adding all ARR thaumaturge quests and one more loporrit
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09f99f510a
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@ -36,7 +36,7 @@
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"Yes": true
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}
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],
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"NextQuestId": 553
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"NextQuestId": 351
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}
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]
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}
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@ -36,7 +36,8 @@
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"Prompt": "TEXT_CLSTHM020_00345_Q1_001_1",
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"Yes": true
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}
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]
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],
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"NextQuestId": 351
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}
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]
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}
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@ -209,7 +209,8 @@
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"Z": 80.88806
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},
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"TerritoryId": 130,
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"InteractionType": "CompleteQuest"
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"InteractionType": "CompleteQuest",
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"NextQuestId": 352
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}
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]
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}
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@ -1,7 +1,6 @@
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{
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"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"Author": "liza",
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"Disabled": true,
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"Author": "pot0to",
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"QuestSequence": [
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{
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"Sequence": 0,
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@ -13,7 +12,8 @@
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"Z": -273.68756
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},
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"TerritoryId": 959,
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"InteractionType": "WalkTo"
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"InteractionType": "WalkTo",
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"Fly": true
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},
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{
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"DataId": 1044403,
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@ -30,6 +30,38 @@
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{
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"Sequence": 1,
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"Steps": [
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{
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"DataId": 1044412,
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"Position": {
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"X": -181.56714,
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"Y": -49.19972,
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"Z": -304.76843
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},
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"TerritoryId": 959,
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"InteractionType": "Interact"
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}
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]
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},
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{
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"Sequence": 2,
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"Steps": [
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{
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"TerritoryId": 959,
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"InteractionType": "Craft",
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"ItemId": 38871,
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"ItemCount": 1
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},
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{
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"DataId": 1044584,
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"Position": {
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"X": 563.8971,
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"Y": -167.50002,
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"Z": -594.53723
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},
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"TerritoryId": 959,
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"InteractionType": "Interact",
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"Fly": true
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}
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]
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},
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{
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@ -42,7 +74,8 @@
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"Z": -273.68756
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},
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"TerritoryId": 959,
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"InteractionType": "WalkTo"
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"InteractionType": "WalkTo",
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"Fly": true
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},
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{
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"DataId": 1044403,
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@ -826,7 +826,8 @@
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"battlestance",
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"doze",
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"box",
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"sundropdance"
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"sundropdance",
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"cry"
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]
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}
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}
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@ -7,35 +7,36 @@ public sealed class EmoteConverter() : EnumConverter<EEmote>(Values)
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{
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private static readonly Dictionary<EEmote, string> Values = new()
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{
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{ EEmote.Stretch, "stretch" },
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{ EEmote.Wave, "wave" },
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{ EEmote.Rally, "rally" },
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{ EEmote.Deny, "deny" },
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{ EEmote.Pray, "pray" },
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{ EEmote.Slap, "slap" },
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{ EEmote.Doubt, "doubt" },
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{ EEmote.Psych, "psych" },
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{ EEmote.Cheer, "cheer" },
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{ EEmote.Happy, "happy" },
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{ EEmote.Poke, "poke" },
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{ EEmote.Flex, "flex" },
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{ EEmote.Soothe, "soothe" },
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{ EEmote.Me, "me" },
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{ EEmote.Welcome, "welcome" },
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{ EEmote.ImperialSalute, "imperialsalute" },
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{ EEmote.Pet, "pet" },
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{ EEmote.Dance, "dance" },
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{ EEmote.Respect, "respect" },
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{ EEmote.Lookout, "lookout" },
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{ EEmote.Kneel, "kneel" },
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{ EEmote.Bow, "bow" },
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{ EEmote.Uchiwasshoi, "uchiwasshoi" },
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{ EEmote.Cheer, "cheer" },
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{ EEmote.Clap, "clap" },
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{ EEmote.VictoryPose, "victorypose" },
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{ EEmote.Comfort, "comfort" },
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{ EEmote.BattleStance, "battlestance" },
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{ EEmote.Dance, "dance" },
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{ EEmote.Doubt, "doubt" },
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{ EEmote.Doze, "doze" },
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{ EEmote.Wave, "wave" },
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{ EEmote.Kneel, "kneel" },
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{ EEmote.Lookout, "lookout" },
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{ EEmote.Me, "me" },
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{ EEmote.Deny, "deny" },
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{ EEmote.Poke, "poke" },
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{ EEmote.Psych, "psych" },
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{ EEmote.Rally, "rally" },
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{ EEmote.Soothe, "soothe" },
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{ EEmote.Stretch, "stretch" },
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{ EEmote.Welcome, "welcome" },
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{ EEmote.Happy, "happy" },
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{ EEmote.Pray, "pray" },
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{ EEmote.ImperialSalute, "imperialsalute" },
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{ EEmote.Cry, "cry" },
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{ EEmote.Pet, "pet" },
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{ EEmote.Slap, "slap" },
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{ EEmote.SundropDance, "sundropdance"},
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{ EEmote.BattleStance, "battlestance" },
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{ EEmote.VictoryPose, "victorypose" },
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{ EEmote.Flex, "flex" },
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{ EEmote.Respect, "respect" },
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{ EEmote.Box, "box" },
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{ EEmote.SundropDance, "sundropdance"}
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{ EEmote.Uchiwasshoi, "uchiwasshoi" }
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};
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}
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@ -8,34 +8,36 @@ public enum EEmote
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{
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None = 0,
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Stretch = 37,
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Wave = 16,
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Rally = 34,
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Deny = 25,
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Pray = 58,
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Slap = 111,
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Doubt = 12,
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Psych = 30,
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Cheer = 6,
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Happy = 48,
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Poke = 28,
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Flex = 139,
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Soothe = 35,
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Me = 23,
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Welcome = 41,
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ImperialSalute = 59,
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Pet = 105,
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Dance = 11,
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Respect = 140,
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Lookout = 22,
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Kneel = 19,
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Bow = 5,
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Uchiwasshoi = 278,
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Cheer = 6,
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Clap = 7,
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VictoryPose = 122,
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Comfort = 9,
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BattleStance = 121,
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Dance = 11,
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Doubt = 12,
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Doze = 13,
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Wave = 16,
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Kneel = 19,
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Lookout = 22,
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Me = 23,
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Deny = 25,
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Poke = 28,
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Psych = 30,
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Rally = 34,
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Soothe = 35,
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Stretch = 37,
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Welcome = 41,
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Happy = 48,
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Pray = 58,
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ImperialSalute = 59,
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Cry = 74,
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Pet = 105,
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Slap = 111,
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SundropDance = 120,
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BattleStance = 121,
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VictoryPose = 122,
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Flex = 139,
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Respect = 140,
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Box = 166,
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SundropDance = 120,
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Uchiwasshoi = 278
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}
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