Update vbm versioning schema

This commit is contained in:
Liza 2025-03-01 18:39:52 +01:00
parent 40cfd0800e
commit cd75b82170
Signed by: liza
GPG Key ID: 2C41B84815CF6445
60 changed files with 71 additions and 61 deletions

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@ -142,7 +142,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"Fly": true "Fly": true
} }

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@ -294,7 +294,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"(phase 1) AI doesn't move or pick up the stolen firearms", "(phase 1) AI doesn't move or pick up the stolen firearms",
"(phase 1 + 2) AI automatically removes Hidden status", "(phase 1 + 2) AI automatically removes Hidden status",

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@ -37,7 +37,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"AetheryteShortcut": "Eastern La Noscea - Wineport", "AetheryteShortcut": "Eastern La Noscea - Wineport",
"Fly": true "Fly": true

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@ -118,7 +118,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"Fly": true "Fly": true
} }

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@ -120,7 +120,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -252,7 +252,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"Fly": true "Fly": true
} }

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@ -141,7 +141,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -114,7 +114,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"Healer NPC is only killed after the boss dies; all NPCs need to be killed for the duty to complete" "Healer NPC is only killed after the boss dies; all NPCs need to be killed for the duty to complete"
] ]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"AI doesn't automatically target newly spawning adds until after the boss died, and dies (tested on CNJ)" "AI doesn't automatically target newly spawning adds until after the boss died, and dies (tested on CNJ)"
] ]

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@ -79,7 +79,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete" "(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
] ]

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@ -71,7 +71,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"(Phase 1, second enemy group) Stuck with enemy being out of sight -- but still able to attack you (tested on ACN)" "(Phase 1, second enemy group) Stuck with enemy being out of sight -- but still able to attack you (tested on ACN)"
] ]

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@ -76,7 +76,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"AI doesn't automatically target newly spawning adds until after the boss died (requires healing luck on ACN)" "AI doesn't automatically target newly spawning adds until after the boss died (requires healing luck on ACN)"
] ]

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@ -60,7 +60,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"(Phase 1) Kills PGL NPCs and then the boss - allied NPCs will kill most other NPCs eventually; all NPCs need to be killed for the duty to complete" "(Phase 1) Kills PGL NPCs and then the boss - allied NPCs will kill most other NPCs eventually; all NPCs need to be killed for the duty to complete"
] ]

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@ -47,7 +47,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -81,7 +81,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"AetheryteShortcut": "Ul'dah", "AetheryteShortcut": "Ul'dah",
"AethernetShortcut": [ "AethernetShortcut": [

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@ -91,7 +91,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"AetheryteShortcut": "East Shroud - Hawthorne Hut", "AetheryteShortcut": "East Shroud - Hawthorne Hut",
"SkipConditions": { "SkipConditions": {

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@ -66,7 +66,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"AethernetShortcut": [ "AethernetShortcut": [
"[Limsa Lominsa] The Aftcastle", "[Limsa Lominsa] The Aftcastle",

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@ -61,7 +61,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"AetheryteShortcut": "Western Thanalan - Horizon" "AetheryteShortcut": "Western Thanalan - Horizon"
} }

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@ -161,7 +161,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -40,7 +40,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -67,7 +67,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete" "(Phase 1) Healer NPCs are only killed after the boss dies - allied NPCs will kill them eventually; all NPCs need to be killed for the duty to complete"
] ]

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@ -67,7 +67,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -86,7 +86,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"AI will kill initial adds before the boss, but not switch target whenever new enemies spawn; all NPCs need to be killed for the duty to complete" "AI will kill initial adds before the boss, but not switch target whenever new enemies spawn; all NPCs need to be killed for the duty to complete"
] ]

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@ -162,7 +162,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -106,7 +106,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -80,7 +80,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"Fly": true "Fly": true
} }

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@ -73,7 +73,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"Will target Eline first (other NPCs later), and move to some -other- group of NPCs; only re-targets once they're at 1 HP (for Eline) or die", "Will target Eline first (other NPCs later), and move to some -other- group of NPCs; only re-targets once they're at 1 HP (for Eline) or die",
"If the target isn't in melee range but other NPCs are, whether any AOEs are used for nearby enemies seems random" "If the target isn't in melee range but other NPCs are, whether any AOEs are used for nearby enemies seems random"

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"WIP: Needs to be re-tested", "WIP: Needs to be re-tested",
"AI doesn't move after starting the instance, so enemies won't be triggered", "AI doesn't move after starting the instance, so enemies won't be triggered",

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@ -48,7 +48,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
}, },
"Fly": true "Fly": true
} }

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@ -98,7 +98,7 @@
"Fly": true, "Fly": true,
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -33,7 +33,7 @@
"Comment": "Walk straight to Gorgagne Mills basement, ignore footprints", "Comment": "Walk straight to Gorgagne Mills basement, ignore footprints",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -61,7 +61,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -81,7 +81,7 @@
], ],
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"Will not move into melee range to kill the gate; Alphinaud will kill it after a while" "Will not move into melee range to kill the gate; Alphinaud will kill it after a while"
] ]

