Added MNK actions "Twin Snakes", "Demolish", "Dragon Kick", and "Form Shift"
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@ -855,11 +855,15 @@
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"enum": [
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"enum": [
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"Heavy Swing",
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"Heavy Swing",
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"Bootshine",
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"Bootshine",
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"Twin Snakes",
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"Demolish",
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"Dragon Kick",
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"Heavy Shot",
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"Heavy Shot",
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"Cure",
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"Cure",
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"Cure II",
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"Cure II",
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"Esuna",
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"Esuna",
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"Physick",
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"Physick",
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"Form Shift",
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"Buffet (Sanuwa)",
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"Buffet (Sanuwa)",
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"Buffet (Griffin)",
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"Buffet (Griffin)",
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"Fumigate",
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"Fumigate",
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@ -9,11 +9,15 @@ public sealed class ActionConverter() : EnumConverter<EAction>(Values)
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{
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{
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{ EAction.HeavySwing, "Heavy Swing" },
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{ EAction.HeavySwing, "Heavy Swing" },
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{ EAction.Bootshine, "Bootshine" },
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{ EAction.Bootshine, "Bootshine" },
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{ EAction.TwinSnakes, "Twin Snakes" },
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{ EAction.Demolish, "Demolish" },
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{ EAction.DragonKick, "Dragon Kick" },
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{ EAction.HeavyShot, "Heavy Shot" },
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{ EAction.HeavyShot, "Heavy Shot" },
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{ EAction.Cure, "Cure" },
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{ EAction.Cure, "Cure" },
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{ EAction.Cure2, "Cure II" },
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{ EAction.Cure2, "Cure II" },
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{ EAction.Esuna, "Esuna" },
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{ EAction.Esuna, "Esuna" },
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{ EAction.Physick, "Physick" },
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{ EAction.Physick, "Physick" },
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{ EAction.FormShift, "Form Shift" },
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{ EAction.BuffetSanuwa, "Buffet (Sanuwa)" },
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{ EAction.BuffetSanuwa, "Buffet (Sanuwa)" },
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{ EAction.BuffetGriffin, "Buffet (Griffin)" },
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{ EAction.BuffetGriffin, "Buffet (Griffin)" },
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{ EAction.Fumigate, "Fumigate" },
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{ EAction.Fumigate, "Fumigate" },
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@ -8,11 +8,15 @@ public enum EAction
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{
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{
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HeavySwing = 31,
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HeavySwing = 31,
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Bootshine = 53,
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Bootshine = 53,
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TwinSnakes = 61,
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Demolish = 66,
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DragonKick = 74,
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HeavyShot = 97,
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HeavyShot = 97,
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Cure = 120,
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Cure = 120,
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Cure2 = 135,
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Cure2 = 135,
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Esuna = 7568,
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Esuna = 7568,
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Physick = 190,
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Physick = 190,
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FormShift = 4262,
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BuffetSanuwa = 4931,
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BuffetSanuwa = 4931,
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BuffetGriffin = 4583,
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BuffetGriffin = 4583,
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Fumigate = 5872,
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Fumigate = 5872,
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