Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
bb7fec09d8 |
@ -29,7 +29,13 @@
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},
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"TargetTerritoryId": 129
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"DialogueChoices": [
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{
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"Type": "YesNo",
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||||
"Prompt": "TEXT_CLSROG011_00102_Q9_000_901",
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"Yes": true
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}
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]
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},
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{
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"DataId": 1009943,
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|
@ -5,26 +5,6 @@
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{
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"Sequence": 0,
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"Steps": [
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{
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"TerritoryId": 129,
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"InteractionType": "EquipItem",
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"ItemId": 7952,
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"AetheryteShortcut": "Limsa Lominsa",
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"SkipConditions": {
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"AetheryteShortcutIf": {
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"InSameTerritory": true
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},
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"StepIf": {
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"Item": {
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"NotInInventory": true
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}
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}
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}
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},
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{
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"TerritoryId": 129,
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"InteractionType": "EquipRecommended"
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},
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{
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"DataId": 1009944,
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"Position": {
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@ -34,12 +14,16 @@
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},
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"AetheryteShortcut": "Limsa Lominsa",
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"TargetTerritoryId": 129,
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"AethernetShortcut": [
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"[Limsa Lominsa] Aetheryte Plaza",
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"[Limsa Lominsa] Fishermens' Guild"
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],
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"SkipConditions": {
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"AetheryteShortcutIf": {
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"InSameTerritory": true
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},
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"StepIf": {
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"ExtraCondition": "RoguesGuild"
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}
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@ -61,25 +45,6 @@
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{
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"Sequence": 1,
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"Steps": [
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{
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"DataId": 2004936,
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"Position": {
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"X": -151.90363,
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"Y": -128.16058,
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"Z": 256.8551
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},
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"TargetTerritoryId": 129,
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"SkipConditions": {
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"StepIf": {
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"InTerritory": [
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134
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],
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"ExtraCondition": "NotRoguesGuild"
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}
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}
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},
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{
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"Position": {
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"X": 31.662792,
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|
@ -152,9 +152,15 @@
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"TerritoryId": 129,
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"InteractionType": "Interact",
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"TargetTerritoryId": 129,
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"AethernetShortcut": [
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"[Limsa Lominsa] Fishermens' Guild",
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"[Limsa Lominsa] The Aftcastle"
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],
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"SkipConditions": {
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"StepIf": {
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"ExtraCondition": "NotRoguesGuild"
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"InTerritory": [
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128
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]
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}
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}
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},
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@ -167,10 +173,6 @@
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},
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"TerritoryId": 128,
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"InteractionType": "Interact",
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"AethernetShortcut": [
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"[Limsa Lominsa] Fishermens' Guild",
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"[Limsa Lominsa] The Aftcastle"
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],
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"DialogueChoices": [
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{
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"Type": "List",
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|
@ -291,17 +291,7 @@
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"Z": 239.30713
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},
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"TerritoryId": 129,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 292,
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"Notes": [
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"(phase 1) AI doesn't move or pick up the stolen firearms",
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"(phase 1 + 2) AI automatically removes Hidden status",
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"(phase 2) AI only moves while targeted enemies are in range + gets stuck on corners while trying to get to irrelevant enemies",
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"(phase 2) AI doesn't even attempt to navigate to the end of the quest"
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]
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}
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"InteractionType": "SinglePlayerDuty"
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}
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]
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},
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|
@ -0,0 +1,48 @@
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{
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"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"Author": "Redacted",
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"QuestSequence": [
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{
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"Sequence": 0,
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"Steps": [
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{
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"DataId": 1025721,
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"Position": {
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"X": -75.94415,
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"Y": 11.800039,
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"Z": -115.617676
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},
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"TerritoryId": 628,
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"InteractionType": "AcceptQuest",
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"AetheryteShortcut": "Kugane",
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"AethernetShortcut": [
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"[Kugane] Aetheryte Plaza",
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"[Kugane] Bokairo Inn"
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],
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"DialogueChoices": [
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{
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"Type": "List",
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"Prompt": "TEXT_STMBDY992_01555_Q1_000_000",
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"Answer": "TEXT_STMBDY992_01555_A1_000_001"
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}
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]
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}
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]
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},
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{
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"Sequence": 255,
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"Steps": [
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{
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"DataId": 1025721,
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"Position": {
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"X": -75.94415,
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"Y": 11.800039,
