Use DailyQuestSeed from clientstructs
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@ -46,7 +46,7 @@ internal sealed class AlliedSocietyQuestFunctions
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return [];
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return [];
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bool rankedUp = (rankData & 0x80) != 0;
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bool rankedUp = (rankData & 0x80) != 0;
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byte seed = Marshal.ReadByte((nint)QuestManager.Instance() + 0x698); // TODO Use clientstructs
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byte seed = QuestManager.Instance()->DailyQuestSeed;
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List<QuestId> result = [];
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List<QuestId> result = [];
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foreach (NpcData npcData in _questsByAlliedSociety[alliedSociety])
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foreach (NpcData npcData in _questsByAlliedSociety[alliedSociety])
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{
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{
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