628,
"InteractionType": "CompleteQuest",
"AethernetShortcut": [
"[Kugane] Kogane Dori Markets",
"[Kugane] Bokairo Inn"
]
}
]
}
]
}

View File

@ -1,6 +1,7 @@
{
{
"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
"Author": "pot0to",
"Author": "liza",
"Disabled": true,
"QuestSequence": [
{
"Sequence": 0,
@ -8,9 +9,9 @@
{
"DataId": 1032643,
"Position": {
"X": 787.0145,
"Y": -45.82774,
"Z": -218.555
"X": 787.0145,
"Y": -45.82774,
"Z": -218.555
},
"TerritoryId": 817,
"InteractionType": "AcceptQuest"
@ -21,56 +22,26 @@
"Sequence": 255,
"Steps": [
{
"DataId": 33005,
"Position": {
"X": 214.7744,
"Y": -19.57758,
"Z": 623.6767
"X": 788.1569,
"Y": -45.82557,
"Z": -212.9306
},
"TerritoryId": 817,
"InteractionType": "Gather",
"RequiredQuestAcceptedJob": [
"Miner"
],
"ItemsToGather": [
{
"ItemId": 29537,
"ItemCount": 3
}
],
"Fly": true
},
{
"DataId": 33020,
"Position": {
"X": 226.1767,
"Y": -20.10281,
"Z": 643.5543
},
"TerritoryId": 817,
"InteractionType": "Gather",
"RequiredQuestAcceptedJob": [
"Botanist"
],
"ItemsToGather": [
{
"ItemId": 29563,
"ItemCount": 3
}
],
"InteractionType": "WalkTo",
"AetheryteShortcut": "Rak'tika - Fanow",
"Fly": true
},
{
"DataId": 1032643,
"Position": {
"X": 787.0145,
"Y": -45.82774,
"Z": -218.555
"X": 787.0145,
"Y": -45.82774,
"Z": -218.555
},
"StopDistance": 7,
"TerritoryId": 817,
"InteractionType": "CompleteQuest",
"AetheryteShortcut": "Rak'tika - Fanow",
"Fly": true
"InteractionType": "CompleteQuest"
}
]
}

View File

@ -80,7 +80,7 @@
"null"
],
"description": "Set if pathfinding should stop closer or further away from the default stop distance",
"minimum": 0.25
"exclusiveMinimum": 0
},
"IgnoreDistanceToObject": {
"type": "boolean",

