Add leves to statistics window
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@ -22,17 +22,17 @@ internal sealed class JournalData
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var genreLimsa = new Genre(uint.MaxValue - 3, "Starting in Limsa Lominsa", 1,
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new uint[] { 108, 109 }.Concat(limsaStart.Quest.Select(x => x.Row))
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.Where(x => x != 0)
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.Select(x => (QuestInfo)questData.GetQuestInfo(new QuestId((ushort)(x & 0xFFFF))))
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.Select(x => questData.GetQuestInfo(new QuestId((ushort)(x & 0xFFFF))))
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.ToList());
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var genreGridania = new Genre(uint.MaxValue - 2, "Starting in Gridania", 1,
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new uint[] { 85, 123, 124 }.Concat(gridaniaStart.Quest.Select(x => x.Row))
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.Where(x => x != 0)
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.Select(x => (QuestInfo)questData.GetQuestInfo(new QuestId((ushort)(x & 0xFFFF))))
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.Select(x => questData.GetQuestInfo(new QuestId((ushort)(x & 0xFFFF))))
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.ToList());
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var genreUldah = new Genre(uint.MaxValue - 1, "Starting in Ul'dah", 1,
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new uint[] { 568, 569, 570 }.Concat(uldahStart.Quest.Select(x => x.Row))
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.Where(x => x != 0)
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.Select(x => (QuestInfo)questData.GetQuestInfo(new QuestId((ushort)(x & 0xFFFF))))
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.Select(x => questData.GetQuestInfo(new QuestId((ushort)(x & 0xFFFF))))
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.ToList());
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genres.InsertRange(0, [genreLimsa, genreGridania, genreUldah]);
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genres.Single(x => x.Id == 1)
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@ -57,7 +57,7 @@ internal sealed class JournalData
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internal sealed class Genre
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{
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public Genre(JournalGenre journalGenre, List<QuestInfo> quests)
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public Genre(JournalGenre journalGenre, List<IQuestInfo> quests)
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{
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Id = journalGenre.RowId;
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Name = journalGenre.Name.ToString();
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@ -65,7 +65,7 @@ internal sealed class JournalData
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Quests = quests;
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}
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public Genre(uint id, string name, uint categoryId, List<QuestInfo> quests)
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public Genre(uint id, string name, uint categoryId, List<IQuestInfo> quests)
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{
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Id = id;
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Name = name;
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@ -76,7 +76,7 @@ internal sealed class JournalData
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public uint Id { get; }
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public string Name { get; }
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public uint CategoryId { get; }
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public List<QuestInfo> Quests { get; }
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public List<IQuestInfo> Quests { get; }
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public int QuestCount => Quests.Count;
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}
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@ -82,11 +82,10 @@ internal sealed class QuestData
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public bool IsIssuerOfAnyQuest(uint targetId) => _quests.Values.Any(x => x.IssuerDataId == targetId);
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public List<QuestInfo> GetAllByJournalGenre(uint journalGenre)
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public List<IQuestInfo> GetAllByJournalGenre(uint journalGenre)
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{
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return _quests.Values
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.Where(x => x is QuestInfo { IsSeasonalEvent: false })
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.Cast<QuestInfo>()
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.Where(x => x is QuestInfo { IsSeasonalEvent: false } or not QuestInfo)
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.Where(x => x.JournalGenre == journalGenre)
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.OrderBy(x => x.SortKey)
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.ThenBy(x => x.QuestId)
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@ -14,6 +14,8 @@ public interface IQuestInfo
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public bool IsRepeatable { get; }
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public ushort Level { get; }
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public EBeastTribe BeastTribe { get; }
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public uint? JournalGenre { get; }
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public ushort SortKey { get; }
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public bool IsMainScenarioQuest { get; }
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public IReadOnlyList<EClassJob> ClassJobs { get; }
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public EExpansionVersion Expansion { get; }
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@ -12,6 +12,8 @@ internal sealed class LeveInfo : IQuestInfo
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QuestId = new LeveId((ushort)leve.RowId);
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Name = leve.Name;