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@ -81,7 +81,7 @@
"DisableNavmesh": true, "DisableNavmesh": true,
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -77,7 +77,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -59,7 +59,7 @@
"StopDistance": 0.25, "StopDistance": 0.25,
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -50,7 +50,7 @@
], ],
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -71,7 +71,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -87,7 +87,7 @@
"Comment": "Estinien vs. Arch Ultima", "Comment": "Estinien vs. Arch Ultima",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"AI doesn't move automatically for the first boss", "AI doesn't move automatically for the first boss",
"AI doesn't move automatically for the dialogue with gaius on the bridge", "AI doesn't move automatically for the dialogue with gaius on the bridge",

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@ -48,7 +48,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"Doesn't walk to the teleporter to finish the duty" "Doesn't walk to the teleporter to finish the duty"
] ]

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@ -80,7 +80,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 292, "TestedBossModVersion": "0.0.0.292",
"Notes": [ "Notes": [
"(phase 2) AI doesn't target Ardbert to start combat", "(phase 2) AI doesn't target Ardbert to start combat",
"(phase 2) VBM module: Elidibus' line cleave only covers half the length of the actual line (survivable)" "(phase 2) VBM module: Elidibus' line cleave only covers half the length of the actual line (survivable)"

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@ -86,7 +86,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 292 "TestedBossModVersion": "0.0.0.292"
} }
} }
] ]

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@ -48,7 +48,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 293, "TestedBossModVersion": "0.0.0.293",
"Notes": [ "Notes": [
"(Lunar Odin) AI doesn't pull Odin to start combat", "(Lunar Odin) AI doesn't pull Odin to start combat",
"(Lunar Ravana) AI doesn't pull Ravana to start combat", "(Lunar Ravana) AI doesn't pull Ravana to start combat",

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@ -56,7 +56,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 293, "TestedBossModVersion": "0.0.0.293",
"$": "test: Redacted" "$": "test: Redacted"
}, },
"ItemId": 2002569 "ItemId": 2002569

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@ -32,7 +32,7 @@
"Comment": "A Frosty Reception", "Comment": "A Frosty Reception",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 293, "TestedBossModVersion": "0.0.0.293",
"Notes": [ "Notes": [
"(Thancred) How many enemies get pulled during the stealth section is random; if you pull multiple you can die here. Can probably be fixed by retrying on very easy." "(Thancred) How many enemies get pulled during the stealth section is random; if you pull multiple you can die here. Can probably be fixed by retrying on very easy."
] ]

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@ -56,7 +56,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
} }
} }
] ]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
}, },
"AetheryteShortcut": "Garlemald - Camp Broken Glass" "AetheryteShortcut": "Garlemald - Camp Broken Glass"
} }

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@ -82,7 +82,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
}, },
"DisableNavmesh": true "DisableNavmesh": true
} }

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@ -73,7 +73,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
} }
} }
] ]

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@ -32,7 +32,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
} }
} }
] ]

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@ -31,7 +31,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 294, "TestedBossModVersion": "0.0.0.294",
"Notes": [ "Notes": [
"(phase 1) AI walks (a bit) towards enemies, but doesn't target them and doesn't attack", "(phase 1) AI walks (a bit) towards enemies, but doesn't target them and doesn't attack",
"(phase 1) AI doesn't move close enough to the tattered plumage; needs to be re-tested" "(phase 1) AI doesn't move close enough to the tattered plumage; needs to be re-tested"

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@ -59,7 +59,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
}, },
"AethernetShortcut": [ "AethernetShortcut": [
"[Tuliyollal] The For'ard Cabins", "[Tuliyollal] The For'ard Cabins",

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@ -42,7 +42,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
}, },
"AetheryteShortcut": "Yak T'el - Iq Br'aax" "AetheryteShortcut": "Yak T'el - Iq Br'aax"
} }

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@ -63,7 +63,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": true, "Enabled": true,
"TestedBossModVersion": 294 "TestedBossModVersion": "0.0.0.294"
} }
} }
] ]

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@ -47,7 +47,7 @@
"InteractionType": "SinglePlayerDuty", "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": { "SinglePlayerDutyOptions": {
"Enabled": false, "Enabled": false,
"TestedBossModVersion": 294, "TestedBossModVersion": "0.0.0.294",
"Notes": [ "Notes": [
"(phase 1) Gets stuck in the wall while walking to the evacuee NPCs" "(phase 1) Gets stuck in the wall while walking to the evacuee NPCs"
] ]

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@ -28,7 +28,17 @@
"Z": -528.70984 "Z": -528.70984
}, },
"TerritoryId": 1190, "TerritoryId": 1190,
"InteractionType": "SinglePlayerDuty" "InteractionType": "SinglePlayerDuty",
"SinglePlayerDutyOptions": {
"Enabled": false,
"TestedBossModVersion": "0.1.0.0",
"Notes": [
"(pre-fight) AI doesn't move to the Rroneeks or interact with them",
"(phase 1/2) No VBM module, so doesn't target the leg, doesn't avoid AOEs and dies",
"(phase 1) AI doesn't pull boss",
"(phase 2) AI runs away with the stack marker; doesn't pick up orbs"
]
}
} }
] ]
}, },

View File

@ -1287,8 +1287,8 @@
"description": "If a quest has multiple solo instances (which affects 5 quests total), indicates which one this is" "description": "If a quest has multiple solo instances (which affects 5 quests total), indicates which one this is"
}, },
"TestedBossModVersion": { "TestedBossModVersion": {
"type": "number", "type": "string",
"minimum": 292 "pattern": "^0\\.\\d+\\.\\d+\\.\\d+$"
}, },
"$": { "$": {
"type": "string" "type": "string"