View File

@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Numerics;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.Enums;
@ -11,8 +10,7 @@ using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
using FFXIVClientStructs.FFXIV.Common.Component.BGCollision;
using FFXIVClientStructs.FFXIV.Common.Math;
using Microsoft.Extensions.Logging;
using Questionable.Controller.CombatModules;
using Questionable.Controller.Steps;
@ -40,7 +38,6 @@ internal sealed class CombatController : IDisposable
private CurrentFight? _currentFight;
private bool _wasInCombat;
private ulong? _lastTargetId;
private List<byte>? _previousQuestVariables;
public CombatController(
IEnumerable<ICombatModule> combatModules,
@ -82,9 +79,7 @@ internal sealed class CombatController : IDisposable
Data = combatData,
LastDistanceCheck = DateTime.Now,
};
_wasInCombat =
combatData.SpawnType is EEnemySpawnType.QuestInterruption or EEnemySpawnType.FinishCombatIfAny;
UpdateLastTargetAndQuestVariables(null);
_wasInCombat = combatData.SpawnType is EEnemySpawnType.QuestInterruption or EEnemySpawnType.FinishCombatIfAny;
return true;
}
else
@ -120,31 +115,7 @@ internal sealed class CombatController : IDisposable
{
// wait until the game cleans up the target
if (lastTarget.IsDead)
{
ElementId? elementId = _currentFight.Data.ElementId;
QuestProgressInfo? questProgressInfo = elementId != null
? _questFunctions.GetQuestProgressInfo(elementId)
: null;
if (questProgressInfo != null &&
questProgressInfo.Sequence == _currentFight.Data.Sequence &&
QuestWorkUtils.HasCompletionFlags(_currentFight.Data.CompletionQuestVariablesFlags) &&
QuestWorkUtils.MatchesQuestWork(_currentFight.Data.CompletionQuestVariablesFlags,
questProgressInfo))
{
// would be the final enemy of the bunch
return EStatus.InCombat;
}
else if (questProgressInfo != null &&
questProgressInfo.Sequence == _currentFight.Data.Sequence &&
_previousQuestVariables != null &&
!questProgressInfo.Variables.SequenceEqual(_previousQuestVariables))
{
UpdateLastTargetAndQuestVariables(null);
}
else
return EStatus.InCombat;
}
return EStatus.InCombat;
}
else
_lastTargetId = null;
@ -401,18 +372,9 @@ internal sealed class CombatController : IDisposable
float hitboxOffset = player.HitboxRadius + gameObject.HitboxRadius;
float actualDistance = Vector3.Distance(player.Position, gameObject.Position);
float maxDistance = player.ClassJob.ValueNullable?.Role is 3 or 4 ? 20f : 2.9f;
bool outOfRange = actualDistance - hitboxOffset >= maxDistance;
bool isInLineOfSight = IsInLineOfSight(gameObject);
if (outOfRange || !isInLineOfSight)
if (actualDistance - hitboxOffset >= maxDistance)
{
bool useNavmesh = actualDistance - hitboxOffset > 5f;
if (!outOfRange && !isInLineOfSight)
{
maxDistance = Math.Min(maxDistance, actualDistance) / 2;
useNavmesh = true;
}
if (!useNavmesh)
if (actualDistance - hitboxOffset <= 5)
{
_logger.LogInformation("Moving to {TargetName} ({DataId}) to attack", gameObject.Name,
gameObject.DataId);
@ -429,44 +391,6 @@ internal sealed class CombatController : IDisposable
}
}
internal unsafe bool IsInLineOfSight(IGameObject target)
{
Vector3 sourcePos = _clientState.LocalPlayer!.Position;
sourcePos.Y += 2;
Vector3 targetPos = target.Position;
targetPos.Y += 2;
Vector3 direction = targetPos - sourcePos;
float distance = direction.Length();
direction = Vector3.Normalize(direction);
Vector3 originVect = new Vector3(sourcePos.X, sourcePos.Y, sourcePos.Z);
Vector3 directionVect = new Vector3(direction.X, direction.Y, direction.Z);
RaycastHit hit;
var flags = stackalloc int[] { 0x4000, 0, 0x4000, 0 };
var isLoSBlocked =
Framework.Instance()->BGCollisionModule->RaycastMaterialFilter(&hit, &originVect, &directionVect, distance,
1, flags);
return isLoSBlocked == false;
}
private void UpdateLastTargetAndQuestVariables(IGameObject? target)
{
_lastTargetId = target?.GameObjectId;
_previousQuestVariables = _currentFight!.Data.ElementId != null
? _questFunctions.GetQuestProgressInfo(_currentFight.Data.ElementId)?.Variables
: null;
/*
_logger.LogTrace("UpdateTargetData: {TargetId}; {QuestVariables}",
target?.GameObjectId.ToString("X8", CultureInfo.InvariantCulture) ?? "null",
_previousQuestVariables != null ? string.Join(", ", _previousQuestVariables) : "null");
*/
}
public void Stop(string label)
{
using var scope = _logger.BeginScope(label);
@ -498,8 +422,6 @@ internal sealed class CombatController : IDisposable
public sealed class CombatData
{
public required ElementId? ElementId { get; init; }
public required int Sequence { get; init; }
public required IList<QuestWorkValue?> CompletionQuestVariablesFlags { get; init; }
public required EEnemySpawnType SpawnType { get; init; }
public required List<uint> KillEnemyDataIds { get; init; }
public required List<ComplexCombatData> ComplexCombatDatas { get; init; }

View File

@ -173,7 +173,7 @@ internal abstract class MiniTaskController<T>
if (_condition[ConditionFlag.Mounted])
tasks.Add(new Mount.UnmountTask());
tasks.Add(Combat.Factory.CreateTask(null, -1, false, EEnemySpawnType.QuestInterruption, [], [], [], null));
tasks.Add(Combat.Factory.CreateTask(null, false, EEnemySpawnType.QuestInterruption, [], [], [], null));
tasks.Add(new WaitAtEnd.WaitDelay());
_taskQueue.InterruptWith(tasks);
}

View File

@ -102,30 +102,17 @@ internal static class Combat
ArgumentNullException.ThrowIfNull(step.EnemySpawnType);
bool isLastStep = sequence.Steps.Last() == step;
return CreateTask(quest.Id,
sequence.Sequence,
isLastStep,
step.EnemySpawnType.Value,
step.KillEnemyDataIds,
step.CompletionQuestVariablesFlags,
step.ComplexCombatData,
step.CombatItemUse);
return CreateTask(quest.Id, isLastStep, step.EnemySpawnType.Value, step.KillEnemyDataIds,
step.CompletionQuestVariablesFlags, step.ComplexCombatData, step.CombatItemUse);
}
internal static Task CreateTask(ElementId? elementId,
int sequence,
bool isLastStep,
EEnemySpawnType enemySpawnType,
IList<uint> killEnemyDataIds,
IList<QuestWorkValue?> completionQuestVariablesFlags,
IList<ComplexCombatData> complexCombatData,
CombatItemUse? combatItemUse)
internal static Task CreateTask(ElementId? elementId, bool isLastStep, EEnemySpawnType enemySpawnType,
IList<uint> killEnemyDataIds, IList<QuestWorkValue?> completionQuestVariablesFlags,
IList<ComplexCombatData> complexCombatData, CombatItemUse? combatItemUse)
{
return new Task(new CombatController.CombatData
{
ElementId = elementId,
Sequence = sequence,
CompletionQuestVariablesFlags = completionQuestVariablesFlags,
SpawnType = enemySpawnType,
KillEnemyDataIds = killEnemyDataIds.ToList(),
ComplexCombatDatas = complexCombatData.ToList(),