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"Z": -115.617676
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},
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"TerritoryId": 628,
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"InteractionType": "CompleteQuest"
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}
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]
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}
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]
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}
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@ -78,14 +78,6 @@
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},
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"TerritoryId": 918,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 292,
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"Notes": [
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"(phase 2) AI doesn't target Ardbert to start combat",
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"(phase 2) VBM module: Elidibus' line cleave only covers half the length of the actual line (survivable)"
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]
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},
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"Comment": "Fight NPCs, then Elidibus",
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"DialogueChoices": [
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{
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|
@ -84,10 +84,7 @@
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},
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"TerritoryId": 180,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 292
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}
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"Comment": "Great Ship Vylbrand"
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}
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]
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},
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|
@ -46,15 +46,6 @@
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"StopDistance": 7,
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"TerritoryId": 132,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 293,
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"Notes": [
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"(Lunar Odin) AI doesn't pull Odin to start combat",
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"(Lunar Ravana) AI doesn't pull Ravana to start combat",
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"(Lunar Ravana) AI doesn't move out of directional parry directions"
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]
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},
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"Comment": "Death Unto Dawn"
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}
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]
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@ -99,9 +99,6 @@
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}
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]
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},
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{
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"Sequence": 5
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},
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{
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"Sequence": 255,
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"Steps": [
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|
@ -54,11 +54,6 @@
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},
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"TerritoryId": 816,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 293,
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"$": "test: Redacted"
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},
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"ItemId": 2002569
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}
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]
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|
@ -153,7 +153,7 @@
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"Y": -14.169313,
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"Z": 114.76306
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},
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"StopDistance": 6.9,
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"StopDistance": 7,
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"TerritoryId": 962,
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"InteractionType": "Interact"
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}
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|
@ -146,8 +146,7 @@
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"TerritoryId": 956,
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"InteractionType": "UseItem",
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"ItemId": 2003129,
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"Mount": false,
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"DelaySecondsAtStart": 2
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"Mount": false
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}
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]
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},
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|
@ -30,13 +30,6 @@
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"TerritoryId": 621,
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"InteractionType": "SinglePlayerDuty",
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"Comment": "A Frosty Reception",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"TestedBossModVersion": 293,
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"Notes": [
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"(Thancred) How many enemies get pulled during the stealth section is random; if you pull multiple you can die here. Can probably be fixed by retrying on very easy."
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]
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},
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"DialogueChoices": [
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{
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"Type": "List",
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|
@ -59,15 +59,7 @@
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},
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"TerritoryId": 958,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": false,
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"Notes": [
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"Instance probably only works on very easy difficulty",
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"AI doesn't move to first enemy",
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"AI doesn't unmount from the Magitek Reaper",
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"Navmesh takes 5+ minutes to build"
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]
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},
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"Comment": "In from the Cold",
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"DialogueChoices": [
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{
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"Type": "YesNo",
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|
@ -54,10 +54,7 @@
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},
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"TerritoryId": 961,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 294
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}
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"Comment": "Venat"
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}
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]
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},
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|
@ -29,11 +29,8 @@
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},
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"TerritoryId": 958,
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"InteractionType": "SinglePlayerDuty",
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"SinglePlayerDutyOptions": {
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"Enabled": true,
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"TestedBossModVersion": 294
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},
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"AetheryteShortcut": "Garlemald - Camp Broken Glass"
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"AetheryteShortcut": "Garlemald - Camp Broken Glass",
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"Comment": "As the Heavens Burn"
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}
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||||
]
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},
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|
@ -302,7 +302,6 @@
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"WakingSandsSolar",
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"RisingStonesSolar",
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"RoguesGuild",
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"NotRoguesGuild",
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"DockStorehouse"
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]
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}
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|
@ -11,7 +11,6 @@ public sealed class SkipConditionConverter() : EnumConverter<EExtraSkipCondition
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{ EExtraSkipCondition.WakingSandsSolar, "WakingSandsSolar" },
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{ EExtraSkipCondition.RisingStonesSolar, "RisingStonesSolar"},
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{ EExtraSkipCondition.RoguesGuild, "RoguesGuild"},
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{ EExtraSkipCondition.NotRoguesGuild, "NotRoguesGuild"},
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{ EExtraSkipCondition.DockStorehouse, "DockStorehouse"},
|
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};
|
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}
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|
@ -15,7 +15,6 @@ public enum EExtraSkipCondition
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/// Location for ROG quests in Limsa Lominsa; located far underneath the actual lower decks.
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/// </summary>
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RoguesGuild,
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NotRoguesGuild,
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|
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/// <summary>
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/// Location for NIN quests in Eastern La Noscea; located far underneath the actual zone.