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Level = leve.ClassJobLevel;
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JournalGenre = leve.JournalGenre.Row;
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SortKey = QuestId.Value;
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IssuerDataId = leve.LevelLevemete.Value!.Object;
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ClassJobs = QuestInfoUtils.AsList(leve.ClassJobCategory.Value!);
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Expansion = (EExpansionVersion)leve.LevelLevemete.Value.Territory.Value!.ExVersion.Row;
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@ -23,6 +25,8 @@ internal sealed class LeveInfo : IQuestInfo
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public bool IsRepeatable => true;
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public ushort Level { get; }
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public EBeastTribe BeastTribe => EBeastTribe.None;
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public uint? JournalGenre { get; }
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public ushort SortKey { get; }
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public bool IsMainScenarioQuest => false;
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public IReadOnlyList<EClassJob> ClassJobs { get; }
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public EExpansionVersion Expansion { get; }
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@ -71,7 +71,7 @@ internal sealed class QuestInfo : IQuestInfo
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public List<ushort> PreviousInstanceContent { get; }
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public QuestJoin PreviousInstanceContentJoin { get; }
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public uint? JournalGenre { get; }
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public ushort SortKey { get; set; }
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public ushort SortKey { get; }
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public bool IsMainScenarioQuest { get; }
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public bool CompletesInstantly { get; }
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public GrandCompany GrandCompany { get; }
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@ -13,6 +13,7 @@ internal sealed class SatisfactionSupplyInfo : IQuestInfo
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Name = npc.Npc.Value!.Singular;
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IssuerDataId = npc.Npc.Row;
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Level = npc.LevelUnlock;
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SortKey = QuestId.Value;
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Expansion = (EExpansionVersion)npc.QuestRequired.Value!.Expansion.Row;
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}
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@ -22,6 +23,8 @@ internal sealed class SatisfactionSupplyInfo : IQuestInfo
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public bool IsRepeatable => true;
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public ushort Level { get; }
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public EBeastTribe BeastTribe => EBeastTribe.None;
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public uint? JournalGenre => null;
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public ushort SortKey { get; }
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public bool IsMainScenarioQuest => false;
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public EExpansionVersion Expansion { get; }
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@ -190,7 +190,7 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
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}
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}
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private void DrawQuest(QuestInfo questInfo)
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private void DrawQuest(IQuestInfo questInfo)
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{
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_questRegistry.TryGetQuest(questInfo.QuestId, out var quest);
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@ -200,7 +200,7 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
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ImGuiTreeNodeFlags.Leaf | ImGuiTreeNodeFlags.NoTreePushOnOpen | ImGuiTreeNodeFlags.SpanFullWidth);
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if (ImGui.IsItemClicked() && _commandManager.Commands.TryGetValue("/questinfo", out var commandInfo))
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if (questInfo is QuestInfo && ImGui.IsItemClicked() && _commandManager.Commands.TryGetValue("/questinfo", out var commandInfo))
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{
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_commandManager.DispatchCommand("/questinfo", questInfo.QuestId.ToString() ?? string.Empty, commandInfo);
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}
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@ -308,7 +308,7 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
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return new FilteredGenre(genre, genre.Quests);
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else
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{
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List<QuestInfo> filteredQuests = genre.Quests
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List<IQuestInfo> filteredQuests = genre.Quests
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.Where(x => match(x.Name))
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.ToList();
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if (filteredQuests.Count > 0)
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@ -378,5 +378,5 @@ internal sealed class JournalProgressWindow : LWindow, IDisposable
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private sealed record FilteredCategory(JournalData.Category Category, List<FilteredGenre> Genres);
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private sealed record FilteredGenre(JournalData.Genre Genre, List<QuestInfo> Quests);
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private sealed record FilteredGenre(JournalData.Genre Genre, List<IQuestInfo> Quests);
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}
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