View File

@ -29,7 +29,7 @@ internal static class UseItem
{
public IEnumerable<ITask> CreateAllTasks(Quest quest, QuestSequence sequence, QuestStep step)
{
if (step.InteractionType is EInteractionType.SinglePlayerDuty or EInteractionType.CompleteQuest)
if (step.InteractionType is EInteractionType.SinglePlayerDuty)
{
if (step.ItemId == null)
return [];

View File

@ -179,12 +179,10 @@ internal static class AethernetShortcut
}
}
}
else if (clientState.TerritoryType == aetheryteData.TerritoryIds[Task.To])
logger.LogWarning(
"Aethernet shortcut not unlocked (from: {FromAetheryte}, to: {ToAetheryte}), skipping as we are already in the destination territory",
Task.From, Task.To);
else
throw new TaskException($"Aethernet shortcut not unlocked (from: {Task.From}, to: {Task.To})");
logger.LogWarning(
"Aethernet shortcut not unlocked (from: {FromAetheryte}, to: {ToAetheryte}), walking manually",
Task.From, Task.To);
return false;
}

View File

@ -67,7 +67,7 @@ internal sealed class AutoDutyIpc
try
{
_run.InvokeAction(cfcData.TerritoryId, 1, true);
_run.InvokeAction(cfcData.TerritoryId, 0, true);
}
catch (IpcError e)
{

View File

@ -22,16 +22,13 @@ internal sealed class TextAdvanceIpc : IDisposable
private readonly string _pluginName;
private readonly ExternalTerritoryConfig _externalTerritoryConfig = new();
public TextAdvanceIpc(IDalamudPluginInterface pluginInterface, IFramework framework,
QuestController questController, Configuration configuration)
public TextAdvanceIpc(IDalamudPluginInterface pluginInterface, IFramework framework, QuestController questController, Configuration configuration)
{
_framework = framework;
_questController = questController;
_configuration = configuration;
_isInExternalControl = pluginInterface.GetIpcSubscriber<bool>("TextAdvance.IsInExternalControl");
_enableExternalControl =
pluginInterface.GetIpcSubscriber<string, ExternalTerritoryConfig, bool>(
"TextAdvance.EnableExternalControl");
_enableExternalControl = pluginInterface.GetIpcSubscriber<string, ExternalTerritoryConfig, bool>("TextAdvance.EnableExternalControl");
_disableExternalControl = pluginInterface.GetIpcSubscriber<string, bool>("TextAdvance.DisableExternalControl");
_pluginName = pluginInterface.InternalName;
_framework.Update += OnUpdate;
@ -40,7 +37,7 @@ internal sealed class TextAdvanceIpc : IDisposable
public void Dispose()
{
_framework.Update -= OnUpdate;
if (_isExternalControlActivated)
if(_isExternalControlActivated)
{
_disableExternalControl.InvokeFunc(_pluginName);
}
@ -48,13 +45,11 @@ internal sealed class TextAdvanceIpc : IDisposable
private void OnUpdate(IFramework framework)
{
bool hasActiveQuest = _questController.IsRunning ||
_questController.AutomationType != QuestController.EAutomationType.Manual;
if (_configuration.General.ConfigureTextAdvance && hasActiveQuest)
if(_configuration.General.ConfigureTextAdvance && _questController.IsRunning)
{
if (!_isInExternalControl.InvokeFunc())
if(!_isInExternalControl.InvokeFunc())
{
if (_enableExternalControl.InvokeFunc(_pluginName, _externalTerritoryConfig))
if(_enableExternalControl.InvokeFunc(_pluginName, _externalTerritoryConfig))
{
_isExternalControlActivated = true;
}
@ -62,9 +57,9 @@ internal sealed class TextAdvanceIpc : IDisposable
}
else
{
if (_isExternalControlActivated)
if(_isExternalControlActivated)
{
if (_disableExternalControl.InvokeFunc(_pluginName) || !_isInExternalControl.InvokeFunc())
if(_disableExternalControl.InvokeFunc(_pluginName) || !_isInExternalControl.InvokeFunc())
{
_isExternalControlActivated = false;
}