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|
@ -113,15 +113,12 @@ public sealed class QuestStep
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|
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public float CalculateActualStopDistance()
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{
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if (StopDistance is { } stopDistance)
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return stopDistance;
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||||
|
||||
return InteractionType switch
|
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{
|
||||
EInteractionType.WalkTo => 0.25f,
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EInteractionType.AttuneAetheryte => 10f,
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_ => DefaultStopDistance
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||||
};
|
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if (InteractionType == EInteractionType.WalkTo)
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return StopDistance ?? 0.25f;
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if (InteractionType == EInteractionType.AttuneAetheryte)
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return StopDistance ?? 10f;
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else
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return StopDistance ?? DefaultStopDistance;
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||||
}
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||||
|
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/// <summary>
|
||||
|
@ -37,7 +37,6 @@
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<s:Boolean x:Key="/Default/UserDictionary/Words/=tertium/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=tural/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=urqopacha/@EntryIndexedValue">True</s:Boolean>
|
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<s:Boolean x:Key="/Default/UserDictionary/Words/=vnavmesh/@EntryIndexedValue">True</s:Boolean>
|
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<s:Boolean x:Key="/Default/UserDictionary/Words/=wachumeqimeqi/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=wachunpelo/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=wolekdorf/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -1,7 +1,14 @@
|
||||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Ipc.Exceptions;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Json.Schema;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Questionable.Model;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
using Questionable.External;
|
||||
|
||||
namespace Questionable.Controller.CombatModules;
|
||||
@ -12,6 +19,8 @@ internal sealed class BossModModule : ICombatModule, IDisposable
|
||||
private readonly BossModIpc _bossModIpc;
|
||||
private readonly Configuration _configuration;
|
||||
|
||||
private static Stream Preset => typeof(BossModModule).Assembly.GetManifestResourceStream("Questionable.Controller.CombatModules.BossModPreset")!;
|
||||
|
||||
public BossModModule(
|
||||
ILogger<BossModModule> logger,
|
||||
BossModIpc bossModIpc,
|
||||
@ -34,7 +43,12 @@ internal sealed class BossModModule : ICombatModule, IDisposable
|
||||
{
|
||||
try
|
||||
{
|
||||
_bossModIpc.SetPreset(BossModIpc.EPreset.Overworld);
|
||||
if (_bossModIpc.GetPreset("Questionable") == null)
|
||||
{
|
||||
using var reader = new StreamReader(Preset);
|
||||
_logger.LogInformation("Loading Questionable BossMod Preset: {LoadedState}", _bossModIpc.CreatePreset(reader.ReadToEnd(), true));
|
||||
}
|
||||
_bossModIpc.SetPreset("Questionable");
|
||||
return true;
|
||||
}
|
||||
catch (IpcError e)
|
||||
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"Name": "Questionable - Quest Battles",
|
||||
"Name": "Questionable",
|
||||
"Modules": {
|
||||
"BossMod.Autorotation.MiscAI.AutoFarm": [],
|
||||
"BossMod.Autorotation.MiscAI.AutoPull": [
|
@ -1,293 +0,0 @@
|
||||
{
|
||||
"Name": "Questionable",
|
||||
"Modules": {
|
||||
"BossMod.Autorotation.xan.DNC": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.MCH": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.MNK": [
