Remove ShouldBeAJump

This commit is contained in:
Liza 2024-07-13 22:57:17 +02:00
parent d8836237d7
commit 7d0b49645d
Signed by: liza
GPG Key ID: 7199F8D727D55F67
4 changed files with 0 additions and 8 deletions

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@ -106,7 +106,6 @@
"Duty",
"SinglePlayerDuty",
"Jump",
"ShouldBeAJump",
"Instruction",
"AcceptQuest",
"CompleteQuest"

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@ -22,7 +22,6 @@ public sealed class InteractionTypeConverter() : EnumConverter<EInteractionType>
{ EInteractionType.Duty, "Duty" },
{ EInteractionType.SinglePlayerDuty, "SinglePlayerDuty" },
{ EInteractionType.Jump, "Jump" },
{ EInteractionType.ShouldBeAJump, "ShouldBeAJump" },
{ EInteractionType.Instruction, "Instruction" },
{ EInteractionType.AcceptQuest, "AcceptQuest" },
{ EInteractionType.CompleteQuest, "CompleteQuest" },

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@ -23,11 +23,6 @@ public enum EInteractionType
SinglePlayerDuty,
Jump,
/// <summary>
/// Needs to be adjusted for coords etc. in the quest data.
/// </summary>
ShouldBeAJump,
/// <summary>
/// Needs to be manually continued.
/// </summary>

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@ -45,7 +45,6 @@ internal static class WaitAtEnd
];
case EInteractionType.WaitForManualProgress:
case EInteractionType.ShouldBeAJump:
case EInteractionType.Instruction:
return [serviceProvider.GetRequiredService<WaitNextStepOrSequence>()];