Adjustments for Kurenai
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@ -157,6 +157,15 @@
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"InteractionType": "WalkTo",
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"InteractionType": "WalkTo",
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"Mount": true
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"Mount": true
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},
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},
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{
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"Position": {
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"X": 163.43794,
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"Y": -133.31677,
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"Z": 79.0077
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},
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"TerritoryId": 613,
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"InteractionType": "WalkTo"
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},
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{
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{
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"Position": {
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"Position": {
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"X": -96.41638,
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"X": -96.41638,
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@ -116,6 +116,15 @@ internal static class MoveTo
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actualDistance = float.MaxValue;
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actualDistance = float.MaxValue;
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}
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}
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// Fixes a case where you're initiating the gathering step when standing next to the NPC already
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// TODO maybe this should be delayed up until starting movement
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if (questId is SatisfactionSupplyNpcId)
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{
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logger.LogDebug("SatisfactionSupply: Changing distance to max, previous distance: {Distance}",
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actualDistance);
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actualDistance = float.MaxValue;
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}
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if (step.Mount == true)
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if (step.Mount == true)
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yield return mountFactory.Mount(step.TerritoryId, Mount.EMountIf.Always);
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yield return mountFactory.Mount(step.TerritoryId, Mount.EMountIf.Always);
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else if (step.Mount == false)
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else if (step.Mount == false)
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