Consider more UI elements as loading screens
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@ -486,9 +486,16 @@ internal sealed unsafe class GameFunctions
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public bool IsLoadingScreenVisible()
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{
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return _gameGui.TryGetAddonByName("FadeMiddle", out AtkUnitBase* fade) &&
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LAddon.IsAddonReady(fade) &&
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fade->IsVisible;
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if (_gameGui.TryGetAddonByName("FadeMiddle", out AtkUnitBase* fade) && fade->IsVisible)
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return true;
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if (_gameGui.TryGetAddonByName("FadeBack", out fade) && fade->IsVisible)
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return true;
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if (_gameGui.TryGetAddonByName("NowLoading", out fade) && fade->IsVisible)
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return true;
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return false;
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}
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public int GetFreeInventorySlots()
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