Avoid duplicate quests in priority window
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@ -112,7 +112,7 @@ internal sealed class PriorityWindow : LWindow
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foreach (var quest in foundQuests)
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foreach (var quest in foundQuests)
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{
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{
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if (quest.Info.IsMainScenarioQuest || _questController.ManualPriorityQuests.Contains(quest))
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if (quest.Info.IsMainScenarioQuest || _questController.ManualPriorityQuests.Any(x => x.Id == quest.Id))
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continue;
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continue;
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bool addThis = ImGui.Selectable(quest.Info.Name);
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bool addThis = ImGui.Selectable(quest.Info.Name);
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