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.PCT": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
},
|
||||
{
|
||||
"Track": "Motifs",
|
||||
"Option": "Downtime"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.PLD": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SAM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SGE": [
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.VPR": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.NIN": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.GNB": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SMN": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.DRK": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.RPR": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.WHM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.AST": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.BRD": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.SCH": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.BLM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.RDM": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.xan.DRG": [
|
||||
{
|
||||
"Track": "Buffs",
|
||||
"Option": "Auto"
|
||||
},
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AOE"
|
||||
},
|
||||
{
|
||||
"Track": "Targeting",
|
||||
"Option": "Manual"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.VeynWAR": [
|
||||
{
|
||||
"Track": "AOE",
|
||||
"Option": "AutoFinishCombo"
|
||||
}
|
||||
],
|
||||
"BossMod.Autorotation.MiscAI.NormalMovement": [
|
||||
{
|
||||
"Track": "Destination",
|
||||
"Option": "Pathfind"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -89,7 +89,6 @@ internal sealed class MovementController : IDisposable
|
||||
public bool IsPathfinding => _pathfindTask is { IsCompleted: false };
|
||||
public DestinationData? Destination { get; set; }
|
||||
public DateTime MovementStartedAt { get; private set; } = DateTime.Now;
|
||||
public int BuiltNavmeshPercent => _navmeshIpc.GetBuildProgress();
|
||||
|
||||
public void Update()
|
||||
{
|
||||
|
@ -687,17 +687,6 @@ internal sealed class QuestController : MiniTaskController<QuestController>
|
||||
public bool IsRunning => !_taskQueue.AllTasksComplete;
|
||||
public TaskQueue TaskQueue => _taskQueue;
|
||||
|
||||
public string? CurrentTaskState
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_taskQueue.CurrentTaskExecutor is IDebugStateProvider debugStateProvider)
|
||||
return debugStateProvider.GetDebugState();
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class QuestProgress
|
||||
{
|
||||
public Quest Quest { get; }
|
||||
|
@ -1,27 +0,0 @@
|
||||
namespace Questionable.Controller.Steps.Common;
|
||||
|
||||
internal sealed class WaitNavmesh
|
||||
{
|
||||
internal sealed record Task : ITask
|
||||
{
|
||||
public override string ToString() => "Wait(navmesh)";
|
||||
}
|
||||
|
||||
internal sealed class Executor(MovementController movementController) : TaskExecutor<Task>, IDebugStateProvider
|
||||
{
|
||||
protected override bool Start() => true;
|
||||
|
||||
public override ETaskResult Update() =>
|
||||
movementController.IsNavmeshReady ? ETaskResult.TaskComplete : ETaskResult.StillRunning;
|
||||
|
||||
public override bool ShouldInterruptOnDamage() => false;
|
||||
|
||||
public string? GetDebugState()
|
||||
{
|
||||
if (!movementController.IsNavmeshReady)
|
||||
return $"Navmesh: {movementController.BuiltNavmeshPercent}%";
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -96,9 +96,7 @@ internal static class SinglePlayerDuty
|
||||
}
|
||||
|
||||
internal sealed class WaitSinglePlayerDutyExecutor(
|
||||
BossModIpc bossModIpc,
|
||||
MovementController movementController)
|
||||
: TaskExecutor<WaitSinglePlayerDuty>, IStoppableTaskExecutor, IDebugStateProvider
|
||||
BossModIpc bossModIpc) : TaskExecutor<WaitSinglePlayerDuty>, IStoppableTaskExecutor
|
||||
{
|
||||
protected override bool Start() => true;
|
||||
|
||||
@ -112,14 +110,6 @@ internal static class SinglePlayerDuty
|
||||
public void StopNow() => bossModIpc.DisableAi();
|
||||
|
||||
public override bool ShouldInterruptOnDamage() => false;
