Mark quests that you don't own the expac for as unobtainable
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@ -453,10 +453,26 @@ internal sealed unsafe class QuestFunctions
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return !HasCompletedPreviousQuests(questInfo, extraCompletedQuest) || !HasCompletedPreviousInstances(questInfo);
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return !HasCompletedPreviousQuests(questInfo, extraCompletedQuest) || !HasCompletedPreviousInstances(questInfo);
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}
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}
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public bool IsQuestLocked(LeveId leveId)
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{
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if (IsQuestUnobtainable(leveId))
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return true;
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// this only checks for the current class
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IQuestInfo questInfo = _questData.GetQuestInfo(leveId);
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if (!questInfo.ClassJobs.Contains((EClassJob)_clientState.LocalPlayer!.ClassJob.Id) ||
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questInfo.Level > _clientState.LocalPlayer.Level)
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return true;
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return !IsQuestAccepted(leveId) && QuestManager.Instance()->NumLeveAllowances == 0;
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}
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public bool IsQuestUnobtainable(ElementId elementId, ElementId? extraCompletedQuest = null)
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public bool IsQuestUnobtainable(ElementId elementId, ElementId? extraCompletedQuest = null)
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{
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{
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if (elementId is QuestId questId)
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if (elementId is QuestId questId)
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return IsQuestUnobtainable(questId, extraCompletedQuest);
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return IsQuestUnobtainable(questId, extraCompletedQuest);
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else if (elementId is LeveId leveId)
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return IsQuestUnobtainable(leveId);
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else
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else
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return false;
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return false;
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}
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}
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@ -464,6 +480,9 @@ internal sealed unsafe class QuestFunctions
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public bool IsQuestUnobtainable(QuestId questId, ElementId? extraCompletedQuest = null)
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public bool IsQuestUnobtainable(QuestId questId, ElementId? extraCompletedQuest = null)
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{
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{
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var questInfo = (QuestInfo)_questData.GetQuestInfo(questId);
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var questInfo = (QuestInfo)_questData.GetQuestInfo(questId);
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if (questInfo.Expansion > (EExpansionVersion)PlayerState.Instance()->MaxExpansion)
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return true;
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if (questInfo.QuestLocks.Count > 0)
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if (questInfo.QuestLocks.Count > 0)
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{
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{
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var completedQuests = questInfo.QuestLocks.Count(x => IsQuestComplete(x) || x.Equals(extraCompletedQuest));
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var completedQuests = questInfo.QuestLocks.Count(x => IsQuestComplete(x) || x.Equals(extraCompletedQuest));
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@ -515,15 +534,13 @@ internal sealed unsafe class QuestFunctions
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return false;
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return false;
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}
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}
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public bool IsQuestLocked(LeveId leveId)
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private bool IsQuestUnobtainable(LeveId leveId)
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{
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{
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// this only checks for the current class
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IQuestInfo questInfo = _questData.GetQuestInfo(leveId);
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IQuestInfo questInfo = _questData.GetQuestInfo(leveId);
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if (!questInfo.ClassJobs.Contains((EClassJob)_clientState.LocalPlayer!.ClassJob.Id) ||
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if (questInfo.Expansion > (EExpansionVersion)PlayerState.Instance()->MaxExpansion)
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questInfo.Level > _clientState.LocalPlayer.Level)
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return true;
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return true;
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return !IsQuestAccepted(leveId) && QuestManager.Instance()->NumLeveAllowances == 0;
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return false;
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}
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}
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private bool HasCompletedPreviousQuests(QuestInfo questInfo, ElementId? extraCompletedQuest)
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private bool HasCompletedPreviousQuests(QuestInfo questInfo, ElementId? extraCompletedQuest)
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@ -224,12 +224,17 @@ internal sealed class QuestJournalComponent
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string len = 9999.ToString(CultureInfo.CurrentCulture);
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string len = 9999.ToString(CultureInfo.CurrentCulture);
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ImGui.PushFont(UiBuilder.MonoFont);
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ImGui.PushFont(UiBuilder.MonoFont);
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string text =
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if (total == 0)
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$"{count.ToString(CultureInfo.CurrentCulture).PadLeft(len.Length)} / {total.ToString(CultureInfo.CurrentCulture).PadLeft(len.Length)}";
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ImGui.TextColored(ImGuiColors.DalamudGrey, $"{"-".PadLeft(len.Length)} / {"-".PadLeft(len.Length)}");
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if (count == total)
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ImGui.TextColored(ImGuiColors.ParsedGreen, text);
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else
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else
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ImGui.TextUnformatted(text);
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{
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string text =
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$"{count.ToString(CultureInfo.CurrentCulture).PadLeft(len.Length)} / {total.ToString(CultureInfo.CurrentCulture).PadLeft(len.Length)}";
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if (count == total)
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ImGui.TextColored(ImGuiColors.ParsedGreen, text);
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else
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ImGui.TextUnformatted(text);
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}
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ImGui.PopFont();
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ImGui.PopFont();
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}
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}
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@ -81,7 +81,7 @@ internal sealed class PriorityWindow : LWindow
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{
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{
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foundQuests = _questRegistry.AllQuests
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foundQuests = _questRegistry.AllQuests
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.Where(x => x.Info.Name.Contains(_searchString, StringComparison.CurrentCultureIgnoreCase))
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.Where(x => x.Info.Name.Contains(_searchString, StringComparison.CurrentCultureIgnoreCase))
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.Where(x => x.Id is not QuestId questId || !_questFunctions.IsQuestUnobtainable(questId));
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.Where(x => !_questFunctions.IsQuestUnobtainable(x.Id));
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}
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}
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else
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else
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{
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{
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