Add workaround for non-landable area in 'Unlikely Allied'
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@ -74,6 +74,16 @@
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{
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"Sequence": 4,
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"Steps": [
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{
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"Position": {
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"X": -112.94925,
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"Y": 74.435455,
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"Z": -281.74304
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},
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"TerritoryId": 180,
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"InteractionType": "WalkTo",
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"Fly": true
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},
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{
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"DataId": 1017734,
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"Position": {
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@ -83,7 +93,9 @@
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},
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"TerritoryId": 180,
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"InteractionType": "Interact",
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"Fly": true
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"Mount": false,
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"DisableNavmesh": true,
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"DelaySecondsAtStart": 1
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}
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]
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},
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