|
||||
|
||||
public string? GetDebugState()
|
||||
{
|
||||
if (!movementController.IsNavmeshReady)
|
||||
return $"Navmesh: {movementController.BuiltNavmeshPercent}%";
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed record DisableAi : ITask
|
||||
|
@ -45,13 +45,12 @@ internal static class QuestCleanUp
|
||||
}
|
||||
|
||||
// have any of the previous sequences interacted with the issuer?
|
||||
var previousSteps =
|
||||
var previousSequences =
|
||||
quest.AllSequences()
|
||||
.Where(x => x.Sequence > 0 // quest accept doesn't ever put us into a mount
|
||||
&& x.Sequence < sequence.Sequence)
|
||||
.SelectMany(x => x.Steps)
|
||||
.ToList();
|
||||
if (!previousSteps.Any(x => x.DataId != null && mountConfiguration.IssuerDataIds.Contains(x.DataId.Value)))
|
||||
if (previousSequences.SelectMany(x => x.Steps).All(x => x.DataId != mountConfiguration.IssuerDataId))
|
||||
{
|
||||
// this quest hasn't given us a mount yet
|
||||
logger.LogInformation("Haven't talked to mount NPC for this allied society quest; {Aetheryte}", mountConfiguration.ClosestAetheryte);
|
||||
|
@ -20,6 +20,7 @@ namespace Questionable.Controller.Steps.Shared;
|
||||
internal static class AethernetShortcut
|
||||
{
|
||||
internal sealed class Factory(
|
||||
MovementController movementController,
|
||||
AetheryteData aetheryteData,
|
||||
TerritoryData territoryData,
|
||||
IClientState clientState)
|
||||
@ -30,7 +31,8 @@ internal static class AethernetShortcut
|
||||
if (step.AethernetShortcut == null)
|
||||
yield break;
|
||||
|
||||
yield return new WaitNavmesh.Task();
|
||||
yield return new WaitCondition.Task(() => movementController.IsNavmeshReady,
|
||||
"Wait(navmesh ready)");
|
||||
yield return new Task(step.AethernetShortcut.From, step.AethernetShortcut.To,
|
||||
step.SkipConditions?.AethernetShortcutIf ?? new());
|
||||
|
||||
|
@ -38,6 +38,7 @@ internal static class Gather
|
||||
}
|
||||
|
||||
internal sealed class DelayedGatheringExecutor(
|
||||
MovementController movementController,
|
||||
GatheringData gatheringData,
|
||||
GatheringPointRegistry gatheringPointRegistry,
|
||||
TerritoryData territoryData,
|
||||
@ -84,7 +85,8 @@ internal static class Gather
|
||||
yield return new WaitCondition.Task(() => clientState.TerritoryType == territoryId,
|
||||
$"Wait(territory: {territoryData.GetNameAndId(territoryId)})");
|
||||
|
||||
yield return new WaitNavmesh.Task();
|
||||
yield return new WaitCondition.Task(() => movementController.IsNavmeshReady,
|
||||
"Wait(navmesh ready)");
|
||||
|
||||
yield return new GatheringTask(gatheringPointId, Task.GatheredItem);
|
||||
yield return new WaitAtEnd.WaitDelay();
|
||||
|
@ -25,6 +25,7 @@ namespace Questionable.Controller.Steps.Shared;
|
||||
internal static class MoveTo
|
||||
{
|
||||
internal sealed class Factory(
|
||||
MovementController movementController,
|
||||
IClientState clientState,
|
||||
AetheryteData aetheryteData,
|
||||
TerritoryData territoryData,
|
||||
@ -66,7 +67,10 @@ internal static class MoveTo
|
||||
$"Wait(territory: {territoryData.GetNameAndId(step.TerritoryId)})");
|
||||
|
||||
if (!step.DisableNavmesh)
|
||||
yield return new WaitNavmesh.Task();
|
||||
{
|
||||
yield return new WaitCondition.Task(() => movementController.IsNavmeshReady,
|
||||
"Wait(navmesh ready)");
|
||||
}
|
||||
|
||||
yield return new MoveTask(step, destination);
|
||||
|
||||
|
@ -310,7 +310,6 @@ internal static class SkipCondition
|
||||
EExtraSkipCondition.WakingSandsSolar => territoryType == 212 && position.X >= 24,
|
||||
EExtraSkipCondition.RisingStonesSolar => territoryType == 351 && position.Z <= -28,
|
||||
EExtraSkipCondition.RoguesGuild => territoryType == 129 && position.Y <= -115,
|
||||
EExtraSkipCondition.NotRoguesGuild => territoryType == 129 && position.Y > -115,
|
||||
EExtraSkipCondition.DockStorehouse => territoryType == 137 && position.Y <= -20,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(condition), condition, null)
|
||||
};
|
||||
|
@ -30,11 +30,6 @@ internal interface IStoppableTaskExecutor : ITaskExecutor
|
||||
void StopNow();
|
||||
}
|
||||
|
||||
internal interface IDebugStateProvider : ITaskExecutor
|
||||
{
|
||||
string? GetDebugState();
|
||||
}
|
||||
|
||||
internal abstract class TaskExecutor<T> : ITaskExecutor
|
||||
where T : class, ITask
|
||||
{
|
||||
|
@ -13,12 +13,12 @@ internal sealed class AlliedSocietyData
|
||||
public ReadOnlyDictionary<ushort, AlliedSocietyMountConfiguration> Mounts { get; } =
|
||||
new Dictionary<ushort, AlliedSocietyMountConfiguration>
|
||||
{
|
||||
{ 66, new([1016093], EAetheryteLocation.SeaOfCloudsOkZundu) },
|
||||
{ 79, new([1017031], EAetheryteLocation.DravanianForelandsAnyxTrine) },
|
||||
{ 88, new([1017470, 1017432], EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 89, new([1017322], EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 147, new([1024777], EAetheryteLocation.FringesPeeringStones) },
|
||||
{ 369, new([1051798], EAetheryteLocation.KozamaukaDockPoga) },
|
||||
{ 66, new(1016093, EAetheryteLocation.SeaOfCloudsOkZundu) },
|
||||
{ 79, new(1017031, EAetheryteLocation.DravanianForelandsAnyxTrine) },
|
||||
{ 88, new(1017470, EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 89, new(1017322, EAetheryteLocation.ChurningMistsZenith) },
|
||||
{ 147, new(1024777, EAetheryteLocation.FringesPeeringStones) },
|
||||
{ 369, new(1051798, EAetheryteLocation.KozamaukaDockPoga) },
|
||||
}.AsReadOnly();
|
||||
|
||||
public EAlliedSociety GetCommonAlliedSocietyTurnIn(ElementId elementId)
|
||||
@ -63,4 +63,4 @@ internal sealed class AlliedSocietyData
|
||||
}
|
||||
}
|
||||
|
||||
public sealed record AlliedSocietyMountConfiguration(List<uint> IssuerDataIds, EAetheryteLocation ClosestAetheryte);
|
||||
public sealed record AlliedSocietyMountConfiguration(uint IssuerDataId, EAetheryteLocation ClosestAetheryte);
|
||||
|
68
Questionable/External/BossModIpc.cs
vendored
68
Questionable/External/BossModIpc.cs
vendored
@ -1,7 +1,3 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
using Dalamud.Plugin;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
using Dalamud.Plugin.Ipc.Exceptions;
|
||||
@ -13,13 +9,7 @@ namespace Questionable.External;
|
||||
|
||||
internal sealed class BossModIpc
|
||||
{
|
||||
private const string PluginName = "BossMod";
|
||||
|
||||
private static readonly ReadOnlyDictionary<EPreset, PresetDefinition> PresetDefinitions = new Dictionary<EPreset, PresetDefinition>
|
||||
{
|
||||
{ EPreset.Overworld, new PresetDefinition("Questionable", "Overworld") },
|
||||
{ EPreset.QuestBattle, new PresetDefinition("Questionable - Quest Battles", "QuestBattle") },
|
||||
}.AsReadOnly();
|
||||
private const string Name = "BossMod";
|
||||
|
||||
private readonly Configuration _configuration;
|
||||
private readonly ICommandManager _commandManager;
|
||||
@ -39,10 +29,10 @@ internal sealed class BossModIpc
|
||||
_commandManager = commandManager;
|
||||
_territoryData = territoryData;
|
||||
|
||||
_getPreset = pluginInterface.GetIpcSubscriber<string, string?>($"{PluginName}.Presets.Get");
|
||||
_createPreset = pluginInterface.GetIpcSubscriber<string, bool, bool>($"{PluginName}.Presets.Create");
|
||||
_setPreset = pluginInterface.GetIpcSubscriber<string, bool>($"{PluginName}.Presets.SetActive");
|
||||
_clearPreset = pluginInterface.GetIpcSubscriber<bool>($"{PluginName}.Presets.ClearActive");
|
||||
_getPreset = pluginInterface.GetIpcSubscriber<string, string?>($"{Name}.Presets.Get");
|
||||
_createPreset = pluginInterface.GetIpcSubscriber<string, bool, bool>($"{Name}.Presets.Create");
|
||||
_setPreset = pluginInterface.GetIpcSubscriber<string, bool>($"{Name}.Presets.SetActive");
|
||||
_clearPreset = pluginInterface.GetIpcSubscriber<bool>($"{Name}.Presets.ClearActive");
|
||||
}
|
||||
|
||||
public bool IsSupported()
|
||||
@ -57,13 +47,19 @@ internal sealed class BossModIpc
|
||||
}
|
||||
}
|
||||
|
||||
public void SetPreset(EPreset preset)
|
||||
public string? GetPreset(string name)
|
||||
{
|
||||
var definition = PresetDefinitions[preset];
|
||||
if (_getPreset.InvokeFunc(definition.Name) == null)
|
||||
_createPreset.InvokeFunc(definition.Content, true);
|
||||
return _getPreset.InvokeFunc(name);
|
||||
}
|
||||
|
||||
_setPreset.InvokeFunc(definition.Name);
|
||||
public bool CreatePreset(string name, bool overwrite)
|
||||
{
|
||||
return _createPreset.InvokeFunc(name, overwrite);
|
||||
}
|
||||
|
||||
public void SetPreset(string name)
|
||||
{
|
||||
_setPreset.InvokeFunc(name);
|
||||
}
|
||||
|
||||
public void ClearPreset()
|
||||
@ -72,11 +68,11 @@ internal sealed class BossModIpc
|
||||
}
|
||||
|
||||
// TODO this should use your actual rotation plugin, not always vbm
|
||||
public void EnableAi()
|
||||
public void EnableAi(string presetName = "VBM Default")
|
||||
{
|
||||
_commandManager.ProcessCommand("/vbmai on");
|
||||
_commandManager.ProcessCommand("/vbm cfg ZoneModuleConfig EnableQuestBattles true");
|
||||
SetPreset(EPreset.QuestBattle);
|
||||
SetPreset(presetName);
|
||||
}
|
||||
|
||||
public void DisableAi()
|
||||
@ -98,36 +94,12 @@ internal sealed class BossModIpc
|
||||
if (!_territoryData.TryGetContentFinderConditionForSoloInstance(questId, dutyOptions.Index, out var cfcData))
|
||||
return false;
|
||||
|
||||
if (_configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Contains(cfcData
|
||||
.ContentFinderConditionId))
|
||||
if (_configuration.SinglePlayerDuties.BlacklistedSinglePlayerDutyCfcIds.Contains(cfcData.ContentFinderConditionId))
|
||||
return false;
|
||||
|
||||
if (_configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Contains(cfcData
|
||||
.ContentFinderConditionId))
|
||||
if (_configuration.SinglePlayerDuties.WhitelistedSinglePlayerDutyCfcIds.Contains(cfcData.ContentFinderConditionId))
|
||||
return true;
|
||||
|
||||
return dutyOptions.Enabled;
|
||||
}
|
||||
|
||||
public enum EPreset
|
||||
{
|
||||
Overworld,
|
||||
QuestBattle,
|
||||
}
|
||||
|
||||
private sealed class PresetDefinition(string name, string fileName)
|
||||
{
|
||||
public string Name { get; } = name;
|
||||
public string Content { get; } = LoadPreset(fileName);
|
||||
|
||||
private static string LoadPreset(string name)
|
||||
{
|
||||
Stream stream =
|
||||
typeof(BossModIpc).Assembly.GetManifestResourceStream(
|
||||
$"Questionable.Controller.CombatModules.BossModPreset.{name}") ??
|
||||
throw new InvalidOperationException($"Preset {name} was not found");
|
||||
using var reader = new StreamReader(stream);
|
||||
return reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
17
Questionable/External/NavmeshIpc.cs
vendored
17
Questionable/External/NavmeshIpc.cs
vendored
@ -20,7 +20,6 @@ internal sealed class NavmeshIpc
|
||||
private readonly ICallGateSubscriber<List<Vector3>> _pathListWaypoints;
|
||||
private readonly ICallGateSubscriber<float, object> _pathSetTolerance;
|
||||
private readonly ICallGateSubscriber<Vector3, bool, float, Vector3?> _queryPointOnFloor;
|
||||
private readonly ICallGateSubscriber<float> _buildProgress;
|
||||
|
||||
public NavmeshIpc(IDalamudPluginInterface pluginInterface, ILogger<NavmeshIpc> logger)
|
||||
{
|
||||
@ -36,7 +35,6 @@ internal sealed class NavmeshIpc
|
||||
_pathSetTolerance = pluginInterface.GetIpcSubscriber<float, object>("vnavmesh.Path.SetTolerance");
|
||||
_queryPointOnFloor =
|
||||
pluginInterface.GetIpcSubscriber<Vector3, bool, float, Vector3?>("vnavmesh.Query.Mesh.PointOnFloor");
|
||||
_buildProgress = pluginInterface.GetIpcSubscriber<float>("vnavmesh.Nav.BuildProgress");
|
||||
}
|
||||
|
||||
public bool IsReady
|
||||
@ -138,19 +136,4 @@ internal sealed class NavmeshIpc
|
||||
else
|
||||
return [];
|
||||
}
|
||||
|
||||
public int GetBuildProgress()
|
||||
{
|
||||
try
|
||||
{
|
||||
float progress = _buildProgress.InvokeFunc();
|
||||
if (progress < 0)
|
||||
return 100;
|
||||
return (int)(progress * 100);
|
||||
}
|
||||
catch (IpcError)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,28 +10,24 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Dalamud.Extensions.MicrosoftLogging" Version="4.0.1"/>
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2024.2.0" ExcludeAssets="runtime"/>
|
||||
<PackageReference Include="JsonSchema.Net" Version="7.1.2"/>
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2024.2.0" ExcludeAssets="runtime" />
|
||||
<PackageReference Include="JsonSchema.Net" Version="7.1.2" />
|
||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0"/>
|
||||
<PackageReference Include="System.Text.Json" Version="8.0.5"/>
|
||||
<PackageReference Include="System.Text.Json" Version="8.0.5" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\GatheringPaths\GatheringPaths.csproj"/>
|
||||
<ProjectReference Include="..\GatheringPaths\GatheringPaths.csproj" />
|
||||
<ProjectReference Include="..\LLib\LLib.csproj"/>
|
||||
<ProjectReference Include="..\Questionable.Model\Questionable.Model.csproj"/>
|
||||
<ProjectReference Include="..\QuestPaths\QuestPaths.csproj"/>
|
||||
<ProjectReference Include="..\vendor\NotificationMasterAPI\NotificationMasterAPI\NotificationMasterAPI.csproj"/>
|
||||
<ProjectReference Include="..\vendor\NotificationMasterAPI\NotificationMasterAPI\NotificationMasterAPI.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Controller\CombatModules\BossModPreset_Overworld.json"/>
|
||||
<None Remove="Controller\CombatModules\BossModPreset.QuestBattle.json"/>
|
||||
<EmbeddedResource Include="Controller\CombatModules\BossModPreset_Overworld.json">
|
||||
<LogicalName>Questionable.Controller.CombatModules.BossModPreset.Overworld</LogicalName>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Controller\CombatModules\BossModPreset_QuestBattle.json">
|
||||
<LogicalName>Questionable.Controller.CombatModules.BossModPreset.QuestBattle</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Remove="Controller\CombatModules\BossModPreset.json" />
|
||||
<EmbeddedResource Include="Controller\CombatModules\BossModPreset.json">
|
||||
<LogicalName>Questionable.Controller.CombatModules.BossModPreset</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -235,7 +235,6 @@ public sealed class QuestionablePlugin : IDalamudPlugin
|
||||
serviceCollection.AddTaskExecutor<SinglePlayerDuty.SetTarget, SinglePlayerDuty.SetTargetExecutor>();
|
||||
|
||||
serviceCollection.AddTaskExecutor<WaitCondition.Task, WaitCondition.WaitConditionExecutor>();
|
||||
serviceCollection.AddTaskExecutor<WaitNavmesh.Task, WaitNavmesh.Executor>();
|
||||
serviceCollection.AddTaskFactory<WaitAtEnd.Factory>();
|
||||
serviceCollection.AddTaskExecutor<WaitAtEnd.WaitDelay, WaitAtEnd.WaitDelayExecutor>();
|
||||
serviceCollection.AddTaskExecutor<WaitAtEnd.WaitNextStepOrSequence, WaitAtEnd.WaitNextStepOrSequenceExecutor>();
|
||||
|
@ -73,34 +73,25 @@ internal sealed partial class ActiveQuestComponent
|
||||
|
||||
if (_combatController.IsRunning)
|
||||
ImGui.TextColored(ImGuiColors.DalamudOrange, "In Combat");
|
||||
else if (_questController.CurrentTaskState is { } currentTaskState)
|
||||
{
|
||||
using var _ = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
ImGui.TextUnformatted(currentTaskState);
|
||||
}
|
||||
else
|
||||
{
|
||||
using var _ = ImRaii.Disabled();
|
||||
ImGui.BeginDisabled();
|
||||
ImGui.TextUnformatted(_questController.DebugState ?? string.Empty);
|
||||
ImGui.EndDisabled();
|
||||
}
|
||||
|
||||
QuestSequence? currentSequence = currentQuest.Quest.FindSequence(currentQuest.Sequence);
|
||||
QuestStep? currentStep = currentSequence?.FindStep(currentQuest.Step);
|
||||
if (!isMinimized)
|
||||
{
|
||||
using (var color = new ImRaii.Color())
|
||||
{
|
||||
bool colored = currentStep is
|
||||
{
|
||||
InteractionType: EInteractionType.Instruction or EInteractionType.WaitForManualProgress
|
||||
or EInteractionType.Snipe
|
||||
};
|
||||
if (colored)
|
||||
color.Push(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
|
||||
ImGui.TextUnformatted(currentStep?.Comment ??
|
||||
currentSequence?.Comment ?? currentQuest.Quest.Root.Comment ?? string.Empty);
|
||||
}
|
||||
bool colored = currentStep is
|
||||
{ InteractionType: EInteractionType.Instruction or EInteractionType.WaitForManualProgress or EInteractionType.Snipe };
|
||||
if (colored)
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
ImGui.TextUnformatted(currentStep?.Comment ??
|
||||
currentSequence?.Comment ?? currentQuest.Quest.Root.Comment ?? string.Empty);
|
||||
if (colored)
|
||||
ImGui.PopStyleColor();
|
||||
|
||||
//var nextStep = _questController.GetNextStep();
|
||||
//ImGui.BeginDisabled(nextStep.Step == null);
|
||||
|
Loading…
x
Reference in New Issue
Block a user